• Title/Summary/Keyword: TV Controller

Search Result 70, Processing Time 0.024 seconds

Multi-Modal Controller Usability for Smart TV Control

  • Yu, Jeongil;Kim, Seongmin;Choe, Jaeho;Jung, Eui S.
    • Journal of the Ergonomics Society of Korea
    • /
    • v.32 no.6
    • /
    • pp.517-528
    • /
    • 2013
  • Objective: The objective of this study was to suggest a multi-modal controller type for Smart TV Control. Background: Recently, many issues regarding the Smart TV are arising due to the rising complexity of features in a Smart TV. One of the specific issues involves what type of controller must be utilized in order to perform regulated tasks. This study examines the ongoing trend of the controller. Method: The selected participants had experiences with the Smart TV and were 20 to 30 years of age. A pre-survey determined the first independent variable of five tasks(Live TV, Record, Share, Web, App Store). The second independent variable was the type of controllers(Conventional, Mouse, Voice-Based Remote Controllers). The dependent variables were preference, task completion time, and error rate. The experiment consist a series of three experiments. The first experiment utilized a uni-modal Controller for tasks; the second experiment utilized a dual-modal Controller, while the third experiment utilized a triple-modal Controller. Results: The first experiment revealed that the uni-modal Controller (Conventional, Voice Controller) showed the best results for the Live TV task. The second experiment revealed that the dual-modal Controller(Conventional-Voice, Conventional-Mouse combinations) showed the best results for the Share, Web, App Store tasks. The third experiment revealed that the triple-modal Controller among all the level had not effective compared with dual-modal Controller. Conclusion: In order to control simple tasks in a smart TV, our results showed that a uni-modal Controller was more effective than a dual-modal controller. However, the control of complex tasks was better suited to the dual-modal Controller. User preference for a controller differs according the Smart TV functions. For instance, there was a high user preference for the uni-Controller for simple functions while high user preference appeared for Dual-Controllers when the task was complex. Additionally, in accordance with task characteristics, there was a high user preference for the Voice Controller for channel and volume adjustment. Furthermore, there was a high user preference for the Conventional Controller for menu selection. In situations where the user had to input text, the Voice Controller had the highest preference among users while the Mouse Type, Voice Controller had the highest user preference for performing a search or selecting items on the menu. Application: The results of this study may be utilized in the design of a controller which can effectively carry out the various tasks of the Smart TV.

A Future Remote Controller for 3D TV

  • Park, Min-Chul;Cheoi, Kyung-Joo
    • 한국정보디스플레이학회:학술대회논문집
    • /
    • 2007.08b
    • /
    • pp.1737-1738
    • /
    • 2007
  • An intelligent remote controller for 3-D TV interface exploits an artificial system of human visual attention for an easy interaction.

  • PDF

OWC based Smart TV Remote Controller Design Using Flashlight

  • Mariappan, Vinayagam;Lee, Minwoo;Choi, Byunghoon;Kim, Jooseok;Lee, Jisung;Choi, Seongjhin
    • International Journal of Internet, Broadcasting and Communication
    • /
    • v.10 no.1
    • /
    • pp.71-76
    • /
    • 2018
  • The technology convergence of television, communication, and computing devices enables the rich social and entertaining experience through Smart TV in personal living space. The powerful smart TV computing platform allows to provide various user interaction interfaces like IR remote control, web based control, body gesture based control, etc. The presently used smart TV interaction user control methods are not efficient and user-friendly to access different type of media content and services and strongly required advanced way to control and access to the smart TV with easy user interface. This paper propose the optical wireless communication (OWC) based remote controller design for Smart TV using smart device Flashlights. In this approach, the user smart device act as a remote controller with touch based interactive smart device application and transfer the user control interface data to smart TV trough Flashlight using visible light communication method. The smart TV built-in camera follows the optical camera communication (OCC) principle to decode data and control smart TV user access functions according. This proposed method is not harmful as radio frequency (RF) radiation does it on human health and very simple to use as well user does need to any gesture moves to control the smart TV.

Hand Mouse System Using a Pre-defined Gesture for the Elimination of a TV Remote Controller

  • Kim, Kyung-Won;Bae, Dae-Hee;Yi, Joonhwan;Oh, Seong-Jun
    • IEIE Transactions on Smart Processing and Computing
    • /
    • v.1 no.2
    • /
    • pp.88-94
    • /
    • 2012
  • Many hand gesture recognition systems using advanced computer vision techniques to eliminate the need for a TV remote controller have been proposed. Nevertheless, some issues still remain, such as high computational complexity and insufficient information on the target object and background. Moreover, none of the proposed techniques consider how to enter the control mode of the system. This means that they may need a TV remote controller to enter the control mode. This paper proposes a hand mouse system using a pre-defined gesture with high background adaptability. By doing so, a remote controller to enter the control mode of the IPTV system can be eliminated.

  • PDF

Implementation of System for Emergency Alert Broadcasting Service in Local Area (지역 내에서 재난경보방송을 위한 시스템 구현)

  • Choi, Hyun-Ho;Lee, Hyung;Yoo, Kwan-Jong
    • The Journal of the Korea Contents Association
    • /
    • v.13 no.8
    • /
    • pp.20-27
    • /
    • 2013
  • In this paper, we propose a system for an emergency alert broadcasting service that broadcast residents prompt alarms immediately after the disaster occurs in the private sector. The proposed system consists of a contents streamer, n contents distributor, and m television controller under the assumption that the public broadcasting system and the local area network have been already installed. Also, the goal of the system is to forcibly broadcast disaster information to the residents by streaming contents for alerts on their TV. The proposed system in this paper can be utilized in sharing of emergency information in the area as quickly as possible and various information of the area.

Game Programming of Digital Television Using OSD Middleware (OSD를 이용한 DTV용 게임 설계 및 구현)

  • Kim, Se-Young;Kim, Jang-Hyeon;Kim, Dae-Jin
    • Journal of the Korea Institute of Information and Communication Engineering
    • /
    • v.15 no.1
    • /
    • pp.249-256
    • /
    • 2011
  • Since various applications is converged in digital televisions, playing game on DTV will be available in the immediate future. Game programming of DTV is more difficult than that of PC in a viewpoint of game development. Since TV use very simple remote controller as user interface, mapping type, choice type, and one-button type are used among mobile game user interfaces. In addition, we suggest to use text class, numeral class, bitmap class, and shape class of DTV OSD middleware which is proven software, instead of developing new DTV-oriented game engine. The proposed interfaces can be applied in various game situations and allow intuitive and fast operations. By using OSD middleware, game actions can be subdivided into state structures, OSD objects can be used as game objects, and events and actions of remote controller keys are easily defined.

A Convergence Compensation Algorithm for A CRT Projection TV (CRT 프로젝션 TV에서의 Convergence 보정 알고리즘)

  • 강석판;정창기;최두현
    • Proceedings of the IEEK Conference
    • /
    • 2003.11a
    • /
    • pp.355-358
    • /
    • 2003
  • Basically, the mis-convergence, which is inevitable in CRT Projection TV. is the degree of deviation of red and blue from green beam. The cause of mis-convergence is the change of magnetic field and electrical characteristic in deflection circuits and convergence amplification circuit. A new and easily implementable mis-convergence compensation algorithm is presented in this paper. The proposed algorithm does not needs any compensation devices. It uses only TV OSD and a remote controller and anyone who wants to compensate can easily correct the mismatch. Through real compensation experiments, it is found that the proposed algorithm is useful and effective one.

  • PDF

Assistant Professor, Department of Computer Engineering Pukyong Universisty (한국형 방송 프로그램 시스템 디코더 ASSP의 개발)

  • Jo, Gyeong-Yeon
    • The Transactions of the Korea Information Processing Society
    • /
    • v.3 no.5
    • /
    • pp.1229-1239
    • /
    • 1996
  • The increase of additional information broadcasting of TV demands a graphic overlay processor. This paper is about the design, implementation and testing of a graphic overlay processor called by KBPS decoder ASSP (Applicatio n Specific Standard Product) which is compliance with Korea Broadcast Programming System. KBPS decoder ASSP consists of embedded 8 bit microprocessor Z80, graphic overlay controller, KBPS schedule decoder, memory controller, priority interrupt controller, MIDI controller, infrared raccoon receiver, async scrial communication controller, timer, bus controller, universal parallel input-output port and serial-parallel interface. The 0.8 micron CMOS Sea of Gate is used to implement the ASSP in amount of about 31,500 gates, and it is running at 14.318MHz.

  • PDF

Implementation of Control Point, Digital TV, and Light Controller Emulator on Embedded System Using UPnP Home Networking Control Middleware (홈 네트워킹 제어 미들웨어인 UPnP를 이용한 Control Point 및 내장형 시스템 상에서의 DTV와 전등 제어기 에뮬레이터 구현)

  • Jeon Ho-In
    • Journal of The Institute of Information and Telecommunication Facilities Engineering
    • /
    • v.1 no.1
    • /
    • pp.6-25
    • /
    • 2002
  • In this paper, we have implemented UPnP Devices which emulate a Control Point, a Light Controller, and a Digital TV. The Control Point has been developed on Linux host system by using C language. The UPnP Devices emulating the Digital TV and Light Controller are running on embedded linux developer board. For the development of UPnP Devices, UPnP SDK API Vl.04 made by Intel Co. Ltd. has been ported on Assabet Linux Reference board to implement the UPnP protocol. After we analyze and design some services of Digital TV device, we have applied UPnP Device program to those devices. UPnP SDK vl .04 consists of APIs which support HTTP, SSDP, SOAP, GENA and XML DOM Level-1 that are cores of UPnP protocol. The C program written for the UPnP Control Point has been compiled and executed on Linux-based PC. The embedded system running on Embedded Linux OS has been connected all together through Ethernet which allows IP-based communications. Under this environment, the UPnP programs are being executed on each device. Control Point, when in operational mode, discovers UPnP Devices on the network and displays the device list on the consol. By selecting one of the functionalities of the device services that are displayed on the Control Point, the controllability has been accomplished. The experiment that we performed in this thesis have revealed that the Control Point and UPnP Devices have supported the protocols including SSDP, SOAP, GENA, and DHCP.

  • PDF

The Natural Way of Gestures for Interacting with Smart TV

  • Choi, Jin-Hae;Hong, Ji-Young
    • Journal of the Ergonomics Society of Korea
    • /
    • v.31 no.4
    • /
    • pp.567-575
    • /
    • 2012
  • Objective: The aim of this study is to get an optimal mental model by investigating user's natural behavior for controlling smart TV by mid-air gestures and to identify which factor is most important for controlling behavior. Background: A lot of TV companies are trying to find simple controlling method for complex smart TV. Although plenty of gesture studies proposing they could get possible alternatives to resolve this pain-point, however, there is no fitted gesture work for smart TV market. So it is needed to find optimal gestures for it. Method: (1) Eliciting core control scene by in-house study. (2) Observe and analyse 20 users' natural behavior as types of hand-held devices and control scene. We also made taxonomies for gestures. Results: Users' are trying to do more manipulative gestures than symbolic gestures when they try to continuous control. Conclusion: The most natural way to control smart TV on the remote with gestures is give user a mental model grabbing and manipulating virtual objects in the mid-air. Application: The results of this work might help to make gesture interaction guidelines for smart TV.