• 제목/요약/키워드: Tree search

검색결과 630건 처리시간 0.026초

A New Tree Representation for Evolutionary Algorithms (진화 알고리듬을 위한 새로운 트리 표현 방법)

  • Soak, Sang-Moon;Ahn, Byung-Ha
    • Journal of Korean Institute of Industrial Engineers
    • /
    • 제31권1호
    • /
    • pp.10-19
    • /
    • 2005
  • The minimum spanning tree (MST) problem is one of the traditional optimization problems. Unlike the MST, the degree constrained minimum spanning tree (DCMST) of a graph cannot, in general, be found using a polynomial time algorithm. So, finding the DCMST of a graph is a well-known NP-hard problem of importance in communications network design, road network design and other network-related problems. So, it seems to be natural to use evolutionary algorithms for solving DCMST. Especially, when applying an evolutionary algorithm to spanning tree problems, a representation and search operators should be considered simultaneously. This paper introduces a new tree representation scheme and a genetic operator for solving combinatorial tree problem using evolutionary algorithms. We performed empirical comparisons with other tree representations on several test instances and could confirm that the proposed method is superior to other tree representations. Even it is superior to edge set representation which is known as the best algorithm.

An Index Data Structure for String Search in External Memory (외부 메모리에서 문자열을 효율적으로 탐색하기 위한 인덱스 자료 구조)

  • Na, Joong-Chae;Park, Kun-Soo
    • Journal of KIISE:Computer Systems and Theory
    • /
    • 제32권11_12호
    • /
    • pp.598-607
    • /
    • 2005
  • We propose a new external-memory index data structure, the Suffix B-tree. The Suffix B-tree is a B-tree in which the key is a string like the String B-tree. While the node in the String B-tree is implemented with a Patricia trio, the node in the Suffix B-tree is implemented with an array. So the Suffix B-tree is simpler and easier to be Implemented than the String B-tree. Nevertheless, the branching algorithm of the Suffix B-tree is as efficient as that of the String B-tree. Consequently, the Suffix B-tree takes the same worst-case disk accesses as the String B-tree to solve the string matching problem, which is fundamental and important in the area of string algorithms.

Location Estimation for Multiple Targets Using Expanded DFS Algorithm (확장된 깊이-우선 탐색 알고리듬을 적용한 다중표적 위치 좌표 추정 기법)

  • Park, So Ryoung;Noh, Sanguk
    • The Journal of Korean Institute of Communications and Information Sciences
    • /
    • 제38C권12호
    • /
    • pp.1207-1215
    • /
    • 2013
  • This paper proposes the location estimation techniques of distributed targets with the multi-sensor data perceived through IR sensors of the military robots in consideration of obstacles. In order to match up targets with measured azimuths, to add to the depth-first search (DFS) algorithms in free-obstacle environment, we suggest the expanded DFS (EDS) algorithm including bypass path search, partial path search, middle level ending, and the supplementation of decision metric. After matching up targets with azimuths, we estimate the coordinate of each target by obtaining the intersection point of the azimuths with the least square error (LSE) algorithm. The experimental results show the error rate of estimated location, mean number of calculating nodes, and mean distance between real coordinates and estimated coordinates of the proposed algorithms.

Estimation of performance for random binary search trees (확률적 이진 검색 트리 성능 추정)

  • 김숙영
    • Journal of the Korea Computer Industry Society
    • /
    • 제2권2호
    • /
    • pp.203-210
    • /
    • 2001
  • To estimate relational models and test the theoretical hypotheses of binary tree search algorithms, we built binary search trees with random permutations of n (number of nodes) distinct numbers, which ranged from three to seven. Probabilities for building binary search trees corresponding to each possible height and balance factor were estimated. Regression models with variables of number of nodes, height, and average number of comparisons were estimated and the theorem of O(1g(n)) was accepted experimentally by a Lack of Test procedure. Analysis of Variance model was applied to compare the average number of comparisons with three groups by height and balance factor of the trees to test theoretical hypotheses of a binary search tree performance statistically.

  • PDF

Dijkstra's Search-Based Sphere Decoding with Complexity Constraint (제한된 연산량을 갖는 Dijkstra 탐색 기반의 스피어 디코딩)

  • Yoon, Hye-yeon;Kim, Tae-Hwan
    • Journal of the Institute of Electronics and Information Engineers
    • /
    • 제54권7호
    • /
    • pp.12-18
    • /
    • 2017
  • This paper presents a Dijkstra's-search-based sphere decoding (SD) algorithm with limited complexity for the symbol detection in MIMO communication systems. The Dijkstra search-based SD is efficient to achieve a near-optimal error rate in the MIMO symbol detection, but has a critical problem in that its complexity is variable and can correspond to that of the exhaustive search in the worst case. The proposed algorithm limits the computations while achieving a near-optimal error rate. Simulation results show that the error rate is near optimal even with the limited complexity.

An Effective Mobile Web Object Navigation Based on the Steiner Tree Approach (스타이너트리 기반의 효과적인 모바일 웹 오브젝트 네비게이션)

  • Lee, Woo-Key;Song, Justin Jong-Su;Lee, James J.H.
    • Korean Management Science Review
    • /
    • 제28권1호
    • /
    • pp.1-10
    • /
    • 2011
  • One of the fundamental roles of web object navigation is to support what the user wants precisely and efficiently from the enormous web database to the web browser. As long as the web search results are a set of individual lists, it is all right to display each and every web result for the web browser to display a web object one by one. However, in case the search results are a collection of multiple interrelated web objects, then there is a need to represent for a new mechanism for linked web objects at a time. We define a unit of web objects derived from a Steiner tree where the web objects include a set of specific keywords calculated by the weight from which the solutions are extracted. Even if a web object does not include all the keywords, then the related hypertext linked web objects are derived and displayed onto the mobile web browser with meta data in one shot. In this paper, it is applied for the mobile browser that the web contents can dynamically be displayed with Steiner trees until each renewal of the navigation request may be issued. In this paper, a new synchronized mobile browsing method is developed so that the navigating time can drastically be reduced and the web navigating efficiency can be dramatically enhanced without sacrificing memory consumption.

Efficiency Improvement of the Fixed-Complexity Sphere Decoder

  • Mohaisen, Manar;Chang, Kyung-Hi
    • KSII Transactions on Internet and Information Systems (TIIS)
    • /
    • 제5권3호
    • /
    • pp.494-507
    • /
    • 2011
  • In this paper, we propose two schemes to reduce the complexity of fixed-complexity sphere decoder (FSD) algorithm in the ordering and tree-search stages, respectively, while achieving quasi-ML performance. In the ordering stage, we propose a QR-decomposition-based FSD signal ordering based on the zero-forcing criterion (FSD-ZF-SQRD) that requires only a few number of additional complex flops compared to the unsorted QRD. Also, the proposed ordering algorithm is extended using the minimum mean square error (MMSE) criterion to achieve better performance. In the tree-search stage, we introduce a threshold-based complexity reduction approach for the FSD depending on the reliability of the signal with the largest noise amplification. Numerical results show that in 8 ${\times}$ 8 MIMO system, the proposed FSD-ZF-SQRD and FSD-MMSE-SQRD only require 19.5% and 26.3% of the computational efforts required by Hassibi's scheme, respectively. Moreover, a third threshold vector is outlined which can be used for high order modulation schemes. In 4 ${\times}$ 4 MIMO system using 16-QAM and 64-QAM, simulation results show that when the proposed threshold-based approach is employed, FSD requires only 62.86% and 53.67% of its full complexity, respectively.

Case-Based Reasoning Cost Estimation Model Using Two-Step Retrieval Method

  • Lee, Hyun-Soo;Seong, Ki-Hoon;Park, Moon-Seo;Ji, Sae-Hyun;Kim, Soo-Young
    • Land and Housing Review
    • /
    • 제1권1호
    • /
    • pp.1-7
    • /
    • 2010
  • Case-based reasoning (CBR) method can make estimators understand the estimation process more clearly. Thus, CBR is widely used as a methodology for cost estimation. In CBR, the quality of case retrieval affects the relevance of retrieved cases and hence the overall quality of the reminding capability of CBR system. Thus, it is essential to retrieve relevant past cases for establishing a robust CBR system. Case retrieval needs the following tasks to obtain appropriate case(s); indexing, search, and matching (Aamodt and Plaza 1994). However, the previous CBR researches mostly deal with matching process that has limits such as accuracy and efficiency of case retrieval. In order to address this issue, this research presents a CBR cost model for building projects that has two-step retrieval process: decision tree and nearest neighbor methods. Specifically, the proposed cost model has indexing, search and matching modules. Features in the model are divided into shape-based and scale-based attributes. Based on these, decision tree is established for facilitating the search task and nearest neighbor method was utilized for matching task. In regard to applying nearest neighbor method, attribute weights are assigned using GA optimization and similarity is calculated using the principle of distance measuring. Thereafter, the proposed CBR cost model is developed using 174 cases and validated using 12 test cases.

Efficiency Improvement of the Fixed-complexity Sphere Decoder

  • Mohaisen, Manar;Chang, Kyung-Hi
    • KSII Transactions on Internet and Information Systems (TIIS)
    • /
    • 제5권2호
    • /
    • pp.330-343
    • /
    • 2011
  • In this paper, we propose two schemes to reduce the complexity of fixed-complexity sphere decoder (FSD) algorithm in the ordering and tree-search stages, respectively, while achieving quasi-ML performance. In the ordering stage, we propose a QR-decomposition-based FSD signal ordering based on the zero-forcing criterion (FSD-ZF-SQRD) that requires only a few number of additional complex flops compared to the unsorted QRD. Also, the proposed ordering algorithm is extended using the minimum mean square error (MMSE) criterion to achieve better performance. In the tree-search stage, we introduce a threshold-based complexity reduction approach for the FSD depending on the reliability of the signal with the largest noise amplification. Numerical results show that in $8{\times}8$ MIMO system, the proposed FSD-ZF-SQRD and FSD-MMSE-SQRD only require 19.5% and 26.3% of the computational efforts required by Hassibi’s scheme, respectively. Moreover, a third threshold vector is outlined which can be used for high order modulation schemes. In $4{\times}4$ MIMO system using 16-QAM and 64-QAM, simulation results show that when the proposed threshold-based approach is employed, FSD requires only 62.86% and 53.67% of its full complexity, respectively.

Maximization of Path Reliabilities in Overlay Multicast Trees for Realtime Internet Service (실시간 인터넷 서비스를 위한 오브레이 말티케스트 트리의 패스 신뢰성 최대화)

  • Lee, Jung-H.;Lee, Chae-Y.
    • Journal of the Korean Operations Research and Management Science Society
    • /
    • 제33권2호
    • /
    • pp.103-114
    • /
    • 2008
  • Overlay Multicast is a promising approach to overcome the implementation problem of IP multicast. Real time services like Internet broadcasting are provided by the overlay multicast technology due to the complex nature and high cost of IP multicast. To reduce frequent updates of multicast members and to support real time service without delay, we suggest a reliable overlay multicast tree based on members' sojourn probabilities. Path reliabilities from a source to member nodes are considered to maximize the reliability of an overlay multicast tree. The problem is formulated as a binary integer programming with degree and delay bounds. A tabu search heuristic is developed to solve the NP-complete problem. Outstanding results are obtained which is comparable to the optimal solution and applicable in real time.