• Title/Summary/Keyword: Toy Problem

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Transarterial Coil Embolization in Two Maltese Dogs with Patent Ductus Arteriosus Using a Mini Cobra-tip Angiocatheter (말티스 견에서 시술된 미니코브라 카테터와 코일을 이용한 동맥관 개존증의 치료 2 증례)

  • Han, Dong-Hyun;An, Hyo-Jin;Hyun, Chang-Baig
    • Journal of Veterinary Clinics
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    • v.27 no.6
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    • pp.740-745
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    • 2010
  • Patent ductus arteiosus (PDA) is the persistent opening of ductus arterious located between pulmonary artery and descending aorta after birth. Although PDA can be occluded by surgical ligation, interventional closure of PDA using various devices is being rapidly replaced to surgical ligation, because of its non-invasive nature of treatment and minimal post-care after treatment. Main problem encountering in interventional treatment in toy breed dogs is vascular inaccessibility due to small size of artery. Although transvenous approach using jugular veins has been developed, this technique requires experienced skill to locate occlude devices into PDA and has high risk of accidental dislodgement of occluding devices (i.e. embolization coils or vascular plugs). Therefore, in this study, we developed a modified technique for coil embolization using mini-angiocatheter with trans-femoral approach in toy breed dogs (< 3.0 kg of body weight). With this modified method, we were successfully treated two toy breed (Maltese) dogs with the left to right shunted PDA.

A DERIVATION OF MODIFIED NEWTONIAN DYNAMICS

  • Trippe, Sascha
    • Journal of The Korean Astronomical Society
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    • v.46 no.2
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    • pp.93-96
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    • 2013
  • Modified Newtonian Dynamics (MOND) is a possible solution for the missing mass problem in galactic dynamics; its predictions are in good agreement with observations in the limit of weak accelerations. However, MOND does not derive from a physical mechanism and does not make predictions on the transitional regime from Newtonian to modified dynamics; rather, empirical transition functions have to be constructed from the boundary conditions and comparisons with observations. I compare the formalism of classical MOND to the scaling law derived from a toy model of gravity based on virtual massive gravitons (the "graviton picture") which I proposed recently. I conclude that MOND naturally derives from the "graviton picture" at least for the case of non-relativistic, highly symmetric dynamical systems. This suggests that-to first order-the "graviton picture" indeed provides a valid candidate for the physical mechanism behind MOND and gravity on galactic scales in general.

Strategies for Emotional Regulation in Infancy and Maternal Responsiveness (영아의 정서조절 전략과 어머니의 반응유형 간의 관련성)

  • Kwak, Keumjoo;Kim, Minhwa;Hahn, Eun Joo
    • Korean Journal of Child Studies
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    • v.26 no.6
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    • pp.173-187
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    • 2005
  • This study examined relations between infants' strategies for emotional regulation and maternal responsiveness. Fifty 24-month-olds were observed for six kinds of emotional regulation strategy during four negative emotion-eliciting tasks; their mothers were observed for five styles of maternal responsiveness during toy-centered free play. Infants used different strategies according to the kinds of negative emotioneliciting tasks; their strategies correlated with maternal responsive styles. In the anger-eliciting tasks, infants used "distraction" and "self soothing." In the fear-eliciting tasks, they used "avoidance" and "problem solving." Infants who received more negative feedback from their mothers used the "irritation" strategy. Infants who got received more positive feedback from their mother used the "getting reference" strategy.

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INFLUENCE OF LEADER ON ORGANIZATIONAL LEARNING IN CONSTRUCTION TEAMS

  • Chieh-Chi Cheng;Jiin-Song Tsai
    • International conference on construction engineering and project management
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    • 2009.05a
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    • pp.338-344
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    • 2009
  • Organizational learning of construction team has been long addressed in the literatures, but the mechanism of learning and the influence of leader in the team still remain vague. This paper presents a computational model (OLT) depicting the mechanism and the influence of leader in a systemic way. The OLT model is a multi-agent system based on some eloquent propositions proposed in previous researches. The proposed model is preliminarily validated by some toy-problem simulations. In the OLT model, the leader is assigned as a project manager. The results show that a proper leader can effectively improve the learning process and the result-in performance, in which the team learning is mainly affected by both the leader and the majority in a team. Based on our findings, two propositions are concluded accordingly: (1) Learning of a team would be enhanced if a proper leader is assigned; (2) The effectiveness of learning would increase in a team, in which the members retain explorative attitudes.

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Online SLAM algorithm for mobile robot (이동 로봇을 위한 온라인 동시 지도작성 및 자가 위치 추적 알고리즘)

  • Kim, Byung-Joo
    • Journal of the Korean Data and Information Science Society
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    • v.22 no.6
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    • pp.1029-1040
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    • 2011
  • In this paper we propose an intelligent navigation algorithm for real world problem which can build a map without localization. Proposed algorithm operates online and furthermore does not require many memories for applying real world problem. After applying proposed algorithm to toy and huge data set, it does not require to calculate a whole eigenspace and need less memory compared to existing algorithm. Thus we can obtain that proposed algorithm is suitable for real world mobile navigation algorithm.

A Study on Generation of Query toy Korean Information Retrieval (한국어 정보검색을 위한 질의어 생성에 관한 연구)

  • Lee Deok-Nam;Park In-Chol
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.7 no.3
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    • pp.358-364
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    • 2006
  • At present age, great many informations are no exaggeration to say that supply information of better quality to users depend on that grasp correctly user's query intention through internet along with fast development of internet. Therefore, this thesis suggest that generating meaning relation between keywords with that result by passing through morpheme analysis and syntactic analysis about Natural Language Query. This approach is implied more meaning relation than query by simple keyword or simple combination between keywords. Therefore, it is going to permit much more efficient information retrieval because of solving problem about existent query form, and generating query that user's query intention is reflected more correctly.

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An Experimental Multimodal Command Control Interface toy Car Navigation Systems

  • Kim, Kyungnam;Ko, Jong-Gook;SeungHo choi;Kim, Jin-Young;Kim, Ki-Jung
    • Proceedings of the IEEK Conference
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    • 2000.07a
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    • pp.249-252
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    • 2000
  • An experimental multimodal system combining natural input modes such as speech, lip movement, and gaze is proposed in this paper. It benefits from novel human-compute. interaction (HCI) modalities and from multimodal integration for tackling the problem of the HCI bottleneck. This system allows the user to select menu items on the screen by employing speech recognition, lip reading, and gaze tracking components in parallel. Face tracking is a supplementary component to gaze tracking and lip movement analysis. These key components are reviewed and preliminary results are shown with multimodal integration and user testing on the prototype system. It is noteworthy that the system equipped with gaze tracking and lip reading is very effective in noisy environment, where the speech recognition rate is low, moreover, not stable. Our long term interest is to build a user interface embedded in a commercial car navigation system (CNS).

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Arduino-based Educational Electronic Piano (아두이노 기반 교육용 전자 피아노)

  • Kim, Hye-jun;Park, Jun-yeong;Shin, Yeong-jae;Heo, Gyeong-yong;Choi, Hun
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2021.05a
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    • pp.413-415
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    • 2021
  • Piano is one of the most beloved instruments in the world and is used a lot for children to learn music because it is simple to play. As a result, various products for children, such as toy pianos, were released. However, there is a lack of piano skills for music education, such as how to play the piano or read the score. To solve this problem, in this paper, we propose a game-style educational piano using Arduino. It is expected to capture fun and education at a low price by scoring points by displaying the score on the LCD screen and pressing the keyboard according to the timing of playing the note.

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Study on the Characters' Role and Personality Difference in the Series Animation Works (시리즈 애니메이션 캐릭터의 역할과 성격 변화에 대한 고찰)

  • Kong, Hyunhee;Sung, Rea
    • Journal of Information Technology Applications and Management
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    • v.29 no.4
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    • pp.51-60
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    • 2022
  • This study was conducted on characters who play the main character of the spin-off work based on the image in the original. Through the analysis of the original and spin-off works, the role type and characteristics according to the characters' roles were analyzed. It was analyzed that Rex, Bo Peep, and Forky, the main characters of the Toy Story spin-off works, had characteristics described in the original, which were not the main characters, and changed when they appeared in the spin-off works. First, it shows a tendency to add a new personality to play the role of the main character who solves problems and leads the story development while maintaining the existing personality characteristics in the original. Second, in order to play the main character in the spin-off work, these main characters are strongly revealed in the characteristics of the faithful type 6, and the achiever type 3, respectively. The reason why the characters' personality in the existing original have continuity is that if the personality of the existing characters change rapidly, they may contradict the audience's existing perception, preventing them from being immersed in the spin-off protagonist itself and the story development. However, the main characteristics of personality type 6 and personality type 3 are described only by considering the character's role as a helper to solve the problem and the characters' characteristics, but in order to solve the problem in spin-off, the animation producers are determined to achieve the goal. An understanding of this result will greatly help animation producers plan the character in consideration.

Comparative study on the O/D estimation using Gradient method and Generalized Least Square method (Gradient방법과 일반화최소자승법을 이용한 관측교통량기반 O/D 추정방법에 관한 예측력 비교평가 연구)

  • 이승재;김종형
    • Journal of Korean Society of Transportation
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    • v.18 no.2
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    • pp.41-52
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    • 2000
  • In the developing country, the transportation situation is changed very quickly and the transportation environment is not stable. So the transportation planning should be frequently made in considering the limited cost and time. And the traditional large-scale survey(household survey, roadside interview, etc.) has many Problem like the difficulty for doing it and getting mood results. Therefore the study about the method of evaluation on the traffic count based O/D matrix is Processing actively recently. Though the many study for the network in the realistic size are enacted, the study for comparing with the advantage and disadvantage of each method are few. Therefore this study mainly deals with the static method among the existing models of evaluation on the traffic count based O/D matrix(in terms of the transportation plan). Bi-level(GU) and gradient method are selected as main alternative model and analyzed their capability and validity. For testing the reliability of the models, Bi-level(GLS) and gradient method are adapted to toy network. Then we analyze the result of testing, and study the way for large network.

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