• Title/Summary/Keyword: Teaching-learning Contents

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RTE System based on CBT for Effective Office SW Education (효과적인 오피스 SW 교육을 위한 CBT 기반의 RTE(Real Training Environment)시스템)

  • Kim, Seongyeol;Hong, Byeongdu
    • Journal of Korea Multimedia Society
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    • v.16 no.3
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    • pp.375-387
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    • 2013
  • Advanced internet service and smart equipment have caused an environment supporting various online learning anytime and anywhere, which requires learning contents optimized on a new media. Among various on/off line education related to IT, most part if it is office SW. Many oh them cannot make a good education for effective training in practical because many instructors are tend to focus on teaching simple function and use examples of formality repeatedly. In this paper we propose a new office SW education system that make use of LET(Live EduTainer) based on RTE(Real Training Environment) which maximize the effect of learning and it is integrated with GBL(Game Based Learning) which gives rise to interesting in a knowledge as well as simple teaching so that learners are absorbed on it. We'll elaborate a method for teaching and learning required in this system, design and configuration of the system.

Development of Sorting Algorithm Contents for Improving the Problem-solving Ability in Elementary Student (초등학생용 문제해결력 증진을 위한 정렬 알고리즘 교육자료 개발)

  • Jang, Junghoon;Kim, Chongwoo
    • Journal of The Korean Association of Information Education
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    • v.20 no.2
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    • pp.151-160
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    • 2016
  • Algorithm education is emphasized as an instrument for teaching the basic principles of Computer Science. But these materials is very short-fall. We'll present the CS Unplugged-based algorithm contents, which is easy to learn for elementary student. These contents for self-directed learning consisted of the activity-based learning. For problem-solving algorithm learning in everyday life we were developed the hashing techniques on the basis of the basic searching and sorting algorithms. For checking the adequacy of these materials were tested by surveys of teacher professional groups, and we obtain the appropriate conclusions for sorting algorithm contents for improving the problem-solving ability for in elementary student.

The Development Case of G-Learning Based Education Contents (G러닝기반 교육 콘텐츠 개발 사례)

  • Eun, Kwang-Ha;Ryu, Seuc-Ho
    • Journal of Digital Convergence
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    • v.11 no.4
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    • pp.397-402
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    • 2013
  • The development case presented is about the development of smart education contents for development of creativity, and suggests the development contents and approach to design of software of teaching materials based on G-Learning which allow learner to interact depending on their dispositions. Above all, focusing on design approach in order to maximize interaction which is the characteristic of game, the education contents that enable learner to be immersed by education level as per learner's disposition have been developed, and it allows to compose the level of difficulty based contents according to level design plan. Also, it is the case that the contents allow for effective education by setting visual environment which enables learner to be immersed depending on learner's disposition with the realization of object which appears in respect of vision and visual Customizing of character.

Design and Implementation of Data Sorting Contents Using LAMS (LAMS를 이용한 자료 정렬 콘텐츠 설계 및 구현)

  • Lee, Mi Sook;Lee, Seok Jae;Cho, Ja Yeon;Yoo, Jae Soo;Yoo, Kwan Hee
    • Proceedings of the Korea Contents Association Conference
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    • 2007.11a
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    • pp.903-907
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    • 2007
  • The aim of this paper is to help learners develop algorithmic thinking skill to solve a problem using LAMS and to draw their interest in learning through various learning activities to solve it. LAMS has the advantages of easy teaching contents' design and implementation and of an offer of sequential learning under various learning environments. The designed contents were applied to elementary school students' learning and a questionnaire survey was conducted. They showed positive responses, on the one hand, they hoped that various kinds of learning would be provided including not only data sorting but also technical contents related to computer. For further study, it is necessary to revise and supplement conceptual principals or contents of computer education in elementary and junior high schools.

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A Comparative Analysis of Geometry and Area Measurement between the Korean and Vietnamese Elementary Mathematics Textbooks (한국과 베트남 초등 수학교과서의 비교 분석 -평면도형과 넓이 측정을 중심으로-)

  • Jung, Yoo Kyung
    • Journal of Elementary Mathematics Education in Korea
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    • v.22 no.4
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    • pp.517-538
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    • 2018
  • The purpose of this study is to lay the groundwork for effectively supporting mathematics learning for multi-cultural students by enhancing understanding of the cultural background regarding mathematics. In order to attain these purposes, this study compared to learning contents, deployment of contents, teaching method of the Korean and Vietnamese elementary mathematics textbooks. According to analysis, Vietnamese textbooks emphasize mathematical rigor and logic over Korean textbooks, and it integrate learning contents from various areas according to mathematical relevance. But Vietnamese textbooks do not present the connection between mathematical content, such as the combination, symmetry, and coverage of shapes. While Korean textbooks use teaching method that students find and define the concept of shapes themselves, Vietnamese textbooks present concepts of shapes and let students to learn about them. From this result, this study presented suggestions for supporting mathematics learning for multi-cultural students.

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Survey on the Present Condition of Mathematics Education in Art High Schools in Korea (예술계 고등학교 수학과의 수학교육 현황과 수업 실태 분석)

  • 홍석강;이방천
    • The Mathematical Education
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    • v.41 no.2
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    • pp.139-155
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    • 2002
  • In this paper we represented the results of surveying on the present condition of mathematics education and the contents of the mathematics text books that are usually taught in Art High Schools interest in mathematics subjects and to achieve the higher level of mathematical abilities. We would like to raise their interest in mathematics and to improve the efficiency of teaching level on the basis of the 7th Mathematics Curriculum Revision. Some suggestions are of offered by considering the level of their mathematical abilities in Art High Schools and the present contents of the mathematical subjects from following views ⑴ the aspect of studying method ⑵ the aspect of revising contents of mathematics textbooks for them ⑶ the aspect of educational policies for Art High Schools

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Developing Web Contents for Rock-forming Mineral Observation under Polarizing Microscope (편광현미경을 이용한 조암광물 관찰 웹 컨텐츠 개발)

  • Lee, Chang-Zin;Park, Cheol-Mo;Ryu, Chun-Ryol
    • Journal of the Korean earth science society
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    • v.30 no.2
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    • pp.176-184
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    • 2009
  • The purpose of this study is to develop and apply the web contents about the optical characteristics of rock forming minerals. The web contents developed in this study are fundamentally made up so as to show clearly the learning objective and the teaching and learning contents, and to review one content easily and search for another content freely. In addition to the web contents, the photos and moving images of the optical characteristics of rock forming minerals cited in the middle and high school textbooks are demonstrated for the students to recognize the mineral characteristics on the screen. The analysis on the quality level and teaming effect of teaching and teaming materials based on the investigation of the MALSAM after the application of the web contents to the class, showed that most students evaluated were effective for understanding the optical characteristics of the rock-forming minerals. About 62% of the students who used the web contents were able to identify the rock-forming minerals on the thin section under the polarizing microscope.

Effectiveness of G-Learning Math Class in Increase of Math Achievement of K-5 Students in USA (G러닝 수학 수업이 미국 초등학교 5학년 학생의 수학 성취도 향상에 미치는 영향)

  • Wi, Jong-Hyun;Won, Eun-Sok
    • Journal of Korea Game Society
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    • v.12 no.1
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    • pp.79-90
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    • 2012
  • This study suggests effects and procedure of G-Learning math class which had implemented toward a class of K-5 for 6 weeks in La Ballona elementary school located in Culver City, LA in USA. For designing G-Learning math class, developing the G-Learning contents, constructing teaching and learning model, publishing the teacher and student's book and conducting teacher training were carried out. As for the results, the achievement score of G-Learning class rose 12 points which marked higher improvement than the compare class. Also in G-Learning class, the score of 1/3 lower achievement group increased 22 points and 1/3 higher achievement group rose 9 points with statistical significance. Moreover, after G-Learning math class, interest and awareness to effectiveness toward G-Learning math was positively increased.

Computer Programming Curriculum and Teaching Method in Connection with Mathematics Education System in the Elementary and Secondary Schools (초.중등학교에서 수학교육체계와 연계된 컴퓨터 프로그래밍 교육과정과 교수방법)

  • Park, Young-Mi;Yoo, Kwan-Hee
    • The Journal of the Korea Contents Association
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    • v.8 no.1
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    • pp.116-127
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    • 2008
  • In the $7^{th}$ education curriculum, computer education curriculum in the elementary and secondary schools is composited into the contents for the use of computers so that there are some limitations in teaching students the abilities for solving various problems of several areas using computers. Recently, the research has done to change the computer education curriculum for enhancing creativity and problem solving ability required by the future education. The contents of the main subject for enhancing them is of computer programming, however, there was not enough research on systematic programming education curriculum for leading to motivating learners and enhanced knowledge transfer to those learners. In this paper, we analysis the contents mathematics education curriculum with consecutive contents and in tight connection with computer education and then extract its programming related elements. Based on those, we propose a programming education curriculum with which we can teach systematically computer programing according to continual and systematic guidance in the elementary and secondary schools. And we develop a teaching model and learning guidance for teaching students programming methods with the computer programming education curriculum proposed in this paper.

A Study on the effect of Flipped Learning Program in Social Welfare Education (사회복지전공교육에서 플립러닝 교육방식의 효과)

  • Kim, So-Jin
    • The Journal of the Korea Contents Association
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    • v.17 no.8
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    • pp.325-337
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    • 2017
  • The purpose of this study is to examine the effectiveness of flipped learning lesson on the human social behavior and social environment subject. In order to achieve this object, this study conducted qualitative analysis of class-evaluation and self-evaluation and quantitative analysis using the questionnaire. As a result, it was confirmed that flipped learning method works very effectively in the theoretical curriculum of social welfare. Participants assessed that their comprehension and presentation skills improved. In addition, their self-esteem improved after this class. However, this teaching may be rather negative for participants who had difficulties in pre-learning or a passive attitude. In order to improve this problems, the instructors should be prepared to make pre-learning better. As well as, they should prepare countermeasures for passive participants, and help interact well among the participants.