• 제목/요약/키워드: The Visual Element

검색결과 497건 처리시간 0.037초

지하철 환승공간에서 경로탐색(wayfinding)을 위한 시환경 지각 요소에 관한 연구 - 지하철 사당역, 서울역, 종로3가역, 공덕역을 중심으로 - (Visual Performance Evaluation Study of Wayfinding Factors in Subway Transfer Station - Focus on the Sadang Subway Station, Seoul Subway Station, Jongro3-ga Subway Station and Gongduck Subway Station -)

  • 송현지;김남효
    • 한국실내디자인학회논문집
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    • 제22권4호
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    • pp.167-177
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    • 2013
  • The environmental considerations should be taken into full consideration in order to make the use of ground space as comfort and efficient as that of ground space. The visual environmental factors which provide visual informations in underground spaces where the environmental information can be acquired only by the surroundings expand their role as affordance for wayfinding. This study focuses on the visual performance evaluation of wayfinding factors on the subway transfer station platform and aisle as major space for movement in four subway transfe stations and analyzes the material, pattern, color, and lighting provided by the visual environment in underground space as directional marked label, regional differentiation and sign system. The results of this study comes are as follows. First, As to the directional marked label at the subway platform and transfer aisle, following patterns are colors, finishing materials and lighting for the sake of safety and convenience, And regional differentiation, following colors are patterns for the space division. Finally sign system which practically provides the most information, however, it is most insufficient to be a space-preception element. Second, According to the type of platform structures, such as an island platform and a separate platform, the main areas of and necessity for the space-perception elements may bring about changes. Third, these four stations that has been analyzed for this study, lighting, compared with color, finishing material and pattern, has been highly insufficient to be a perception element.

보길도 부용동 세연정정원의 공간구성 원리에 관한 연구 (A Study on the Principles of Spatial Organization of the Seyeon-jong Garden, Buyong-dong Bogil-do)

  • 최은정;홍광균
    • 한국조경학회지
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    • 제22권1호
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    • pp.135-148
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    • 1994
  • When we put a construction on the space organization form of Seyeon-jong garden through a consequence of drawing analysis, we were able to certify that a certain space construction principle was applied as following. First, the arrangement and organization of space construction element embodied systematic order y clearing the character of space, and heightening the degree of cognizance with the means of functionability, scale, height, decorationability, an inclination of artificiality and nature, systemetic approchability. Second, the space construction element of Seyeon-jong garden pursued a harmony of human work and nature for creating a various atmosphere and visual quality. Third, Seyeon-jong garden constructed the space by establishing the measurement of human scale that introduced a conception of near, middle, distant view on the visual angle. Forth, Yun go san introduced the natural shape of 'The song of five friends' as a construction element, and represented the symbolism that he had seeked for throught he arrangement method, christening, composing technique of the space construction element for expressing ideal space which is described in 'The four season song of fishermen' spatially at Seyeon-jong garden. As the results of this study, that Yun go san created his own ideal space that he longed for at Seyeon-jong garden with applying fixed design system, and he realized his will that he strived to form a complete whole in perfect harmony.

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시각적 몰입감 향상을 위한 VR 게임 제작 기법 연구 (A Study on VR Game Production Techniques to Improvement of Visual Immersion)

  • 이랑구;정진헌
    • 디지털융복합연구
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    • 제19권11호
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    • pp.457-462
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    • 2021
  • 본 연구는 VR 게임에서 시각적 몰입감을 향상할 수 있는 제작 기법에 관한 연구이다. 먼저, 선행연구를 통해 VR 게임과 현황, 시각 및 몰입감에 관한 이론을 검토하고, 표본을 정하여 VR 게임에서 시각적 몰입을 향상할 수 있는 주요 구성 요소들을 추출하였다. 그리고 현재 전 세계 팬데믹 현상인 코로나19(COVID-19)의 콘셉트를 적용하여 VR 게임을 제작하고 개발하였다. 그 결과, 기술적 구성 요소의 해상도, 프레임 레이트, 시야각, 조명의 밝기, 디자인 품질과 내용적 구성 요소의 스토리텔링, 배경, 연출, 색상과 질감, 흥미와 재미를 통해 VR 게임을 플레이하는 과정에서 시각적 몰입을 유도하고 향상할 수 있는 유의미한 결과를 얻었으며, 최종적으로 원활한 게임 플레이를 구현할 수 있었다. 본 연구 과정 및 결과를 통해 향후 사용자의 시각적 몰입을 유도하고 향상할 수 있는 VR 게임의 제작과 개발 분야에 기초 자료가 될 것으로 기대한다.

Visual identity에 있어서 기본요소 디자인 개발에 관한 연구 (The Development of Basic Elements for Visual Identity)

  • 김진용
    • 디자인학연구
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    • 제14권
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    • pp.63-74
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    • 1996
  • 본 연구는 Visual Identity에 있어서의 디자인 기본요소에 대하여 고찰하고 그의 개발과정을 정립 하므로써, 국내의 디자인 연구팀에게 보다 효율성이 높은 VI 디자인 시스템을 개발할 수 있도록 하는 Basic Element 들의 개별적 기능과 특성을 고찰하고, 이들 상호간의 유기적인 관계에 대하여 연구함으로써, 각 기본요소들이 차지하는 시각적 전달과정에서의 전략적 위치를 분명히 하고자 하였다. 또한 디자인 개발과정에 대하여 체계적이고 합리적인 접근 방법을 제시함으로써 효율성이 높은 디자인을 개발할 수 있도록 하였다.

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광학소자용 초정밀 비구면 가공프로그램 개발 (The Development of Ultra-precision Aspheric Program for Optical)

  • 김우순;김동현;난바의치
    • 한국공작기계학회:학술대회논문집
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    • 한국공작기계학회 2004년도 춘계학술대회 논문집
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    • pp.53-57
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    • 2004
  • In this paper, we will present the Aspheric Surface Program for optical element. X-ray optical element designed to give a high resolution and reflectively in order to observe the living cell in the range of the water window. According to optical design, we developed the Aspheric Surface Program using the visual basic. Using the Aspheric Surface Program, we directly machined the electroless nickel bulk.

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TV화면 대형화에 따른 문자그래픽 표현 연구 -시각인지도 분석 기반- (A Research of Character Graphic Design on Larger Television Screens -Based on Analysis of its Visual Perception-)

  • 이국세;문남미
    • 한국인터넷방송통신학회논문지
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    • 제9권4호
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    • pp.129-138
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    • 2009
  • TV방송에서의 문자그래픽(방송자막)은 영상정보에 대한 시청자의 이해를 돕고 프로그램의 가치를 높여주는 영상구성 요소로써의 역할이 확대되고 있다. 본 논문은 TV화면의 대형화와 영상의 고품질화에 적합한 글자 표현을 위해 방송문자의 글꼴, 크기, 색상, 이동속도 등 문자의 속성에 변화가 필요한 점을 찾고 그 개선 방법에 관한 연구이다. 논문에서는 이론적 고찰과 함께 전문가 그룹을 대상으로 한 델파이조사를 기반으로 TV화면의 분자가 지닌 제 특성요소와 시각적 인지도가 어떤 연관을 가지고 있는지를 고찰하고 OSMU(One Source Multi Use) 환경에서의 각 매체별 특성을 고려한 개선안을 제안한다.

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쇼윈도우 디스플레이 경향에 관한 연구 - 강남지역 백화점을 중심으로- (A Study on the Trend of Show window Display - Focused on department of kangnam area -)

  • 권양숙
    • 한국실내디자인학회논문집
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    • 제38호
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    • pp.233-240
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    • 2003
  • The purpose of this study was to find the coordination trend of the Image of the color and object from the department show-window display locating in the kangnam area. The result of this study were summarized as following: 1) Show window display determinating the first image of department-store marketing service, playing the role of visual marketing provides the valuable impressions with shoppers in the times of sensibility, 2) In contemporary recognition of "Design is namely culture", show window display proceeds on the direction of concrete and practical presentation of merchandise as many customers are pursuing the high graded luxury brands while their life styles change. 3) Main concept is represented by the coordinated fashion goods on the mannequin or the body and the main theme is displayed variously in the circumferential area or on the articles with the abstract and concrete objects of diverse forms of dominant color and accent color conveying the seasonal theme precisely. 4) The compositive element of color Is the decisive factor of the visual sense of space In the coordination-trends of show window display specially representing the seasonal theme or the intentional messages and conduces to the psychological and mental desire in human and the circumstances, 5) Following the color, the compositive element of object presents the concrete image of theme or the abstract and geometrical sense of space besides the visual sense of space and shows the proportionality and the activity in displaying the show window space.dow space.

국내(國內) 여성(女性)매거진의 개선방안(改善方案)에 관한 연구(硏究) - 시각적(視覺的) 측면(側面)에서의 분석(分析)- (A Study on the improvement plan of the domestic women's magazine - the analysis from the visual aspect -)

  • 송민정
    • 패션비즈니스
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    • 제8권1호
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    • pp.107-116
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    • 2004
  • In the modern society, magazine is a information communicating media which is an important element in assessing the whole of a nation's cultural standard. More subdivided fields of magazines are expanding according to the diversified concepts. As the variety of Korean edition of foreign magazines are increasing, the type of Women's magazines are also diversifying and expanding. By finding out the problems and analyzing the visual side of domestic women's magazines among the intense competition of the magazines, the design improvement program was requested. The analysis result from the visual side of domestic women's magazines tells us that the problem of current domestic women's magazines is that their identities are not clear. The cause can be divided into three reasons: First, it is the lack of creativity and originality. There is a limitation in arousing the readers' interests by designing the magazines with similar layouts. Second, there are no distinct design concepts in the magazines. It seems as if the uniformity is lacked as the impression the magazine gives is not clear. The diversification of layouts and the use of design elements could actually bring about a counter result. Third, the excessive advertisement pages is another reason. The ads that covers over 35% of the whole of the magazine can act as a factor that drops the readers' trust in the magazine.

고층 아파트 외관 슈퍼그래픽의 시지각적 특성 및 평가 성향에 관한 연구 (A Study on Visual Characteristic & Evaluation of the Super Graphic of High-raised Apartment Housing)

  • 최석창;양소진;유창균;이청웅
    • 한국주거학회논문집
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    • 제14권6호
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    • pp.147-154
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    • 2003
  • This study examines and analyzes the current status, characteristics and properties of Super-Graphic as a visual element with Super Graphic designed on the wall of apartment housing, typifies them and explains the preference and evaluative structure by each type. The results of this study are as follows: According to color environment of Super-Graphic, N-tone colors are 21.4% and YR-tone colors are 14.5%. In the whole distribution, cold color tone is 41.4% and warm color tone is 37.2%. In the brightness, 72.9% of the entire Super Graphic use high brightness and in the saturation, 51.2% show low saturation, achromatic colors are 21.4% and high saturation is 16.5%. As a result of conducting SD test to analyze the preference of Super-Graphic, 'wonderful' is most negative variable, followed by 'heterogeneous', 'splendid', 'romantic' variety'. Positive variables are 'monotone', 'stable' and 'calm'. As a result of factor analysis to reveal the evaluative structure of Super Graphic image based on the above results, five factors including brightness, saturation, stability, harmony and ordered are extracted and it is considered that these are important variables to be reflected in designing Super Graphic in future.

콘크리트 교면 아스팔트포장의 구조적 거동 및 파손 (Structural Behavior and Distress of Asphalt Pavement on Concrete Bridge Decks)

  • 박성완;이현종;이완훈
    • 한국도로학회논문집
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    • 제6권1호
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    • pp.13-23
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    • 2004
  • 본 논문은 국내의 콘크리트 교면포장에 주로 발생하는 아스팔트 포장의 파손유형들에 대한 현황 분석과 교량 상판과 포장의 상호작용 해석을 실시하여 주된 파손유형을 제시하고자 한다 연구의 범위는 PSCI형교, 철근콘크리트 슬라브교와 라멘교를 각각 대상으로 하였다. 조사결과 콘크리트 교면 아스팔트 포장의 주요 파손들은 소성변형, 포트홀 그리고 피로균열 순으로 확인되었다. 또한 교면 아스팔트 포장에 발생되는 피로균열의 경우 주된 파손인자가 교통하중의 반복보다는 포장의 노후화나 재료의 박리와 같은 재료 문제로 추정되며 실제조사에서도 콘크리트 교량의 경우 미세한 파손의 빈도가 높고 박리가 있는 지점에서 균열이 상대적으로 많이 발생되었다.

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