• Title/Summary/Keyword: Studio Types

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A Study on the Improvements of Interior Space regarding the Characteristics of Architectural Design Studio (설계스튜디오의 특성에 따른 실내공간 개선에 관한 연구)

  • Song, Byung-Ha
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.14 no.1
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    • pp.454-463
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    • 2013
  • Upon changing architectural education system into 5-year program, the design studio in university should meet the requirement in order to acquire the accredition. This study investigates on student' perceptions and responses, according to the configuration(open, mixed, closed), to their studio environment. Results and suggestions are as follows for all types: First, there should be space for individual activities for the student: Second, excluding space for excluding space for the individual work, seperated area must be provided for co-operative work, such as making models; Third, a clear territorial distintion between the individual and the co-work space should be able to set by the students, using. for instance, movable partition or corridor; Fourth, however, in line with the types, a seperated lecture or seminar room in the open type, a device to prevent distraction such as noise in the mixed type, and more space for co-work in the closed type are also suggested.

Determinants of Residential Satisfaction and Attachment According to the Urban Multi-family Dwelling Types (도시형 생활주택의 유형별 거주만족도 및 거주애착에 미치는 영향요인에 관한 연구)

  • Hong, Keong-Gu
    • Journal of the Korean housing association
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    • v.24 no.3
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    • pp.73-83
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    • 2013
  • The aim of this paper is to examine the determinants of residential satisfaction and attachment according to the urban multi-family dwelling types. On the basis of the surveys, the factor analysis and regression are employed as the empirical analysis on residential satisfaction and attachment in Daegu metropolitan city. The major findings are as follows; First, as for post-occupancy evaluation of residential environment of building and outside, the residents of complex type of multi-family housing satisfied with most of items more than studio type except the location, amenity facilities around building and utilities fee. Second, about the Residential Satisfaction and Attachment by types, the residents of complex type of multi-family housing satisfied with most of items more than studio type too. Third, the determinants in residential Satisfaction of complex types are 'welfare and amenity facilities factor', 'maintenance factor' and 'location factor'. On the other hand, the determinants in residents of studio type are 'inexpensive rent fee factor', 'welfare and amenity facilities factor' and 'maintenance factor'. Going forward, this research will help us better understand residential satisfaction from the point of residents and find new ways to improve resident satisfaction and attachment.

Development of Conversational Interface Platform Based on MS Robotics Studio for Integrated Service Robots (통합 서비스 로봇을 위한 MS 로보틱스 스튜디오 기반 대화 인터페이스 플랫폼 구축)

  • Lim, Sung-Soo;Cho, Sung-Bae
    • The Journal of Korea Robotics Society
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    • v.4 no.1
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    • pp.49-55
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    • 2009
  • The development of IT technology makes the functions and services of robots be integrated, and thus the robots become more intelligent and useful. As sophisticated usage of robots has evolved, direct communication by human language is necessary to increase the efficiency of their usage. In this paper, we propose a conversational interface platform for integrated service robots using MS Robotics Studio. The proposed platform consists of three types of components: a conversation manager to control the flows of the integrated service robots, a user interface to interact with users, and multiple service robots to perform actions or services. For a test-bed of the proposed platform, we build a schedule manager system and confirm the usability through SUS subject test by comparing the schedule manager system with MS Outlook.

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Interactive VFX System for TV Virtual Studio (TV 가상 스튜디오용 인터랙티브 VFX 시스템)

  • Byun, Hae Won
    • Journal of the Korea Computer Graphics Society
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    • v.21 no.5
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    • pp.21-27
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    • 2015
  • In this paper, we presents visual effect(water, fire, smoke) simulation and interaction system for TV virtual studio. TV virtual studio seamlessly synthesizes CG background and a live performer standing on a TV green studio. Previous virtual studios focus on the registration of CG background and a performer in real world. In contrast to the previous systems, we can afford to make new types of TV scenes more easily by simulating interactive visual effects according to a performer. This requires the extraction of the performer motion to be transformed 3D vector field and simulate fluids by applying the vector field to Navier Stokes equation. To add realism to water VFX simulation and interaction, we also simulate the dynamic behavior of splashing fluids on the water surface. To provide real-time recording of TV programs, real-time VFX simulation and interaction is presented through a GPU programming. Experimental results show this system can be used practically for realizing water, fire, smoke VFX simulation and the dynamic behavior simulation of fish flocks inside ocean.

A Study on the Remodeling of The Training Center for Performers of Korean Traditional Music(Studio 'Byeol') for Historicity Conservation (역사성 보존을 위한 구 국악사양성소(별오름극장)의 리모델링에 관한 연구)

  • Lee, Wan-Geon
    • Korean Institute of Interior Design Journal
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    • v.19 no.5
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    • pp.165-172
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    • 2010
  • Recently, the recognition is changing about cultural heritage, and the various types of buildings or facilities of modern or contemporary times have been designated as cultural properties after that Registered Cultural Properties System is enforced. The purpose of this study is to survey how the newly born the historic buildings of modern or contemporary times through the remodeling process of the Studio 'Byeol'(the Training Center for Performers of Korean Traditional Music) in the National Theater of Korea so-called a microcosm of performing arts history. In the process, it will examine the merits and demerits of various alternatives and the direction of the remodeling etc., and propose an utilization as a basic data of post evaluation for the remodeling of a historic building. The result are as followings. Firstly, the remodeling that gave a new physical properties to a building can be used a method of conservation and reuse on a historic building. The remodeling of a historic building must be eclectically progress between the owner and the citizen or the economic value and the historicity conservation. And, the remodeling of historic buildings such as the Training Center for Performers of Korean Traditional Music must consider the conservation of the exterior walls in whole or in part at least. Secondly, an architect Lee Hee Tae(李喜泰) who had been to develop his own architectural vocabulary and to test based on the korean traditional architecture and the Training Center for Performers of Korean Traditional Music must be newly evaluated today. Lastly, the remodeling alternatives of the Training Center for Performers of Korean Traditional Music have been analyzed with three types, which is 'repairing only the interior which maintains the size and an appearance of present', 'extending the outer wall to the external column line', 'extending the basement'. And, it was analyzed with the appropriate final decision that it remodels only the interior in the current situation because of a historicity, a budget, a relevant law etc.

A Study on oblique spatial expansion through Henry Ciriani's 4 Logements Studio (앙리 시리아니의 4 Logements Studio를 통한 사선적 공간확장성에 대한 연구)

  • Jun, In-Mok
    • Journal of the Korea Convergence Society
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    • v.8 no.6
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    • pp.227-235
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    • 2017
  • The essence of architecture is space acquired as a result of architect's design act, but the object of the design is not the space and it is the physical elements to construct it. The masters of modern architecture have described the types of spaces that can be composed of these elements, but there is a difficulty in constructing the space because they does not mention how to construct it. From this point of view, if architecture is the techniques for human behavior and the art of building space, it is recognized that there is a need for concrete research on how to construct a space with ambiguous substance. Therefore, I conducted research on the extensibility of diagonal spaces through '4 Logements Studio' by Henri Ciriani, a representative architect of Neo Corbusian. The 'network for identity' method proposed by Ciriani was examined as a methode to realize spatial expansion and the furniture should be designed as an element of reading space and 3 optimal alternatives for 4 housing arrangements were obtained based on the Equivalence, Lighting, View, and Community life.

A Study on the Demand of Storage Furniture for Residents in a One-room Studio - Focused on One-person Household's Lifestyle - (원룸 도시형 생활주택 거주자의 수납가구 사용 요구에 관한 연구 - 1인 가구의 라이프스타일 유형을 중심으로 -)

  • Choi, Eun-Choung;Park, Soobeen
    • Journal of the Korean housing association
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    • v.28 no.1
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    • pp.27-36
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    • 2017
  • The number of one-person households has increased because of social and economic changes in Korea. The purpose of this study is to figure out the need for different types of furniture plans, based on life styles, that minimize undesired dead spaces for those individuals who live by themselves in a one-room studio. Residents of Busan, who are in their 20 to 40 s, answered questionnaires provided by the researchers. 156 questionnaires were analyzed through a statistical process by using SPSS Win 18.0K. The major findings are as follows: (1) The subject's lifestyles were classified into five lifestyle factors: the self-actualizing lifestyle factor, the well-being pursuing lifestyle factor, the open and sociable lifestyle factor, the stable and convenient lifestyle factor, and the information-oriented lifestyle factor. (2) These factors contributed to five lifestyle groups with common characteristic: the 'self-actualizing group' has a positive attitude about self-improvement and most subjects in this group are professionals. The 'well-being pursuing group' has a positive attitude about comfort living. The 'open and sociable lifestyle group' mostly consisted of students who are very positive in regards to accepting new trends. The 'stable and convenient lifestyle group' values stability and convenience in their life. The 'information-oriented group' pursues a lifestyle substantially depending on obtaining online and off-line information.

A Study on Furniture Design for the Communication and Co-Working Space in the Office - From a Service Design Perspective - (오피스에서의 소통과 협업 공간을 위한 가구디자인 연구 - 서비스디자인적 관점에서 -)

  • Shin, Eungsun;Song, Eunchung;Park, Hyewon
    • Journal of the Korea Furniture Society
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    • v.27 no.2
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    • pp.154-163
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    • 2016
  • In today's knowledge economy, various schemes are being devised in order to attain knowledge and understanding in the most effective ways possible. In an office environment, spatial concepts that encourage 'smart working' is becoming more prevalent; therefore allocating of space according to the types of work being performed, ways to maximise the work efficiency, and furniture arrangement to accelerate liaison among the users are being carefully considered. Especially in a space where its members are encouraged to communicate and collaborate, the furniture within that space need to be attractive and practical for its users, as well as efficient and effective for the firm the service is being provided for. In this study, we aim to offer furniture design service that satisfies such demands of the present time. Thus, instead of merely following a standard design process in which one approaches a project from design planes to an outcome, various aspects of the working environment will be considered such as the relationship between the space and the users, their needs, and the features of work being performed within the space. After attentive research and analysis, the results will be put into production from the user's point of view in mind. This study is intended to propose furniture design that embodies the characteristics of integrated working environment that can facilitate efficient use of the limited working space, productivity among the users, and promoting valuable corporate culture.

Development of Medical Cost Prediction Model Based on the Machine Learning Algorithm (머신러닝 알고리즘 기반의 의료비 예측 모델 개발)

  • Han Bi KIM;Dong Hoon HAN
    • Journal of Korea Artificial Intelligence Association
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    • v.1 no.1
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    • pp.11-16
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    • 2023
  • Accurate hospital case modeling and prediction are crucial for efficient healthcare. In this study, we demonstrate the implementation of regression analysis methods in machine learning systems utilizing mathematical statics and machine learning techniques. The developed machine learning model includes Bayesian linear, artificial neural network, decision tree, decision forest, and linear regression analysis models. Through the application of these algorithms, corresponding regression models were constructed and analyzed. The results suggest the potential of leveraging machine learning systems for medical research. The experiment aimed to create an Azure Machine Learning Studio tool for the speedy evaluation of multiple regression models. The tool faciliates the comparision of 5 types of regression models in a unified experiment and presents assessment results with performance metrics. Evaluation of regression machine learning models highlighted the advantages of boosted decision tree regression, and decision forest regression in hospital case prediction. These findings could lay the groundwork for the deliberate development of new directions in medical data processing and decision making. Furthermore, potential avenues for future research may include exploring methods such as clustering, classification, and anomaly detection in healthcare systems.

The Spatial Composition for Animation Competency Education -By Focusing on the Studio Environment and Spatial Composition of Walt Disney (애니메이션 분야 역량기반 교육을 위한 공간구성 -Walt Disney스튜디오 작업환경과 공간구성 사례를 중심으로)

  • Lee, Hyun-seok
    • Cartoon and Animation Studies
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    • s.46
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    • pp.1-22
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    • 2017
  • The practical learning requires the new paradigm in its content of education and environment along with the rapid development of information communication technology and the expansion of digital content industry. Especially, the animation education, core area of digital content industry, has attempted to improve the content and method of education by focusing on creativity, convergence and practical education. However, education environment in the previous form of computer laboratory has not been reflected the characteristics of animation education. In the light of this, this research would suggests the effective education environment implemented animation job competency and the characteristics of animation production. Firstly, the problem of previous educational environment will be explored through looking at computer rooms of domestic Universities. The characteristics of animation production consisted of Pre-production, Main-production, Post-production and elements of animation job competency will be reviewed by focusing on three phases of production, Pre-production, Main-production and Post-production, and six particular jobs, concept art, modeling & texturing, animating, lighting, VFX and compositing. Secondly, 6 types of space adapted from space syntax, possibly explored the embedded meaning of the structure of space and environment, will be reviewed by focusing on integration, separation and interaction. Thirdly, based on the characteristics of animation production, the element of animation job competency, 6 types of space, analytical tools about animation project education will be deducted, and the case study regarding animation studio, Walt Disney studio, will be processed by focusing on its production environment and spatial composition by focusing on Pre-production, Main-production, Post-production. Fifthly, the effective spatial composition for animation project education will be explored based on the interpretation of literature reviews and case study. In regard to this, the research addresses the spatial composition reflected the characteristics of practical learning and job competency in animation education, which differs from the previous form of standardized education spaces.