• Title/Summary/Keyword: Touch input device

Search Result 77, Processing Time 0.067 seconds

Design of Multi-Finger Flick Interface for Fast File Management on Capacitive-Touch-Sensor Device (정전기식 입력 장치에서의 빠른 파일 관리를 위한 다중 손가락 튕김 인터페이스 설계)

  • Park, Se-Hyun;Park, Tae-Jin;Choy, Yoon-Chul
    • Journal of Korea Multimedia Society
    • /
    • v.13 no.8
    • /
    • pp.1235-1244
    • /
    • 2010
  • Most emerging smart phones support capacitive touch sensors. It renders existing gesture-based interfaces not suitable since they were developed for the resistive touch sensors and pen-based input. Unlike the flick gestures from the existing gesture interfaces, the finger flick gesture used in this paper reduces the workload about half by selecting the target and the command to perform on the target at a single touch input. With the combination with multi-touch interface, it supports various menu commands without having to learn complex gestures, and is suitable for the touch-based devices hence it minimizes input error. This research designs and implements the multi-touch and flick interface to provide an effective file management system on the smart phones with capacitive touch input. The evaluation proves that the suggested interface is superior to the existing methods on the capacitive touch input devices.

Effect of Tactile Feedback for Button GUI on Mobile Touch Devices

  • Shin, Heesook;Lim, Jeong-Mook;Lee, Jong-Uk;Lee, Geehyuk;Kyung, Ki-Uk
    • ETRI Journal
    • /
    • v.36 no.6
    • /
    • pp.979-987
    • /
    • 2014
  • This paper describes new tactile feedback patterns and the effect of their input performance for a button GUI activated by a tap gesture on mobile touch devices. Based on an analysis of touch interaction and informal user tests, several tactile feedback patterns were designed. Using these patterns, three user experiments were performed to investigate appropriate tactile feedback patterns and their input performance during interaction with a touch button. The results showed that a tactile pattern responding to each touch and release gesture with a rapid response time and short falling time provides the feeling of physically clicking a button. The suggested tactile feedback pattern has a significantly positive effect on the number of typing errors and typing task completion time compared to the performance when no feedback is provided.

Visual Multi-touch Input Device Using Vision Camera (비젼 카메라를 이용한 멀티 터치 입력 장치)

  • Seo, Hyo-Dong;Joo, Young-Hoon
    • Journal of the Korean Institute of Intelligent Systems
    • /
    • v.21 no.6
    • /
    • pp.718-723
    • /
    • 2011
  • In this paper, we propose a visual multi-touch air input device using vision cameras. The implemented device provides a barehanded interface which copes with the multi-touch operation. The proposed device is easy to apply to the real-time systems because of its low computational load and is cheaper than the existing methods using glove data or 3-dimensional data because any additional equipment is not required. To do this, first, we propose an image processing algorithm based on the HSV color model and the labeling from obtained images. Also, to improve the accuracy of the recognition of hand gestures, we propose a motion recognition algorithm based on the geometric feature points, the skeleton model, and the Kalman filter. Finally, the experiments show that the proposed device is applicable to remote controllers for video games, smart TVs and any computer applications.

Development of a Smartphone Interface using Infrared Approach (적외선 방식의 스마트 폰 인터페이스 개발)

  • Jang, Jae-Hyeok;Kim, Byung-Ki;Song, Chang-Geun;Ko, Young-Woong
    • The KIPS Transactions:PartA
    • /
    • v.18A no.2
    • /
    • pp.53-60
    • /
    • 2011
  • Touch screen technologies are widely used as the basic input for mobile devices. However, for smartphones, touch screens have been utilized as a simple device that merely process text data. It has been considered an inappropriate multimedia input device for one to use design applications, such as painting, due to its narrow touch screen space, which makes it inconvenient to draw pictures. In this study, we propose to enhance this weakness by using infrared approach on a smartphone's input interface. The usage of infrared approach will allow for quick and accurate operations without facing any space constraints. In this paper, we provide a detailed description of the design and implementation of a smartphone user interface using infrared pointing device. Additionally, using experimental results, we prove that our proposed approach is more convenient and efficient than traditional touch screen approaches used in smartphones.

Touch-Pen Noise Reduction Using B-Spline Function (B-Spline 곡선을 이용한 터치펜 잡음제거)

  • Lee, Sang-Bum
    • The Journal of the Institute of Internet, Broadcasting and Communication
    • /
    • v.17 no.6
    • /
    • pp.121-126
    • /
    • 2017
  • Recently, a lot of people use touch-pen devices such as smart phones and tab computers. To generate the picture and text, a user can give input or control the touch-pen device through simple or multi-touch gestures by touching the screen with a special stylus pen and/or one or more fingers. The accuracy and response time from the moment of contact with the touch board is very important to the touch device. Therefore, research is needed to find a way of removing the noise included in the touch signal quickly and efficiently. In this paper, we propose a method for removing a noise mixed in with a touch point coordinate which has been caused by a input pen on the touch screen. For effective filtering, the fast sampling of the coordinate corresponding to the noise from the input signal is required primarily. Secondly the total compensation of the touch coordinates using the characteristics of the B-Spline curve is applied to correct coordinates of the points. This method can ensure a real-time response than other algorithms. The applied performance evaluation method is comparing error pixels with evaluation values by dividing 10 intervals on the touch pad diagonally. Usually the average error is 7.1 pixels but our proposed method shows an average 4.1 errors. Therefore, our proposed touch pen method can express the input signal on the coordinates more correctly.

A Design of Korean Input Method using Direction of Vowel on the Touch Screen (터치스크린에서의 모음의 방향성을 이용한 한글 입력 방식의 설계)

  • Lim, Yang-Won;Lim, Han-Kyu
    • Journal of Korea Multimedia Society
    • /
    • v.14 no.7
    • /
    • pp.924-932
    • /
    • 2011
  • Though the spread of the touch screen devices is now revitalized, the Korean input methods in the touch screen devices are mostly the button input methods using keypads. Even though the button input methods are used with a touch screen, they still adopts the existing qwerty keyboard. It means that the existing methods can not be improved. This research suggests that the Korean input method which can be used in the portable terminals and the touch screen devices, for example, a smart phone which has a limited sized screen. It assigns every vowel a process which corresponds with the Korean invention theory and the vowel input method is to drag it. Through the mock experiments, we confirmed that the simplification of the Korean alphabet is more efficient than the existing methods, in the point of the speed of the Korean input.

Dial Menu User Interface Using Touch Screen (터치스크린을 이용한 다이얼 메뉴 유저 인터페이스)

  • Choi, Jung-Hwan;Kim, Youn-Woo;Jang, Hyun-Su;Eom, Young-Ik
    • 한국HCI학회:학술대회논문집
    • /
    • 2008.02a
    • /
    • pp.584-589
    • /
    • 2008
  • The in put system using the touch screen directly makes the input signals by the contact on the screen without the assistance of peripherals such as a pen or hands. These kinds of input systems using the flexible hands is maximizing suppleness and intuition of the input rather than those systems using a keyboard or a mouse which are moving a cursor or typing a word. However, using hands for an input may give rise to a mistake in control. And there are few interfaces utilizing the touch screen. Incorrectness and insufficiency of the interface are the weak point of the touch screen systems. In this paper, we propose the dial menu user interface for the mobile devices using touch screen for an efficient input. In this method, it consists of 2 states(Inactive states, Active states) and 4 actions(Rotation, Zoom in, and Zoom out, and Click). The intuitive control utilizing the suggested method overcomes the incorrect pointing, weak point of the touch screen system, and boosts the searching menu by utilizing the drag function of the touch screen.

  • PDF

A Study on User-Centric Force-Touch Measurement using Force-Touch Cover (포스 터치 커버를 이용한 사용자 중심적 포스 터치 측정에 관한 연구)

  • Nam, ChoonSung;Suh, Min-soo;Shin, DongRyeol
    • Journal of Internet Computing and Services
    • /
    • v.18 no.3
    • /
    • pp.37-48
    • /
    • 2017
  • Touch interface has been introduced as one of the most common input devices that are widely used in the Smart Device. Recently Force-Touch interface, a new approach of input method, having the power recognition mechanism, has been appeared in Smart industries. Force-Touching determining multiple things (the geographical and pressure values of touching point) in one touching act allows users to provide more than one input methods in a limited environments. Force-Touching Device is required different user communicational interaction than other common Smart devices because it is possible to recognize various inputs in the one act. It means that Force-Touching is only able to understand and to use the pressure sensitive values, not other Smart input methods. So, we built Force-Touch-Cover that makes typical Smart-Device to have Force-Touching interfaces. We analysis the accuracy of the Force-Touching-Cover's sensor and also assessment the changes in pressure values depending on the pressure position. Via this Paper, We propose the implement of user-oriented Force-Touching interface that is based on users' feedback as our conclusion.

Highly Stretchable, Transparent Ionic Touch Panel

  • Sun, Jeong-Yun
    • Proceedings of the Korean Institute of Surface Engineering Conference
    • /
    • 2017.05a
    • /
    • pp.51-63
    • /
    • 2017
  • The touch panel was developed decades ago and has become a popular input device in daily life. Because human-computer interaction is becoming more important, the next generation of touch panels require stretchability and bio-compatibility to allow integration with the human body. However, because most touch panels were developed based on stiff, brittle electrodes, electronic touch panels face difficulties to achieve such requirements. In this paper, for the first time, we demonstrate an ionic touch panel based on polyacrylamide hydrogel containing LiCl ions. The panel is soft and stretchable and thus, can sustain a large deformation. The panel can freely transmit light information through it because the hydrogel is transparent, with 99 % transmittance for visible light. A 1-dimensional touch strip was investigated to reveal the basic mechanism of sensing, and a 2-dimensional touch panel was developed to demonstrate its functionalities. The ionic touch panel was operated under high deformation with more than 1000% areal strain without sacrificing its functionalities. Furthermore, an epidermal touch panel on the skin was developed to demonstrate the mechanical and optical invisibility of the ionic touch panel through writing words, playing the piano and playing games.

  • PDF