• Title/Summary/Keyword: Sense of value

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A Study on the Type and Character of Apparel Brand Names for the Net-Generation (N세대 의류 브랜드명의 유형분류와 특성에 관한 연구)

  • 이민경;한명숙
    • The Research Journal of the Costume Culture
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    • v.8 no.5
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    • pp.707-716
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    • 2000
  • The purpose of this study was to explane the Net generation's characters appearing in the apparel brand naming for them. For this study, first I was trying to explane the New generation characters, second 45 apparel brands were selected by market research and questionaire survey was conducted on 53 the Net generation collage women of age 20 thru 21. Third, the apparel brands were classified into four types according to the characters reflecting in the apparel brand naming : First, the apparel brand type using the figures such as STORM=292513, 1492Miles. Second, the apparel brand type that two or more words are abbreviated into one word. Third, the apparel brand type containing more than one meaning in a brand naming or spelling the words as it pronunciate. Fourth, the apparel brand type using of slang. In conclusion, These types of the apparel brands were related to characters of the New generation, i.e., they who have grown in the advance of digital civilization are skilled in the communication through computer, internet and mobile phone, so that they are familiar with the figures, combined words, or abbreviated words etc. Also, they have individual, sensitivity character and seek after individuality, current fashion. They have also a tendency to accept various the sense of value, while they have a refusing tendency a custom or convention which the older generation has conformited.

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Analysis of Hepatitis C Virus Genotypes and RNA Quantitative Values in Cheonan, Korea from 2007 to 2016

  • Bishguurmaa Renchindorj;Bo Kyeung Jung;Joowon Park
    • Microbiology and Biotechnology Letters
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    • v.50 no.3
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    • pp.422-429
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    • 2022
  • The hepatitis C virus (HCV) genome contains a positive-sense single-stranded RNA molecule, and it is classified into 8 genotypes and 87 subtypes. Globally, over 350,000 people die from liver cirrhosis and hepatocellular carcinoma caused by HCV each year. Here, the genotype distribution of HCV was estimated in the population in Cheonan, Korea using Sanger sequencing. In addition, the correlation between HCV RNA level and genotype was assessed using real-time polymerase chain reaction (PCR); similarly, the correlation of HCV RNA level with isolation year (2007-2016) was determined using 463 consecutive serum samples obtained from patients at Dankook University Hospital, Cheonan, Korea. In 2007, genotype 1b (54.2%) was predominant, followed by genotypes 2a (41.7%), 1a (2.1%) and 3a (2.1%); whereas in 2016, the predominant genotype was 2a (49.0%), followed by genotypes 1b (46.9%), 3b (2%), and 4a (2%). Neither age nor sex was correlated with HCV genotype. Furthermore, the mean HCV RNA level decreased significantly from 2012 to 2016 (p < 0.05). However, no significant correlations between genotype and HCV RNA level were found. Overall, the findings revealed that genotypes 2a and 1b were the most common in Cheonan, and the prevalence of HCV genotype 1b tended to decrease over the past decade.

Application Plan of Public Infrastructure for Broadcasting Advertising Industry in the New Circumstance (새로운 방송 환경에서 방송광고 공용인프라 활용)

  • Cha, You-Chul;Lee, Soo-Bum;Lee, Hee-Bok
    • The Journal of the Korea Contents Association
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    • v.12 no.3
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    • pp.95-101
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    • 2012
  • The advent of the multiple media representatives system make the competition in the advertising industry. In this sense, both advertising industry and academic field have interested in construction and application of public infrastructure for broadcasting advertising. More specifically, this work analyzes the value of Kodex in the smart media system. Also, this study explores a basic set of application plan of Kodex as the public infrastructure. As a result, it is necessary to build transaction system infrastructure, ads contents application infrastructure, ads promotion infrastructure, and new profit creation infrastructure in the KOBAnet and KODEX. This study, as a leading research for the application of broadcasting advertising infrastructure, aims to provide some practical implications and suggestions for further research.

Design and Implementation of AN Entertainment Golf Robot

  • Kim, Byoung-Soo;Oh, Kwan-Taek;Park, Young-Ho
    • International Journal of Contents
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    • v.3 no.4
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    • pp.36-40
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    • 2007
  • Robot has been developed as something to help human beings, and robot will be very important field as an entertainment. This paper intends to contribute to developing golf robot as an entertainment using AVR ATmega Chips. It is believed that the entertaining robot giving a pleasure to human beings has good prospects for the rapid growth along with other robot industry. Golf robot developed in this paper has been developed for entertainment and has a similar sense in comparison with the real golf. This golf robot is represented in the way of putting the ball in the hall by hitting the ball just like the actual golf game and putting through making robot come close to the ball with the putting robot. This golf robot can playa game with several people like the actual golf if many putting robots can be used. It is, therefore, considered that the development of golf robots for entertainment using AVR has a high value of the golf robot as an entertainer on the ground that it can playa real golf.

Discretization of Continuous-Valued Attributes for Classification Learning (분류학습을 위한 연속 애트리뷰트의 이산화 방법에 관한 연구)

  • Lee, Chang-Hwan
    • The Transactions of the Korea Information Processing Society
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    • v.4 no.6
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    • pp.1541-1549
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    • 1997
  • Many classification algorithms require that training examples contain only discrete values. In order to use these algorithms when some attributes have continuous numeric values, the numeric attributes must be converted into discrete ones. This paper describes a new way of discretizing numeric values using information theory. Our method is context-sensitive in the sense that it takes into account the value of the target attribute. The amount of information each interval gives to the target attribute is measured using Hellinger divergence, and the interval boundaries are decided so that each interval contains as equal amount of information as possible. In order to compare our discretization method with some current discretization methods, several popular classification data sets are selected for experiment. We use back propagation algorithm and ID3 as classification tools to compare the accuracy of our discretization method with that of other methods.

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Sensory education program development, application and its therapeutic effect in children

  • Kim, Mi-Hye;Chung, Hae-Kyung
    • Nutrition Research and Practice
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    • v.8 no.1
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    • pp.112-119
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    • 2014
  • There has recently been Increased interest in the emotional intelligence (EQ) of elementary school students, which is recognized as a more important value than IQ (intelligence quotient) for predict of their success in school or later life. However, there are few sensory education programs, available to improve the EQ of elementary school student's in Korea. This study was conducted to develop an educational program that reflects the characteristics and contents of traditional rice culture and verify the effects of those programs on the EQ of children. The program was developed based on the ADDIE (Analysis, Design, Development, Implementation and Evaluation) model and participants were elementary school students in $3^{rd}$ and $4^{th}$ grade (n = 120) in Cheonan, Korea. Descriptive statistics and paired t-tests were used. EQ scores pertaining to the basic sense group, culture group, and food group were significantly improved after the sensory educational program(P < 0.05), but no change was observed in the control group. These findings indicate that sensory education contributed to improving elementary school children's Emotional Intelligence (EI) and their actual understanding about Korean traditional rice culture.

A Study of Mathematical Game and Puzzles With Learners (학습자와 함께 하는 수학게임 및 퍼즐 활용에 관한 연구)

  • Kim, Sang-Lyong
    • Journal of Elementary Mathematics Education in Korea
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    • v.14 no.3
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    • pp.567-581
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    • 2010
  • The basic direction of mathematical education for a 21st century is focused on helping student to understand mathematics and develop their problem solving abilities, mathematical dispositions and mathematical thinking. Elementary mathematics teachers should help students make sense of mathematics, confident of their ability, and make learning environment comfortable for students to participate in. The best way is to provide chances to play a game for students, considering educational value of game and new directions for mathematical education. Therefore I would like to develop an mathematical game to conform mathematical ideas, and apply it, as well as strengthen students' mathematical disposition such as confidence, flexibility, interest and curiosity to improve quality of mathematical education. If students are helped to be interested in mathematics through mathematical games, they regard mathematics as interesting and challengeable subject to let themselves think many ways.

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A Study on The Nail Design Utilized 'B' Brand Ice Cream Color Story ('B' 브랜드 아이스크림의 스토리 컬러를 활용한 네일 디자인 연구)

  • Pyo, Yeon-Hee;Jung, Yeon-Ja
    • Journal of the Korea Convergence Society
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    • v.8 no.7
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    • pp.315-321
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    • 2017
  • Ice cream color is delivered brand stories to consumer through visual sense stimulation. Today's consumption patterns reflect not just five-senses(look, taste, hear, touch, smell) satisfaction but also the consumption of satisfaction through brand value. these marketing of utilized color is using in beauty design area also. therefore these a study is consisting the theoretical and empirical research, that's for implemented of storytelling the beauty design. on this base contemplation 'B' brand ice cream's color and brand story through the theoretical research, and express the derived design on nails by the empirical research. As a result, a study is implied fusion of ice cream color and nail art design, that believed to serve as a basic source of beauty design and color imagnation that reflect the color of specific brand.

The Managers' Perception of Work Experience in Multicultural Family Support Centers (다문화가족지원센터 관리자의 직무 경험에 대한 인식)

  • Hong, Sung Hee
    • Human Ecology Research
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    • v.54 no.3
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    • pp.239-250
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    • 2016
  • This study identifies the aspects of a managers' perceived work experience in a Multicultural Family Support Center and analyzes how work experience backgrounds are formulated. In-depth interviews were conducted with 10 managers from March to September 2015 to understand managers' work experience. Descriptions from the interviews were analyzed using phenomenological research methods. The result show that their work experience can be categorized into 73 meanings, 10 subcategories, and five themes. The five themes are 'program development,' 'employees assignment optimization,' 'use and control network resources,' 'deal with changes in needs of multicultural families,' and 'supports vs. controls.' The analysis of the themes and subcategories from each theme allows us to first interpret that managers consider their significant and diversified work tasks overwhelming. Second, they find their jobs fit them and feel personally interested with a sense of duty from their work to overcome stress from heavy workloads. Third, managers put a high value on their work as a hands-on experience that is an officially authorized position from the government. Fourth, they are proud that they contribute to offering welfare services to multicultural families as members of Multicultural Family Support Centers.

A Study on Parking Guideline Generation Algorithm (주차 가이드라인 생성 알고리즘에 대한 연구)

  • Heo, Jun-Ho;Lee, Seon-Bong
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.16 no.5
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    • pp.3060-3070
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    • 2015
  • Recently, novice driver or weak drivers was difficult to understand the movement characteristics of the car and are immature sense of width and length of the car according to various each driver's sex and age, model. To complement this problem, the use of rear sensor and the camera is increased. And the parking assistance system that improves the convenience of parking the driver is being developed. Accordingly, parking guide system is needed to reflect the difference in the steering angle and correct the error distance. In this study, it is proposed that the turning radius during backward by complementing the existing Ackerman Jentaud type. And it develops more accurate parking guideline to be able to generat algorithm by applying the formula to propose a steering wheel angle sensor value derived through the handle.