• Title/Summary/Keyword: Situation Scenario

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DEVELOPING U-CITY MARKET SCENARIOS THROUGH A SCENARIO PLANNING APPROACH

  • Yong-Ho Kwon;Jae-Jun Kim;Suk-Hee Han;Jin-Sik Kim;Yoon-Sun Lee
    • International conference on construction engineering and project management
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    • 2007.03a
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    • pp.459-468
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    • 2007
  • The u-City construction project has become a hot topic in the construction market because it seems economic value-added field for construction firms. However, construction firms don't willingly participate in the u-City construction market because environments of the future business for the u-City are very uncertain. Scenario planning is a very powerful method in managing this uncertain planning situation and is based on scenarios that help each enterprise appropriately adapt itself to its own business environments. Therefore it is based on the main principles of systems thinking and multiple futures. For the purpose of dealing with such uncertainties, this paper attempts to develop the possible market scenarios of the u-City construction market in S.Korea through a scenario planning approach. From this perspective, we considered various aspects of the u-City construction such as market demands, technology development, policy level and management environment. After considering the relevant issues, we identified the main trends and key uncertainties. Finally, we developed three coherent u-City construction market scenarios. Construction firms can use these scenarios as a basic reference for market analysis and business strategy. Therefore, this paper is able to enhance the participation of construction firms in the u-City construction market.

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The Role of Relational Agency in a Need-reality Colliding Situation (욕구-현실 충돌 상황에서의 주체성의 역할)

  • Seheon Kim ;Taekyun Hur
    • Korean Journal of Culture and Social Issue
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    • v.29 no.4
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    • pp.617-636
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    • 2023
  • The goal of this study was to explain the phenomenon of making efforts to overcome the need-reality collision as a cultural characteristic of Koreans. Specifically, we examined whether the behavior varies depending on the degree of relational agency in the situation where conflicts between one's needs and reality have occurred. To this end, a total of 217 participants participated in the online experiment, and the data of 156 participants were finally analyzed. After responding to the relational agency scale, the participants were exposed to a decision-making scenario in which conflicting factors existed. The scenario were about buying a house and making a wedding hall contract, and in each scenario, two important values were set to conflict with each other in the market. Participants read the scenario and entered the level they wanted for each value. After that, they encounter a situation in which he or she has not found the candidate site corresponding to the level he or she wants. Then, the participants responded to their willingness to make additional efforts themselves. As a result of the study, the degree of relational agency of the participants showed a positive relationship with the degree of additional effort. In addition, the degree of the desired level beyond the reality (expectancy discrepancy) showed a nonlinear (reverse U-shape) influence on the additional effort while controlling for individual difference. Furthermore, the interaction effect between relational agency and expectancy discrepancy was significant. Specifically, individuals with low agency did not have a significant relationship between the degree of expectancy discrepancy and the dependent variable, but individuals with high relational agency had a significant non-linear relationship between the degree of expectancy discrepancy and the dependent variable. Based on the results of the study, the role and function of Koreans' psychological characteristics (relational agency) in the scene of managing needs-reality collision were discussed.

Design of a Markup Language for Augmented Reality Systems (증강현실 시스템을 위한 시나리오 마크업 언어 설계)

  • Choi, Jongmyung;Lee, Youngho;Kim, Sun Kyung;Moon, Ji Hyun
    • Journal of Internet of Things and Convergence
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    • v.7 no.1
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    • pp.21-25
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    • 2021
  • Augmented reality systems are widely used in the fields of entertainment, shopping, education, and training, and the augmented reality technology is gradually increasing in importance. When augmented reality technology is used for education or training, it must be possible to represent different virtual objects depending on the work stage even for the same marker. Also, since the training content varies depending on the situation, it is necessary to describe it using a training scenario. In order to solve this problem, we propose a scenario markup language for an augmented reality system that can create training content based on a scenario and connect it with an augmented reality system. The scenario markup language for augmented reality provides functions such as a method for connecting a scene, a marker and a virtual object, a method for grasping the state of equipment or sensor value, and a method for moving a scene according to conditions. The augmented reality scenario markup language can flexibly increase the usefulness and expandability of the augmented reality system usage method and content usage.

AEBS Evaluation Scenario Including Cut in Situation (끼어들기 상황에서의 자동비상제동장치 평가 시나리오 개발)

  • Park, M.Y.;Park, Y.G.;Lee, E.D.;Shin, J.G.;Jeong, J.I.
    • Journal of Auto-vehicle Safety Association
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    • v.9 no.3
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    • pp.46-52
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    • 2017
  • In this study, safety evaluation scenarios on "cut-in" situation are presented to assess the performance of automatic emergency braking systems. The ASSESS project in EU is surveyed for derive efficient test scenarios for cut-in situation. The TASS database are also analyzed to find representative accident scenarios in Korea. With the results of the ASSESS and TASS, the safety evaluation scenarios in cut-in situations are suggested and the scenarios are tested with simulation software PRESCAN.

Intersections Accident Simulation of Automated Vehicles based on Actual Accident Database (국내 실사고 기반 자율주행차 교차로 사고 시뮬레이션)

  • Shin, Yunsik;Park, Yohan;Shin, Jae-Kon;Jeong, Jayil
    • Journal of Auto-vehicle Safety Association
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    • v.13 no.4
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    • pp.106-113
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    • 2021
  • In this study, The behavior of an autonomous vehicle in an intersection accident situation is predicted. Based on a representative intersection accident situation from actual intersection accident database, simulation was performed by applying the automatic emergency braking algorithm used in the autonomous driving system. Accident reconstruction was performed based on the accident report of the representative accident situation. After applying the autonomous driving system to the accident-related vehicle, the tendency of intersection accidents that may occur in autonomous vehicles was identified and analyzed.

Deep Level Situation Understanding for Casual Communication in Humans-Robots Interaction

  • Tang, Yongkang;Dong, Fangyan;Yoichi, Yamazaki;Shibata, Takanori;Hirota, Kaoru
    • International Journal of Fuzzy Logic and Intelligent Systems
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    • v.15 no.1
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    • pp.1-11
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    • 2015
  • A concept of Deep Level Situation Understanding is proposed to realize human-like natural communication (called casual communication) among multi-agent (e.g., humans and robots/machines), where the deep level situation understanding consists of surface level understanding (such as gesture/posture understanding, facial expression understanding, speech/voice understanding), emotion understanding, intention understanding, and atmosphere understanding by applying customized knowledge of each agent and by taking considerations of thoughtfulness. The proposal aims to reduce burden of humans in humans-robots interaction, so as to realize harmonious communication by excluding unnecessary troubles or misunderstandings among agents, and finally helps to create a peaceful, happy, and prosperous humans-robots society. A simulated experiment is carried out to validate the deep level situation understanding system on a scenario where meeting-room reservation is done between a human employee and a secretary-robot. The proposed deep level situation understanding system aims to be applied in service robot systems for smoothing the communication and avoiding misunderstanding among agents.

A Situation-Aware based Personalized Resource Sharing System (상황인지 기반 사용자 맞춤 자원 공유 시스템)

  • Lee, Yong-Dae;Park, Won-Ik;Kim, Young-Kuk;Kang, Ji-Hoon
    • Proceedings of the Korea Contents Association Conference
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    • 2008.05a
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    • pp.484-488
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    • 2008
  • In ubiquitous environments, there are a large number of various mobile devices everywhere. Recently, many studies have been research on distributed resources sharing in this ubiquitous environments. However, the problems with this researches are no considering user's situation and preference. Therefore in this paper, we suggest the personalized resource sharing system considering user's situation and preference. Our system is aware of user's situation by using user's schedule information and a context information such as the time and location information and recommends personalized resources by using the simple weighted scheme. We prove our situation-aware based personalized resource sharing system by using a meeting scenario.

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Effects of a Psychiatric Nursing Clinical Practice Program Using Situation-Oriented Case-Based Learning: A Qualitative Study

  • Lee, Sowon;Kim, Boyoung
    • International Journal of Advanced Culture Technology
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    • v.10 no.3
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    • pp.210-219
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    • 2022
  • Psychiatric nursing is a specialty where nursing students experience many difficulties in applying what they have learned in theory to clinical practice. Therefore, a situation-oriented case-based strategy is required to help them overcome the limitations of psychiatric nursing clinical practice and reduce their burden. This study aimed to measure the effectiveness of a psychiatric nursing clinical practice program using situation-oriented case-based learning. Participants comprised 63 nursing students in psychiatric nursing classes. The students were asked to create a scenario of interaction between a nurse and patient based on a case study. Empathy, therapeutic communication ability, and attitudes toward mental illnesses were measured. We analyzed the effectiveness of the program by comparing changes in the nursing students' empathy, therapeutic communication ability, and attitude toward mental illness after the program. The participants showed significant increases in empathy and therapeutic communication abilities. However, there were no significant changes in attitudes toward mental illnesses. Based on the results of this study, it is expected that situation-based learning will be effective for students who have difficulties in certain aspects, such as COVID-19, or where there are limited clinical practice opportunities, such as psychiatric nursing.

A Study on the Development of Training Content Scenarios for On-Site Commanders Engaged in Firefighting Activities (소방활동 현장지휘관 훈련용 콘텐츠 시나리오 개발에 관한 연구)

  • Chun, Woo-Young;Lee, Ji-Hee;Kim, Hyung-Jun
    • Fire Science and Engineering
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    • v.34 no.2
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    • pp.141-146
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    • 2020
  • This study examines the development of content scenarios to facilitate the training of on-site commanders in firefighting activities. To establish the training content scenario system, the three core competencies of the on-site commanders were set as situation judgment, communication, and decision-making. A system of scenarios was established to actively reflect these three core competencies when designing the scenarios. All the contents of these scenarios are based on Standard Operating Procedures (SOP). The scenarios comprise 14 stages that are divided into four steps with the exception of stages 1 and 14, which mark the beginning and end of the training. It consists of the situation setting stage and the first, second, and third decision-making stages. Specifically, situation judgment and communication are important factors in each stage.

Study on the Changes in Evapotranspiration according to the Decentralized Rainwater Management (분산식 빗물관리시설 적용에 따른 증발산 변화 연구)

  • Han, Young-Hae;Lee, Tae-Goo
    • KIEAE Journal
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    • v.12 no.5
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    • pp.3-10
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    • 2012
  • In this study, the influence of decentralized rainwater management over the changes in evapotranspiration was analyzed. The analysis method was obtained by establishing the decentralized rainwater management plan according to different scenarios, and subsequently examined evapotranspiration in the plan. Scenario 1 refers to the analysis of the existing situation, in which was 100% of a parking lot is asphalt pavement. In Scenario 2, the pavement of the parking surface in the parking lot is replaced with lawn blocks. In Scenario 3, some asphalt pavement was removed to establish a flower-bed type infiltration system to allow rainwater to permeate. In Scenario 4, infiltration and storage of rain water would be achieved by transforming the parking surface into lawn blocks, keeping the asphalt for the parking road while establishing a vegetation strip. The amount of evapotranspiration of the target site was analyzed with a water budget analysis program (CAT) using the 2001 meteorological data for each scenario According to the analysis values of S2 and S3, it was found that evapotranspiration is critically affected by the amount of area replaced with pervious area in the total target site. An energy equivalent to 680kWh is required for 1 ton of water to evaporate. Hence, it can be seen that the active inducement of evapotranspiration in urban area makes a positive contribution not only to heat island mitigation, but also to the small-scale water circulation process in a city.