• Title/Summary/Keyword: System-level Simulation

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Development of Calculating System of Solids Level to Harvest High Solids Potato (Solanum tuberosum L.)

  • Jung, Jae-Youn;Suh, Sang-Gon
    • Horticultural Science & Technology
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    • v.31 no.1
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    • pp.103-109
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    • 2013
  • Estimating the high tuber solids needs a simulation system on potato growth, and its development should be obtained by using agricultural elements which analyze the relationship between crop growth and agricultural factors. An accurate simulation to predict solids level against climatic change employs a calculation of in vivo energy consumption and bias for growth and induction shape in a slight environmental adaptation. So, to calculate in vivo energy consumption, this study took a concept of estimate of the amount of basal metabolism in each tuber. In the validation experiments, the results of measuring solid accumulation of potatoes harvested at dates suggested by simulation agreed with the actual measured values in each regional field during the growth period of years from 2006 till 2010. The mean values of tuber solids level and inter-annual level variation in validation experiments were predicted well by the simulation model. And also, the results of validation experiments represent that concentration of tuber solids were due mainly to the duration of sunshine, above 190 hours per a month, and the cumulative amount of radiation, above 2,200 $MJ{\cdot}m^{-2}$, of the effective growth period.

Performance Analysis of Parity Cache enabled RAID Level 5 for DDR Memory Storage Device (패리티 캐시를 이용한 DDR 메모리 저장 장치용 RAID 레벨 5의 성능 분석)

  • Gu, Bon-Gen;Kwak, Yun-Sik;Cheong, Seung-Kook;Hwang, Jung-Yeon
    • Journal of Advanced Navigation Technology
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    • v.14 no.6
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    • pp.916-927
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    • 2010
  • In this paper, we analyze the performance of the parity cache enabled RAID level-5 via the simulation. This RAID system consists of the DDR memory-based storage devices. To do this, we develop the simulation model and suggest the basic performance analysis data which we want to get via the simulation. And we implement the simulator based on the simulation model and execute the simulator. From the result of the simulation, we expect that the parity cache enabled RAID level-5 configured by the DDR memory based storage devices has the positive effectiveness to the enhancing of the storage system performance if the storage access patterns of applications are tuned.

An Operational Availability Analysis in Supply Chain Using Simulation (다단계 공급체인에서의 장비운용가용도 시뮬레이션 분석)

  • Park, Se-Hoon;Moon, Seong-Am
    • Korean System Dynamics Review
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    • v.12 no.1
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    • pp.115-130
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    • 2011
  • This study shows the operational availability(Ao) analysis of the supply chain with maintenance functions using the system dynamics simulation. The simulation uses 60 equipments which are serial systems composed by 4 major components. And every entities are connected each other by causal loops. So whole simulation executed like one organic system. Specially we consider 2 constraints, one is the number of spare parts and the other is maintenance capacity level. 2 constraints have 11 levels each so the simulation has 121(11*11) scenarios which scenario has 30 different random number seed. The simulation executed total 3,630(11*11*30) times. We analysis average Ao of total equipments by 121 scenarios and additionally the regression of the average Ao and 2 constraints. As the result, we can get the more accurate values by the system dynamics simulation than the regression to analysis complex system like the supply chain with maintenance functions.

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Interoperation between Engineering- and Engagement-level Models for System Effectiveness Analysis (체계 효과도 분석을 위한 공학/교전 모델 연동 시뮬레이션 기술 연구)

  • Hong, Jeong-Hee;Kim, Tag-Gon
    • Journal of the Korea Society for Simulation
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    • v.19 no.4
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    • pp.319-326
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    • 2010
  • Effectiveness analysis of weapon system has been accomplished using engagement-level model alone. However, most previous works are prone to errors due to lack of behavioral information about the weapon systems. In order to overcome these limitations, this paper proposes an interoperation approach between the engagement- and engineering-level models. The proposed approach enables the engagement-level model to be supported by the engineering-level model representing the detailed behavior of weapon systems. Our methodology consider a limited combat situation including operational environments, dynamics and operational errors of weapons, and engagement orders. The paper describes a formalization of the system effectiveness analysis and defines an interface for interoperation between engagement- and engineering-level models. Then, we perform an anti-torpedo combat simulation as a case study.

Sensible Media Simulation in an Automobile Application and Human Responses to Sensory Effects

  • Kim, Sang-Kyun;Joo, Yong-Soo;Lee, YoungMi
    • ETRI Journal
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    • v.35 no.6
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    • pp.1001-1010
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    • 2013
  • A sensible media simulation system for automobiles is introduced to open up new possibilities for an in-car entertainment system. In this paper, the system architecture is presented, which includes a virtuality-to-reality adaptation scheme. Standard data schemes for context and control information from the International Standard MPEG-V (ISO/IEC 23005) are introduced to explain the details of data formats, which are interchangeable in the system. A sensible media simulator and the implementation of a sensory device are presented to prove the effectiveness of the proposed system. Finally, a correlation between learning styles and sensory effects (that is, wind and vibration effects) is statistically analyzed using the proposed system. The experiment results show that the level of satisfaction with the sensory effects is unaffected overall by the learning styles of the test subjects. Stimulations by vibration effects, however, generate more satisfaction in people with a high tactile perception level or a low visual perception level.

Hydraulic feasibility study on the open-loop geothermal system using a pairing technology (복수정 페어링 기술을 이용한 개방형 지열 시스템의 수리적 타당성 검토)

  • Bae, Sangmu;Kim, Hongkyo;Kim, Hyeon-woo;Nam, Yujin
    • KIEAE Journal
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    • v.17 no.3
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    • pp.119-124
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    • 2017
  • Purpose: Groundwater heat pump (GWHP) system has high coefficient of performance than conventional air-source heat pump system and closed-loop type geothermal system. However, there is problem in long-term operation that groundwater raise at the diffusion well and reduced at the supply well. Therefore, it is necessary to accurately predict the groundwater flow, groundwater movement and control the groundwater level in the wells. In this research, in consideration of hydrogeological characteristic, groundwater level and groundwater movement were conducted analysis in order to develop the optimal design method of the two-well system using the pairing pipe. Method: For the optimum design of the two-well system, this research focused on the design method of the pairing pipe in the simulation model. Especially, in order to control the groundwater level in wells, pairing pipe between the supply well and diffusion well was developed and the groundwater level during the system operation was analyzed by the numerical simulation. Result: As the result of simulation, the groundwater level increased to -2.65m even in the condition of low hydraulic conductivity and high pumping flow rate. Consequently, it was found that the developed system can be operated stably.

A Simulation System for the Automation of Logic Circuit Design (논리회로 설계 자동화를 위한 시뮬레이션 시스템)

  • 한창호
    • Journal of the Korea Society for Simulation
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    • v.3 no.1
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    • pp.107-114
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    • 1994
  • This paper describes an integrated environment for logic circuit simultion which is an important step of logic circuit design. The system consists of a logic simulator kernel, an expandible element routine library. a functional level element routine generator, several HDL input parsers, and a postprocessor. The system can simulate the same system in several levels of hierarchy. The experimental result shows that the system is very efficient and useful for design of logic circuits.

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The Normal Diving Simulation of the Underwater Vehicle Using the Standard Model Architecture for the Combined Simulation of Discrete Event System and Discrete Time System (이산사건 및 이산시간 혼합 표준모델구조를 활용한 수중운동체 정상잠항 시뮬레이션)

  • Son, Myeong-Jo;Lee, Hyun-Jin;Ham, Seung-Ho;Lee, Hyo-Kwang;Kim, Tae-Wan;Lee, Kyu-Yeul;Han, Soon-Hung;Nah, Young-In
    • Journal of the Society of Naval Architects of Korea
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    • v.45 no.6
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    • pp.656-668
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    • 2008
  • When it comes to design and acquire underwater vehicles such as a submarine and a torpedo according to the process of SBA(Simulation Based Acquisition)/SBD(Simulation Based Design), it is necessary to predict the performance of interest precisely and to perform the test over and over again using the M&S(Modeling and Simulation) of the engineering and the engagement level. In this paper, we research the DEVS(Discrete Event System Specification) and DTSS(Discrete Time System Specification) formalism based standard model architecture for the underwater vehicle which can support both the heterogeneous level of the M&S(Engineering/Engagement) and the different system of the M&S(Discrete Event System and Discrete Time System). To validate this standard modeling architecture, we apply it to the submarine normal diving simulation.

An Efficient Hybrid Simulation Methodology Using the Game Physics Engine (물리엔진을 이용한 효과적인 하이브리드 시뮬레이션 방법론)

  • Lee, Wan-Bok;Ryu, Seuc-Ho
    • Journal of Digital Convergence
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    • v.10 no.10
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    • pp.539-544
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    • 2012
  • Most of the man-made systems can be modeled as a hybrid system which consists of both the high-level and the low-level component model. High level model is responsible for decision-making and the low-level one takes control of the mechanical component parts. Since the two models requires different interpretation method according to their type, analysis of a hybrid system becomes a difficult job. For the Analysis of the high-level model, methods for discrete event system models such as FSM can be used. On the contrary, numerical analysis techniques are required for the low-level continuous-time system model. Since it becomes a difficult thing for a modeller specifies and develops both the two-level models altogether, we propose an efficient hybrid simulation method which employs a game physics engine that has been widely and successfully used in the area of game industry.

Control System of Simulation-based Government Level Exercise for Emergency Preparedness (시뮬레이션 기반 비상대비 정부연습의 통제체제에 관한 연구)

  • Joo, Choong-Geun;Jin, Jong-Lok;Byun, Hae-Yun;Youn, Sang-Youn
    • The Journal of the Korea Contents Association
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    • v.22 no.8
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    • pp.54-72
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    • 2022
  • This study is on the control system of simulation-based emergency preparedness 'government level exercise'(GOV-Ex), which provides main control elements required for each stage of planning, preparation, implementation, and follow-up measures and its operation concept. For this purpose, the control requirements of 'simulation-based government level exercise'(GOVSIM-Ex) was derived through the preceding studies on GOV-Ex and simulation exercise control in military exercise and disaster exercises and then the concept of operation was presented. The main contents are exercise planning and key event scenario, the linkage between simulation model and other models, the composition of the simulation control center and the organization's workstation(WS), DB, control and evaluation team etc. The study limited to the main control elements, not all the control elements required for the GOVSIM-Ex, and it has limitations that the specific implementation plan of some control elements proposed has not been presented. These are presented as a future research subject. The study will promote the development of the GOVSIM-Ex Control System and early settlement of GOSIMV-Ex in the future.