• Title/Summary/Keyword: Truncation multiplier

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A module generator for variable-precision multiplier core with error compensation for low-power DSP applications (저전력 DSP 응용을 위한 오차보상을 갖는 가변 정밀도 승산기 코어 생성기)

  • Hwang, Seok-Ki;Lee, Jin-Woo;Shin, Kyung-Wook
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.30 no.2A
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    • pp.129-136
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    • 2005
  • A multiplier generator, VPM_Gen (Variable-Precision Multiplier Generator), which generates Verilog-HDL models of multiplier cores with user-defined bit-width specification, is described. The bit-widths of operands are parameterized in the range of $8-bit{\sim}32-bit$ with 1-bit step, and the product from multiplier core can be truncated in the range of $8-bit{\sim}64-bit$ with 2-bit step, resulting that the VPM_Gen can generate 3,455 multiplier cores. In the case of truncating multiplier output, by eliminating the circuits corresponding to the truncation part, the gate counts and power dissipation can be reduced by about 40% and 30%, respectively, compared with full-precision multiplier. As a result, an area-efficient and low-power multiplier core can be obtained. To minimize truncation error, an adaptive error-compensation method considering the number of truncation bits is employed. The multiplier cores generated by VPM_Gen have been verified using Xilinx FFGA board and logic analyzer.

A Design of Low-Error Truncated Booth Multiplier for Low-Power DSP Applications (저전력 디지털 신호처리 응용을 위한 작은 오차를 갖는 절사형 Booth 승산기 설계)

  • 정해현;박종화;신경욱
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.6 no.2
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    • pp.323-329
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    • 2002
  • This paper describes an efficient error-compensation technique for designing a low-error truncated Booth multiplier which produces an N-bit output from a two's complement multiplication of two N bit inputs by eliminating the N least-significant bits. Applying the proposed method, a truncated Booth multiplier for area-efficient and low-power applications has been designed, and its performance(truncation error, area) was analyzed. Since the truncated Booth multiplier does not have about half the partial product generators and adders, it results an area reduction of about 35%, compared with no-truncated parallel multipliers. Error analysis shows that the proposed approach reduces the average truncation error by approximately 60%, compared with conventional methods. A 16-b$\times$16-b truncated Booth multiplier core is designed on full-custom style using 0.35-${\mu}{\textrm}{m}$ CMOS technology. It has 3,000 transistors on an area of 330-${\mu}{\textrm}{m}$$\times$262-${\mu}{\textrm}{m}$ and 20-㎽ power dissipation at 3.3-V supply with 200-MHz operating frequency.

A Low-Error Truncated Booth Multiplier (작은 오차를 갖는 절사형 Booth 승산기)

  • 정해현;박종화;신경욱
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2001.10a
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    • pp.617-620
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    • 2001
  • This paper describes an efficient error-compensation technique for designing a low-error truncated Booth multiplier that receives two N-bit numbers and produces an N-bit product by eliminating the N least-significant bits. Applying the proposed method, a truncated Booth multiplier for area-efficient and low-power applications has been designed, and its performance (truncation error, area) was analyzed. Since the truncated Booth multiplier omits about half the partial product generators and adders, it has an area reduction by about 35%~40%, compared with non-truncated parallel multipliers. Error analysis shows that the proposed approach reduces the average truncation error by approximately 30%~40%, compared with conventional methods.

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A Truncated Booth Multiplier Architecture for Low Power Design (저전력 설계를 위한 전달된 Booth 곱셈기 구조)

  • Lee, Kwang-Hyun;Park, Chong-Suck
    • Journal of the Institute of Electronics Engineers of Korea SD
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    • v.37 no.9
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    • pp.55-65
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    • 2000
  • In this paper, we propose a hardware reduced multiplier for DSP applications. In many DSP applications, all of multiplier products were not used, but only upper bits of product were used. Kidambi proposed truncated unsigned multiplier for this idea. in this paper, we adopt this scheme to Booth multiplier which can be used real DSP systems. Also, zero input guarantees zero output that was not provided in previous paper. In addition, we propose bit extension scheme to reduce truncation error more and more. And, we adopted this multiplier to FIR filters for more efficient design.

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Design of a Truncated Floating-Point Multiplier for Graphic Accelerator of Mobile Devices (모바일 그래픽 가속기용 부동소수점 절사 승산기 설계)

  • Cho, Young-Sung;Lee, Yong-Hwan
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.11 no.3
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    • pp.563-569
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    • 2007
  • As the mobile communication and the semiconductor technology is improved continuously, mobile contents such as the multimedia service and the 2D/3D graphics which require high level graphics are serviced recently. Mobile chips should consume small die area and low power. In this paper, we design a truncated floating-point multiplier that is useful for the 2D/3D vector graphics in mobile devices. The truncated multiplier is based on the radix-4 Booth's encoding algorithm and a truncation algorithm is used to achieve small area and low power. The average percent error of the multiplier is as small as 0.00003% and neglectable for mobile applications. The synthesis result using 0.35um CMOS cell library shows that the number of gates for the truncated multiplier is only 33.8 percent of the conventional radix-4 Booth's multiplier.

Fixed-Width Booth-folding Squarer Design (고정길이 Booth-Folding 제곱기 디자인)

  • Cho Kyung-Ju;Chung Jin-Gyun
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.30 no.8C
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    • pp.832-837
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    • 2005
  • This paper presents a design method for fixed-width squarer that receives a W-bit input and produces a W-bit squared product. To efficiently compensate for the quantization error, modified Booth encoder signals (not multiplier coefficients) are used for the generation of error compensation bias. The truncated bits are divided into two groups (major/minor group) depending upon their effects on the quantization error. Then, different error compensation methods are applied to each group. By simulations, it is shown that the performance of the proposed method is close to that of the rounding method and much better than that of the truncation method and conventional method. It is also shown that the proposed method leads to up to $28\%\;and\;27\%$ reduction in area and power consumption compared with the ideal squarers, respectively.

JPEG2000 IP Design and Implementation for SoC Design (SoC를 위한 JPEG2000 IP 설계 및 구현)

  • 정재형;한상균;홍성훈;김영철
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2002.11a
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    • pp.63-68
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    • 2002
  • JPEG2000은 기존의 정지영상압축부호화 방식에 비해 우수한 비트율-왜곡(Rate-Distortion)특성과 향상된 주관적 화질을 제공하며 인터넷, 디지털 영상카메라, 이동단말기, 의학영상 등 다양한 분야에서 적용될 수 있는 새로운 정지영상압축 표준이다. 본 논문에서는 SoC(System on a Chip)설계를 고려한 JPEG2000 인코더의 구조를 제안하고 IP(Intellectual Property)를 설계 및 검증하였다. 구현된 JPEG2000 IP는 DWT(Discrete Wavelet Transform)블록, 스칼라양자화블록, EBCOT(Embedded Block Coding with Optimized Truncation)블록으로 구성되어 있다. IP는 모의실험을 통해 구현 구조에 대한 타당성을 검증하였고, 반도체설계자산연구센터에서 제시한 'RTL Coding Guideline'에 따라 HDL을 설계하였다. 특히, DWT블록은 구현시 많은 연산과 메모리 용량이 필요하므로 영상을 저장할 외부 메모리를 사용하였고, 빠른 곱셈과 덧셈연산을 위한 3단 파이프라인 부스곱셈기(3-state pipeline booth multiplier)와 캐리예측 덧셈기(carry lookahead adder)를 사용하였다. 설계된 JPEG2000 IP들은 삼성 0.35$\mu\textrm{m}$ 라이브러리를 이용하여 Synopsys사 Design Analyzer 틀을 통해 논리 합성하였으며, Xillinx 100만 게이트 FPGA칩에 구현하여 그 동작을 검증하였다. 또한, Hard IP 설계를 위해 Avanti사의 Apollo툴을 이용하여 Layout을 수행하였다.

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Low-power FFT/IFFT Processor for Wireless LAN Modem (무선 랜 모뎀용 저전력 FFT/IFFT프로세서 설계)

  • Shin Kyung-Wook
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.29 no.11A
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    • pp.1263-1270
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    • 2004
  • A low-power 64-point FFT/IFFT processor core is designed, which is an essential block in OFDM-based wireless LAM modems. The radix-2/418 DIF (Decimation-ln-Frequency) FFT algorithm is implemented using R2SDF (Radix-2 Single-path Delay Feedback) structure. Some design techniques for low-power implementation are considered from algorithm level to circuit level. Based on the analysis on infernal data flow, some unnecessary switching activities have been eliminated to minimize power dissipation. In circuit level, constant multipliers and complex-number multiplier in data-path are designed using truncation structure to reduce gate counts and power dissipation. The 64-point FFT/IFFT core designed in Verilog-HDL has about 28,100 gates, and timing simulation results using gate-level netlist with extracted SDF data show that it can safely operate up to 50-MHz@2.5-V, resulting that a 64-point FFT/IFFT can be computed every 1.3-${\mu}\textrm{s}$. The functionality of the core was fully verified by FPGA implementation using various test vectors. The average SQNR of over 50-dB is achieved, and the average power consumption is about 69.3-mW with 50-MHz@2.5-V.