• 제목/요약/키워드: Stochastic Combats

검색결과 5건 처리시간 0.017초

전투시간의 확률분포에 관한 연구 (Probability Distribution of Battle Duration in Stochastic Combats)

  • 홍윤기
    • 한국국방경영분석학회지
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    • 제29권2호
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    • pp.1-12
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    • 2003
  • Knowing the characteristic of battle duration is important for commanders and logicians in the analysis of combat realization. Analytic solutions for mean and standard deviation can be found in small sized battles. Stochastic combat simulation model is utilized to study a probabilistic behavior of the combat duration. Output data is fitted to a certain probability distribution and some moments such as skewness and kurtosis are investigated. Fire allocation strategies, reselect options, interfiring time random variables, and kill rates are considered to investigate how they affect the battle termination time.

전투시간(戰鬪時間)의 제한성(制限性)을 고려(考慮)한 다수(多數) 대(對) 다수(多數) 전투모형(戰鬪模型) (Stochastic Combats with Time Limitation)

  • 배도선;권태영
    • 대한산업공학회지
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    • 제5권2호
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    • pp.2-7
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    • 1979
  • The fundamental stochastic duel of Williams and Ancker is combined with the probabilistic linear, square and mixed laws of Brown and Smith when the battle time is limited and interfiring times are continuous. The Probability of a given side's winnig or a draw is derived in a recursive equation with Laplace transforms. Examples with negative exponential firing times are given. In linear law an exact closed form solution is obtained, whereas for square and mixed laws only square ($2{\times}2$) duels are considered.

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Evaluation of an Efficient Approximation to Many-on-Many Stochastic Combats

  • 홍윤기
    • 한국국방경영분석학회지
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    • 제18권2호
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    • pp.96-113
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    • 1992
  • A time-varying nonhomogeneous poisson process approximation of the nonexponential stochastic Lanchester model is defined and evaluated over a range of combat parameters including initial force sizes. breakpoints. and interkilling random variables. The proposed approximation is far excellent and takes much less CPU time than the existing models. The sensitivity analysis was peformed to evaluate the efficiency of the proposed model and three recommended factors are suggested to guide the combat operators.

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확률과정을 따르는 전투 네트워크 시뮬레이션 연구 (A Simulation Study of Stochastic Combat Networks)

  • 민현준;홍윤기
    • 한국시뮬레이션학회논문지
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    • 제19권1호
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    • pp.113-123
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    • 2010
  • 첨단 국방과학기술이 발전을 거듭하면서 군사 전문가들은 전투 네트워크 시스템에 대한 관심이 커지고 있다. 소규모 전투끼리 네트워크 형태로 이어지는 전투상황의 실전적 묘사를 위해 청군과 홍군의 배치와 편제무기체계의 특성에 따라 유효사거리와 살상반경을 반영하고 교전 결과 잔여부대의 부대 재조직을 위한 이동규칙을 지정하여 추가 교전의 기회를 제공하였다. 전투시나리오로 실전적으로 모의하므로 기존 모델과의 신뢰도 차이를 추구하였다. 무기체계 배치 변화, 전투원 이동속도, 측/후방공격을 포함하는 전술의 변화, 지형 및 기상 등의 변수가 포함된 향후 연구과제도 제시되었다.

확률과정 전투에서 명중시간간격 확률분포의 발견 (Finding Interkilling Time Probability Distribution in Stochastic Combats)

  • 홍윤기
    • 한국국방경영분석학회지
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    • 제28권2호
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    • pp.56-69
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    • 2002
  • A technique of finding both probability density and distribution function for interkilling times is considered and demonstrated. An important result is that any arbitrary interfiring time random variables fit to this study, The interfiring renewal density function given a certain interfiring probability density function can be applied to obtain the corresponding interkilling renewal density function which helps us to estimate the expected number of killing events in a time period. The numerical inversion of Laplace transformation makes these possible and the results appear to be excellent. In case of ammunition supply is limited, an alternative way of getting the probability density function of time to the killing is investigated. The convolution technique may give us a means of settling for this new problem.