• Title/Summary/Keyword: Smartphone use

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A Study on the Factors Affecting Chinese Consumers' Smartphone Adoption (중국소비자의 스마트폰 사용 의도에 영향을 미치는 요인)

  • Sun, Zhenbao;Park, Miyoun;Hwang, Kumju
    • Journal of Information Technology Applications and Management
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    • v.20 no.1
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    • pp.149-171
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    • 2013
  • The purpose of this study is to investigate factors influencing Chinese consumers' intention to adopt Smartphones. This paper examines Smartphone characteristics factors (situational dependence, diversity and security) and consumer personality characteristics (innovation, self-efficacy and familarity) based on the Technology Acceptance Model. The 320 sets of data are tested against the model using SEM (structural equation model). The research results reveal that diversity and security have significant influences on both perceived usefulness and perceived playfulness. According to the data analysis, self-efficacy affects only perceived easy of use, and familiarity positively affects perceived easy of use, usefulness and playfulness. This study finds that perceived easy of use and perceived usefulness have positive influences on behavioral intention to adopt Smartphones, and situational dependence and innovation directly affect the behavioral intention. The perceived cost has a negative impact on the behavioral intention. Research results are discussed, and limitations of the current study and future research are presented.

The Hedonic Effects of Smartphone Vibrations in Mobile Gaming for Male Users

  • Choe, Pilsung;Liao, Chen;Schumacher, Dennis
    • Journal of the Ergonomics Society of Korea
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    • v.32 no.4
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    • pp.363-370
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    • 2013
  • Objective: This study investigates the influences of vibrations on hedonic satisfaction based on four kinds of perceptions (perceived ease of use, perceived usefulness, perceived enjoyment, cognitive concentration) when mobile gaming. Background: As mobile gaming is becoming more and more popular for smartphone users, they might want to have more hedonic satisfaction instead of focusing on traditional usability criteria such as efficiency, effectiveness, and satisfaction. Method: We conducted a human-factors experiment with 35 male subjects to evaluate hedonic satisfaction in the mobile game configured by 7 vibration types having different levels of intensity and length. Results: The results revealed that the use of vibration significantly increases the perceived ease of use, perceived usefulness, and cognitive concentration. In addition, the intensity of vibration makes differences of perceived usefulness and cognitive concentration. Conclusion: Vibration can be effectively used to improve hedonic satisfaction of smartphone users in mobile gaming when they are not allowed to turn the sound effects on. Application: This study helps game designers effectively provide vibration feedback of mobile games for smartphone users.

An Exploratory Study of Smartphone Fashion Application to Promote Mobile Shopping (모바일 쇼핑 활성화를 위한 스마트폰 패션 어플리케이션에 대한 탐색적 연구)

  • Sung, Heewon
    • Fashion & Textile Research Journal
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    • v.14 no.6
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    • pp.941-951
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    • 2012
  • As smartphones permeate the consumer lifestyle, branded application and mobile shopping have also received increased attention as an important marketing channel. This study identifies the general information about the use of smartphones, attitudes toward fashion applications, and mobile shopping intentions for smartphone users. Focus group interviews were conducted and 22 interviewees participated. The age of the participants ranged from 21 to 45 years old (55% were females). When examining the motivation to adopt a smartphone, respondents presented the comparable characteristics of early adopters and late adopters according to the time of adoption. Most respondents over the age of 30 showed some troubles to use a smartphone; however, participants in their 20s tended to enjoy exploring the new technology. More than half of respondents were aware of fashion applications, but were dissatisfied with fashion apps and used them infrequently. Respondents pointed out that fashion related apps were not too practical because they were not updated regularly, provided only limited information, and focused on brand promotions. In order to increase the intention to adopt mobile shopping, the price and payment security system needs to be considered. This was an exploratory study to identify the possibility of fashion branded apps as a major distribution channel. The findings of this study provide fundamental information to formulate marketing strategies for fashion businesses that have developed fashion apps.

Design of Measurement Algoritms in the Smart CamRuler (스마트 CamRuler 계측 알고리즘 설계)

  • Oh, Sun-Jin
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.13 no.4
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    • pp.149-156
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    • 2013
  • With a rapid growth of smartphone technologies, various applications are developed and diffused actively nowadays. Especially, interesting applications using camera module in a smartphone are developed continuously, mobile users are able to use various useful mobile services in humdrum life. In this paper, we design and implement measurement algorithms which precisely measure the object taken by the camera module in a smartphone. We use 3-axis gyro accelerometer sensor in a smartphone to get the distance, incline and rotation angle in a real time when we take a picture of shooting object and can obtain precise size of it in the picture image. The measurement algorithms proposed in this paper are analyzed and evaluated by a simulation study.

Smartphone App Education pertaining to Patient Controlled Analgesia Use and Pain Management after Spinal Anesthesia for Lower Extremity under Orthopedic Surgery (스마트 폰 앱 교육을 받은 정형외과 척추마취 하지수술 환자의 수술 후 자가통증조절기 사용지식과 통증관리)

  • Kim, Choon Ae;Park, Hyoung Sook
    • Journal of Korean Academy of Fundamentals of Nursing
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    • v.24 no.4
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    • pp.255-264
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    • 2017
  • Purpose: The purpose of this study was to develop a smartphone app for use in patient controlled analgesia (PCA) education and to identify PCA knowledge and pain management following lower extremity orthopaedic surgery under spinal anesthesia in patients who received smartphone app education. Methods: Participants were 150 patients in an orthopaedic hospital located in Busan. The measurement variables used in this study were PCA knowledge, pain management and pain level. For data analysis, SPSS/WIN 21.0 program was used in the analysis of the relation of frequencies. In addition, percentage, mean and standard deviation, t-test, ANOVA, Duncan, Pearson's correlation coefficients were also assessed. Results: The score for knowledge regarding PCA was $4.27{\pm}1.64$. The correlations between knowledge and pain management (button push times

A Study on the factor influencing to smartphone adoption in digital era: Focused on foreign students in Korea (디지털미디어 시대 스마트폰 채택 요인에 관한 연구: 국내 외국인 유학생을 중심으로)

  • Nam, Chong-Hoon
    • Journal of Digital Contents Society
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    • v.16 no.5
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    • pp.749-756
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    • 2015
  • This study focused on smartphone adoption of foreign students who are studying in Korea in digital media era. Smartphone is not only new media but also social media. Based on former research, factor for smartphone adoption of foreign students will be analyzed. Based on TAM theory technological attribute, individual attribute and social attribute were taken out as independent variables. Perceived ease of use and perceived usefulness are applied as mediator variables. In conclusion, some hypotheses for example service quality and individual attribute are rejected as variables which influence positively to mediator variable perceived easy of use. For the next research more various variables and nationwide sampling will be needed.

Adult Internet Addiction and Smartphone Use Characteristics (성인 인터넷중독 및 스마트폰 이용 특성)

  • Seo, Bo-Kyung
    • The Journal of the Korea Contents Association
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    • v.14 no.1
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    • pp.305-317
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    • 2014
  • The purpose of this study is to examine sociological characteristics, internet and smartphone use characteristics of adults with Internet Addiction, so that the results will be used for the identification of the adult internet addicts, the planning and performing of prevention, counseling of adult internet addicts. This study is explorative study in order to find a sociological profile of adults with internet addiction. Using the data of survey on internet addiction 4787 adults in the age of 20~39 who used internet at least one time within a week were analysed. The results of this study showed that there were significant differences in sociological characteristics like in gender, age, education, occupation as well as in internet use characteristics like spending hours on internet use, the first year of internet use etc. Thirdly, the addict group reported that internet use hour increased due to smartphone usage, and that they overused SNS. Finally, implications and suggestions for further studies are discussed.

Perception of smartphone applications for oral health care education in infants and toddlers (영유아를 위한 스마트폰 어플리케이션에 관한 인식 조사 (구강보건교육 매체를 중심으로))

  • Kim, Gyoung-Hoe;Lee, Kyeong-Hee
    • Journal of Korean society of Dental Hygiene
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    • v.18 no.6
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    • pp.987-1001
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    • 2018
  • Objectives: This study aimed to provide basic data for future development and promotion of oral health care educational material. We examined the perception of teachers and parents on the use of smartphone applications as educational materials and the factors affecting the intent to use such materials in infants and toddlers. Methods: Teachers and parents of children enrolled in educational institutions in Seoul and Gyeonggi Province, Korea, participated in this study for a one-month period starting from August 2018. Results: The intent to use a freely available smartphone application for oral health education in infants and toddlers was high for both parents and teachers at 81.7% and 78.4%, respectively. The intent to use increased 10.089-fold when a child had unrestricted access to mobile devices, and 4.435-fold when the execution path required modification; however, the ease of use was not compromised. Additionally, the intent to use also increased 2.488-fold when a child had used an educational oral healthcare material that is currently available, and by 2.431-fold and 2.219-fold when a child had previous experiences with an educational mobile application developed for infants and toddlers. Conclusions: Our findings showed that the teachers and parents had a positive perception towards the use of mobile applications for oral health care education in infants and toddlers. We recommend the development and promotion of mobile-based educational applications on oral health care, which are tailored to the needs and oral characteristics of infants and toddlers to help develop good oral care habits.

A Comparison of Sensory Processing Ability Depending on the Smartphone Usage of Toddlers in the "Smartphone Addiction" Risk Group (스마트폰 중독 위험군 유아의 스마트폰 사용시간에 따른 감각처리능력의 비교)

  • Kim, Yun-Kyeong;Kim, Kyeong-Mi
    • The Journal of Korean Academy of Sensory Integration
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    • v.18 no.1
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    • pp.34-43
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    • 2020
  • Objective : The purpose of this study was to investigate the difference between smartphone addiction and sensory processing ability depending on the time of smartphone usage by at risk of smartphone addiction. Methods : Participants of this study were 124 toddlers in a The data collection period was from September 2019 to December 2019. Measurements in this study included a questionnaire on general information about the subject, a smartphone addiction scale, and a short sensory profile. Methods for the data analysis included descriptive statistics and an independent t-test using SPSS 22.0. Results : There were significant differences between groups depending on smartphone usage time in terms of total smartphone addiction, salience, impulse-compulsive use, withdrawal, tolerance, and interpersonal conflict among toddlers. There were also significant difference in sensory processing ability between groups according to the total Short Sensory Profile score (and in all sub-domains; p=.000 ~ .042). Conclusion : This study found that there was a difference in smartphone addiction and sensory processing ability depending on the smartphone usage time of toddlers at risk of smartphone. It is meaningful because it raises the need for education on the use of smartphones by toddlers.

Study on security method for scenario-based smartphone vulnerability (시나리오 기반의 스마트폰 취약점에 대한 보안방안 연구)

  • Lee, Jaeho;Son, Minwoo;Lee, Sang-Joon
    • Asia-pacific Journal of Multimedia Services Convergent with Art, Humanities, and Sociology
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    • v.8 no.6
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    • pp.835-844
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    • 2018
  • Recently, as the number of smartphone users has been increasing worldwide, various services such as electronic payment, internet use, and financial settlement are being used as a smartphone. In addition, researches for home appliance control and automobile control using smartphone are conducted. As such, smartphone users can enjoy a more convenient life, but by hacking smartphones, tapping texts and conversations on smartphones, tracking location through spy apps, DDoS attacks using smartphones, and malicious apps When a message is received at a specific telephone number when using a micropayment, the corresponding text message is transmitted to a remote server, thereby increasing the risk of leakage of personal information and the like. Therefore, in this paper, we define the risk factors of the smartphone that are caused by the internal and external environmental, physical, contents (apps) of the smartphone through the smartphone that we use in real life, We propose a method to check vulnerability of smartphone security solution such as CC evaluation and the most effective response technique for each risk of smartphone by defining the technique.