• 제목/요약/키워드: Time-to-collision

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Eigenfunctions for Liouville Operators, Classical Collision Operators, and Collision Bracket Integrals in Kinetic Theory Made Amenable to Computer Simulations

  • Eu, Byung-Chan
    • Bulletin of the Korean Chemical Society
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    • 제33권3호
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    • pp.779-789
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    • 2012
  • In the kinetic theory of dense fluids the many-particle collision bracket integral is given in terms of a classical collision operator defined in the phase space. To find an algorithm to compute the collision bracket integrals, we revisit the eigenvalue problem of the Liouville operator and re-examine the method previously reported [Chem. Phys. 1977, 20, 93]. Then we apply the notion and concept of the eigenfunctions of the Liouville operator and knowledge acquired in the study of the eigenfunctions to cast collision bracket integrals into more convenient and suitable forms for numerical simulations. One of the alternative forms is given in the form of time correlation function. This form, on a further manipulation, assumes a form reminiscent of the Chapman- Enskog collision bracket integrals, but for dense gases and liquids as well as solids. In the dilute gas limit it would give rise precisely to the Chapman-Enskog collision bracket integrals for two-particle collision. The alternative forms obtained are more readily amenable to numerical simulation methods than the collision bracket integrals expressed in terms of a classical collision operator, which requires solution of classical Lippmann-Schwinger integral equations. This way, the aforementioned kinetic theory of dense fluids is made fully accessible by numerical computation/simulation methods, and the transport coefficients thereof are made computationally as accessible as those in the linear response theory.

충돌 후 열차의 차체 가속도 평가 기법 연구 (A Study on the Techniques to Evaluate Carbody Accelerations after a Train Collision)

  • 김준우;구정서
    • 한국소음진동공학회논문집
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    • 제20권5호
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    • pp.477-485
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    • 2010
  • In this study, we suggested several approaches to evaluate the collision acceleration of a carbody under the article 16 of the Korean rolling stock safety regulations. There are various methods to evaluate the rigid body accelerations such as the displacement comparison method by double integration of filtered acceleration data, the velocity comparison method by direct integration of filtered acceleration data, and the analysis method of a velocity-time curve. We compared these methods one another using the 1D dynamic simulation model of Korean high-speed EMU composed of nonlinear springs or bars, dampers, and masses. From the simulation results, the velocity-time curve analysis method and the displacement comparison method are recommended to filter high frequency oscillations and evaluate the maximum and average accelerations of a carbody after a train collision.

열차의 충돌가속도 크기를 평가하기 위한 방법 연구 (A Study on Techniques for Evaluating Collision Acceleration of Rollingstock)

  • 김운곤;김거영;구정서
    • 한국철도학회:학술대회논문집
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    • 한국철도학회 2009년도 춘계학술대회 논문집 특별세미나,특별/일반세션
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    • pp.233-237
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    • 2009
  • In this study, we suggest that several approaches to evaluate the collision acceleration value of a car in the article 35 and the guideline 16 of Korean rolling stock safety regulation. There are various methods to evaluate collision acceleration such as; a displacement comparison method by the double integration of filtered acceleration data, a velocity comparison method by the integration of filtered acceleration data, an analysis method of time-velocity curve, or a differential method of time-velocity curve. We compared these methods one another using 1D dynamic simulation model composed of nonlinear dampers, springs and bars, and masses. Also, we applied these methods to a hybrid model, which is made of 3D shell element model and 2D collision dynamics model, in order to evaluate whether 1D force-displacement curve modeling for energy absorbing structures have an effect on the collision acceleration levels or not.

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재귀적 확률 갱신 방법을 이용한 보행자 충돌 위험 판단 방법 (Recursive Probabilistic Approach to Collision Risk Assessment for Pedestrians' Safety)

  • 박성근;김범성;김은태;이희진;강형진
    • 한국지능시스템학회논문지
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    • 제21권4호
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    • pp.475-480
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    • 2011
  • 본 논문에서는 충돌 위험도 판단 시스템을 제안한다. 먼저 칼만 필터를 이용하여 보행자의 정보를 예측하고, 몬테 카르롤로 모의 실험과 신경 회로망을 이용해 충돌 확률을 계산한다. 그리고 과거의 충돌 확률 정보를 이용하여 충돌확률을 예측한다. Belief 충돌 예측 방법은 현재뿐만 아니라, 과거의 필터링 정보를 모두 이용하여 충돌 확률을 에측한다. 마지막으로 컴퓨터 시뮬레이션으로 제안된 알고리즘의 성능을 확인한다.

제약 조건 기반의 실시간 게임 물리엔진 제작기법 (A Constraint-based Technique for Real-Time Game Physics Engine)

  • 이민경;김영준
    • 한국HCI학회:학술대회논문집
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    • 한국HCI학회 2008년도 학술대회 1부
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    • pp.174-177
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    • 2008
  • 게임 환경에서 객체 행동의 사실감을 유지하기 위한 물리 엔진 부분 중 가장 활용도가 높은 요소인 강체 역학을 사용자와의 실시간 인터랙션이라는 요구에 맞추어 효과적이면서 정확하게 수행하는 것은 매우 중요하면서 어려운 일이다. 이를 위하여 본 논문에서는 연속적 충돌검사 기법을 이용한 제약 조건 기반의 강체 역학 시뮬레이션을 구현하였다. 본 논문에서 구현된 시스템은 크게 충돌 검출 부분과 충돌 처리 부분으로 구성된다. 특히 충돌검출을 위해 연속적 충돌검사를 이용하여 충돌 검출 실패를 없앴으며, 정확한 처음 충돌 시간과 충돌 피쳐를 이용하여 기존의 방법에 비해 보다 정확하며, 충돌 피쳐의 수도 효과적으로 줄일 수 있었다. 또한 제약 조건 기반의 시뮬레이션 기법에 따라 충돌처리 부분은 충격력에 대한 선형 상보성 문제로 다루어 계산하여, 충돌에 의한 강체의 올바른 역학반응을 생성하였다.

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A Modification of the Approach to the Evaluation of Collision Risk Using Sech Function

  • Jeong, Tae-Gweon;Chao, Chen
    • 한국항해항만학회:학술대회논문집
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    • 한국항해항만학회 2006년도 International Symposium on GPS/GNSS Vol.1
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    • pp.83-88
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    • 2006
  • Evaluation of collision risk plays a key role in developing the expert system of navigation and collision avoidance. This paper presents a new collision risk model formula that is one modification model on the basis of one approach to the evaluation of collision risk using sech function produced by Prof. Jeong in his relevant $articles^{[2][3][4][5]}$. And as a grope in collision risk evaluation field, this paper applied the new model in appraising the collision risk, suggested how to decide the safe range of own ship’'s action. Moreover this paper also analyzed theoretically how to determine the coefficients as describes in the new modification model formula, and suggested the appropriate values as applicable.

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A Modification of the Approach to the Evaluation of Collision Risk Using Sech Function

  • Jeong, Tae-Gwoen;Chao, Chen
    • 한국항해항만학회지
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    • 제31권2호
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    • pp.121-126
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    • 2007
  • Evaluation of collision risk plays a key role in developing the expert system of navigation and collision avoidance. This paper presents a new collision risk model formula that is one modification model on the basis of one approach to the evaluation of collision risk using sech function produced in earlier studies. And as a tool of the evaluation field of ship collision, this paper applied the new model in appraising the collision risk and represented how to decide the safe range of own ship's action. Moreover this paper also analyzed theoretically how to determine the coefficients as described in the new modification model, and suggested the appropriate values as applicable.

비홀로노믹 모바일 매니퓰레이터의 영공간 투영에 기반한 충돌 회피 (Collision Avoidance Based on Null Space Projection for a Nonholonomic Mobile Manipulator)

  • 김계진;윤인환;송재복
    • 로봇학회논문지
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    • 제17권1호
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    • pp.32-39
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    • 2022
  • Since the mobile platform and the manipulator mounted on it move at the same time in a mobile manipulator, the risk of mutual collision increases. Most of the studies on collision avoidance of mobile manipulators cannot be applied to differential drive type mobile platforms or the end-effector tends to deviate from the desired trajectory for collision avoidance. In this study, a collision avoidance algorithm based on null space projection (CANS) that solves these two problems is proposed. To this end, a modified repulsive force that overcomes the non-holonomic constraints of a mobile platform is generated by adding a virtual repulsive force in the direction of its instantaneous velocity. And by converting this repulsive force into a repulsive velocity and applying it to the null space, the end-effector of the robot avoids a collision while moving along its original trajectory. The proposed CANS algorithm showed excellent performance through self-collision avoidance tests and door opening tests.

이동 로봇을 위한 실시간 충돌 회피 궤적 계획과 제어 (A Real-Time Collision-Free Trajectory Planning and Control for a Car-Like Mobile Robot)

  • 이수영;이석한;홍예선
    • 제어로봇시스템학회논문지
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    • 제5권1호
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    • pp.105-114
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    • 1999
  • By using the conceptual impedance and the elasticity of a serial chain of spring-damper system, a real-time collision-free trajectory generation algorithm is proposed. The reference points on a trajectory connected by the spring-damper system have a mechanism for self-Position adjustment to avoid a collision by the impedance, and the local adjustment of each reference point is propagated through the elasticity to a real robot at the end of the spring-damper system. As a result, the overall trajectory consisting of the reference points becomes free of collision with environmental obstacles and efficient having the shortest distance as possible. In this process, the reference points connected by the spring-damper system take role of virtual robot as global guidance for a real robot, and a cooperative optimization is carried out by the system of virtual robots. A control algorithm is proposed to implement the impedance for a car-like mobile robot.

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Simultaneous Burst and Burst Control Packet Transmission Protocol for Optical Burst Switching Ring Networks

  • Park, Joon-Pyo;Lee, Man-Seop
    • ETRI Journal
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    • 제29권1호
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    • pp.116-119
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    • 2007
  • In this letter, we design a collision resolution protocol for optical burst switching ring networks to avoid burst collision. We define the offset time condition for no burst transmission collision and manage the free time list of nodes for no burst reception collision. In order to improve the throughput, we use a fiber delay line, void-filling, and void-compression. This protocol does not require any additional procedures for bandwidth reservation such as centralized assignment of bandwidth, lightpath setup of WDM ring networks, or token capturing for the burst transmission. The simulation results show that the proposed protocol can achieve high throughput while saving 70% of wavelengths when compared to round robin with random selection, round robin with persistent, and round robin with non-persistent with only destination delay.

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