• Title/Summary/Keyword: Toy

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A Study on Estimation of Vehicle Miles Traveled (자동차주행거리 추정방안 연구)

  • Ahn, Won-Chul;Park, Dong-Joo;Heo, Tae-Young;Yeon, Ji-Youn;Kim, Chan-Sung
    • The Journal of The Korea Institute of Intelligent Transport Systems
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    • v.13 no.6
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    • pp.64-76
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    • 2014
  • This study identified the causes of errors that could take place in the estimation process of vehicle miles traveled and quantified the effects of each of those causes on the estimation accuracy of vehicle miles traveled via error rate to propose an efficient way to estimate vehicle miles traveled. The study proceeded as follows: first, the study established survey data of vehicle miles traveled in the pilot test areas to test the accuracy of a method to estimate vehicle miles traveled. Second, the causes of errors with the estimation of vehicle miles traveled were categorized into errors with the sample size, sampling methods, and homogeneous link setting methods. In addition, many different methodologies were set to minimize errors with the estimation of vehicle miles traveled according to each of the causes. Third, error rates of estimation of vehicle miles traveled were compared and analyzed according to each of the methodologies. Finally, a toy network was established to propose a way of estimating vehicle miles traveled by taking the local characteristics into consideration. The study finds its significance in that it proposed an efficient way to estimate vehicle miles traveled through an experiment and planning approach and made use of survey data of vehicle miles traveled to test estimation accuracy. The proposed way of estimating vehicle miles traveled by taking into account the local characteristics will make a contribution to the estimation of vehicle miles traveled by the areas in future along with the level of data offered in the study.

The study on the manufacturing intermediary materials for the carbon nanofiber reinforced Cu matrix noncomposite (일방향 탄소나노섬유 강화 Cu 기지 나노복합재료용 중간재 제조에 관한 연구)

  • 백영민;이상관;엄문광
    • Proceedings of the Korean Society For Composite Materials Conference
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    • 2003.10a
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    • pp.46-49
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    • 2003
  • Cu have been widely used as signal transmission materials for electrical electronic components owing to its high electrical conductivity. However, it's size have been limited to small ones due to its poor mechanical properties, Until now, strengthening of the copper at toy was obtained either by the solid solution and precipitation hardening by adding alloy elements or the work hardening by deformation process. Adding the at toy elements lead to reduction of electrical conductivity. In this aspect, if carbon nanofiber is used as reinforcement which have outstanding mechanical strength and electric conductivity, it is possible to develope Cu matrix nanocomposite having almost no loss of electric conductivity. It is expected to be innovative in electric conduct ing material market. The unidirectional alignment of carbon nanofiber is the most challenging task developing the copper matrix composites of high strength and electric conductivity In this study, the unidirectional alignment of carbon nanofibers which is used reinforced material are controlled by drawing process in order to manufacture the intermediary materials for the carbon nanofiber reinforced Cu matrix nanocomposite and align mechanism as well as optimized drawing process parameters are verified via experiments and numerical analysis. The materials used in this study were pure copper and the nanofibers of 150nm in diameter and of $10~20\mu\textrm{m}$ In length. The materials have been tested and the tensile strength was 75MPa with the elongation of 44% for the copper it is assumed that carbon nanofiber behave like porous elasto-plastic materials. Compaction test was conducted to obtain constitutive properties of carbon nanofiber. Optimal parameter for drawing process was obtained by experiments and numerical analysis considering the various drawing angles, reduction areas, friction coefficient, etc Lower reduction areas provides the less rupture of cu tube is not iced during the drawing process. Optimal die angle was between 5 degree and 12 degree. Relative density of carbon nanofiber embedded in the copper tube is higher as drawing diameter decrease and compressive residual stress is occurred in the copper tube. Carbon nanofibers are moved to the reverse drawing direct ion via shear force caused by deformation of the copper tube and alined to the drawing direction.

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A study on convergence of 2D and 3D animation : Focused on character and expression technique (2D 애니메이션과 3D 애니메이션의 융합: 캐릭터와 제작 기법을 중심으로)

  • Kim, Min-Jung;Kwak, No-Jun
    • Cartoon and Animation Studies
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    • s.48
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    • pp.45-67
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    • 2017
  • Many of the modern animations have 3D technology, and as time goes by, their production technology becomes more diverse and sophisticated. When John Alan Lasseter insisted on studying CG animation technology, he might have taken our jobs to the computer in the near future, as many people were worried about. It may be premature to worry that an unstable future may become a reality at this point, but I do not think there will be any difference in the fact that many animations are being produced using 3D technology. Since the Toy Story was screened in 1995, the 3D animation production technology has started to develop rapidly and now it has been elaborately developed so that it can not distinguish the part where computer graphics technology is applied from the live film. On the other hand, Disney's 2D animation part falls into the decline path because the appearance of 3D animation was perceived as a new expression technique at that time, and the efficiency of the work process was superior to the 2D animation in addition to receiving the attention from the audience. Is it necessary to accept the retrogression of 2D animation technology, reflecting the environment of the animation industry that 3D animation production technology has become mainstream in the first 20 years since the first theatrical works appeared? Since 2D animation technology has a long history and is still attractive to the audience, it is not hard to find an attempt to combine 2D and 3D animation technology. In this paper, I want to study 2D hand - drawn character in 3D animation. Through this, it is hoped that animation convergence technology will be applied more actively in the future.

The Performance of the National Authorization System of Private Qualification (강건설계방법을 활용한 창의적 문제해결 실습과정)

  • Kim, Tai-Oun
    • Journal of Engineering Education Research
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    • v.11 no.1
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    • pp.64-75
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    • 2008
  • A new product development and product realization process (PRP) is a circulating and feedback process by generating ideas through creative problem solving process. The early stages of PRP correspond to conceptual design and product development, in which a large portion of product life cycle cost can be saved. The optimal design method for this stage is a robust design suggested by Taguchi. Quality must be 'engineered in' since it can not be 'inspected out.' A robust design is an engineering methodology to improve the quality of a product by minimizing the efforts of variations without eliminating the causes. The objective of this study is to propose a scheme and a case study of robust design for exploring design parameters, and introduce a creative problem solving process. Major research subjects include a creative problem solving process, robust design procedure and their implementation. For the experiment of Taguchi method, a toy catapult is adopted. For the creativity development, a short project is assigned to devise a similar tool with the toy catapult. A reference model is suggested to compare and evaluate their ideas.

Case Studies of Repair of Pathological Mandibular Fracture due to Periodontal Disease in Dogs (개에서 치주질환과 연관된 하악골절의 치료)

  • Shim, Kyung-Mi;Kim, Se-Eun;Yoo, Kyeong-Hoon;Bae, Chun-Sik;Choi, Seok-Hwa;Kang, Seong-Soo
    • Journal of Veterinary Clinics
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    • v.24 no.4
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    • pp.653-657
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    • 2007
  • A 12-year-old, intact female Toy Poodle and a 10-year-old, intact male Yorkshire terrier were referred with bilateral mandibular fractures, severe periodontal disease and teeth loss. In the second case, mandibular fractures were repaired with periodontal disease treatment. After a fallow-up period of 1 year, fracture healing was successful in the second case, however in the first case, bone healing was not satisfactory because mandibular fractures were repaired without the treatment of diseased teeth within the fracture line. Nonunion and inflammation of fracture sites, oral malodor confirmed in the first case and normal union of fracture sites observed in the second case. It suggests that the treatment of diseased teeth within the fracture line is mandatory for successful fracture healing.

A SIMPLIFIED TREATMENT OF GRAVITATIONAL INTERACTION ON GALACTIC SCALES

  • Trippe, Sascha
    • Journal of The Korean Astronomical Society
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    • v.46 no.1
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    • pp.41-47
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    • 2013
  • I present a simple scheme for the treatment of gravitational interactions on galactic scales. In anal- ogy with known mechanisms of quantum field theory, I assume ad hoc that gravitation is mediated by virtual exchange particles-gravitons-with very small but non-zero masses. The resulting den- sity and mass profiles are proportional to the mass of the gravitating body. The mass profile scales with the centripetal acceleration experienced by a test particle orbiting the central mass, but this comes at the cost of postulating a universal characteristic acceleration $a_0{\approx}4.3{\times}10^{-12}msec^{-2}$ (or $8{\pi}a_0{\approx}1.1{\times}10^{-10}msec^{-2}$). The scheme predicts the asymptotic flattening of galactic rotation curves, the Tully-Fisher/Faber-Jackson relations, the mass discrepancy-acceleration relation of galaxies, the surface brightness-acceleration relation of galaxies, the kinematics of galaxy clusters, and "Renzo's rule" correctly; additional (dark) mass components are not required. Given that it is based on various ad-hoc assumptions and given further limitations, the scheme I present is not yet a consistent theory of gravitation; rather, it is a "toy model" providing a convenient scaling law that simplifies the description of gravity on galactic scales.

Robot-based Coding Education System with Step by Step Software Training

  • Lee, Jun;Seo, Yong-Ho
    • International journal of advanced smart convergence
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    • v.8 no.4
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    • pp.147-153
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    • 2019
  • Recently, the perception of software education, which had been considered as a field of education for programmers in this field, is changing in response to recent changes with the trend of 4th industrial revolution. Major counties competitively invest in software education and the target age group for software education is also on the decline. However, the traditional text-based programing languages such as JAVA and Python, have a high entry barrier. To address the shortcoming, a variety of methods have been recently proposed for the effective software education for kindergarten and elementary school student. In this paper, we propose a robot-based coding education system with steps for coding education for effective software education. The proposed method is divided into three stages, depending on the level of the student being trained in the software coding education to interact with robots. The proposed stages consists of unplugged coding using a remote control, coding using a graphic-based programming language and text- based coding. We conducted an experiment with performing separate missions while providing propoer tutorials for each stage to verify the effectiveness of the proposed software education system.

Toward Stochastic Dynamic Traffic Assignment Model: Development and Application Experiences (Stochastic Dynamic Assignment 모형의 개발과 활용)

  • 이인원;정란희
    • Journal of Korean Society of Transportation
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    • v.11 no.1
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    • pp.67-86
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    • 1993
  • A formulation of dynamic traffic assignment between multiple origins and single destination was first introduced in 1987 by Merchant and Nemhauser, and then expanded for multiple destination in the late 1980's (Carey, 1987). Based on behavioral choice theory which provides proper demand elasticities with respect to changes in policy variables, traffic phenomena can be analysed more realistically, especially in peak periods. However, algorithms for these models are not well developed so far(working with only small toy network) and solutions of these models are not unique. In this paper, a new model is developed which keeps the simplicity of static models, but provides the sensitivity of dynamic models with changes of O-D flows over time. It can be viewed as a joint departure time and route choice model, in the given time periods(6-7, 7-8, 8-9 and 9-10 am). Standard multinomial logit model has been used for simulating the choice behavior of destination, mode, route and departure time within a framework of the incremental network assignment model. The model developed is workable in a PC 386 with 175 traffic zones and 3581 links of Seoul and tested for evaluating the exclusive use of Namsan tunnel for HOV and the left-turn prohibition. Model's performance results and their statistical significance are also presented.

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Boundary Line Extract for Moving Object Tracking (이동 물체 추적을 위한 경계선 추출)

  • Kim, Tea-Sik;Lee, Ju-Shin
    • Journal of the Korean Institute of Telematics and Electronics T
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    • v.35T no.2
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    • pp.28-34
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    • 1998
  • In this paper, I'd like to make a suggestion for boundary line detect algorithm which is used 3-D image processing system in order to track moving object. Through this study, more than anything else, difference image method was adopted to detect moving object in input image. To detect moving object, I made use of detect windows constructed by 4's predictive areas and object area for the purpose of reducing processing time and its size was determined by the size of moving object and prediction parameter directed center position. And also, tracking camera was movable toward the direction of X, Y by DC motor. As a conclusion of the study proposed algorithm, I found out the following results that tracking error was less than 6% of total moving object size and maximum tracking time 2 seconds by toy-car simulation.

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Motion-Based Background Subtraction without Geometric Computation in Dynamic Scenes

  • Kawamoto, Kazuhiko;Imiya, Atsushi;Hirota, Kaoru
    • Proceedings of the Korean Institute of Intelligent Systems Conference
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    • 2003.09a
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    • pp.559-562
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    • 2003
  • A motion-based background subtraction method without geometric computation is proposed, allowing that the camera is moving parallel to the ground plane with uniform velocity. The proposed method subtracts the background region from a given image by evaluating the difference between calculated and model Hows. This approach is insensitive to small errors of calculated optical flows. Furthermore, in order to tackle the significant errors, a strategy for incorporating a set of optical flows calculated over different frame intervals is presented. An experiment with two real image sequences, in which a static box or a moving toy car appears, to evaluate the performance in terms of accuracy under varying thresholds using a receiver operating characteristic (ROC) curve. The ROC curves show, in the best case, the figure-ground segmentation is done at 17.8 % in false positive fraction (FPF) and 71.3% in true positive fraction (TPF) for the static-object scene and also at 14.8% in FPF and 72.4% In TPF for the moving-object scene, regardless if the calculated optical flows contain significant errors of calculation.

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