• Title/Summary/Keyword: Software Curriculum

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The Analysis on Utilization Trend of the Technology in Secondary Mathematics Textbooks Based on the $6^{th}$, $7^{th}$ and 2007 Revised Curriculum in Korea (교육과정에 따른 중등 수학과 교과서에서 공학 도구 활용의 변화 분석)

  • Kim, Mi Hwa;Son, Hong Chan
    • School Mathematics
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    • v.15 no.4
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    • pp.975-994
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    • 2013
  • In this paper, we analyzed the utilization trend of technology in the secondary mathematics textbooks based on the 6th, 7th and 2007 revised mathematics curriculums in Korea. We analyzed 30, 60 and 90 mathematics books based on the 6th, 7th and 2007 revised mathematics curriculums respectively. The analysis focused on three aspects of using technology, i.e., contents areas in which technology used, technological tools and programs used, and methods of using technology in teaching and learning mathematics. The results shows that the frequency of using technology in mathematics books has been increased as mathematics curriculum has been revised. In the mathematics books based on th 6th curriculum, only 25 scenes were found, but in 7th and 2007 revised curriculum 248 and 355 scenes were found. In the 6th curriculum, calculators and graphing calculators were used mainly, but in the 7th and 2007 revised curriculum many kinds of technological tools and softwares were used including CAS, dynamic geometry software, spreadsheets, programming language, and the Internet. Especially the internet was used frequently in the 7th curriculum. And the methods of using technology has been diversified as time passed. In the 6th curriculum, the technology mainly used for introducing technology and simple calculation, but in the 7th and 2007 revised curriculum the technologies and software were also used for understanding mathematical laws, principles and concepts and students-centered exploring the mathematical properties.

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Comparisons of the Perceptions on Software Education between Software Experts and Regular Elementary Teachers (2015 개정교육과정의 SW교육 관한 초등 전문가 교사와 일반 교사의 인식 비교)

  • Song, JeongBeom
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2019.05a
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    • pp.378-381
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    • 2019
  • In this study, we compared the perception of general and specialist teachers about the software education that entered the classroom by the 2015 revised curriculum. For the comparison of cognition, the 17 - hour hourly curriculum, the statement of achievement criteria, and the curriculum were organized in grades 5-6, but the appropriateness of the inclusion of only textbooks in grade 6 was questioned. The general teacher had many opinions that all three items are appropriate. On the other hand, professional teachers were inadequate and many were. It is necessary to provide various opportunities such as the training for the recognition change in the future. In addition, positive keywords for the introduction of general and specialist teachers were derived as a result of analyzing the main keywords of the free - response opinions about the introduction of educational robots in the practical course curriculum and textbooks. However, general teachers showed differences in the use of post - adoption education, such as passive and passive keywords such as support, difficulty, and problems, and the use of specialist teachers and education. In the future, it seems that it is necessary to provide teaching support to elementary school teachers, to provide beginner level difficulty training.

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Analysis of Illustrations for the 2015 Revised Curriculum Practical Textbook 'Software Education' (2015 개정 교육과정 실과교과서 '소프트웨어 교육' 단원 삽화 분석)

  • Jeaho Lee;Sang-il Gen
    • Journal of The Korean Association of Information Education
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    • v.26 no.5
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    • pp.317-325
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    • 2022
  • In textbooks, illustrations are used to easily explain concepts and guide the exploration process. Therefore, the illustration should be presented accurately and easily. However, as a result of analyzing previous studies, it was confirmed that there was no research related to illustration analysis at all in the case of the elementary school 'software education' unit. Therefore, among the six practical textbooks developed according to the 2015 revised curriculum, the illustration of the 'software education' unit was analyzed in terms of type, function, and use, and provided guidelines for the adoption of textbooks, curriculum research, and next textbook development. As a result of analyzing six practical textbooks, all textbooks used more than one illustration per page, and the types of illustrations were used in the order of screen capture, picture, picture, table, illustration, illustrative function, and use.

Analyzes the Changes in the Curricula of Computer and Software-Related Majors in Line with the Fourth Industrial Revolution, Comparing the Periods Before and After the COVID-19 Pandemic in KOREA. (코로나19 펜데믹 전후 컴퓨터 및 소프트웨어 관련 전공의 제4차 산업혁명중심 교과과정 변화 분석)

  • Jin-Il Choi;Chul-Jae Choi
    • The Journal of the Korea institute of electronic communication sciences
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    • v.19 no.3
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    • pp.625-632
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    • 2024
  • This paper analyzed the changes in the curriculum of computer and software-related majors that educate the core ICT technologies needed for the 4th Industrial Revolution, before and after the COVID-19 pandemic. According to the standard classification of university education units, 172 majors classified into Applied Software Engineering, Computer Science·Computer Engineering, and Artificial Intelligence Engineering were targeted, and the curricula of 2023 and 2019 were compared and analyzed. As a result of the analysis, the introduction of the related curriculum for each curriculum group increased by about 2.6%p before and after the COVID-19 pandemic (2023 84.2%, 2019 81.6%). and the 4th Industrial Revolution response index increased by 9.5 points (37.0 in 2023, 27.5 in 2019)

A Study on the Improvement Scheme of University's Software Education

  • Lee, Won Joo
    • Journal of the Korea Society of Computer and Information
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    • v.25 no.3
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    • pp.243-250
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    • 2020
  • In this paper, we propose an effective software education scheme for universities. The key idea of this software education scheme is to analyze software curriculum of QS world university rankings Top 10, SW-oriented university, and regional main national university. And based on the results, we propose five improvements for the effective SW education method of universities. The first is to enhance the adaptability of the industry by developing courses based on the SW developer's job analysis in the curriculum development process. Second, it is necessary to strengthen the curriculum of the 4th industrial revolution core technologies(cloud computing, big data, virtual/augmented reality, Internet of things, etc.) and integrate them with various fields such as medical, bio, sensor, human, and cognitive science. Third, programming language education should be included in software convergence course after basic syntax education to implement projects in various fields. In addition, the curriculum for developing system programming developers and back-end developers should be strengthened rather than application program developers. Fourth, it offers opportunities to participate in industrial projects by reinforcing courses such as capstone design and comprehensive design, which enables product-based self-directed learning. Fifth, it is necessary to develop university-specific curriculum based on local industry by reinforcing internship or industry-academic program that can acquire skills in local industry field.

A Study on the Achievement Goals of Computer Programming for Elementary students (초등학생들을 위한 컴퓨터 프로그래밍의 성취 기준에 관한 연구)

  • Kim, Kapsu
    • Journal of The Korean Association of Information Education
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    • v.18 no.2
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    • pp.255-264
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    • 2014
  • Information and knowledge society in the 21st century creativeness education is very important. The core of creativity education is software education that is to make something based on the creative thinking. Each country has already emphasizes software education. And Software education for elementary school students reflect the curriculum. Software education can be divided into four areas which are information, problem solving, algorithms, and programming. In this study, I propose criteria for the achievement of a computer program for elementary school students. The proposed criteria of programming education are fulfilled in other subjects curriculum of korea and other national software curriculum. This study is analyzed by the validity of the Delphi analysis of primary school teachers. The result of this study is that elementary school students when teaching computer programming that is very reasonable results.

Analysis on the Current Status of the Fourth Industrial Revolution-Oriented Curriculum of the Computer and Software-Related Majors Based on the Standard Classification (표준분류에 기준한 컴퓨터 및 소프트웨어 관련 전공의 제4차 산업혁명중심 교육과정 운영 현황 분석)

  • Choi, Jin-Il;Choi, Chul-Jae
    • The Journal of the Korea institute of electronic communication sciences
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    • v.15 no.3
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    • pp.587-592
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    • 2020
  • This paper analyzed the curriculum of computer and software-related majors educating the core IT-related skills needed for the 4th Industrial Revolution. The analysis was conducted on 158 majors classified as applied software, computer science and computer engineering according to the standard classification of university education units by the Standard Classification Committee of the Korean Council of University Education. The current status of introduction of curricular divided into the fields of Internet of Things(IoT) & mobile, cloud & big data, artificial intelligence(AI), and information security was analyzed among the contents of education in the relevant departments. According to the analysis, an average of 81.6% of the majors for each group of curricular organized related subjects into the curriculum. The Curriculum Response Index for the 4th industrial revolution(CRI4th) by major, calculated by weighting track operations by education sector, averaged 27.5 point out of 100 point. And the IoT & mobile sector had the highest score of 42.3 points.

Setting Priorities by Computer Science Area Through Quantification of CS2013 Knowledge Area (CS2013 지식영역의 계량화를 통한 컴퓨터과학 영역별 우선순위 설정)

  • Yu, ByeongGeon;Kim, JaMee;Lee, WonGyu
    • The Journal of Korean Association of Computer Education
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    • v.20 no.3
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    • pp.25-33
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    • 2017
  • Countries that considered importance of the quality management of higher education are strengthening through various systems and methods. Field of computer science also, they have constantly made efforts, such as constituting standards of curriculum for the management of the quality of higher education. If we know the priorities of the knowledge area mentioned in the standard of curriculum of computer science, we can give implications to the composition of the content system. Therefore, we derive the ranking based on base on CS2013 the lesson time number of Tier 1, Tier 2, Elective, and detail areas for content elements. As a result, the knowledge area with the highest priority was Software Development Fundamentals. The knowledge area is recommended as a beginner course in CS2013 because it is a basic element. The priorities of these areas may provide implications for future elementary and secondary informatics curriculum, higher liberal arts informatics curriculum, Informatics curriculum of teacher training agency.

Development of Information Ethics Curriculum Centered on Core Concepts for Elementary School (핵심 개념 중심의 정보 윤리 영역에 대한 초등학교 정보과 교육과정 개발)

  • Jeong, Youngsik;Shin, Soobum;Kim, Chul
    • Journal of The Korean Association of Information Education
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    • v.21 no.6
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    • pp.733-742
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    • 2017
  • In recent years, There is a growing demand for more instructional hours because of the shortage of classes required for the software education included in the 2015 Revised Practical Arts Curriculum of elementary schools. Therefore, the Korea Association of Information Education developed the Informatics Curriculums Standard Model from 2014 to 2016 to revise the next 2020 curriculum. However, the KAIE curriculum lacks linkages with secondary school informatics curriculum and is not composed of core concept-based achievement criteria so that teachers have a lot of difficulties in reconstructing and operating the KAIE curriculum. In this study, four core concepts of information ethics were selected by conducting Delphi survey focusing on the teachers of elementary schools. In other words, we selected the core concepts of the information ethics domain: internet etiquette, personal information protection, information life, and copyright protection. Also, we suggested 16 specific criteria for the core concepts.

A Study of LOGO in Secondary School Mathematics Classroom (로고(LOGO) 언어의 중등수학교육 활용방안)

  • 황우형
    • The Mathematical Education
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    • v.38 no.1
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    • pp.15-35
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    • 1999
  • The purpose of the study was to suggest a few fundamental ideas to secondary mathematics teachers regarding using LOGO in their classrooms. Even though this software is "classic" in mathematics lessons in the States and western countries, Korean secondary mathematics teachers did not have much opportunities to become familiar with this software and its applications in their classrooms. This article offered a few suggestions with the specific guidelines. Basic commands were also listed for those who are not familiar with this software. Since the current Korean educational curriculum do not allow to use LOGO in regular classrooms as substitute lessons, it is recommended to implement these ideas in extra curriculum lessons or "Math Club" as trial basis.

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