• Title/Summary/Keyword: Touch-sensor

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A Study on Measurement for Endmill Dia. using Electric Contact Method (공구마모보정을 위한 전기접점식 자동공구 보정시스템 개발)

  • 정상화;신형성;나윤철
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 2001.04a
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    • pp.445-449
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    • 2001
  • The tool wear that is developed by long-term machining in mold manufacturing with machining center makes a severe influence to the accuracy and the surface roughness. In this reason, tool-wear supervising system which has guaranteed high accuracy and high speed is needed to improve the measurement quality. Touching probe and touch sensor are widely used to measure the tool profile at on-machine measurement. In this paper, using the newly developed electric touch point measuring system, the Automatic Tool Compensation System is developed to correct the error of tool diameter resulted from the wear, and the operating method of this system is also provided.

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A Study on Tactile Sensation Application for Computer Game and Virtual Reality (컴퓨터게임과 가상현실을 위한 촉각 응용에 관한 연구)

  • 이영재
    • Journal of Korea Multimedia Society
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    • v.5 no.6
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    • pp.646-654
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    • 2002
  • The human sense of touch provides us with an important source of information about our surroundings. Because of its unique position at interface between our bodies and the out world, touch sensation supplies sensory data which helps us manipulate and recognize objects and warn of harmful situation. But tactile sensation was recognized less important than visual sense and auditory sense but it plays an important immersing role in virtual reality and computer game. Tactile sensation can be used to influence to objects according to power and supplied sensory feedback to the player in a virtual environment. This paper investigated the characteristics of tactile sensation of human being and proposed method of sturdy using force sensing sensor, simple force modeling and data structure form for virtual reality and computer game. As a result, force distribution, depth, center point can be calculated using sensor output and this information is very effective to specific position for actions and reactions. This study can used as basic information for tactile sensation and it's application in computer game and virtual realty.

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Development of compact environment control system using eye-ball movement

  • Shin, Young-Kyun;Muhammad, Arif;Hikaru, Inooka
    • 제어로봇시스템학회:학술대회논문집
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    • 2002.10a
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    • pp.77.4-77
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    • 2002
  • Communicating devices for the seriously disabled using eye-ball movement or some body movement are proposed. The first one is a device to use image processing, whose input signal is eyeball movement, A feature of this device is that the device can be readily realized using a note-book computer with USB (Universal Serial Bus) interface bus. This device is incorporated with a word processing software called Nearly Ladder. The second one is an emergency call switch which is used by a patient who can move his finger slightly. The patients can switch on the emergency switch only by touching a switch with his finger. The essence of this sensor is a touch sensor. The sensor can be realized using onl...

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A Study on the On-machine Profile Measurement of Large Aspheric Form using Capasitive Sensor (정전용량센서를 이용한 대구경 비구면 형상의 기상측정에 관한 연구)

  • Kim, Geon-Hee;Won, Jonh-Ho
    • Journal of the Korean Society of Manufacturing Process Engineers
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    • v.2 no.3
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    • pp.56-61
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    • 2003
  • This paper described about on-machine profile measurement of aspheric surfaces using contact probing technique in ultra precision machine. A contact probe has been designed as a sensing device to obtain measuring resolutions in nanometer regime using a circle leaf spring mechanism and a capacitive-type sensor. The contact probe which is installed on the z-axis is In touch with the aspheric objects which is fixed on the spindle of the diamond turning machine(DTM) during the measuring procedure. The x, z-axis motions of the machine are monitored by a set of two orthogonal plane mirror type laser interferometers. As a results, the developed contact probe on-machine measurement system showed 10 nanometers repeatability with a ${\pm}2{\sigma}$ and uncertainty of 200 nmPv.

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Development of 3D Measuring System using Spherical Coordinate Mechanism by Point Laser Sensor (포인트 레이저 센서를 이용한 구면좌표계식 3차원 형상측정시스템 개발)

  • 맹희영;성봉현
    • Proceedings of the Korean Society of Machine Tool Engineers Conference
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    • 2004.10a
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    • pp.201-206
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    • 2004
  • Laser scanner are getting used for inspection and reverse engineering in industry such as motors, electronic products, dies and molds. However, due to the lack of efficient scanning technique, the tasks become limited to the low accuracy purpose. The main reasons for this limitation for usefulness are caused from the optical drawback, such as irregular reflection, scanning direction normal to measuring surface, the influence of surface integrity, and other optical disturbances. To overcome these drawback of laser scanner, this study propose the mechanism to reduce the optical trouble by using the 2 kinds of rotational movement axis and by composing the spherical coordinate to scanning the surface keeping normal direction consistently. So, it could be designed and interfaced the measuring device to realize that mechanism, and then it could acquisite the accurate 3D form cloud data. Also, these data are compared with the standard master ball and the data acquisited from the touch point sensor, to evaluate the accuracy and stability of measurement and to demonstrate the implementation of an dental tooth purpose system

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A Study on the On-the-Machine Measuring using a laser displacement sensor (레이저 변위 센서를 이용한 기상측정에 관한 연구)

  • 권세진;이정근;박정환;고태조;김선호
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 2002.10a
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    • pp.371-374
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    • 2002
  • From reverse-engineering's point of view, the main step is the digitizing or gathering three-dimensional points on the target physical model. As well known, the touch or scanning probe gives higher accuracy, while the non-contact digitizing apparatus by use of laser or structured light can rapidly obtain digitized points of great bulk without contacting onto the part surface of the physical model. We propose a digitizing methodology by use of the LK-031 laser displacement sensor, which was tested with a physical model.

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Development of Automatic Hole Position Measurement System using the CCD-camera (CCD-카메라를 이용한 홀 변위 자동측정시스템 개발)

  • 김병규;최재영;강희준;노영식
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 2004.10a
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    • pp.127-130
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    • 2004
  • For the quality control of the industrial products, an automatic hole measuring system has been developed. The measurement device allows X-Y movement due to contact forces between a hole and its own circular cone and the device is attached to an industrial robot. Its measurement accuracy is about 0.04mm. This movement of the plate is measured by two LVDT sensor system. But this system using the LVDT sensors is restricted by high cost and precision of measurement and correspondence of environment so particularly, a vision system with CCD-Camera is discussed in this paper for the above mentioned purpose. The device consists of two of two links jointed with hinge pins basically and, they guarantee free movement of the touch prove attached on the second link in the same plane. These links are returned to home position by the spring plungers automatically after each process for the next one. On the surface of the touch prove, it has a circular white mark for camera recognition. The system detect and notify the center coordinate of capture mark image through the image processing. Its measuring accuracy has been proved to be about $\pm$0.01mm through the repeated implementation over 200 times. This technique will shows the advantage of touch-indirect image capture idea using cone-shaped touch prove in various symmetrical shaped holes particulary, like tapped holes, chamfered holes, etc As a result, we attained our object in a view of the accuracy, economical efficiency, and functionality

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Development of a Virtual Instrument System Using 3-demensional Acceleration Sensors and Digital Signal Processor (3차원 가속도 센서와 DSP를 응용한 가상 악기 시스템 개발)

  • Lee, Hui-Sung;Son, Dong-Kwan;Noh, Young-Hae
    • 한국HCI학회:학술대회논문집
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    • 2006.02a
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    • pp.982-987
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    • 2006
  • 고전의 관현악기에서부터 현대의 각종 전자악기까지, 인류는 그 문화와 시대의 변화에 따라 다양한 형태의 악기를 개발하고 활용하였다. 최근에는 전기전자 기술의 발달로 다양한 센서와 프로그램을 활용해서 여러 가지 음색과 효과를 내는 악기가 개발되고 있다. 그 중에서 사람의 움직임을 직접 감지해서 음악적 도구로 활용하는 기술이 주목 받고 있다. 이를 위해 터치 센서(touch sensor), 비젼 센서(vision sensor), 자기장 센서(magnetic sensor), 초음파 센서(ultrasonic sensor) 등이 응용되고 있다. 그러나 지금까지의 센서 기술로는 사람의 움직임과 관련된 위치, 속도, 가속도 등에 대한 정보를 직접 추출하기가 어렵고, 구현된 시스템도 공간의 제약을 받거나 혹은 구현된 부피가 크거나 복잡한 구성형태를 지니고 있는 문제점이 있었다. 그래서 본 논문에서는 사람의 움직임과 관련된 가속도 정보를 직접 감지해서 새로운 형태의 악기로 활용될 수 있는 시스템을 연구하고 개발하였다. 이를 위해 6개의 가속도 정보를 처리하는 기술과 DSP(Digital Signal Processor) 활용 기술, Max/MSP 활용 기술이 응용 되었으며, 소형의 시스템을 개발하기 위해 시그널 컨디셔닝(signal conditioning) 회로와 DSP 보드를 자체 개발하였다. 실험을 통해 사람의 움직임과 관련된 각종 정보가 적절한 소프트웨어의 활용으로 다양한 음색의 변화는 물론 음높이, 음량의 변화까지도 제어할 수 있음을 확인하였고, 새로운 형태의 악기로써 무대 공연이나 노래방 등에 폭넓게 활용될 수 있는 가능성을 확인하였다.

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Design and Implementation of Interactive Game based on Embedded System (내장형 시스템 기반 체험형 게임의 설계 및 구현)

  • Lee, Woosik;Jung, Hoejung;Heo, Hojin;Kim, Namgi
    • Journal of Internet Computing and Services
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    • v.18 no.4
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    • pp.43-50
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    • 2017
  • Embedded System includes touch, GPS, motion, and acceleration sensor, and can communicate with neighbor devices using wireless communication. Because Arduino with embedded system provides good environment for development and application, developers, engineers, designers, as well as artists, students have a great interest. They utilize Arduino in the robot, home appliances, fashion, culture and so on. In this paper, we design and implement a game using Arduino with embedded system which recognizes the human movement by moving away from one-dimensional game of the existing touch method. Implemented embedded system game measures gyro-sensor to recognize human movement and detects the attack success of the opponent by using touch sensor. Moreover, health of the game player is updated in the real time through the android phone-based database. In this paper, implemented embedded system-based game provides GUI screen of android phone. It is possible to select watching mode and competition mode. Also, it has low energy consumption and easy to expand because it send and receive data packet through recent Bluetooth communication.

Suboptimal control of arc welding process using surface temperature measurement (표면온도 측정에 의한 아크용접공정의 부최적제어)

  • 부광석;조형석
    • 제어로봇시스템학회:학술대회논문집
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    • 1989.10a
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    • pp.322-326
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    • 1989
  • This paper describes design procedure of suboptimal control to minimize a performance index which is represented as sum of square output error and the heat input power in arc welding process. Heat input and temperature of a fixed point on the surface of the material are concerned as input and output of the process, repectively. The suboptimal control law considered here in is a proportional plus integral type and is implemented by using only the output variables available from sensor which is also optimally located in a fixed point w.r.t. a moving weld touch.

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