• Title/Summary/Keyword: Software Architecture Design

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Development of a Design Information Sharing System Using Network and STEP (네트워크와 STEP 표준을 이용한 설계 정보 공유 시스템의 개발)

  • Cho, Sung-Wook;Choi, Young;Kwon, Ki-Eok;Park, Myung-Jin;Yang, Sang-Wook
    • Journal of the Korean Society for Precision Engineering
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    • v.15 no.9
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    • pp.82-92
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    • 1998
  • An international standard for the product model data, STEP, and a standard for the distributed object technology, CORBA, will play a very important role in the future manufacturing environment. These two technologies provide background for the sharing of product data and the integration of applications on the network. This paper describes a prototype CAD/CAE environment that is integrated on the network by STEP and CORBA. Several application servers and client software were developed to verify the proposed concept. The present CAD/CAE environments are composed of several individual software components which are not tightly integrated. They also do not utilize the rapidly expanding network and object technologies for the collaboration in the product design process. In the design process in a large organization, sharing of application resources, design data and analysis data through the network will greatly enhance the productivity. The integration between applications can be supported by two key technologies, CORBA(Common Object Request Broker Architecture) and STEP(Standard for the Exchange of Product Model Bata). The CORBA provides interoperability between applications on different machines in heterogeneous distributed environments and seamlessly interconnects distributed object systems. Moreover, if all the data in the CAD/CAE environment are based on the STEP, then we can exclude all the data conversion problems between the application systems.

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Implementation of Music Embedded System Software Using Real Time Software Analysis and Design Method (실시간 소프트웨어 분석 및 설계 기법을 이용한 뮤직 임베디드시스템 소프트웨어의 구현)

  • Choi, Seong-Min;Oh, Hoon
    • The KIPS Transactions:PartD
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    • v.15D no.2
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    • pp.213-222
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    • 2008
  • The existing approaches for the music application have not considered a real-time multi-tasking model. So, it suffers from a high complexity and a low flexibility in design as well as lack of predictability for the timely execution of critical tasks. In this paper, we design a new concurrent tasking architecture for a real-time embedded music system and examine if all real-time tasks can finish execution within their respective time constraints. The design is implemented on the Linux based Xhyper272 Board that uses the Intel Bulverde microprocessor.

An Efficient Hardware-Software Co-Implementation of an H.263 Video Codec (하드웨어 소프트웨어 통합 설계에 의한 H.263 동영상 코덱 구현)

  • 장성규;김성득;이재헌;정의철;최건영;김종대;나종범
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.25 no.4B
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    • pp.771-782
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    • 2000
  • In this paper, an H.263 video codec is implemented by adopting the concept of hardware and software co-design. Each module of the codec is investigated to find which approach between hardware and software is better to achieve real-time processing speed as well as flexibility. The hardware portion includes motion-related engines, such as motion estimation and compensation, and a memory control part. The remaining portion of theH.263 video codec is implemented in software using a RISC processor. This paper also introduces efficient design methods for hardware and software modules. In hardware, an area-efficient architecture for the motion estimator of a multi-resolution block matching algorithm using multiple candidates and spatial correlation in motion vector fields (MRMCS), is suggested to reduce the chip size. Software optimization techniques are also explored by using the statistics of transformed coefficients and the minimum sum of absolute difference (SAD)obtained from the motion estimator.

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The Design and Implementation of Restructuring Tool with Logical Analysis of Object-Oriented Architecture and Design Information Recovery (설계 정보 복구와 객체 지향 구조의 논리적 분석을 통한 재구성 툴 설계 및 구현)

  • Kim, Haeng-Gon;Choe, Ha-Jeong;Byeon, Sang-Yong;Jeong, Yeon-Gi
    • The Transactions of the Korea Information Processing Society
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    • v.3 no.7
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    • pp.1739-1752
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    • 1996
  • Software reengineering involves improving the software maintenance process and improving existing systems by applying new technologies and software tools. Software reengineering can help us understand existing systems and discover software components that are common across systems. In the paper, we discuss the program analysis and environment to assist reengineering. Program analysis takesan existing program as input and generates information about structured part and object-oriented part. It is used to restructure the information by extracting code through reengineering methodology. These restructuring informations with object-oriented archilccture are mapping prolog form to query by using direct reation and summary relation.

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Hybrid Multi-System-on-Chip Architecture as a Rapid Development Approach for a High-Flexibility System

  • Putra, Rachmad Vidya Wicaksana;Adiono, Trio
    • IEIE Transactions on Smart Processing and Computing
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    • v.5 no.1
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    • pp.55-62
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    • 2016
  • In this paper, we propose a hybrid multi.system-on-chip (H-MSoC) architecture that provides a high-flexibility system in a rapid development time. The H-MSoC approach provides a flexible system-on-chip (SoC) architecture that is easy to configure for physical- and application-layer development. The physical- and application-layer aspects are dynamically designed and modified; hence, it is important to consider a design methodology that supports rapid SoC development. Physical layer development refers to intellectual property cores or other modular hardware (HW) development, while application layer development refers to user interface or application software (SW) development. H-MSoC is built from multi-SoC architectures in which each SoC is localized and specified based on its development focus, either physical or application (hybrid). Physical HW development SoC is referred to as physical-SoC (Phy-SoC) and application SW development SoC is referred to as application-SoC (App-SoC). Phy-SoC and App-SoC are connected to each other via Ethernet. Ethernet was chosen because of its flexibility, high speed, and easy configuration. For prototyping, we used a LEON3 SoC as the Phy-SoC and a ZYNQ-7000 SoC as the App-SoC. The proposed design was proven in real-time tests and achieved good performance.

A Basic Study on an Application of Quantity Take-Off Requirements for Open BIM-based Schematic Estimation of Architectural Work (개방형BIM기반의 건축공사 개산견적을 위한 물량산출 적용지침 활용방안 기초 연구)

  • Kim, Inhan;Um, Sung-Gon;Choi, Jungsik
    • Korean Journal of Computational Design and Engineering
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    • v.20 no.2
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    • pp.182-192
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    • 2015
  • In recent years, numerous studies have attempted to extract quantity data by using Building Information Modeling (BIM). In terms of open-BIM based quantity take-off at the early design stage, only few studies were conducted in the field of cost engineering. A lack of compatibility of open BIM for information exchange is postulated as the cause. The Industry Foundation Classes (IFC) extension model has been developed to accommodate the interoperability with quantity take-off software. Improvement of open BIM for quantity take-off needs exchange requirements and model guidelines. For this purpose, the quantity data of IFC models were analyzed using BIM analysis tools. This paper also provides a proposal of requirements on open BIM based quantity take-off at the early design stage. Further this study have been develop the interface system for open BIM based quantity take-off requirements with the results on this study.

A Provable One-way Authentication Key Agreement Scheme with User Anonymity for Multi-server Environment

  • Zhu, Hongfeng
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.9 no.2
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    • pp.811-829
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    • 2015
  • One-way authenticated key agreement protocols, aiming at solving the problems to establish secure communications over public insecure networks, can achieve one-way authentication of communicating entities for giving a specific user strong anonymity and confidentiality of transmitted data. Public Key Infrastructure can design one-way authenticated key agreement protocols, but it will consume a large amount of computation. Because one-way authenticated key agreement protocols mainly concern on authentication and key agreement, we adopt multi-server architecture to realize these goals. About multi-server architecture, which allow the user to register at the registration center (RC) once and can access all the permitted services provided by the eligible servers. The combination of above-mentioned ideas can lead to a high-practical scheme in the universal client/server architecture. Based on these motivations, the paper firstly proposed a new one-way authenticated key agreement scheme based on multi-server architecture. Compared with the related literatures recently, our proposed scheme can not only own high efficiency and unique functionality, but is also robust to various attacks and achieves perfect forward secrecy. Finally, we give the security proof and the efficiency analysis of our proposed scheme.

A Design of Cooperative Works Platform for software Development Productivity (소프트웨어 개발 생산성 향상을 위한 공동 작업 플랫폼 설계)

  • Cho, Sung-Been;Kim, Jin-Suk
    • The Transactions of the Korea Information Processing Society
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    • v.5 no.1
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    • pp.73-85
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    • 1998
  • Today's Software Systems are becoming bigger, larger and more complex than ever before. To develop largerscale projects, it is required that many experts of different fields participate and cooperate in the same project. So, it is an applied area of CSCW(Computer Supported Cooperative Works} that centers around methodologies and tools that enable cooperative works by geographically distributed people engaged in all aspects of product development. In this paper, we designed a multi-user cooperative works platform, SPACE(Software Platform for distributed Application sharing under Cooperative Environment} as a infrastructure that support to CSCW based system development for telecommunication and information system. SPACE has a fully distributed architecture under Windows 95 environment, has an application sharing mechanism enabling collaborative use of mteractive application adapt to a mixed GUI sharing technology which capture GUI and screen information, and also, an event sharing technology that has a replicated architecture.

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A Practical Study on Code Static Analysis through Open Source based Tool Chains (Open Source 기반 툴 체인화를 통한 코드 정적 분석 연구)

  • Kang, Geon-Hee;Kim, R. Young Chul;Yi, Geun Sang;Kim, Young Soo;Park, Yong. B.;Son, Hyun Seung
    • KIISE Transactions on Computing Practices
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    • v.21 no.2
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    • pp.148-153
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    • 2015
  • In our domestic software industries, it is focused on such a high quality development/ testing process, maturity measurement, and so on. But the real industrial fields are still working on a code-centric development. Most of the existing legacy systems did not keep the design and highly increased the code complexity with more patching of the original codes. To solve this problem, we adopt a code visualization technique which is important to reduce the code complexity among modules. To do this, we suggest a tool chaining method based on the existing open source software tools, which extends NIPA's Software Visualization techniques applied to procedural languages. In addition, it should be refactored to fix bad couplings of the quality measurement indicators within the code visualization. As a result, we can apply reverse engineering to the legacy code, that is, from programming via model to architecture, and then make high quality software with this approach.

A Study on Designing a Next-Generation Records Management System (차세대 기록관리시스템 재설계 모형 연구)

  • Oh, Jin-Kwan;Yim, Jin-Hee
    • Journal of Korean Society of Archives and Records Management
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    • v.18 no.2
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    • pp.163-188
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    • 2018
  • How do we create a next generation Records Management System? Under a rapidly changing system development environment, the records management system of public institutions has remained stable for the past 10 years. For this reason, it seems to be the key cause of the structural problem of the Records Management System, which makes it difficult to accommodate user requirements and apply a new recording technology. The purpose of this study is to present a redesigned model for a next-generation records management system by analyzing the status of the electronic records management. This study analyzed "A Study on the Redesign of the Next-Generation Electronic Records Management Process," records management technology of advanced records management system, and a case of an overseas system. Based on the analysis results, the improvement direction of the records management system was analyzed from several aspects: functional, software design, and software distribution. This study thus suggests that the creation of a microservice architecture-based (MSA) and an open source software-oriented (OSS) records management system should be the focus of next-generation record management.