• Title/Summary/Keyword: Throughput Fairness

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NoCOM: Near-Optimal Cell Outage Management for Guaranteeing User QoS (사용자 서비스 품질 보장을 위한 근접-최적 셀 아웃티지 관리 기법)

  • Lee, Kisong;Lee, Howon
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.19 no.4
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    • pp.794-799
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    • 2015
  • To manage cell outage problem in indoor wireless communication systems, we should resolve the problem of abrupt network failure quickly. In this paper, we propose a near-optimal cell outage management (NoCOM) scheme to support seamless services to users. In consideration of system throughput, user fairness, and the guarantee of QoS simultaneously, the NoCOM scheme finds the solution of subchannel and power allocations using a non-convex optimization technique and allocates radio resources to users iteratively. Through intensive simulations, we verify the outstanding performances of the proposed NoCOM scheme with respect to the average cell capacity, user fairness, and computational complexity.

Cognitive Radio Channel Allocation using the Proportional Fair Scheduling (비례공정 스케줄링을 적용한 인지무선 채널할당방식)

  • Lee, Ju-Hyeon;Park, Hyung-Kun
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.16 no.8
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    • pp.1606-1612
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    • 2012
  • Cognitive radio technology enables us to utilize the extra spectrum which is not used by the primary users by sensing the channel condition. To use such an extra spectrum, spectrum allocation is one of the important issues in the cognitive radio networks. The network is dynamic and the available channels are changeable, and the opportunistic channel allocation is required to use the resource efficiently without interference to the primary networks. In this paper, modified proportional fairness scheduling is proposed for cognitive radio networks to satisfy the both fairness and system throughput, and the modified scheduling was designed to reduce the interference to the primary users.

Opportunistic Spectrum Access with Dynamic Users: Directional Graphical Game and Stochastic Learning

  • Zhang, Yuli;Xu, Yuhua;Wu, Qihui
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.11 no.12
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    • pp.5820-5834
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    • 2017
  • This paper investigates the channel selection problem with dynamic users and the asymmetric interference relation in distributed opportunistic spectrum access systems. Since users transmitting data are based on their traffic demands, they dynamically compete for the channel occupation. Moreover, the heterogeneous interference range leads to asymmetric interference relation. The dynamic users and asymmetric interference relation bring about new challenges such as dynamic random systems and poor fairness. In this article, we will focus on maximizing the tradeoff between the achievable utility and access cost of each user, formulate the channel selection problem as a directional graphical game and prove it as an exact potential game presenting at least one pure Nash equilibrium point. We show that the best NE point maximizes both the personal and system utility, and employ the stochastic learning approach algorithm for achieving the best NE point. Simulation results show that the algorithm converges, presents near-optimal performance and good fairness, and the directional graphical model improves the systems throughput performance in different asymmetric level systems.

Performance Improved Buffer Management Algorithm for GFR Service (GFR 서비스를 위한 성능 향상된 버퍼관리 알고리즘)

  • Cho Hae-Seong
    • The Journal of the Korea Contents Association
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    • v.5 no.5
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    • pp.248-254
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    • 2005
  • The existing buffer management scheme is caused by with burstness characteristic of the TCP traffic and with only the transmission which is not loss it provides the smallest transmission rate guarantee where the GFR demands and a fair characteristic. In order to provide a high fair characteristic from the dissertation which it sees with the smallest transmission rate guarantee where the GFR demands it proposed the existing buffer algorithm which applies a Fuzzy mechanism in the existing buffer management technique. The proposed algorithm decides a packet disuse used by three parameters which are composed of tagging information, the buffer usage, and the load of VC. Simulation results shows that the fairness and goodput of the proposed algorithm were excellent where the size of MCR will become larger, from the switch the Double-EPD or the DFBA was visible a similar efficiency even from size change of the buffer. The algorithm which is proposed provides a good throughput and a fair characteristic.

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Game Theory based Power Control for OFDM System (게임이론을 이용한 OFDM 시스템의 전력제어)

  • Lee, Ryoung-Kyoung;Cho, Hae-Keun;Ko, Eun-Kyoung;Lim, Yeon-Jun;Hwang, In-Kwan;Song, Myung-Sun
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.32 no.4A
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    • pp.373-378
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    • 2007
  • In this paper, the Game Theory based power control for OFDM system is studied, which has attained intensive interest as a core artificial intelligent technology for Cognitive Radio and its efficiency is evaluated using performance metrics such as system throughput and fairness. Utility Function for joint user centric and network centric power control is defined and simulation results show that game theory based power control is far better than closed loop power control. The contribution of this paper is to formalize the game theory based power control toward the Cognitive Radio that recognizes and adapts to the radio communication environments.

A Two Window-Based marking algorithm for enhancing throughput fairness of assured services in a differentiated service network (차별서비스 네트워크에서 보장형 서비스의 전송률 공평성 향상을 위한 이중 윈도우 기반 마킹 알고리즘)

  • 조병규;황구연;이성근;장문석
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2002.05a
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    • pp.147-151
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    • 2002
  • One of the main issues in Diffserv AS architecture is guaranteeing fairness among the flows which have their own QoS requirements. Because the methodology of resource allocation and traffic conditioning would affect the end-to-end QoS and backbone link utilization. In this paper, we propose a variant of TSW algorithm for enhancing fair bandwidth allocation and link utilization and presents performance evaluation between TSW & TS2W3C through NS-2 Simulations.

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ARM: Adaptive Resource Management for Wireless Network Reliability (무선 네트워크의 신뢰성 보장을 위한 적응적 자원 관리 기법)

  • Lee, Kisong;Lee, Howon
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.18 no.10
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    • pp.2382-2388
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    • 2014
  • To provide network reliability in indoor wireless communication systems, we should resolve the problem of unexpected network failure rapidly. In this paper, we propose an adaptive resource management (ARM) scheme to support seamless connectivity to users. In consideration of system throughput and user fairness simultaneously, the ARM scheme adaptively determines the set of healing channels, and performs scheduling and power allocation iteratively based on a constrained non-convex optimization technique. Through intensive simulations, we demonstrate the superior performance results of the proposed ARM scheme in terms of the average cell capacity and user fairness.

A Congestion Control Algorithm for the fairness Improvement of TCP Vegas (TCP Vegas의 공정성 향상을 위한 혼잡 제어 알고리즘)

  • 오민철;송병훈;정광수
    • Journal of KIISE:Information Networking
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    • v.31 no.3
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    • pp.269-279
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    • 2004
  • The most important factor influencing the robustness of the Internet Is the end-to-end TCP congestion control. However, the congestion control scheme of TCP Reno, the most popular TCP version on the Internet, employs passive congestion indication. It makes worse the network congestion. Recently, Brakmo and Peterson have proposed a new version of TCP, which is named TCP Vegas, with a fundamentally different congestion control scheme from that of the Reno. Many studies indicate that the Vegas is able to achieve better throughput and higher stability than the Reno. But there are two unfairness problems in Vegas. These problems hinder the spread of the Vegas in current Internet. In this paper, in order to solve these unfairness problems, we propose a new congestion control algorithm called TCP PowerVegas. The existing Vegas depends mainly only on the rtt(round trip time), but the proposed PowerVegas use the new congestion control scheme combined the Information on the rtt with the information on the packet loss. Therefore the PowerVegas performs the congestion control more competitively than the Vegas. Thus, the PowerVegas is able to solve effectively these unfairness problems which the Vegas has experienced. To evaluate the proposed approach, we compare the performance among PowerVegas, Reno and Vegas under same network environment. Using simulation, the PowerVegas is able to achieve better throughput and higher stability than the Reno and is shown to achieve much better fairness than the existing Vegas.

Performance Analysis on Coexistence of Contention-based Heterogeneous Wireless Networks (경쟁기반 이기종 무선 통신망의 공존 성능 분석)

  • Park, Eun-Chan;Rim, Min-Joong
    • Journal of Internet Computing and Services
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    • v.12 no.4
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    • pp.1-14
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    • 2011
  • This paper analyzes the fairness and efficiency of channel sharing when heterogeneous wireless networks that have different transmission power and/or coverage coexist with the contention-based channel access protocol. First, we show that the existing CSMA (carrier sensing multiple access) protocol, that is a prevailing contention-based mechanism, results in significant unfairness of channel access because of (1) the asymmetric capability of carrier sensing and (2) the blindness of binary exponential backoff and link adaptation mechanisms to the interference-driven transmission failures. Next, we derive the feasible region of carrier sensing thresholds that assures spatial reuse and fair channel sharing simultaneously. Moreover, we establish an analytical model for per-system throughput and investigate the effect of contention window size and transmission rate on the fairness and efficiency of channel sharing. Finally, we compare the performance of several approaches for fair channel sharing via simulations under various network configurations.

A Same-Priority Collision-Avoidance Algorithm Using RTS/CTS Frame in IEEE 802.11e EDCA under Network Congested Condition (IEEE 802.11e EDCA 네트워크 혼잡 환경에서 RTS/CTS 프레임을 이용한 동일 우선순위 충돌 회피 알고리즘)

  • Kwon, YongHo;Rhee, Byung Ho
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.39C no.5
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    • pp.425-432
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    • 2014
  • The Enhanced Distributed Channel Access (EDCA) function of IEEE 802.11e standard defines contention window (CW) for different Access Category (AC) limits to support Quality-of-Service (QoS). However, it have been remained the problem that the collision probability of transmission is increasing in congested network. Several different solutions have been proposed but the collision occurs among same priority queue within the same station to compete the channel access. This paper presents an APCA (Advanced Priority Collision Avoidance) algorithm for EDCA that increases the throughput in saturated situation. The proposed algorithm use reserved field's bits of FC(Frame Control) using IEEE 802.11e standard's RTS/CTS (Request to Send / Clear to Send) mechanism to avoid data collision. The simulation results show that the proposed algorithm improves the performance of EDCA in packet loss. Using Jain's fairness index formula, we also prove that the proposed APCA algorithm achieves the better fairness than EDCA method under network congested condition.