• Title/Summary/Keyword: Task teaching

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Mothers′Teaching strategies and Children′s Responses According to SES and Children′s Sex (사회경제적 지위 및 유아의 성에 따른 어머니의 교수전략과 유아의 반응)

  • 최정아;김희진
    • Journal of the Korean Home Economics Association
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    • v.40 no.4
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    • pp.153-165
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    • 2002
  • The purpose of this study was to examine the effect of socioeconomic status and the children's sex on mothers'teaching strategies and their children's responses during a cooperative problem-solving task. The subjects were 15 higher SES mothers and their 5-years-old children dyads. The mothers' teaching strategies and their children's responses were videotaped during a cooperative problem solving task and analyze using a scheme developed by Kermani and Brenner. The results of this study were as follows. First, the mothers with higher SES were more likely to promote 'independence' and less likely to 'verbal prompt'direct performance' than the mothers with lower SES. Second, the children from higher SES families were more likely to refuse their mothers' assistance. Third, the mothers of boys were more likely to use the 'direct teaching'and 'modify'strategies and less likely to use 'independence promoting'strategy than the mothers of girls. Finally, girls were more likely than boys to ask questions for assistance or assurance.

The Interaction Design of Teaching Assistant Robots Based on Reinforcement Theory: With an Emphasis on the Measurement of Task Performance and Reaction Rate (강화 이론에 근거한 교사 보조 로봇 인터랙션 디자인: 수행도와 반응률 측정을 중심으로)

  • Kwak, So-Nya S.;Lee, Dong-Kyu;Lee, Min-Gu;Han, Jeong-Hye;Kim, Myung-Suk
    • The Journal of Korea Robotics Society
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    • v.1 no.2
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    • pp.142-150
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    • 2006
  • This study examines whether the reinforcement theory would be effectively applied to teaching assistant robots between a robot and a student in the same way as it is applied to teaching methods between a teacher and a student. Participants interact with a teaching assistant robot in a 3 (types of robots: positive reinforcement vs. negative reinforcement vs. both reinforcements) by 2 (types of participants: honor students vs. backward students), within-subject experiment. Three different types of robots, such as 'Ching-chan-ee' which gives 'positive reinforcement', 'Um-bul-ee' which gives 'negative reinforcement', and 'Sang-bul-ee' which gives both 'positive and negative reinforcement' are designed based on the reinforcement theory and the token reinforcement system. Participants' task performance and reaction rate are measured according to the types of robots and the types of participants. In task performance, the negative reinforcement robot is more effective than the other two types, but regarding the number of stimulus, the less the stimulus is, the more effective the task performance is. Also, participants showed the highest reaction rate on the negative reinforcement robot which implies that the negative reinforcement robot is most effective to motivate students. The findings demonstrate that the participants perceive the teaching assistant robot not as a toy but as a teaching assistant and the reinforcement interaction is important and effective for teaching assistant robots to motivate students. The results of this study can be implicated as an effective guideline to interaction design of teaching assistant robots.

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"It's easy. We got Desmos right here": The role of mathematical action technology in positioning students as mathematical explorers

  • Kristen Fye;Samantha Fletcher
    • Research in Mathematical Education
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    • v.27 no.3
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    • pp.267-294
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    • 2024
  • The positive impact on student learning and continued support of mathematical action technology (MAT) in classrooms deems a need to better understand what teaching practices maximize the affordances of MATs. The purpose of this study was to better understand the technology-centered teacher moves that allow students the opportunity to be positioned as mathematical explorers and sustain mathematical authority during a MAT task. In this case study of a MAT task designed to leverage the power of sliders in Desmos to explore key characteristics of the sine function, participants were two ninth-grade students (age 14), who engaged with a task-based interview. By coding the transcript of the task-based interview, the findings identified and described the teacher's actions with the technology that resulted in meaningful mathematical activity for the two students. Along with teacher actions with the technology, evidence showed the importance of the design of the MAT task and the ability of students to troubleshoot the technology. Ultimately, we identified important considerations for teaching mathematics with technology as well as several technology-centered teaching moves, leaving room for the students to perform as mathematical explorers. Applying these research methods for future cases could help generalize these technology-centered teaching strategies that position students as mathematical explorers, thus strengthening students' mathematics identities.

An Automatic Teaching Method by Vision Information for A Robotic Assembly System

  • Ahn, Cheol-Ki;Lee, Min-Cheol;Kim, Jong-Hyung
    • 제어로봇시스템학회:학술대회논문집
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    • 1999.10a
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    • pp.65-68
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    • 1999
  • In this study, an off-line automatic teaching method using vision information for robotic assembly task is proposed. Many of industrial robots are still taught and programmed by a teaching pendant. The robot is guided by a human operator to the desired application locations. These motions are recorded and are later edited, within the robotic language using in the robot controller, and played back repetitively to perform the robot task. This conventional teaching method is time-consuming and somewhat dangerous. In the proposed method, the operator teaches the desired locations on the image acquired through CCD camera mounted on the robot hand. The robotic language program is automatically generated and transferred to the robot controller. This teaching process is implemented through an off-line programming(OLP) software. The OLP is developed for the robotic assembly system used in this study. In order to transform the location on image coordinates into robot coordinates, a calibration process is established. The proposed teaching method is implemented and evaluated on the assembly system for soldering electronic parts on a circuit board. A six-axis articulated robot executes assembly task according to the off-line automatic teaching.

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A Force/Moment Direction Sensor and Its Application in Intuitive Robot Teaching Task

  • Park, Myoung-Hwan;Kim, Sung-Joo
    • Transactions on Control, Automation and Systems Engineering
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    • v.3 no.4
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    • pp.236-241
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    • 2001
  • Teach pendant is the most widely used means of robot teaching at present. Despite the difficulties of using the motion command buttons on the teach pendant, it is an economical, robust, and effective device for robot teaching task. This paper presents the development of a force/moment direction sensor named COSMO that can improve the teach pendant based robot teaching. Robot teaching experiment of a six axis commercial robot using the sensor is described where operator holds the sensor with a hand, and move the robot by pushing, pulling, and twisting the sensor in the direction of the desired motion. No prior knowledge of the coordinate system is required. The function of the COSMO sensor is to detect the presence f force and moment along the principal axes of the sensor coordinate system. The transducer used in the sensor is micro-switch, and this intuitive robot teaching can be implemented at a very low cost.

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An analysis of the writing tasks in high school English textbooks: Focusing on genre, rhetorical structure, task types, and authenticity (고등학교 1학년 영어교과서 쓰기활동 과업 분석: 장르, 텍스트 전개구조, 활동 유형, 진정성을 중심으로)

  • Choi, Sunhee;Yu, Ho-Jung
    • English Language & Literature Teaching
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    • v.16 no.4
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    • pp.267-290
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    • 2010
  • The purpose of this study is to analyze the writing tasks included in the newly developed high school English textbooks in the aspects of genre, rhetorical structure, task type, and authenticity in order to find out whether these tasks could contribute to improving Korean EFL students' writing skills. A total of nine textbooks were selected for the study and every writing task in each textbook was analyzed. The results show that various types of genres were incorporated in the tasks, but very few opportunities were provided for students to acquire characteristics of specific genres. In terms of rhetorical structure of text, narration, illustration, and transaction were required most, whereas not a single writing task asked students to use classification or cause and effect. Many of the writing tasks analyzed offered linguistic and/or content support through the use of models, which displays traces of the product-based approach to teaching writing. Lastly, most of the tasks lacked authenticity represented by explicit discussion of purpose and audience. Implications for L2 writing task development and writing instruction in the Korean EFL context are discussed.

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The Effect of Metaverse Gamification Teaching Method combining Flipped Learning and Project-Based Learning on Task Value and Academic Self-Efficacy of University Students' (플립드 러닝과 프로젝트 기반 학습을 결합한 메타버스 게임화 교수법이 대학생의 과제가치와 학업적 자기효능감에 미치는 영향)

  • Bae, Seong-Hoon
    • The Journal of the Korea Contents Association
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    • v.22 no.6
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    • pp.413-427
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    • 2022
  • The purpose of this study was to improve and verify task value and academic self-efficacy of university students with metaverse gamification teaching method combining flipped learning and project-based learning. The subjects in this study were 16 university students majoring in counseling psychology who engaged in K university in cheong-ju. The subjects were assigned to the experimental group or the comparison group. The experimental group received the proposed metaverse gamification teaching method combining flipped learning and project-based learning while comparison group received teacher-centered learning. The dependent variables in this study were task value and academic self-efficacy. Each variable was assessed before class, after the end of the class. At the end of the class, the experimental group engaged statistically significantly higher levels of task value and academic self-efficacy than the comparison group. The findings of this study suggest that this metaverse gamification teaching method combining flipped learning and project-based learning is effective at improving task value and academic self-efficacy.

A study on the optimal task-based instructional model: Focused on Korean EFL classroom practice (효율적인 과업중심 교수.학습모형 연구: EFL 교실 상황을 중심으로)

  • Jeon, In-Jae
    • English Language & Literature Teaching
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    • v.11 no.4
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    • pp.365-389
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    • 2005
  • The purpose of this study is to present the task model that is the most effective in English language methodology based on the investigation of task-based performance in Korean EFL classroom practice. The subjects were 538 high school students and 126 high school teachers, each of whom had common experiences using the materials of task-based activities for more than one year. To analyze the data, the program SPSS WIN 11.0 including frequency distribution and chi-square analysis was used. The results of the questionnaire analysis showed that both teachers and students had a comparatively high level of satisfaction in task rationale, but that they had some mixed responses in the fields of input data, settings, and activity types. To conclude, a few suggestions are made to provide some meaningful considerations for the EFL teachers and material developers: a) task goals and rationale that encourage the learner's positive motivation; b) authenticity of input data based on the real-world context; c) collaborative learning environment that enhances communicative interaction; d) proportional representation of the creative problem-solving activities related to discussions and decision-making processes; e) systematic introduction of integrated language skills. It also suggests that the multi-lateral task model, which has some positive assets compared to previous task models, be newly introduced and applied to the second language learning classrooms.

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A study on an improvement of the robot motion control by the robot ergonomics (Robot Ergonomic에 의한 로보트의 동작제어 개선에 관한 연구)

  • 이순요;권규식
    • Journal of the Ergonomics Society of Korea
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    • v.8 no.2
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    • pp.19-26
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    • 1989
  • This study, as a part of integrated human-robot ergonomics, improves the robot motion control on the robot task in the TOES/WCS whose purpose is improving the teaching task constructed in the previous study. First, the updated combined fuzzy process using a new membership function with Weber's law is constructed for the purpose of coordinate reading of the end points in the macro motion control. Second, an algorithm using the geometric analysis is desinged in order to calculate position values and posture values of the robot joints. Third, the MGSLM method is designed to remove unnecessary the robot motion control caused by the GSLM method in the micro motion control. Consequently, proposed methods in this study lessen burdcn of a human of an improvement of the robot motion control and reduce the teaching time of a human operator and inaccuracy of the teaching task, which contribute to the integrated human-robot ergonomics.

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