• Title/Summary/Keyword: Simulator-based training method

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Simulator-based training method in gastrointestinal endoscopy training and currently available simulators

  • Yuri Kim;Jeong Hoon Lee;Gin Hyug Lee;Ga Hee Kim;Gunn Huh;Seung Wook Hong;Hwoon-Yong Jung
    • Clinical Endoscopy
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    • v.56 no.1
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    • pp.1-13
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    • 2023
  • The apprenticeship-based training method (ABTM) is highly effective for gastrointestinal (GI) endoscopic training. However, the conventional ABTM has significant issues. Although many supplementary training methods (TMs) have been developed and utilized, they cannot entirely replace the ABTM, which remains the major TM strategy. Currently, new TM construction is crucial and necessary due to financial constraints, difficulty of obtaining sufficient training time due to patient safety-related regulations, and catastrophic damage caused by disasters such as the coronavirus disease 2019 pandemic. The simulator-based TM (SBTM) is widely accepted as an alternative to the ABTM, owing to the SBTM's advantages. Since the 1960s, many GI endoscopy training simulators have been developed and numerous studies have been published on their effectiveness. While previous studies have focused on the simulator's validity, this review focused on the accessibility of simulators that were introduced by the end of 2021. Although the current SBTM is effective in GI endoscopic education, extensive improvements are needed to replace the ABTM. Incorporating simulator-incorporated TMs into an improved ABTM is an attempt to overcome the incompleteness of the current SBTM. Until a new simulator is developed to replace the ABTM, it is desirable to operate a simulator-integrated and well-coordinated TM that is suitable for each country and institution.

A Development of Fire Training Simulator Based on Computational Fluid Dynamics Simulation (전산수치해석 기반 화재훈련 VR 시뮬레이터의 개발)

  • Cha, Moo-Hyun;Lee, Jai-Kyung;Park, Seong-Whan;Choi, Byung-Il
    • Korean Journal of Computational Design and Engineering
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    • v.14 no.4
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    • pp.271-280
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    • 2009
  • An experience based training system concerning various fire situations which may result many casualties has been required to make rapid decision and improve the responsiveness. Recently, the necessity of virtual reality (VR) based training system which can replace a dangerous full-scale fire training and be easily adopted to the training or evaluation process is increasing. This study constructed tile virtual environment according to pre-defined scenarios, utilized the FDS(Fire Dynamics Simulator), three dimensional computational fire analysis program, to derive numerically simulated data on the propagation of fire. Finally, by visualizing the realistic fire and smoke behavior through virtual reality technique and implementing real-time interaction, we developed a VR-based fire training simulator. Also, in order to ensure the sense for tile real of a virtual world and reaI-time performance at the same time, we proposed appropriate data processing and space search algorithms, demonstrate d the value of proposed method through experiments.

A Team-based Firefighter Training Simulator for Complex Buildings (대형 복합건물을 대상으로 하는 소방관 팀 훈련용 시뮬레이터 개발)

  • Lee, Jai-Kyung;Cha, Moo-Hyun;Choi, Byung-Il;Kim, Tae-Sung
    • Korean Journal of Computational Design and Engineering
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    • v.16 no.5
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    • pp.370-379
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    • 2011
  • The increasing complexity of complex buildings, such as high-rise buildings and underground subway stations, presents new challenges to firefighters. In a fire in complex buildings, the importance of the collaboration between firefighters is clear. The increased demand on firefighter training for such environment is now evident. Due to cost, time, and safety issues, it is impossible to experience a real fire in such environments for training. In addition, the use of real fire for training does not enable repeatable training and the evaluation of the training is difficult. We developed a team-based firefighter training simulator for complex buildings using the virtual reality technology. It provides the training and evaluation of firefighting and mission-based team training. To model real fire phenomena in virtual space, a numerical analysis method based on fire dynamics is used. To achieve an immersive virtual environment, an augmented reality technique for the compensation of real world image and a haptic technique for heat experience are adopted. The developed training simulator can help the firefighter to respond to large and complex firefighting scenarios, while maintaining the safety of the trainees.

A Study on Internet based Simulator for Training VTS Operators (인터넷 기반의 해상교통관제사 훈련용 시뮬레이터에 관한 연구)

  • Lee, Jung-Jin;Song, Chae-Uk
    • Journal of the Korean Society of Marine Environment & Safety
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    • v.16 no.2
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    • pp.195-200
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    • 2010
  • Basing on the recommendation and guideline of IALA, Korean VTS authority made an instruction about the training and qualification of VTS operators, and three model courses for training have been performed at a training institute which has one VTS simulator. However, the simulator has not been enough to make training fully satisfactory because of several signs of limitations including inaccurate method for calculating ship's movement and inconvenient location for training. In this paper, a new simulator was proposed to make up for the weak points replacing the current simulator. The proposed simulator adopts mathematical model for calculating exactly ship's movement which heightens the effect of training with simulator. And also it can be used through Internet so as to make long-distance training possible without visiting the training center. The effectiveness and the convenience of training with the proposed simulator are expected to be improved.

Development of AC/DC Hybrid Simulation for Operator Training Simulator in Railway System

  • Cho, Yoon-Sung;Lee, Hansang;Jang, Gilsoo
    • Journal of Electrical Engineering and Technology
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    • v.9 no.1
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    • pp.52-59
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    • 2014
  • Operator training simulator, within a training environment designed to understand the principles and behavior of the railway system with respect to operator's entries and predefined scenario, can provide a very strong benefit in facilitating operators' handling undesired operations. This simulator consists of computer system and applications, and the purpose of applications is to generate the power and voltage and analyze the AC substation and DC railway, respectively. This paper describes a novel approach to the new techniques for AC/DC hybrid simulation for the operator training simulator in the railway system. We first propose the structure the database of railway system. Then, topology processing and power flow using a linked-list method based on the proposed database, full or decoupled newton-rapshon methods are presented. Finally, the interface between the analysis for AC substation using a newton-rapshon method and the analysis for DC railway system using a time-interval power flow method is described. We have verified and tested the developed algorithm through the extensive testing for the proposed test system. To demonstrate the validity of the developed algorithm, comparative simulations between the proposed algorithm and PSS/E for the test system were conducted.

Design of robust servo systems and application to control of training simulator for radio-controlled helicopter (강인한 서보계설계와 R/C헬리콥터 트레이닝 시뮬레이터 제어에의 응용)

  • 김상봉;박순실
    • Transactions of the Korean Society of Mechanical Engineers
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    • v.15 no.2
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    • pp.497-506
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    • 1991
  • In this paper, a new construction for training simulator of R/C helicopter based on two types of servo controller is proposed. Two modified algorithms (algorithm I and II) for servo controller design are presented. Algorithm I is developed by adopting Davison's method in the case that the expressions for the homogeneous differential equations of reference input and disturbance are different types, and algorithm II is done by considering error weighting function for the servo controller of algorithm I . The linear fractional transformation method is incorporated in both design methods in order to assign the closed loop poles of the servo system in a specified region. The helicopter simulator is composed by the gimbals with two freedom of rolling and pitching. The reliability and validity for the design methods of the proposed servo controller are investigated through the practical experiment for the simulator by using 16bits micro-computer with A/D and D/A converters. It can be observered from the experimental results that the proposed servo controller is applicable to practical plants since the simulator is robust for the arbitrary disturbance and it follows to the given reference input without significant steady state error.

Development of Tissue-Tool Interaction Simulation Algorithms for Rotator Cuff Surgery Scenario in Arthroscopic Surgery Training Simulator

  • Jo, Kyungmin;Bae, Eunkyung;You, Hyeonseok;Choi, Jaesoon
    • Journal of Biomedical Engineering Research
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    • v.41 no.4
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    • pp.154-164
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    • 2020
  • Various simulator systems for surgery training have been developed and recently become more widely utilized with technology advancement and change in medical education adopting actively simulation-based training. The authors have developed tissue-instrument interaction modeling and graphical simulation algorithms for an arthroscopic surgery training simulator system. In this paper, we propose algorithms for basic surgical techniques, such as cutting, shaving, drilling, grasping, suturing and knot tying for rotator cuff surgery. The proposed method constructs a virtual 3-dimensional model from actual patient data and implements a real-time deformation of the surgical object model through interaction between ten types of arthroscopic surgical tools and a surgical object model. The implementation is based on the Simulation Open Framework Architecture (SOFA, Inria Foundation, France) and custom algorithms were implemented as pulg-in codes. Qualitative review of the developed results by physicians showed both feasibility and limitations of the system for actual use in surgery training.

Development of Educational Simulator for Novel Network Reduction (송전망 축약을 위한 교육용 시뮬레이터 개발)

  • Kim, Hyun-Houng;Lee, Woo-Nam;Kim, Wook;Park, Jong-Bae;Shin, Joong-Rin
    • The Transactions of The Korean Institute of Electrical Engineers
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    • v.58 no.10
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    • pp.1902-1910
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    • 2009
  • This paper presents a graphical windows-based program for the education and training for novel network reduction. The object of developed simulator is to provide users with a simple and useable tool for gaining an intuitive feel for power system analysis. The developed simulator consists of the main module (MMI,GUI), the location marginal price module (LMP), the clustering module and network reduction module. Each module has a separate graphical and interactive interfacing window. The developed simulator needs with the PSS/E input data format, generator cost function, location information. Line admittances of reduced network was determined by using the power flow method(Newton-Raphson). So line flow of reduced network is almost same to original power system. Results of reduced network are compared on the window in the tabular format. Therefore, the developed simulator can be utilized as a useful tool for effective education and training for power system analysis.

A Survey for the Development of Machinery Space Simulator (기관구역 시뮬레이터 개발을 위한 기초연구)

  • 정병건
    • Journal of Advanced Marine Engineering and Technology
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    • v.27 no.1
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    • pp.91-99
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    • 2003
  • This paper describes the development of a pc-based machinery space simulator for training and research, relevant to STCW-95. The detailed mathematical modelling process for the actual machinery is discussed and a method to perform effective education and training for the simulator is suggested. The method includes scenario, procedure, exercise and evaluation. The procedure guides the trainee through a sequence of steps designed to meet a specific goal, showing the trainee what must be done and explaining why The exercise enhances understanding for efficient engine management and enable user to perform research for the machinery. The evaluation shows exercise results and feeds back to instructor how to guide the under-performed trainee.

A Study on the Dynamics of Police Motorcycle Simulator (경찰 오토바이 시뮬레이터의 동역학에 관한 연구)

  • Ahn, Dong-Hyuk;Cho, Sung-Hyun;Kim, Hee-Chul
    • The Journal of the Korea institute of electronic communication sciences
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    • v.15 no.3
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    • pp.533-542
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    • 2020
  • In this study, we developed a PC - based motorcycle simulator based on the development technology of the virtual patrol motorcycle training system. In order to get the impression that the motorcycle simulator is operating in a realistic way, it is important to have a reliable signal transmission and operation feeling between the driver and the simulator. In order to achieve this, we developed a system that can apply the sub-systems of the actual vehicle to the motorcycle simulator in order to generate the same operation feeling as the actual vehicle. Based on these results, We have developed a method for generating a feedback queue. Vehicle dynamics simulates real-time vehicle motion by receiving input from a steering wheel, accelerating / decelerating pedal, etc. operated by a driver on a vehicle simulator and transmitting the result to a visual and acoustic system, It is the central element of the simulator to generate. I want to summarize the main requirements of simulation dynamics.