• Title/Summary/Keyword: Type of visual representation

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Development and Validation of Visual Representation Competence Taxonomy (과학 교수 학습을 위한 시각적 표상 능력의 교육목표 분류체계 개발 및 타당화)

  • Yoon, Hye-Gyoung
    • Journal of The Korean Association For Science Education
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    • v.38 no.2
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    • pp.161-170
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    • 2018
  • Various forms of visual representations enable scientific discovery and scientific reasoning when scientists conduct research. Similarly, in science education, visual representations are important as a means to promote students' understanding of science concepts and scientific thinking skills. To provide a framework that could facilitate the effective use of visual representations in science classroom and systemic science education research, a visual representation competence taxonomy (VRC-T) was developed in this study. VRC-T includes two dimensions: the type of visual representation, and the cognitive process of visual representation. The initial categories for each dimension were developed based on literature review. Then validation and revision was made by conducting teachers' workshop and survey to experts. The types of visual representations were grouped into 3 categories (descriptive, procedural, and explanative representations) and the cognitive processes were grouped into 3 categories (interpretation, integration, and construction). The sub categories of each dimension and the validation process would be explained in detail.

Analysis of Types of Students' Visual Thinking and Instructional Effects in Elementary Science Classes (초등 과학수업에서 학생들이 구성한 비주얼 씽킹의 유형 및 수업 효과)

  • Hong, Minhae;Lim, Heejun
    • Journal of Korean Elementary Science Education
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    • v.40 no.1
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    • pp.100-112
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    • 2021
  • Based on the importance of visual representation for scientific understanding, this study applied visual thinking in elementary science classes. This study analyzed elementary students' visual thinking and investigated the instructional influences. Students' perceptions on the class applying visual thinking were also investigated. The subject were 38 fourth grade students, 18 in experimental group and 20 in control group. For the unit of 'Shadow and mirror', on-line and off-line blended classes were applied in both group because of COVID-19. The experimental group student were asked to construct their own visual thinking, while the control group students used traditional workbook. The results were as follows. First, students' visual thinking can be classified into three different types, which are 'activity recall type', 'result summary type', and 'core concept representation type' based on what they represent rather than how they represent. Second, applying visual thinking in science class showed significant effects on science academic achievement, science related attitude, and creative academic efficacy. Third, students' perceptions on applying visual thinking in science classes were very positive. Students perceived visual thinking activities were interesting and helpful for understanding science. Educational implications of applying visual thinking in elementary science classes were discussed.

A Study on the Types of Design Problem Solving by Analogical Thinking - Focused on the Analysis of Associated Words and Sketch - (유추적 사고에 의한 디자인 문제해결의 유형 - 연상된 단어와 스케치 분석을 중심으로 -)

  • Choi, Eun-Hee;Choi, Yoon-Ah
    • Korean Institute of Interior Design Journal
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    • v.16 no.2 s.61
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    • pp.63-70
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    • 2007
  • Analogy in problem solving is similarity-based reasoning facilitated by verbal and visual operation. This similarity-based reasoning generally supports initial phase of idea search. Therefore, this study intends to infer the types of problem solving by tracing the analogy use of verbal and visual representation through a experimental research. According to the result of this research, the types of problem solving by analogy are classified into 'evolving', 'divergent', and 'poor conversion' type. Firstly, 'evolving type' is distinguished between 'combination type' associated different contents to develope a new design and 'transformation type' associated similar words and sketches to be continuously revised and developed. In these types usually structural analogy rather than surface analogy is used. Secondly, in 'divergent type' associated words or sketches are individually represented, and among them one design solution is selected. In this type usually surface analogy is used. Thirdly, in 'poor conversion type' interaction between verbal representation and visual representation does not go on smoothly, and the generation of idea is poor. In here surface analogy is mostly used. These findings could form the basis of skill development of idea generation and conversion in design education.

The Fourth Graders' Visual Representation in Mathematics Problem Solving Process (초등학교 4학년 학생들의 수학 문제해결과정에서의 시각적 표현)

  • Kim, So Hee;Lee, Kwangho;Ku, Mi Young
    • Education of Primary School Mathematics
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    • v.16 no.3
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    • pp.285-301
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    • 2013
  • The purpose of the study is to analyze the 4th graders' visual representation in mathematics problem solving process and to find out how to teach the visual representation in mathematics problem solving process. on the basis of the results, this study gives several pedagogical implication related to the mathematics problem solving. The following were the conclusions drawn from the results obtained in this study. First, The achievement level of students and using visual representation in the mathematics problem solving are closely connected. High achieving students used visual representation in the mathematics problem solving process more frequently. Second, high achieving students realize the usefulness of visual representation in the mathematics problem solving process and use visual representation to solve mathematical problem. But low achieving students have no conception that visual representation is one of the method to solve mathematical problem. Third, students tend to especially focus on 'setting up an equation' when they solve a mathematical problem. Because they mostly experienced mathematical problems presented by the type of 'word problem-equation-answer'. Fourth even through students tried visual representation to solve a mathematical problem, they could not solve the problem successfully in numerous instances. Because students who face a difficulty in solving a problem try to construct perfect drawing immediately. But generating visual representation 2)to represent mathematical problem cannot be constructed at one swoop.

Conversional Aspect of The Theme Space Based on Visual Image Content:A Focus on Representation through Adaptation (영상콘텐츠에서 테마공간으로의 전환 양상:각색을 통한 재현을 중심으로)

  • Shin, Dong-Hee;Kim, Hee-Kyung
    • The Journal of the Korea Contents Association
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    • v.12 no.4
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    • pp.186-197
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    • 2012
  • The purpose of the thesis is to answer the question on how the visual image content, being the original content, should be adapted to and represented as a spatial content. The thesis focuses on adaptation as the key in the conversion process of visual image content to a themed space. There are many published studies dealing with storytelling, adaptation from books to movies and TV shows, or from movies to games and vice versa. On the contrary, when it comes to adaptation from visual image content to spatial content, noticeably few studies were done on the method, and fewer studies view adaptation as the prior step of storytelling. This study first defines adaptation, and then applies the methods of Gianetty and Dudley which is further incorporated into the conversion of visual image content into a themed space. It then turns the attention to the characteristics of themed spaces. A case study highlights that a themed space is a spatial representation of the story, image and action in the visual image content, and analyze the type of adaptation made. The study results draws two conclusions; adaptation must be carried out prior to the storytelling of the spatial content; and opposed to a third-person view of the visual image content, the main factor in a themed space is first-hand experience. Thus, the thesis suggests that conversion from visual image content to themed spaces are not merely imitative but is a full range of recreation of a new content. It is expected that more detailed analyses on the particulars will lead to feasible outcome on implementing various methods of adaptation and bring about effective conversions between the visual image contents and themed spaces.

A Study of the Visual Expressions of Traditional Culture in the 3D Animation Chang'an

  • Lei Xu;Jeanhun Chung
    • International journal of advanced smart convergence
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    • v.13 no.2
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    • pp.136-141
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    • 2024
  • Chang'an (Chinese: 长安三万里), also known as 30,000 Miles from Chang'an, is a 2023 Chinese 3D animated historical drama film directed by Xie Junwei and Zou Jing.This thesis aims to explore the visual expression of traditional culture in the 3D animated film Chang'an as an example to reveal the reasons for the success of this type of film. The study analyses in detail the design of the character models and costumes, as well as the use of the traditional landscape painting technique of 'white space' in the composition of the screen from the visual aspect. Through the analysis of character design and screen composition, the thesis concludes that the success of Chang'an lies in its elaborate visual design and clever use of traditional culture, which makes it a 3D animation film with both artistic and commercial values. Finally, the thesis concludes that the production of a successful 3D animation film needs to combine the visual elements of 3D animation with traditional culture in order to win audience recognition and achieve commercial success.

Analysis of Quotitive Division as Finding a Scale Factor in Enlargement Context (확대 상황 포함나눗셈에 대한 고찰)

  • Yim, Jaehoon
    • Journal of Elementary Mathematics Education in Korea
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    • v.21 no.1
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    • pp.115-134
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    • 2017
  • It is necessary to understand the characteristics of each type of division problems in other to help students develop a rich understanding when they learn each type of division problems. This study focuses on a specific type of division problems; a quotitive division as finding a scale factor in enlargement context. First, this study investigated via survey how 4th-6th graders and preservice and inservice elementary teachers solved a quotitive division relating to scaling problem. And semi-structured interviews with preservice and inservice elementary teachers were conducted to explore what knowledge they brought when they tried to solve enlargement quotitive division problems. Most of participants solved the given quotitive division problem in the same way. Only a few preservice and inservice teachers interpreted it as a proportion problem and solved in a different way. From the interviews, it was found that different conceptions of context and decontextualization, and different conceptions of times (as repeated addition or as a multiplicative operator) were connected to different solutions. Finally, three issues relating to teaching enlargement quotitive division were discussed; visual representation of two solutions, conceptions connected each solution, and integrating quotitive division and proportion in math textbooks.

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A Basic Study on the Representation Methods of Walls Expressing the Korean Traditional Atmosphere (전통적인 분위기를 표출하는 담장의 표현방법에 관한 기초연구)

  • 강철기
    • Journal of the Korean Institute of Landscape Architecture
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    • v.24 no.3
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    • pp.150-163
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    • 1996
  • This study was carried out to find the general representation methods of wall with respaect to the Korean treaditional atmosphere based on case studies, 16 case studies were classified into two categores : traditional walls and designed walls expressing the treaditional atmosphere. And the representation methods of walls were viewed by two sides : the type of message and the role of sign. The results were summarized as follows ; ■ To reproduce the traditional walls is possible, in this case the role of sign is icon. ■ To reproduce or represint the visual element of the traditional walls will be also possible, in this case the role of sign is index. It is recommended to use 3 types of message in representing methods of walls expressing the Korean traditional atmosphere. ■ Shape ; Approach to shape is more effective than maerial or figure. It is possible to represent the shape element of the traditional walls. Specially, it will be effective to utilize the capital of traitional walls as shape element. ■ Material ; Conventional materials with less artificial processing used at traditional walls will be better suited. ■ Figure ; To utilize the traditional figures is possible. Specially, it will be effective to utilize the traditional figures as design approach with respaect to the sense of place. Futher research is required to find out the relationship between the meaning and the design mechanics.

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A Study on the Psychological Response Scale of the Feature Characteristics of the Main Gates of Universities (대학교 정문의 형태적 특성에 대한 심리적 반응척도에 관한 연구)

  • Kwon, Bo-Min;Lee, Kang-Hee;Kim, Gon
    • Proceeding of Spring/Autumn Annual Conference of KHA
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    • 2003.11a
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    • pp.301-306
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    • 2003
  • The main gate of university is a symbolic role to grasp the its activities within a limited area. The form or shape is various at its circumstances such as activity type, region, etc. The study aimed at offering the information to grasp the fixed quantity to an university gate plan which analyzed a psychological judgment criteria according to form or shape characteristics of the university main gate. It selected ten universities through a classification of the types. The twenty adjective phrases were extracted by review of the further research. After then, it extracted to draw high adjective in observers visual image formation. This study analyzed the preference, symbolized representation of the university main gate. The results are summarized as follows : 1. The symbol and representation of form has a high correlation. In other words, the symbolic scale would be high positively when the representation scale be high. 2. Eight items among the twenty adjective items appeared to explain the university main gates. The twelve items of them wouldn't be related to grasp the main gate

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A study on the Character and translations of the Stage and Auditorium on the 16th Renaissance Theater - Focused on the Teatro Olimpico and Teatro Farnese - (16세기 르네상스 극장에 나타난 무대와 객석공간의 특성과 변화에 관한 연구 - 테아트로 올림피코와 테아트로 파르네제를 중심으로 -)

  • 임종엽
    • Korean Institute of Interior Design Journal
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    • no.29
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    • pp.51-57
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    • 2001
  • This study examines the space composition and character of 16th Renaissance Theater base on the theory of typology and interpreter in the european traditional classic theater. Baroque theater and early modern theater is considered as a symbolic representation of the renaissance theater's organization. In the historical theory, theater Teatro Olimpico and Teatro Farnese was a common tool and best systeme in reflecting renaissance type and perspective system. This role of type as life cycle and new style of theater permanent design has get its value with the population increase. This study attempts to revaluate the need of space typology in modern society through a critical review of theater and its use as a visual space. Content analysis was used to discuss the topics of this study including the historical background of the theater, the relationship between amphitheater and modern theater design, and the role of scenery, auditorium and its impact on Proscenium scenery. The scope of the study is limited to the comparison of 16th european theater and contemporary theater space use program from the space critic and sociologist. Today the concept of theatrical space is altered with the typology of classic and interpreter space. This study provides insights for the future implications of theatrical space in developing space for its a new definition as cultural representation.

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