• Title/Summary/Keyword: Sickness

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글자의 이중상에 의한 심리적 혼란감과 지각 통합 과정 (Psychological Disturbance caused by Letters in Double lmage and its lmplication on Perceptual Integration)

  • 박상호;정찬섭
    • 인지과학
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    • 제6권1호
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    • pp.47-71
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    • 1995
  • 글자의 이중상으로 인한 심리적 혼란감을 '글자멀미'라 정의하였고,눈운동 및 글자 인식 과정이 교란될 때 글자 멀미가 발생한다는 가설을 검증하기 위하여 자극의 노출시간과 글자의 친숙도가 글자 멀미에 미치는 효과를 측정하였다.글자 멀미는 자극 노출 시간이 50ms,100ms,3000ms로 길어짐에 따라,덜 친숙한 외국 문자보다는 친숙한 한글에서 유의미한 단어보다는 무의미한 단어에서 큰것으로 나타났다.이러한 실험발견은 이중상을 제거하려는 눈 운동이 실효를 거두지 못함에 따라 글자 멀미가 발생한다는 것,친숙한 글자일수록 글자 인식 과정의 개입을 더 강화하며 그결과 이중상에 의한 교란 효과가 증폭된다는것,글자 형태는 친숙하지만 의미추출이 어렵게 되면 이중상의 교란효과가 가중된다는 것을 암시한다.의미를 처리하는 경향이 클수록 이중상에 의한 글자 멀미가 심해진다는 가설을 좀 더 분명히 검증하기 위하여 여섯 개의 점으로 구성된 점자를 시각적으로 인식하도록 피험자들을 학습시킨 결과,학습율이 증가함에 따라 글자 멀미가 증가하는 것으로 나타나, 하나의 자극을 의미있는 상징으로 취급하여 해석하려 할때 글자멀미가 증가한다는 결론을 얻었다.

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Demographic, Lifestyle, and Physical Health Predictors of Sickness Absenteeism in Nursing: A Meta-Analysis

  • Gohar, Basem;Lariviere, Michel;Lightfoot, Nancy;Lariviere, Celine;Wenghofer, Elizabeth;Nowrouzi-kia, Behdin
    • Safety and Health at Work
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    • 제12권4호
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    • pp.536-543
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    • 2021
  • Background: Sickness absenteeism is an area of concern in nursing and is more concerning given the recent impacts of the COVID-19 pandemic on healthcare. This study is one of two meta-analyses that examined sickness absenteeism in nursing. In this study, we examined demographic, lifestyle, and physical health predictors. Methods: We reviewed five databases (CINAHL, ProQuest Allied, ProQuest database theses, PsycINFO, and PubMed) for our search. We registered the systematic review (CRD de-identified) and followed the Preferred Reporting Items for Systematic Reviews and Meta-Analyses. Additionally, we used the Population/Intervention/Comparison/Outcome Tool to improve our searches. Results: Following quality testing, 17 articles were used for quantitative synthesis. Female employees were at higher risks of sickness absenteeism than their male counterparts (OR = 1.73; 95% CI: 1.33-2.25). Nursing staff who rated their health as poor had a greater likelihood of experiencing sickness absence (OR = 1.38; 95% CI: 1.19-1.60). Also, previous sick leave predicted future leaves (OR = 3.35; 95% CI: 1.37-8.19). Moreover, experiencing musculoskeletal pain (OR = 2.41 95% CI: 1.77-3.27) increased the likelihood of sickness absence with greater odds when it is a back pain (OR = 3.05; 95% CI: 1.66-5.62). Increased age, physical activity, and sleep were not associated with sick leave. Conclusion: Several variables were statistically associated with the occurrence of sickness absenteeism. One primary concern is the limited research in this area despite alarming rates of sick leave in healthcare. More research is required to identify predictors of sickness absence, and thereby, implement preventative measures.

한국 상병수당제도 및 전달체계 설계연구: 주요 선진국과의 제도 비교를 중심으로 (Designing the Sickness Benefit Scheme in South Korea: Using the Implication from Schemes of Advanced Nations)

  • 정현우;손민성;정혜주
    • 보건행정학회지
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    • 제29권2호
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    • pp.112-129
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    • 2019
  • Currently, the South Korean Government does not provide sickness benefits from the National Health Insurance, which is different from most other Organization for Economic Cooperation and Development countries. The sickness benefit guarantees a part of lost income due to injuries or diseases. The purpose of this study is to propose a sickness benefit scheme for South Korea. To this end, we compare health care systems, sickness benefit schemes, and delivery systems of those in Germany, Japan, and Sweden, focusing on the seven categories: management authority, object, level of payment, duration of payment, qualification requirements, connection with paid sick leave of workplace, and financial resources, and as to delivery system, the six categories: the number of procedures, transferring document between institutions, whether or not utilizing electronic reporting system, applicant, and administrative convenience. Based on the implications derived from the case study, we propose the sickness benefit scheme and its delivery pathway and other details for South Korea. This study is first to propose the sickness benefit for health insurance in Korea with its level of details. More studies should follow with case studies of other countries, as well as productive debates to build a feasible and sustainable sickness benefit system in South Korea.

VR매체에서의 뇌인지와 사이버 멀미의 상관관계 (Correlation between Brain Cognition and Cyberdisease in VR Media)

  • 김민서;김균호;김유리;김은서;허원회
    • 문화기술의 융합
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    • 제8권5호
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    • pp.603-611
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    • 2022
  • 메타버스의 시대가 다가옴에 따라 해결해야 하는 난제가 있다. 그 중 '사이버 멀미'는 VR 기술이 주목받기 시작한 2016년부터 현재까지 VR의 대표적인 문제점이다. 감각 갈등이론에 따르면 멀미는 지각되는 운동 방향 정보와 기댓값이 같지 않을 때 유발한다. 본 논문은 뇌인지와 사이버 멀미의 상관관계에 대해 이론적으로 탐구하고, 이를 바탕으로 사용자의 몰입도가 멀미 증상에 미치는 영향에 관하여 연구하였다. SSQ 실험을 통해 카메라의 회전 값이 시청자의 사이버 멀미 증상을 악화시킨다는 점과 시청자가 해결해야 할 시각적·변속적 미션을 줌으로써 게임의 몰입도를 높여 사이버 멀미를 완화할 수 있다는 사실을 입증하였다. 본 연구는 VR 리듬 게임인 "beatale"을 개발하는 과정 중 사이버 멀미 문제를 해결하고자 진행되었으며, 해당 프로젝트 개발뿐만 아니라 향후 VR 콘텐츠 제작 시 사이버멀미를 개선하기 위한 기반이 될 것으로 기대된다.

실습선 가야호의 선체운동에 따른 멀미도 조사 분석 (An Analysis of Inquiry for Motion Sickness Incidence of the Training Ship, Kaya, due to the Ship Motion)

  • 한승재;하영록;김종화;이종근;이승철;김인철
    • 수산해양교육연구
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    • 제26권2호
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    • pp.430-436
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    • 2014
  • Excessive motion of the ship in rough sea would affect body's fatigue, cognitive ability, motion sickness, and the proficiency of activity. Among them symptoms of motion sickness are similar to fatigue and nausea. Motion sickness causes sudden degradations of ability to perform tasks in physical and psychological aspects, and causes delays or failure in mental activity, and also takes a significant amount of time recovering. In this study, questionnaire for MSI(Motion Sickness Incidence) survey was taken for the students aboard the training ship of Kaya to the open sea far from land. Motion sickness analysis was performed as comparing the results of questionnaire based on sea state, incident angle, economical speed, and location in the ship.

Simulator Sickness에 의해 유발되는 생리적 변화가 감성평가에 미치는 영향 (Effects of Physiological Changes Evoked by Simulator Sickness on Sensibility Evaluation)

  • 민병찬;정순철;성은정;전효정;김철중
    • 감성과학
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    • 제4권1호
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    • pp.23-31
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    • 2001
  • Psychological and physiological effects from simulator sickness could be an important bias factor for sensibility evaluation. The present experiment investigated the effects of simulator sickness on sensibility evaluation in the controlled condition of driving a car for 60 minutes on a constant speed (60km/h) in graphic simulator. The simulator sickness was measured and analysed for every five minutes using their subjective evaluation and physiological signals. Results of the subjective evaluation showed that there was significant difference between rest and driving condition at 10 minutes from the start of driving, and the level of difference was increased linearly with time. The analysis on central and autonomic nervous systems showed the significant difference between rest and driving conditions after 5 minutes from the start of the driving on the parameters $\alpha$/total and $\beta$/total, and increased level of sympathetic nervous system. But there was no significant difference between different time conditions. The results indicates that physiological changes from simulator sickness can be a bias factor in objective evaluation of human sensibility which also, uses physiological signals. That is, the changes on the parameter $\alpha$/total and $\beta$/total, and on activation level of sympathetic nervous system from simulator sickness can be a bias factor for evaluation of the level of pleasantness and tension. Therefore the effort on improving the analysis by minimizing or eliminating the bias factors should be done for better and accurate sensibility evaluation in simulator environments.

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임신기의 입덧 및 변비 증상과 임신부의 영양상태 및 신생아 체중과의 관계 (Common functional Problems during Pregnancy and Association with Nutritional Status and Weight of Newborns)

  • 최봉순;이인숙;신정자;박명희;정효지
    • 대한지역사회영양학회지
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    • 제8권2호
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    • pp.138-148
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    • 2003
  • Morning sickness during pregnancy is a very common functional problem with different kinds of symptom, but little data are available concerning the nutrition intervention program fur pregnant women in local area. A total of 152 pregnant women who had experienced morning sickness were surveyed to investigate the relationships between morning sickness, nutrient intakes and pregnancy outcome. The results showed that prevalent symptoms were nausea (68.4%), heartburn (59.2%), morning sickness (48.7%), vomiting (42.1%), and constipation (44.7%). The onset of the symptom occurred during the first 3 months (9.3 $\pm$ 2.3 weeks) ; 21.1% of the subjects was experienced two symptom at the same time. This significantly correlated with vomiting (p < 0.01), nausea (p < 0.001), morning sickness (p < 0.001), and heartburn (p < 0.01) with pregnancy weight. There were also correlations between the four symptoms and nutrient intakes. Mean birth weight of 21 newborns was 3.06 $\pm$ 0.42 kg, and the one and five minutes of Apgar scores were 7.74 $\pm$ 0.99 and 8.84 $\pm$ 0.69, respectively. There were negative correlations between vomiting and pregnancy outcomes (p < 0.05). Our data support that morning sickness, especially vomiting during pregnancy is associated with Apgar score and body weight of newborn. (Korean J Community Nutrition 8(2) : 138~148, 2003)

Overview of Motion-to-Photon Latency Reduction for Mitigating VR Sickness

  • Ryu, Yeongil;Ryu, Eun-Seok
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제15권7호
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    • pp.2531-2546
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    • 2021
  • For several years, virtual reality (VR) and augmented reality (AR) technologies have been improving. However, some hurdles remain that slow down the distribution of VR and AR devices, such as head-mounted display (HMD), and related consumer content. One issue is VR motion sickness, which has been experienced by users using 360 degree VR content via HMD. This paper discusses the related international standardization work that classifies the factors causing VR sickness, and proposes the process for VR sickness level evaluation. Among the factors causing VR sickness, many research institutes regard minimizing MTP (Motion-to-Photon) latency as the key enabler to mitigate VR sickness. Thus, this paper introduces research trends of MTP latency measurement and MTP latency mitigation. This paper categorizes the research on MTP latency measurement into 2 categories of hardware-based approach and software code-level approach. The 2 approaches have different pros and cons depending on use-case, purpose, and architecture of each multimedia system. The pros and cons are addressed in this paper. Additionally, the research on mitigating MTP latency with diverse strategies such as proactive computing, caching, and edge server technology is explained, and compared to conventional technologies, shows improved performance.

가상현실-트레드밀 보행에서 시각적 속도감과 보행 속도감의 불일치가 가상현실 멀미에 미치는 영향 (Effect of Inconsistency Between Visually Perceived Walking Speed and Physically Perceived Walking Speed on VR Sickness in VR-Treadmill Walking)

  • 최인범;박종진;김신우;이형철
    • 감성과학
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    • 제23권3호
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    • pp.79-90
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    • 2020
  • 서로 다른 감각 정보의 불일치가 가상현실 멀미를 유발하는 것으로 알려져 있다. 본 연구에서는 트레드밀 기반의 가상현실 보행을 통해 감각 정보 일치의 멀미 완화 효과를 검증하고 나아가서 가상현실에서의 광학 흐름(optic flow) 단서에 의한 시각적 속도감과 트레드밀 보행을 통한 보행 속도감의 불일치가 멀미 완화 효과에 미치는 영향을 검증하였다. 실험1에서는 트레드밀 보행의 멀미 완화 효과를 검증하기 위해 HMD를 통해 앞으로 이동하는 가상현실 체험을 하면서 가만히 서 있을 때와 트레드밀 보행을 할 때의 멀미 수준을 비교하였다. 실험 결과 가상현실 속에서 이동을 하며 트레드밀 보행을 할 때 더 적은 멀미를 느끼고 실재감과 몰입감은 증가하였다. 실험2와 실험3에서는 가상현실 속에서 이동하는 속도에 대한 시각적 속도감과 트레드밀 보행의 속도감을 조작해 두 속도감이 일치할 때와 불일치할 때의 멀미 수준을 비교하였다. 흥미롭게도 참가자들은 시각적 속도감이 보행속도감보다 빠르게 느껴지는 불일치 조건에서 일치조건보다 더 낮은 멀미를 경험하였다. 이와 같은 실험결과는 가상현실 속에서 이동할 때 시각적 정보와 일관되게 트레드밀 보행을 하게 하는 것이 가상현실 멀미를 완화시키지만 속도감의 일치가 필수적인 것이 아님을 시사한다.

시각적 동요 기반 선박운항 시뮬레이터에서 SSQ와 COP를 이용한 시뮬레이터 멀미 계측에 관한 연구 (Study on Simulator Sickness Measure on Scene Movement Based Ship Handing Simulator Using SSQ and COP)

  • 황태현;장준혁;오승빈;김홍태
    • 한국항해항만학회지
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    • 제38권5호
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    • pp.485-491
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    • 2014
  • 본 연구에서는 시각적 동요를 기반으로 하는 선박운항 시뮬레이터(ship handling simulator)에서 시뮬레이터 멀미 설문(SSQ, simulator sickness questionnaire)과 압력 중심(COP, Center Of Pressure)을 이용하여 시뮬레이터 멀미(simulator sickness)를 계측할 수 있는 기법을 제안한다. 실험을 위하여 선박운항시뮬레이터에서 피실험자가 시각적 동요에 노출되도록 하였고 해상상태(sea state)를 3단계로 바꾸어 가며 실험을 수행하였다. 시각적 동요 노출의 직후에 피실험자는 SSQ를 통하여 실험동안의 자각증상에 대한 설문을 작성하였고, 시각적 노출중에는 지면반발력계를 이용하여 피실험자의 COP를 측정하였다. 시각적 동요, SSQ, 그리고 COP의 데이터 분석을 통하여 시뮬레이터 멀미와 피실험자의 COP 사이의 연관성을 고찰하였다. 실험 및 분석을 통하여 해상상태에 따른 SSQ 점수와 피실험자 COP에 대한 각각 관계식을 제시하였고, 피실험자의 종방향 COP가 시뮬레이터 멀미 계측을 위한 지수로 활용될 수 있음을 보였다.