• 제목/요약/키워드: Tangible Technology

검색결과 205건 처리시간 0.029초

국제기술이전계약 체결시 실무상 유의점에 관한 연구 - 물품과 비교하여 기술이 가지는 성격을 중심으로 - (A Study on Practical Implications in the Contract for International Transfer of Technology -Focused on Character of the Technology compared with Goods-)

  • 정희진
    • 무역학회지
    • /
    • 제42권1호
    • /
    • pp.27-45
    • /
    • 2017
  • 기술무역은 기술지식 및 기술서비스와 직접적으로 연관된 국제적·상업적 거래로 정의된다. 기술무역은 물품과 다르게 기술만이 가지는 무형성, 이질성, 가치의 누적성, 권리의 소멸성과 같은 고유한 특징으로 일반적인 매매 이외에도 라이선싱, 제휴 및 협력, 합작투자 등 상업적 목적에 따라 다양한 방식으로 거래될 수 있다. 이러한 다양한 형태를 포함하는 의미로 실무에서는 기술이전(Technology Transfer)이라는 용어가 일반적으로 사용된다. 본고에서는 기술이전이 이처럼 다양한 형태로 이루어질 수 있는 배경을 기술이 가진 성격으로 이해하고자 하며 특별히 전통적인 무역의 대상인 물품과의 비교를 통해 명확히 하고자 한다.

  • PDF

A study on development of VR-based tangible functional game for prevention of dementia

  • Jang, Chun-Ok
    • International Journal of Advanced Culture Technology
    • /
    • 제9권1호
    • /
    • pp.196-202
    • /
    • 2021
  • Currently, as Korea enters into a fast aging society, the problem of dementia population is increasing. In this paper, we intend to contribute to the improvement of welfare for the elderly by developing virtual reality technology and related interface technology to effectively perform hand movements known as effective methods for preventing and treating dementia. As the content of the research and development of this paper, it is designed to be easy for the elderly to use and stimulate brain function by applying VR technology using sensors, and to activate mental and physical activities for the elderly who are marginalized in terms of cultural welfare. We intend to develop by classifying the types of games and contents that can induce them. As a result of this thesis, we developed contents using virtual reality to improve cognitive abilities for elderly people with poor cognitive ability to activate the brains of users' cognition, memory, and attention to prevent and treat dementia I want to contribute.

RealBook: TouchFace-V 인터페이스 기반 실감형 전자책 (RealBook: A Tangible Electronic Book Based on the Interface of TouchFace-V)

  • 송대현;배기태;이칠우
    • 한국콘텐츠학회논문지
    • /
    • 제13권12호
    • /
    • pp.551-559
    • /
    • 2013
  • 본 논문에서는 사용자 중심의 제스처 인식과 직관적인 다중 터치가 가능한 TouchFace-V 인터페이스를 기반으로 제작된 실감형 전자책 RealBook시스템에 대하여 제안한다. 제안한 인터페이스는 기존 테이블탑 디스플레이의 단점으로 지적되는 제한적인 공간 활용 및 이동성 문제를 개선한 인터페이스로 테이블과 같이 평평한 곳이면 사용자가 언제 어디서나 자유롭게 간단한 설치 및 사용이 가능하다. 또한 영상 처리 기술 외에 별도의 센싱 기술을 사용하지 않고 손가락 다중 터치 기능 및 다양한 손 제스쳐 인식 기능을 구현했을 뿐만 아니라, 컴퓨터와 사용자간의 상호작용을 쉽고 자연스럽게 해주는 장점이 있다. 제안한 실감형 RealBook은 종이책의 아날로그적 감성과 디지털 전자책의 멀티미디어 효과를 접목시킨 전자책으로, 책에 있는 내용을 바탕으로 다양한 스토리를 구현하여 독자의 선택에 따라 각기 다른 스토리 진행이 가능하다. 독자들은 책 공간 안에서 다양한 상호작용을 통한 새로운 경험을 체험할 수 있다. 실험을 통해 제안한 시스템의 효율성을 입증하고 나아가 다중 터치 기술을 이용한 콘텐츠 시장이 발전할 수 있는 방안을 제시한다.

Pattern Recognition with Rotation Invariant Multiresolution Features

  • Rodtook, S.;Makhanov, S.S.
    • 제어로봇시스템학회:학술대회논문집
    • /
    • 제어로봇시스템학회 2004년도 ICCAS
    • /
    • pp.1057-1060
    • /
    • 2004
  • We propose new rotation moment invariants based on multiresolution filter bank techniques. The multiresolution pyramid motivates our simple but efficient feature selection procedure based on the fuzzy C-mean clustering, combined with the Mahalanobis distance. The procedure verifies an impact of random noise as well as an interesting and less known impact of noise due to spatial transformations. The recognition accuracy of the proposed techniques has been tested with the preceding moment invariants as well as with some wavelet based schemes. The numerical experiments, with more than 30,000 images, demonstrate a tangible accuracy increase of about 3% for low noise, 8% for the average noise and 15% for high level noise.

  • PDF

적층제조기술 응용사례 및 최신기술동향 (Review of Recent Trends and Technology for Additive Manufacturing)

  • 이재향;박성준
    • 융복합기술연구소 논문집
    • /
    • 제6권1호
    • /
    • pp.1-5
    • /
    • 2016
  • Additive manufacturing is converting a digitally designed object into a tangible three dimensional solid using an additive process where materials are applied in successive layers with no or very limited material waste. It can be distinguished form traditional manufacturing which begins with a fixed amount of raw material and removes excess to arrive at the final product. Generally there are five stages to the additive manufacturing supply chain, namely materials, systems, software, application design and production. In this paper, recent market trends and technology about additive manufacturing based on supply chain are analyzed and reviewed.

지적자본 관점에서의 과학기술계 연구기관 평가지표 분석 (Analysing Evaluation Indicators for the Research Institutes in Science & Technology Sector in the Perspective of Intellectual Capital Model)

  • 이찬구
    • 기술혁신연구
    • /
    • 제15권2호
    • /
    • pp.177-209
    • /
    • 2007
  • This work firstly aims to analyse the balance between tangibles and intangibles as well as among human capital, structural capital and relational capital of evaluation indicators for the research institutes in science and technology sector conducted in 2006, by adopting intellectual capital model. The research question of this work comes from that while the R&D activity can produce both tangibles and intangibles, there have no been methodologies to relevantly measure and rationally judge these, in particular, intangible performance. The result shows that the institute evaluation system in 2006 had given more weight on tangibles and structural capital than intangibles and other intellectual capitals such as human capital and relational capital, in comparison to the past evaluation system, even though, in principle, the current evaluation system has to deal with the intangible research performances as well as tangible ones in economic, social and cultural perspective. Finally, based on these analysis, I will try to suggest some policy directions for overcoming the deficits of indicators in institute evaluation system.

  • PDF

스위칭 옵션을 고려한 IT 벤처 기업 가치 평가에 관한 사례 연구

  • 이현정;정종욱;이정동;김태유
    • 한국기술혁신학회:학술대회논문집
    • /
    • 한국기술혁신학회 2001년도 추계학술대회
    • /
    • pp.307-337
    • /
    • 2001
  • In this paper, we propose the valuation frame of the IT(Information Technology) ventures using ROV(Real Options Valuation) model. Generally, ROV can comprises the traditional valuation method such as DCF(Discounted Cash Flow), which can measure only the tangible value of a firm from the expected future earnings, in that ROV can additionally measure the intangible value such as the strategic value of a firm in the uncertain environment. We set up the hypothetic IT venture future investment plan and assume that there are a growth option and a switching option consequently along the investment time horizon, which are caused by each characteristics of ventures and IT technologies, especially modularity. In the case that there are several embedded real options in the firm's investment plan in a row, we should apply the compound option pricing model as a real option valuation model in order to consider the value interaction between real options. In an addition, we present the results of optimal investment timing analysis using real options approach and compare them. with those of the original assumed investment timing.

  • PDF

무형자산 평가 기법에 관한 연구 (A Study on Evaluation Methodology of Intangible Assets)

  • 황영섭;임영문
    • 대한안전경영과학회:학술대회논문집
    • /
    • 대한안전경영과학회 2008년도 춘계학술대회
    • /
    • pp.47-51
    • /
    • 2008
  • Recently, the development of technology has been rapidly proceeding with information technology in various fields. Due to their abstract properties, proper evaluation of intangible assets is very difficult compared to evaluation of tangible assets. Intangible assets are knowledge, technology, and design etc. In general there are two approaches to evaluate the intangible assets such as qualitative and quantitative approach. The qualitative approach contains scoring approach, profile approach, checklist approach, and quantitative approach. Quantitative approach contains cost approach, market approach, income approach, and real-option approach. As an initial step for evaluation of safe work environments, this study compares and analyzes evaluation methods of intangible assets.

  • PDF

A Study on the Construction of a Linked Database for an Integrated Service Platform of Local Culture and Arts Resources

  • Younghee Noh;Woojeong Kwak
    • International Journal of Knowledge Content Development & Technology
    • /
    • 제13권4호
    • /
    • pp.119-137
    • /
    • 2023
  • In this study, it was intended to explore a way to build a DB which links the resources and areas and regions already registered as cultural assets in connection with a project which is newly building local culture and arts resources. Towards this end, this study first identified the type and scale of existing local culture and arts resources that could be linked. Following which, to link the local cultural resources and collected cultural assets, this study investigated the websites such as the Cultural Heritage Administration's National Cultural Heritage Portal, municipal and provincial tangible cultural festivals, municipal and provincial intangible cultural assets, and Gyeonggi Memory. Furthermore, this study identified the amount of information sources to be built and the current status of each information source to identify detailed information sources. Finally, the metadata of local culture and arts resources were presented by classifying them into material and publication data metadata, document metadata, audiovisual metadata, oral recording metadata, village information metadata, and personal information village information metadata.

Research Trend of Additive Manufacturing Technology - A=B+C+D+E, add Innovative Concept to Current Additive Manufacturing Technology: Four Conceptual Factors for Building Additive Manufacturing Technology -

  • Choi, Hanshin;Byun, Jong Min;Lee, Wonsik;Bang, Su-Ryong;Kim, Young Do
    • 한국분말재료학회지
    • /
    • 제23권2호
    • /
    • pp.149-169
    • /
    • 2016
  • Additive manufacturing (AM) is defined as the manufacture of three-dimensional tangible products by additively consolidating two-dimensional patterns layer by layer. In this review, we introduce four fundamental conceptual pillars that support AM technology: the bottom-up manufacturing factor, computer-aided manufacturing factor, distributed manufacturing factor, and eliminated manufacturing factor. All the conceptual factors work together; however, business strategy and technology optimization will vary according to the main factor that we emphasize. In parallel to the manufacturing paradigm shift toward mass personalization, manufacturing industrial ecology evolves to achieve competitiveness in economics of scope. AM technology is indeed a potent candidate manufacturing technology for satisfying volatile and customized markets. From the viewpoint of the innovation technology adoption cycle, various pros and cons of AM technology themselves prove that it is an innovative technology, in particular a disruptive innovation in manufacturing technology, as powder technology was when ingot metallurgy was dominant. Chasms related to the AM technology adoption cycle and efforts to cross the chasms are considered.