• Title/Summary/Keyword: Smartphone Characteristics

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A Study on the Cognitive Characteristics of Analog Image and Digital Image as a Symbolic Function in the Two-Dimensional Smartphone Form (2차원 스마트폰형상에 있어서 상징적 기능으로서 아날로그이미지 및 디지털이미지의 인지특성 연구)

  • Lee, Jin Seung;Kim, Jin Sung
    • Journal of the HCI Society of Korea
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    • v.13 no.3
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    • pp.17-33
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    • 2018
  • Humans process aesthetic functions of objects such as form, size, color, and texture through vision, while at the same time observe them with a symbolic function by a new psychological interpretation based on their past experience. Therefore, it is more important to study and understand the thoughts and psychological influences of how humans perceive with their eyes than what humans simply look with them. With this research purpose in the background, this study will demonstrate in detail the cognitive characteristics of analog and digital images as a symbolic function with a "formative" point of view. Five hypotheses were established, which were proven through the following tests: smartphone, most frequently used in our daily lives, is simplified to a two-dimensional line drawing form, which is set to instances where the R(radius) is applied to the horizontal line of the two-dimensional form of smartphone, where Run-in-R(radius) is applied, and R(radius) rounding is applied to the edges of those shapes. The shapes were combined to form 12 pairs, which was used in a test to the test subjects. As a result, some human characteristics were observed; in specific, some helped prove objectively how humans perceived analog and digital images as psychologically stronger as a symbolic function. If people's thoughts and feelings gained through such study could be stored in database as one value and be provided to product designers, I believe it could be developed into design form as a basic emotional design that consumers desire.

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A Study on Altitude Estimation using Smartphone Pressure Sensor for Emergency Positioning

  • Shin, Donghyun;Lee, Jung Ho;Shin, Beomju;Yu, Changsu;Kyung, Hankyeol;Choi, Dongwook;Kim, Yeji;Lee, Taikjin
    • Journal of Positioning, Navigation, and Timing
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    • v.9 no.3
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    • pp.175-182
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    • 2020
  • This paper introduces a study to estimate the user altitude in need of rescue in an emergency. The altitude is estimated by using the barometric pressure sensor embedded in the smartphone. Compared to GPS, which is degraded in urban or indoor environments, it has the advantage of not having spatial restrictions. With the endless development of smartphone hardware, it is possible to estimate the absolute altitude using the measured value if only the bias of the embedded barometric pressure sensor is applied. The altitude information of the person in need of rescue in an emergency is a great help in reducing rescue time. Since time is tight, we propose online calibration that provides the barometric pressure sensor bias used for altitude estimation through database. Furthermore, experiments were conducted to understand the characteristics of the barometric pressure sensor, which is greatly affected by wind. At the end, the altitude estimation performance was confirmed through an actual field tests in various floors in the building.

A Study on the effect of platform, contents, and design constructs on the repurchase intention of Smartphone (플랫폼과 콘텐츠, 디자인 속성이 스마트폰의 지속구매의도에 미치는 영향)

  • Nam, Soo-Tai;Lee, Hyun-Chang;Jin, Chan-Yong
    • Journal of the Korea Society of Computer and Information
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    • v.18 no.7
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    • pp.139-148
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    • 2013
  • With the launch of Apple iPhone, platform and contents and design characteristics were highlights of the new factors. In addition, Smartphone users have increased explosively. In this research, we aim to analyze factors affecting on repurchase intention of a Smartphone based on Technology Acceptance Model(TAM). External factors such as platform, contents and design are identified through literature review and the influences of these factors on repurchase intention are assessed. A questionnaire survey was conducted to those who lived in Busan and Gyeongnam province. This research used Smart PLS(partial least squares) to analyze the structural relationship between those factors and repurchase intention. Analytical results show that all paths except path from platform to perceived ease of use are significant. This study suggests practical and theoretical implications based on the results.

A Study on the Determinants of Mobile Application Purchase based on User Groups (사용자 유형에 따른 모바일 앱 구매요인에 관한 연구)

  • Oh, Sunju
    • Information Systems Review
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    • v.16 no.1
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    • pp.73-88
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    • 2014
  • According to the widespread use of smartphone, various and abundant mobile applications have been used and lots of new companies have developed mobile applications. To revitalize mobile application market, a lot of research and experiments have been performed in application development and delivery industries. The purpose of this research is to figure out the usage pattern of smartphone application and purchasing criteria of mobile application. We categorized smartphone application users with respect to application selection criteria and examined the characteristics of the categorized users. As a result, the factors of purchasing criteria of the users with respect to smartphone application selection criteria and application type were categorized into 3 groups: aggressive usage group, middle usage group, and passive usage group. The result of this study indicates that the relationship between purchasing criteria and usage pattern in mobile application market was actualized by measuring the purchasing factors of user. Therefore this fact suggests that it is very important to measure the accurate purchasing factors of its user for setting up the marketing strategy of mobile application market.

Analysis of Users' Gestures by Application in Smartphone Touch Interfaces (스마트폰 터치 인터페이스에서 애플리케이션별 사용자 제스처의 분석)

  • Kim, Jisun;Bahn, Hyokyung
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.15 no.2
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    • pp.9-14
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    • 2015
  • Touch interface is widely used in a smartphone instead of a keyboard or a keypad interface that has been adopted in a PC or a featurephone, respectively. Touch interface can recognize a variety of gestures that clearly represent the distinct features of each application's input. This paper analyzes users' gesture of each application captured by the touch interface of a smartphone. Specifically, we extract touch input traces from various application categories such as game, web browser, youtube, image and e-book viewer, video player, camera, and map applications, and then analyzed them. Through this analysis, we observed a certain unique characteristics of each application's touch input, and this can be utilized in various useful areas such as identification of an application user, prevention of running an application by an illegal user, or design of a new interface convenient to a specific user.

A Method for Tennis Swing Recognition Using Accelerator Sensors on a Smartphone (스마트폰 가속도 센서를 이용한 테니스 스윙 인식 방법)

  • Kim, Sangchul;Che, Zhong Yong
    • Journal of Korea Game Society
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    • v.13 no.2
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    • pp.29-38
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    • 2013
  • Recently there has been an increasing interest on tangible games in which human motions are recognized rather than the handling of keyboards and mouses. Such games require a motion controller for recognizing the motions of users. In this paper, we analyze the characteristics of values of accelerator sensors which are generated by a user who perform a tennis swing while holding a smartphone with his/her hand, and propose a method for motion recognition based on DWT(Discrete Wavelet Transform). The proposed method enables a smartphone to serve as a motion controller, so that a user can enjoy a tangible tennis game without eliminates a need for buying the device. We developed a tennis game prototype using the proposed method. To our experiment, our method showed a high recognition rate and the usefulness in the game.

Perception of smartphone applications for oral health care education in infants and toddlers (영유아를 위한 스마트폰 어플리케이션에 관한 인식 조사 (구강보건교육 매체를 중심으로))

  • Kim, Gyoung-Hoe;Lee, Kyeong-Hee
    • Journal of Korean society of Dental Hygiene
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    • v.18 no.6
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    • pp.987-1001
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    • 2018
  • Objectives: This study aimed to provide basic data for future development and promotion of oral health care educational material. We examined the perception of teachers and parents on the use of smartphone applications as educational materials and the factors affecting the intent to use such materials in infants and toddlers. Methods: Teachers and parents of children enrolled in educational institutions in Seoul and Gyeonggi Province, Korea, participated in this study for a one-month period starting from August 2018. Results: The intent to use a freely available smartphone application for oral health education in infants and toddlers was high for both parents and teachers at 81.7% and 78.4%, respectively. The intent to use increased 10.089-fold when a child had unrestricted access to mobile devices, and 4.435-fold when the execution path required modification; however, the ease of use was not compromised. Additionally, the intent to use also increased 2.488-fold when a child had used an educational oral healthcare material that is currently available, and by 2.431-fold and 2.219-fold when a child had previous experiences with an educational mobile application developed for infants and toddlers. Conclusions: Our findings showed that the teachers and parents had a positive perception towards the use of mobile applications for oral health care education in infants and toddlers. We recommend the development and promotion of mobile-based educational applications on oral health care, which are tailored to the needs and oral characteristics of infants and toddlers to help develop good oral care habits.

Implementation of Rule-based Smartphone Motion Detection Systems

  • Lee, Eon-Ju;Ryou, Seung-Hui;Lee, So-Yun;Jeon, Sung-Yoon;Park, Eun-Hwa;Hwang, Jung-Ha;Choi, Doo-Hyun
    • Journal of the Korea Society of Computer and Information
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    • v.26 no.7
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    • pp.45-55
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    • 2021
  • Information obtained through various sensors embedded in a smartphone can be used to identify and analyze user's movements and situations. In this paper, we propose two rule-based motion detection systems that can detect three alphabet motions, 'I', 'S', and 'Z' by analyzing data obtained by the acceleration and gyroscope sensors in a smartphone. First of all, the characteristics of acceleration and angular velocity for each motion are analyzed. Based on the analysis, two rule-based systems are proposed and implemented as an android application and it is used to verify the detection performance for each motion. Two rule-based systems show high recognition rate over 90% for each motion and the rule-based system using ensemble shows better performance than another one.

Memory Allocation and Reclamation Policies for Fast Swap Support in Mobile Systems (모바일 시스템의 고속 스왑 지원을 위한 메모리 할당 및 회수 기법)

  • Hyokyung Bahn
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.24 no.4
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    • pp.29-33
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    • 2024
  • Recent advancements in mobile apps have led to continuously increasing memory demands on smartphone systems. Unlike desktops, which use swap functions to backup the entire memory footprint to storage when memory space is exhausted, smartphones terminate apps and lose significant context. This occurs because large-scale I/O operations to flash memory cause severe delays when swap is enabled on smartphones. This paper discusses how efficient memory management can be performed by using eMRAM, which is faster in write operations than flash memory, as the swap area in mobile systems. Considering the characteristics of backup storage (i.e., flash memory for the file system and eMRAM for the swap areas) as well as the reference characteristics of each page, we demonstrate that the proposed memory allocation and reclamation policies can improve the smartphone's I/O performance by an average of 15%.

A Convergence Study on Influencing Factors on the Sleep of University Students -Focusing on the Dependence of Smartphone- (대학생의 수면 관련 요인에 대한 융합 연구 : 스마트폰 의존을 중심으로)

  • Han, Suk-Jung;Chun, Ji-Young
    • Journal of the Korea Convergence Society
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    • v.10 no.12
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    • pp.465-476
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    • 2019
  • This study was convergence study to determine sleep and its factors in university students on the basis of Spielman's 3P model. The participants were 191 graduate and undergraduate students who were scheduled to take the exam after 1~2 weeks. The related variables of quality of sleep were self-control, stress, test anxiety, smartphone dependence, and daytime sleepiness. Chi-square test and t-test were used to make a comparison of the quality of sleep between the good and the bad sleep quality group. Pearson's coefficient correlation analysis was performed for correlation between the quality of sleep and the general characteristics, self-control, stress, test anxiety, smartphone dependence, and daytime sleepiness. Stress and test anxiety as precipitating factors for sleep disturbance, smartphone dependency as a perpetuating factor for sleep disorder, and daytime sleepiness as a sleep-related factor were correlated with the quality of sleep; no statistically significant correlation was found with self-control as a predisposing factor in the biopsychological area. It is necessary to solve such problems with mental health as stress and test anxiety, which are factors for sleep disturbance, and smartphone dependency as a perpetuating factor for sleep disorder, in pursuit of higher quality of sleep for university students.