• 제목/요약/키워드: Three Dimension (3-D)

검색결과 285건 처리시간 0.031초

지반조사를 위한 3차원 전기비저항 탐사 (Three-dimensional resistivity imaging for site investigations in civil engineering)

  • 정승환;이명종;김정호;조성준;송윤호
    • 한국지구물리탐사학회:학술대회논문집
    • /
    • 한국지구물리탐사학회 1999년도 제2회 학술발표회
    • /
    • pp.21-36
    • /
    • 1999
  • 전기비저항 탐사는 국내에서 가장 성공적으로 적용되고 있는 물리탐사 기술의 하나로서 최근에는 토목 건설분야의 지반조사 등에서의 역할이 증대되고 있다. 이와 같은 역할의 증대에 따라 더욱 정확한 해석기법의 등장이 요구되었으며, 특히 국내의 경우 매우 복잡한 지질구조와 험난한 지형여건을 고려할 수 있는 해석기술이 요구되고 있다 이러한 맥락에서 최근에 3차원 전기비저항 탐사자료의 역산기술이 개발되었다. 개발된 3차원 전기비저항 역산법은 유한요소법을 이용한 3차원 전기비저항 모델링 알고리듬을 근간으로 함으로써 국내와 같이 험난한 지형 및 복잡한 지질구조에 대하여 정확한 지하구조의 3차원 영상을 제공할 수 있으며, 특히 ACB법 (Active Constraint Balancing method)의 채용으로 지하구조에 대한 분해능의 향상을 기대할 수 있게 되었다. 개발된 3차원 영상화 기술을 토대로 토목${\cdot}$건설분야의 지반조사에 3차원 전기비저항 탐사가 동원되고 있으며, 지반조사 대상지역에 있어서 중요한 지하구조에 대한 정보인 기반암 심도, 연약대 및 파쇄대 발달상황, 지하공동의 분포 등을 제공할 수 있었다.

  • PDF

정맥 내의 IV 카테터 조각을 3D MDCT 볼륨렌더링 영상으로 구현하기 위한 HU 임계치 (HU Threshold Value for IV Catheter Fragment in Peripheral Vein of Volume Rendering 3D MDCT Imaging)

  • 장근조;권대철
    • 한국콘텐츠학회논문지
    • /
    • 제7권4호
    • /
    • pp.206-212
    • /
    • 2007
  • IV(intravenous) 카데터 조각을 정맥 내에서 정확한 위치 및 크기를 확인하기위해 MDCT의 3D 재구성 기법인 볼륨렌더링의 임계치를 측정하고 변화에 따라 IV 카데터 조각의 영상을 구현하였다. 3D프로그램에서 파일럿 방법으로 IV 카데터의 HU(hounsfield unit) 값을 측정하였고, IV 카데터가 남아 있는 환자를 대상으로 프로파일과 관심영역 테이블 기능을 이용하여 IV 카데터의 HU 값을 측정하여 임계치를 설정하여 IV 카데터 조각의 위치 및 크기를 볼륨렌더링 영상에서 확인 하였다. 볼륨렌더링 영상에서 HU의 임계치 설정은 IV 카데터 조각의 정확한 위치 및 크기를 확인하는데 매우 중요한 요소이다.

고관절 골절 수술 이후 광선치료를 포함한 한방치료 3예 보고 (Korean Medical Treatment including Phototherapy after Hip Fracture Surgery: Three Case Reports)

  • 장호경;김형석;김수전;김세윤;박재현;배준형;신우철;윤예지;이한솔;정원석
    • 한방재활의학과학회지
    • /
    • 제28권4호
    • /
    • pp.113-124
    • /
    • 2018
  • This study is designed to report three cases of postoperative care after hip surgery using conventional Korean Medicine treatments including phototherapy. Three patients undergone hip fracture surgery were treated with acupuncture, herbal medicine, and phototherapy. We used Visual analogue scale (VAS), EuroQol five dimension scale (EQ-5D), and hip disability and osteoarthritis outcome score (HOOS) to evaluate treatment effectiveness. After the treatment, VAS score was improved in all three cases, while EQ-5D and HOOS showed different results by items. EQ-5D (pain/discomfort) and HOOS (pain, symptoms, activities of daily living) were improved in all three cases. EQ-5D (self-care) and HOOS (quality of life) showed improvements in two cases. EQ-5D (mobility, usual activities, anxiety/depression) and HOOS (sports/recreation) were improved in one case. Conventional Korean Medicine treatments including phototherapy can be effectively used to alleviate pain and symptoms after hip fracture surgery.

전남 여수지역 곰솔의 현존량 확장계수, 상대생장식 및 임분 현존량 (Biomass Expansion Factors, Allometric Equations and Stand Biomass of Pinus thunbergii in Southern Korea)

  • 박인협;김소담
    • 한국환경생태학회지
    • /
    • 제32권5호
    • /
    • pp.507-512
    • /
    • 2018
  • 곰솔의 줄기밀도, 현존량 확장계수, 상대생장식 및 임분 현존량을 파악하기 위하여 전라남도 여수지역에 위치하고 있는 15년생, 29년생, 45년생 등 3개 곰솔 천연임분을 대상으로 임분별 5주씩 총 15주의 표본목을 선정 벌목하여 조사하였다. 줄기밀도는 $0.440-0.457g/cm^3$이었으며, 임분간 유의적인 차이는 없었다. 지상부와 뿌리를 포함한 임목 전체의 현존량 확장계수는 모두 임령이 증가할수록 감소하였으며, 임분 1은 지상부 현존량 확장계수에서 임분 2, 3과 유의적인 차이가 있었고, 임목 전체 현존량 확장계수에서 임분 3과 유의적인 차이가 있었다. 이것은 임령이 증가할수록 줄기의 건중량 구성비가 높아지기 때문이며, 임분 1의 경우 유령림의 생장특성을 보이기 때문으로 판단되었다. 흉고직경(D) 또는 흉고직경과 수고($D^2H$)를 독립변수로 하고 부위별 건중량(Wt)을 종속변수로 하는 2개 유형의 상대생장식($Wt=aD^b$, $Wt=a(D^2H)^b$)을 유도하고 적합도를 검정하였다. 임분 1, 2, 3의 지상부 현존량은 각각 50.72t/ha, 89.92t/ha, 194.07t/ha이었으며, 뿌리를 포함한 임목 전체 현존량은 각각 61.62t/ha, 113.12t/ha, 248.36t/ha이었다.

ASMs을 이용한 특징점 추출에 기반한 3D 얼굴데이터의 정렬 및 정규화 : 정렬 과정에 대한 정량적 분석 (3D Face Alignment and Normalization Based on Feature Detection Using Active Shape Models : Quantitative Analysis on Aligning Process)

  • 신동원;박상준;고재필
    • 한국CDE학회논문집
    • /
    • 제13권6호
    • /
    • pp.403-411
    • /
    • 2008
  • The alignment of facial images is crucial for 2D face recognition. This is the same to facial meshes for 3D face recognition. Most of the 3D face recognition methods refer to 3D alignment but do not describe their approaches in details. In this paper, we focus on describing an automatic 3D alignment in viewpoint of quantitative analysis. This paper presents a framework of 3D face alignment and normalization based on feature points obtained by Active Shape Models (ASMs). The positions of eyes and mouth can give possibility of aligning the 3D face exactly in three-dimension space. The rotational transform on each axis is defined with respect to the reference position. In aligning process, the rotational transform converts an input 3D faces with large pose variations to the reference frontal view. The part of face is flopped from the aligned face using the sphere region centered at the nose tip of 3D face. The cropped face is shifted and brought into the frame with specified size for normalizing. Subsequently, the interpolation is carried to the face for sampling at equal interval and filling holes. The color interpolation is also carried at the same interval. The outputs are normalized 2D and 3D face which can be used for face recognition. Finally, we carry two sets of experiments to measure aligning errors and evaluate the performance of suggested process.

Effects of Extracellular Signaling on the Endogenous Expression of Self-Renewal-Stimulating Factor Genes in Mouse Embryonic Stem Cells

  • Gong, Seung-Pyo;Lee, Seung-Tae
    • Reproductive and Developmental Biology
    • /
    • 제36권1호
    • /
    • pp.13-19
    • /
    • 2012
  • In order to provide the basis for developing practical mouse embryonic stem cells (mESCs) culture method, how the endogenous level of self-renewal-stimulating factor genes was altered in the mESCs by different extracellular signaling was investigated in this study. For different extracellular signaling, mESCs were cultured in 2 dimension (D), 3D and integrin-stimulating 3D culture system in the presence or absence of leukemia inhibitory factor (LIF) and transcriptional level of $Lif$, $Bmp4$ and $Wnt3a$ was evaluated in the mESCs cultured in each system. The expression of three genes was significantly increased in 3D system relative to 2D system under LIF-containing condition, while only $Wnt3a$ expression was increased by 3D culture under LIF-free condition. Stimulation of integrin signaling in mESCs within 3D system with exogenous LIF significantly up-regulated transcriptional level of $Bmp4$, but did not induce transcriptional regulation of $Lif$ and $Wnt3a$. In the absence of LIF inside 3D system, the expression of $Lif$ and $Bmp4$ was significantly increased by integrin signaling, while it significantly decreased $Wnt3a$ expression. Finally, the signal from exogenous LIF significantly caused increased expression of $Lif$ in 2D system, decreased expression of $Bmp4$ in both 2D and 3D system, and decreased expression of $Wnt3a$ in integrin-stimulating 3D system. From these results, we identified that endogenous expression level of self-renewal-stimulating factor genes in mESCs could be effectively regulated through artificial and proper manipulation of extracellular signaling. Moreover, synthetic 3D niche stimulating endogenous secretion of self-renewal-stimulating factors will be able to help develop growth factor-free maintenance system of mESCs.

CATIA API를 이용한 사출 금형의 3차원 설계에 관한 연구 (A Study on the 3D Injection Mold Design Using CATIA API)

  • 박주삼;김재현;박정환
    • 한국정밀공학회지
    • /
    • 제20권12호
    • /
    • pp.115-125
    • /
    • 2003
  • The design methodology of plastic injection molding die has been gradually moved from two-dimensional line drawings to three-dimensional solid models. The 3D design gives many benefits, a few of which are: ease of design change, data associativity from concept design to final assembly. In the paper represented is the implementation of a program which automatically generates 3D mold-bases and cooling-lines, conforming to given geometric constraints. It utilized a commercial CAD software and the related API(application program interface) libraries. We constructed a DB(database) of typical mold-bases assembled from standard parts, from which the geometry (position & dimension) of a mold-base and composed parts can be automatical]y determined by a few key parameters. Also we classified cooling lines into several typical types and constructed a DB, from which the position of cooling lines is automatically determined. The research is expected not only to simplify construction of a 3D mold-base model including cooling lines but also to reduce design efforts, by way of databases and automatized determination of geometric dimensions.

Age Invariant Face Recognition Based on DCT Feature Extraction and Kernel Fisher Analysis

  • Boussaad, Leila;Benmohammed, Mohamed;Benzid, Redha
    • Journal of Information Processing Systems
    • /
    • 제12권3호
    • /
    • pp.392-409
    • /
    • 2016
  • The aim of this paper is to examine the effectiveness of combining three popular tools used in pattern recognition, which are the Active Appearance Model (AAM), the two-dimensional discrete cosine transform (2D-DCT), and Kernel Fisher Analysis (KFA), for face recognition across age variations. For this purpose, we first used AAM to generate an AAM-based face representation; then, we applied 2D-DCT to get the descriptor of the image; and finally, we used a multiclass KFA for dimension reduction. Classification was made through a K-nearest neighbor classifier, based on Euclidean distance. Our experimental results on face images, which were obtained from the publicly available FG-NET face database, showed that the proposed descriptor worked satisfactorily for both face identification and verification across age progression.

3D 디지털 기술을 활용한 패션 디자인 개발에 관한 연구 (A Study on the Application of 3D Digital Technology for Fashion Design)

  • 김지언
    • 복식
    • /
    • 제57권2호
    • /
    • pp.45-58
    • /
    • 2007
  • This study shows that clothes are made just the same as the real thing in the virtual space through 3D digital technology. This study is significant to expand the area of fashion design in the virtual space. This study analyzes the practical use of the third dimension computer graphics in the aspect of fashion, and it is proposed the 3D fashion design simulation in the virtual space used on 3D studio max, poser, photoshop program according to fashion design process. The main design concept is "temporary bridge" from rainbow. "Temporary bridge" is a rainbow bridge which connects nature, man and technology, and also the past, present, and future. This study is supposed six fashion design in accordance with three sub-theme under main concept by changing rotor and texture used on 3D simulation. The conclusion are as follows : First fashion design process, which consists of design conceptualization, design definition, and computer design process, composed of body modeling, clothing modeling, texture mapping, rendering by lighting and camera establishing are compared. Second, fashion design process is applied to digital technology. Third, the method of body modeling is both that of direct modeling in 3D Studio Max and that of importing DXF file from poser. And the method of direct clothing modeling in 3D Studio Max are two methods, polygon modeling and nurbs modeling. Polygon modeling is more satisfied than nurbs modeling in the aspect of expression to clothing and round face. Forth, this study applies textures and colors transformed by photoshop on manufactured 3D Clothes. According to this result, fashion designers are able to confirm a customer or client in their design minds viewing 3D simulation by various textures. colors and angles. It is able to advance digital fashion show in the future.

프레임 분할과 3D 웨이블릿 변환을 이용한 비디오 워터마킹 (Digital Video Watermarking Using Frame Division And 3D Wavelet Transform)

  • 김광일;최기철;김종원;최종욱
    • 정보보호학회논문지
    • /
    • 제18권3호
    • /
    • pp.155-162
    • /
    • 2008
  • 본 논문에서는 동영상 콘텐츠의 저작권 보호를 위해 3D 웨이블릿 변환과 대역확산방법(direct spread spectrum)을 이용한 비디오 워터마킹 알고리즘을 제안하였다. 제안한 방법은 동기 워터마크를 삽입한 다음 사용자 정보를 갖는 워터마크를 삽입하게 된다. 입력된 프레임을 분할하고, 다시 홀수행과 짝수행으로 정렬하여 각각 3D 웨이블릿 변환을 수행한 다음 대역확산 방법으로 워터마크를 삽입한다. 기존의 3D 웨이블릿을 이용한 비디오 워터마킹 알고리즘과는 달리 제안한 방법은 blind 방식으로써 원본 영상 없이 워터마크 검출이 가능하다. 실험결과 PSNR은 평균 40 dB 이상으로써 높은 비가시성을 만족하는 동시에 프레임 절삭, 잡음 첨가, 압축 등의 공격에서도 10% 이하의 BER을 기록하여 공격에 강인한 것으로 확인되었다.