• Title/Summary/Keyword: Social Interface

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Design and Implementation of Educational problem solving game (교육용 문제 풀기 게임 설계 및 구현)

  • Seo, Jeong-Man
    • Journal of the Korea Society of Computer and Information
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    • v.15 no.2
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    • pp.83-89
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    • 2010
  • The reality is that existing games are commercial or violent rather than informative. So, such a phenomenon resulted in many social problems. To solve such problems, I designed and implemented a game which is not violent but educative and child-friendly. In this thesis, an educative game is defined and its characteristics are described. I designed the user interface of the game for children, proposed relevant algorithms, and showed resultant screens of the game. Also, I compared the game with the existing games in order to prove that my game is non-violent, non-commercial, and rather educative. This ladder rejection game is different from the existing game in terms of design, functions, and contents of the screen. This paper contains specific explanations about the supplemented ladder rejection game. First, the design of this ladder rejection game extended fundamental principles of the existing game and added new diverse functions.

Design and Implement GPS Based Meal Meeting Application (GPS 기반의 식사 모임 어플리케이션 설계 및 구현)

  • Lee, Won Joo;Kwon, Han Jun;Kim, Jung Woo;Oh, Dae Hyun;Lee, Sol
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2018.07a
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    • pp.153-154
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    • 2018
  • 본 논문에서는 GPS 기능을 활용하여 고독한 현대인들을 위한 함께 식사할 수 있는 모임 어플리케이션을 설계하고 구현한다. 이 어플리케이션 사용은 크게 식사 모임의 주최자가 단체 그룹 방을 개설하고, 위치에 따라 함께 식사할 일반 사용자가 해당 그룹 방에 접속하는 방식이다. 그룹 방 입장 후 참여한 사용자는 주최자가 회원가입 시 입력한 카카오톡 SNS ID를 참고하여 식사를 원할 경우 주최자에게 메신저를 발송한다. 또한 그룹 방내에 참여한 사용자들은 GPS 기능을 활용해 수집된 사용자 위치 정보를 바탕으로 사용자 서로간의 위치 정보를 확인할 수 있다. 또한, 모임이 진행되는 날의 날씨 정보 제공을 위하여 날씨 API 기능도 함께 활용하여 정보를 제공한다. 이 어플리케이션의 구현으로 최근 1인 가구의 증가로 혼자 식사를 해결하는 혼밥족과 식사 상대가 없어 혼자 식사를 해결하는 현대인들의 외로운 식사 고민을 해결하고자 한다.

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Design of Environmental Information Systems Architecture Based on the Internet : The Building of a Database for Environmental Factors and GIS (인터넷 환경에 기반한 환경정보시스템 아키텍쳐 설계 : 환경요인을 Database 구축과 이를 이용한 GIS 구축)

  • Suh, Eui-Ho;Lee, Dae-Ho;Yu, Sung-Ho
    • Asia pacific journal of information systems
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    • v.8 no.2
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    • pp.1-18
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    • 1998
  • As the management and preservation of the environment become an important social issue, information required to support environmental task is required. So, there is an increasing demand for environmental information and appropriate systems to manage it. The vast volume of environmental data is distributed in different knowledge domains and systems. Environmental data objects have the complex structure containing environmental quality data and attribute data. Environmental information systems must be able to address these properties. This research has aimed at constructing well-defined schema design of environmental data, and making system architecture that environmental data kept by authorities should be made available to the public user. There are 3 major components in environmental information systems architecture ; User interface, Catalog libraries, Communication Provider. Web browsers provide consistent and intuitive user interfaces on Internet. The communication provider is a collection of diverse CGI functions. The main roles of the CGIs are to build interfaces between the Web, databases. Catalog libraries is libraries of various matadata including administration matadata. Administration matadata support the environmental administration and the managerial aspects of environmental data rather than explain a database itself or its properties.

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Quality Analysis of Smart Application Contents for the Convenience of Care and Hospital Access (진료의 편의성과 병원 접근성 증진을 위한 스마트 어플리케이션 콘텐츠의 질적 분석)

  • Lee, Jae Bin;Kim, Ji Hye;Bok, Jeong Hee;Woo, Hyekyung
    • Korea Journal of Hospital Management
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    • v.25 no.1
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    • pp.1-12
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    • 2020
  • Purposes: The aim of this study is to evaluate whether the contents of hospital reservation and reception applications(apps) are qualitatively useful in meeting the needs of medical consumers and improving hospital accessibility and convenience. Methodology: (1) identify consumer needs through social data web mining, (2) describe the status of key contents of mobile apps to improve accessibility and convenience of care, and (3) verify the quality of apps through validated tools Finding: The contents of 'mobile reservation function' and 'waiting time information provision' that can contribute to reduction of delay time of care and efficiency of desk work were supported, but the level of utilization was insufficient. The quality level of the app, including the level of consumers' needs, has shown a wide gap between the apps. Implications: The recent development of mobile apps for hospital accessibility and consumer needs has shown a wide gap in the quality of apps, including information and aesthetic. Therefore, it is necessary to develop apps based on user interface(UI), user experience(UX) based designs that can promote the usefulness and convenience of apps while monitoring needs of consumers continuously.

A Study on the Optimal Position of Vehicle Side Mirrors according to the Perception of Visual Information (시각정보의 인식도에 의한 자동차 Side Mirror의 최적 위치결정에 관한 연구)

  • 김도회;이근희
    • Journal of Korean Society of Industrial and Systems Engineering
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    • v.14 no.24
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    • pp.123-132
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    • 1991
  • This study deals with the experiment of perceiving visual information according to the positions of vehicle side mirrors. In the design of vehicle, the consideration of safety is very important. Therefore we consider the positions of side mirrors to use visual information effectively which is important factor to driver. This paper presents the position of side mirror to elevate the degree of visual perception for the circumstances of danger by experiments. To exhibit the circumstances of danger. 4 LED(Light Emitted Diode) art located at each side(right. left front. hack) of vehicle. A subject pushes the LED switch to see that if he perceives the circumstance of danger. To record the circumstance of randomly generated danger, computer interface card is used to control 4 LED and swithch on IBM PC/AT Experiments are divided into 2 parts. The 1st experiment present the independence of right & left side mirror. The 2nd experiment present optimal position of right & left side mirror. The vehicle used in experiment is model EL of H Co.. Statistical process of experimental data using SPSS(Statistical Package for Social Sciences)/PC package concludes that 1) the optimal position of right side mirror is 54cm forward of exist position. 2) for the left side mirror, the position of 120cm forward of exist position shows the worst degree of perception. and the optimal position does not exist in statistical meaning.

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Feasibility Analysis of ICT for Public Educational Environment (공교육시설의 스마트 교육환경 수요조사)

  • Kim, Seung-Je;Kimm, Woo-Young
    • Journal of the Korean Institute of Educational Facilities
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    • v.18 no.5
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    • pp.43-50
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    • 2011
  • There are emerging issues to update the educational environment for schools in terms of information and communication technology in order to provide customized programs to students as well as all participants relating to learning and teaching. The past year has been turbulent as the education facilities has changed and new procurement processes such as BTL have emerged. In this study, the feasibility analysis of ICT for the public educational environment is to analyse the current primary schools by means of collecting parent's opinion. In the web-site questionnaires, it was designed with 70 items such as teaching method, class organization, aptitude drill and educational community. As results, the statistical analysis is to propose the list of priority and orientation covering social agenda in the issue of ICT for education, the benefits schools can achieve by smart environment is to have the advanced learning services and solutions that represents parental engagement with identical local aims of interactive interface between their students and qualified teachers at a school. Both the national curriculum as well as the after-school program initiatives from the ministry of education, science and technology may reduce negative effects of private education so that the program has to be carefully developed for balanced education society revitalizing mutual communication within regional learning participants such as students, teachers and educational experts.

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Implementation of User Interface for Location-based Social Messaging System (위치기반 소셜 메시징을 위한 사용자 인터페이스 구현)

  • Jung, Kyungseoung;Kim, Seounguk;Ki, Hyunah;Kim, Kyungbaek
    • Proceedings of the Korea Information Processing Society Conference
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    • 2014.11a
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    • pp.1064-1067
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    • 2014
  • 우리 삶을 풍요롭게 하는 몇 가지 서비스들이 있다. 우리는 넘쳐나는 소셜 네트워크 서비스들을 통해 사람들과 다양한 관계를 맺고 유지하고 있다. 기존의 소셜 네트워크 서비스들은 유저간의 관계를 주로 사용하여 상호간의 메시지 전달을 돕는다. 오늘날 스마트기기의 발달 및 지리정보 시스템의 발달에 따라, 소셜 네트워크 서비스에서 사용자 위치 정보를 이용한 메시지 전달을 고려할 수 있다. 예를 들어 유저가 특정지역에 위치하고 있고 그 특정지역에 이벤트가 발생 했을 때 메시지를 전달 받는 다거나, 이벤트가 발생한 그 특정지역에 위치하지 않은 사용자라도 그 지역에 관심이 있거나 또는 관심 있는 다른 사용자가 해당 지역에 존재한다면 메시지를 전달 받는 경우를 생각할 수 있다. 이 논문에서는 이러한 위치정보 및 소셜 정보를 고려한 소셜 메시징 시스템을 소개하고, 이에 필요한 인터페이스 디자인 및 초기 구현 결과를 소개한다.

Malaria Epidemic Prediction Model by Using Twitter Data and Precipitation Volume in Nigeria

  • Nduwayezu, Maurice;Satyabrata, Aicha;Han, Suk Young;Kim, Jung Eon;Kim, Hoon;Park, Junseok;Hwang, Won-Joo
    • Journal of Korea Multimedia Society
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    • v.22 no.5
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    • pp.588-600
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    • 2019
  • Each year Malaria affects over 200 million people worldwide. Particularly, African continent is highly hit by this disease. According to many researches, this continent is ideal for Anopheles mosquitoes which transmit Malaria parasites to thrive. Rainfall volume is one of the major factor favoring the development of these Anopheles in the tropical Sub-Sahara Africa (SSA). However, the surveillance, monitoring and reporting of this epidemic is still poor and bureaucratic only. In our paper, we proposed a method to fast monitor and report Malaria instances by using Social Network Systems (SNS) and precipitation volume in Nigeria. We used Twitter search Application Programming Interface (API) to live-stream Twitter messages mentioning Malaria, preprocessed those Tweets and classified them into Malaria cases in Nigeria by using Support Vector Machine (SVM) classification algorithm and compared those Malaria cases with average precipitation volume. The comparison yielded a correlation of 0.75 between Malaria cases recorded by using Twitter and average precipitations in Nigeria. To ensure the certainty of our classification algorithm, we used an oversampling technique and eliminated the imbalance in our training Tweets.

Smart Information Facilities as Knowledge Based Spacial System - Case Study of Information Facility Layout - (스마트 정보시설 디자인 차별화 유형 - 정보시설 배치계획 사례를 중심으로 -)

  • Kimm, Woo-Young
    • Journal of the Architectural Institute of Korea Planning & Design
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    • v.34 no.9
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    • pp.3-8
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    • 2018
  • In the social information facilities with physical stacks, it is critical to arrange categories of knowledge since there should be conventional methods by which users and visitors can browse index of all sorts of media relating to their topics. The classical index system of knowledge has been developed with primitive libraries and museums and therefore the system can be addressed by analyzing typical cases of precedents. As the forth industrial revolution has emerged, there will be quite innovative approach to provide information to the public as well as the private. The coalition between knowledge and space has always been considered as essential characteristics that remind scholars of hierarchical layout of knowledge resources such as maps, books, documents and diverse specimens. This research assumes that the spatial layout of knowledge can be classified in terms of physical attributes, symbolic entities, and information media and it defines what coalition between knowledge and space is creative in order to enacting interactive dialogue among information navigators. The spaces in between the knowledges function as trasition areas where the index system informs and stimulates, where the interface between the different knowledges is optimized and therefore the library as the public facilities no longer dedicated to the text, but as an information space in which all sorts of media are distributed equally.

What do Smart Home Appliance Users Expect from Smart Washing Machines? -A Qualitative Exploration of Predictive Expectations for Smart Washing Machines- (스마트 가전 사용자는 스마트 세탁기에 무엇을 기대하는가? -스마트 세탁기에 대한 예측적 기대 탐색을 위한 질적 연구-)

  • Heekang Moon;Sunwoo Kim
    • Journal of the Korean Society of Clothing and Textiles
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    • v.47 no.1
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    • pp.85-109
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    • 2023
  • Laundry has traditionally been regarded as one of the most demanding household chores, but the introduction of smart washing machines is changing this perception. Although smart washing machines have been on the market for several years and consumers' perceptions of washing machines have changed, little is known about consumers' perceptions of smart washing machines. The purpose of this study is to determine what users expect from smart washing machines. We conducted two focus group interviews with sixteen participants who had used smart home appliances to acquire qualitative data. Stimuli created by the interviewees were applied in the focus group interviews to collect more insightful data. We analyzed the data using the three-step method and QSR NVivo. Analysis revealed ten categories of predictive expectations, including seven utilitarian attributes (i.e., smart functionality, smart user interface, reliability, controllability, interactivity, functional value, and economic value) and three hedonic attributes (i.e., fashionable value, psychological value, and social value). The results of this study have implications for the development of smart washing machines that would satisfy consumers by taking user expectations into account.