• 제목/요약/키워드: Target simulator

검색결과 247건 처리시간 0.027초

Usefulness of a new polyvinyl alcohol hydrogel (PVA-H)-based simulator for endoscopic submucosal dissection training: a pilot study

  • Dong Seok Lee;Gin Hyug Lee;Sang Gyun Kim;Kook Lae Lee;Ji Won Kim;Ji Bong Jeong;Yong Jin Jung;Hyoun Woo Kang
    • Clinical Endoscopy
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    • 제56권5호
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    • pp.604-612
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    • 2023
  • Background/Aims: We developed a new endoscopic submucosal dissection (ESD) simulator and evaluated its efficacy and realism for use training endoscopists. Methods: An ESD simulator was constructed using polyvinyl alcohol hydrogel sheets and compared to a previous ESD simulator. Between March 1, 2020, and December 30, 2021, eight expert endoscopists from three different centers analyzed the procedure-related factors of the simulator. Five trainees performed gastric ESD exercises under the guidance of these experts. Results: Although the two ESD simulators provided overall favorable outcomes in terms of ESD-related factors, the new simulator had several benefits, including better marking of the target lesion's limits (p<0.001) and overall handling (p<0.001). Trainees tested the usefulness of the new ESD simulator. The complete resection rate improved after 3 ESD training sessions (9 procedures), and the perforation rate decreased after 4 sessions (12 procedures). Conclusions: We have developed a new ESD simulator that can help beginners achieve a high level of technical experience before performing real-time ESD procedures in patients.

그래픽 시뮬레이터와 물리엔진을 이용한 효과적인 4족 보행로봇의 모션티칭 방법 (The Efficient Motion Teaching Method of Quadruped Robot Using Graphic Simulator and Physics Engine)

  • 류지형;김지홍;이창구;이수영
    • 대한전자공학회:학술대회논문집
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    • 대한전자공학회 2009년도 정보 및 제어 심포지움 논문집
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    • pp.156-158
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    • 2009
  • A graphic simulator is efficient to see what will happen to the target robot. But it is not exactly same as the real world. Because there are so many physical laws to be concerned. In this paper, we propose a simulator with physics engine to create motions for quadruped robot. It is not only to show more real simulations but also to be more efficient for teaching motions to quadruped robot. To solve the quadruped robot's dynamics or inverse kinematics, It takes much times and hard effort. Using physics engine make it easy to setup motions without calculating inverse kinematics or dynamics.

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An Implementation Method of Cycle Accurate Simulator for the Design of a Pipelined DSP

  • Park, Hyeong-Bae;Park, Ju-Sung;Kim, Tae-Hoon;Chi, Hua-Jun
    • JSTS:Journal of Semiconductor Technology and Science
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    • 제6권4호
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    • pp.246-251
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    • 2006
  • In this paper, we introduce an implementation method of the CBS (Cycle Base Simulator), which describes the operation of a DSP (Digital Signal Processor) at a pipeline cycle level. The CBS is coded with C++, and is verified by comparing the results from the CBS and HDL simulation of the DSP with the various test vectors and application programs. The CBS shows the data about the internal registers, status flags, data bus, address bus, input and output pin of the DSP, and also the control signals at each pipeline cycle. The developed CBS can be used in evaluating the performance of the target DSP before the RTL(Register Transfer Level) coding as well as a reference for the RTL level design.

ZEP520 포토리지스트를 이용한 나노 패턴 형성을 위한 전자빔 리소그래피 공정 모델링 및 시뮬레이션 (Modeling and Simulation of Electron-beam Lithography Process for Nano-pattern Designs using ZEP520 Photoresist)

  • 손명식
    • 반도체디스플레이기술학회지
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    • 제6권3호
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    • pp.25-33
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    • 2007
  • A computationally efficient and accurate Monte Carlo (MC) simulator of electron beam lithography process, which is named SCNU-EBL, has been developed for semiconductor nanometer pattern design and fabrication. The simulator is composed of a MC simulation model of electron trajectory into solid targets, an Gaussian-beam exposure simulation model, and a development simulation model of photoresist using a string model. Especially for the trajectories of incident electrons into the solid targets, the inner-shell electron scattering of an target atom and its discrete energy loss with an incident electron is efficiently modeled for multi-layer resists and heterogeneous multi-layer targets. The simulator was newly applied to the development profile simulation of ZEP520 positive photoresist for NGL(Next-Generation Lithography). The simulation of ZEP520 for electron-beam nanolithography gave a reasonable agreement with the SEM experiments of ZEP520 photoresist.

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헬기 운용환경을 고려한 가상 사격 통제 시스템 개발 (The Development of Virtual Fire Control System Considering Operational Environment of Helicopter)

  • 김우식;이동호;장인동;박한준
    • 한국군사과학기술학회지
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    • 제17권4호
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    • pp.448-455
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    • 2014
  • Virtual Fire Control System(VFCS) in attack helicopter is developed. VFCS is comprised of multifunction display, store management computer, mission computer, target acquisition and designation system, mission planning system, weapon simulator and flight simulator. Weapon engagement process under the operational environment of helicopter was considered by using the VFCS. We considered hellfire missile, tow missile, unguided rocket and turret gun. The results of this study will be utilized efficiently on integrated fire control system SIL(System Integration Lab.) in attack helicopter.

680 MW 증기터빈 동적모델 개발 및 속도제어기 검증 (Development of Dynamic Model of 680 MW Rated Steam Turbine and Verification and Validation of its Speed Controller)

  • 최인규;우주희;손기헌
    • KEPCO Journal on Electric Power and Energy
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    • 제5권3호
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    • pp.165-171
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    • 2019
  • The steam turbine used in nuclear power plant is modeled for the purpose of verification of control system rather than the operator education. The valves, reheater and generator are modeled also and integrated into the simulator. After that, the operation data and the designed data such as heat balance diagram are utilized to identify the model parameters. It was evident that model outputs of developed simulator are very close to the measured operating ones. The simulator within dynamic model was used to verify and validate the whole control system together with field instruments. And the target plant has been operating long time.

능동형 엔진 마운트 성능 평가를 위한 6축 시뮬레이터 구축 (Development of 6-DOF Simulator for Active Engine Mounting System)

  • 김정훈;김재산;이한동;박태익
    • 한국소음진동공학회:학술대회논문집
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    • 한국소음진동공학회 2011년도 춘계학술대회 논문집
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    • pp.520-525
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    • 2011
  • As worldwide concern stands on global warming and greenhouse gases from internal combustion engine, the interests in technologies for a highly efficient powertrain has been increased. Concurrently the investigation to improve the deteriorated NVH, a by-product of energy efficient powertrain, is conducted seriously. The NVH performance of a new type of active engine mount that offers increased advantages over a passive hydraulic mount is examined using a newly developed 6-DOF simulator. The simulator is in the shape of Hexapod Stewart Platform adopting LEMA, a new type of actuator which is patented and commercialized by ACT Inc,, the world wide leader in the design, development, and manufacture of high performance linear electro-magnetic actuators for active vibration control. The target vibration signals of an aimed vehicle at four engine mounts are measured and simulated by 6-DOF simulator at the laboratory. The resulting NVH performances of the new active mounting system at a vehicle and on a simulator are examined and compared. Even though the active mount performance of lab test demonstrates less effective than the result of a real vehicle test, vibration reduction is identified through the simulator.

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Design and Realization of a Digital PV Simulator with a Push-Pull Forward Circuit

  • Zhang, Jike;Wang, Shengtie;Wang, Zhihe;Tian, Lixin
    • Journal of Power Electronics
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    • 제14권3호
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    • pp.444-457
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    • 2014
  • This paper presents the design and realization of a digital PV simulator with a Push-Pull Forward (PPF) circuit based on the principle of modular hardware and configurable software. A PPF circuit is chosen as the main circuit to restrain the magnetic biasing of the core for a DC-DC converter and to reduce the spike of the turn-off voltage across every switch. Control and I/O interface based on a personal computer (PC) and multifunction data acquisition card, can conveniently achieve the data acquisition and configuration of the control algorithm and interface due to the abundant software resources of computers. In addition, the control program developed in Matlab/Simulink can conveniently construct and adjust both the models and parameters. It can also run in real-time under the external mode of Simulink by loading the modules of the Real-Time Windows Target. The mathematic models of the Push-Pull Forward circuit and the digital PV simulator are established in this paper by the state-space averaging method. The pole-zero cancellation technique is employed and then its controller parameters are systematically designed based on the performance analysis of the root loci of the closed current loop with $k_i$ and $R_L$ as variables. A fuzzy PI controller based on the Takagi-Sugeno fuzzy model is applied to regulate the controller parameters self-adaptively according to the change of $R_L$ and the operating point of the PV simulator to match the controller parameters with $R_L$. The stationary and dynamic performances of the PV simulator are tested by experiments, and the experimental results show that the PV simulator has the merits of a wide effective working range, high steady-state accuracy and good dynamic performances.

다중센서자료 시뮬레이터 설계 및 자료융합 알고리듬 개발 (Design of a Multi-Sensor Data Simulator and Development of Data Fusion Algorithm)

  • 이용재;이자성;고선준;송종화
    • 한국항공우주학회지
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    • 제34권5호
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    • pp.93-100
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    • 2006
  • 본 논문에서는 레이더와 원격측정시스템으로부터 수신되는 다중센서자료를 모사하는 시뮬레이터 설계와 이들 자료를 융합하기 위한 알고리듬 개발에 대하여 소개한다. 설계된 데이터 시뮬레이터는 실제 센서 시스템으로부터 얻게 되는 시간의 비동기, 통신지연, 다중 갱신주기들을 갖는 모의센서 자료를 생성하며 실제적인 센서 모델을 이용하여 측정 잡음을 생성한다. 융합알고리듬은 센서 바이어스 상태를 고려한 PVA모델을 기초로 21차 분산형 칼만 필터로 설계되었고, 센서의 이상이나 정상적이 아닌 측정치를 검출하기 위한 로직도 포함되었다. 설계된 알고리듬을 시뮬레이터에서 생성한 모의 자료 및 실제 자료를 적용하여 검증하였다.

가변형 볼륨 물체의 햅틱 렌더링을 위한 물리적 속성 결정 방법의 연구 (A Study of a Physical Property Setting Method for Haptic Rendering of Deformable Volumetric Objects)

  • 김재오;김상연
    • 한국멀티미디어학회논문지
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    • 제11권8호
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    • pp.1146-1159
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    • 2008
  • 본 연구에서는 복셀(voxel) 단위로 물체의 햅틱 거동을 모사하는 햅틱 모델에 물리적 속성을 결정하기 위한 방법과 이를 이용한 햅틱 렌더링 구조(framework)를 제안한다. 또한 본 연구에서는 햅틱 모델에 물리적 속성을 결정하기 위해 탄성영상을 이용한다. 제안하는 방법과 기존 방법의 가장 큰 차이점은 제안하는 방법을 이용하면 원하는 물체의 물리적 속성을 쉽게 햅틱 모델에 적용하여 실제적인 햅틱 거동을 모사할 수 있다는 것이다. 본 연구에서는 또한 제안하는 방법을 평가하기 위하여 간단한 실시간 촉진 훈련 시뮬레이터를 구축한다. 구축한 시뮬레이터에서, 사용자에게 되돌려지는 힘은 제안한 방법으로 적용된 대상 물체의 물리적 속성과 상호작용 양에 따라 계산된다. 본 연구에서, 시뮬레이션 대상으로는 사람의 간을 선택하였고 간 모델은 실시간 햅틱 렌더링을 위하여 Shape-retaining Chain Linked Model(S-chain 모델)로 모델링하였다. 또한, 제안한 방법과 구축된 시스템을 이용하여 사용자가 물체를 촉진할 때 이상부분을 손쉽게 찾을 수 있는지에 대한 실험을 수행하였다. 본 연구의 실험 결과로부터, 제안하는 방법은 사용자에게 실시간으로 구별 가능한 힘을 전달해 줌을 알 수 있었다.

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