• Title/Summary/Keyword: Self-intersections

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Pencil Curve Computation for Clean-up Machining (잔삭 가공을 위한 펜슬커브 생성)

  • Park T.J.;Park S.C.
    • Korean Journal of Computational Design and Engineering
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    • v.11 no.1
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    • pp.20-26
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    • 2006
  • This paper presents a procedure to compute pencil curves from a triangular mesh which is offset with the radius of a given ball-end mill. An offset triangular mesh has numerous self-intersections caused by an abundance of invalid triangles, which do not contribute to the valid CL-surface. Conceptually, we can obtain valid pencil curves by combining all intersections tying on the outer skin of the offset triangular mesh, i.e., the valid CL-surface. The underlying concept of the proposed algorithm is that visible intersections are always valid for pencil curves, because visible intersections lie on the outer skin of the offset model. To obtain the visibility of intersections efficiently, the proposed algorithm uses a graphics board, which performs hidden surface removal on up to a million polygons per second.

An efficient polygonal chian inersection algorithm (점열 곡선의 꼬임을 효율적으로 찾는 알고리즘)

  • 박상철;신하용;최병규
    • Korean Journal of Computational Design and Engineering
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    • v.4 no.3
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    • pp.190-199
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    • 1999
  • Presented in this paper is an algorithm for finding all intersections among polygonal chains with an O((n+k)·log m) worst-case time complexity, where n is the number of lien segments in the polygonal chains, k is the number of intersections, and m is the number of monotone chains. The proposed algorithm is based on the sweep line algorithm. Unlike the previous polygonal-chain intersection algorithms that are designed to handle special only cases, such as convex polygons or C-oriented polygons, the proposed algorithm can handle arbitrarily shaped polygonal chains having self-intersections and singularities (tangential contact, multiple intersections). The algorithms has been implemented and applied to 1) testing simplicity of a polygon, 2) finding intersections among polygons and 3) offsetting planar point-sequence curves.

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Finding Self-intersections of a Triangular Mesh by Using Visibility Maps (가시 정보를 이용한 삼각망의 꼬임 찾기)

  • Park S. C.
    • Korean Journal of Computational Design and Engineering
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    • v.9 no.4
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    • pp.382-386
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    • 2004
  • This paper presents an algorithm for the triangular mesh intersection problem. The key aspect of the proposed algorithm is to reduce the number of triangle pairs to be checked for intersection. To this end, it employs two different approaches, the Y-group approach and the space partitioning approach. Even though both approaches have the same objective of reducing the number of triangular-triangular intersection (TTI) pairs, their inherent characteristics are quite different. While the V-group approach works by topology (reduces TTI pairs by guaranteeing no intersection among adjacent triangles), the space partitioning approach works by geometry (reduces TTI pairs by guaranteeing no intersection among distant triangles). The complementary nature of the two approaches brings substantial improvement in reducing the number TTI pairs.

Reconstructing Curves With Self-intersections (자기교차를 가지는 곡선 재구성)

  • Kim, Hyoung-Seok B.
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.14 no.9
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    • pp.2016-2022
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    • 2010
  • We propose a new algorithm for reconstructing curves with self-intersections from sample points. In general, the result of curve reconstruction depends on how to select and order the representative points to resemble the shape of sample points. Most of the previous point ordering approaches utilize the Euclidean distance to compute the proximity of sample points without directional information, so they can not solve the non-simple curve reconstruction problem. In this paper, we develop a new distance estimating the adjacency between sample points, which is derived from the standard normal distribution of Brownian motion. Experimental results show that this approach is very effective to non-simple curve reconstruction.

Tool-Path Generation using Sweep line Algorithm (스윕라인 알고리즘을 이용한 공구경로의 생성)

  • Seong, Kil-Young;Jang, Min-Ho;Park, Sang-Chul
    • Journal of the Korean Society for Precision Engineering
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    • v.26 no.1
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    • pp.63-70
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    • 2009
  • Proposed in the paper is an algorithm to generate tool-path for sculptured surface machining. The proposed algorithm computes tool path by slicing offset triangular mesh, which is the CL-surface (Cutter Location surface). Since the offset triangular mesh includes invalid triangles and self-intersections, it is necessary to remove invalid portions. For the efficient removal of the invalid portions, we extended the sweep line algorithm. The extended sweep line algorithm removes invalid portions very efficiently, and it also considers various degeneracy cases including multiple intersections and overlaps. The proposed algorithm has been implemented and tested with various examples.

Extracting a Regular Triangular Net for Offsetting (옵셋팅을 위한 정규 삼각망 추출)

  • Jung W.H.;Jeong C.S.;Shin H.Y.;Choi B.K.
    • Korean Journal of Computational Design and Engineering
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    • v.9 no.3
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    • pp.203-211
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    • 2004
  • In this paper, we present a method of extracting a regular 2-manifold triangular net from a triangular net including degenerate and self-intersected triangles. This method can be applied to obtaining an offset model without degenerate and self-intersected triangles. Then this offset model can be used to generate CL curves and extract machining features for CAPP The robust and efficient algorithm to detect valid triangles by growing regions from an initial valid triangle is presented. The main advantage of the algorithm is that detection of valid triangles is performed only in valid regions and their adjacent selfintersections, and omitted in the rest regions (invalid regions). This advantage increases robustness of the algorithm. As well as a k-d tree bucketing method is used to detect self-intersections efficiently.

A DIOPHANTINE CONSTRUCTION OF AN EXACT ALGEBRAIC FORMULA FOR GRADED PARTITION FUNCTIONS

  • Soh, Sun-T.
    • Journal of the Korean Mathematical Society
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    • v.36 no.2
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    • pp.267-298
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    • 1999
  • A geometric construction of an exact algebraic formula for graded partition functions, of which a special one is the classical unrestricted partition function p(n), from a diophantine point of view is presented. Moreover, the involved process allows us to compute the value of a graded partition function in an inductive manner with a geometrically built-in self-error-checking ability at each step for correctness of the computed values of the partition function under consideration.

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Queue Detection using Fuzzy-Based Neural Network Model (퍼지기반 신경망모형을 이용한 대기행렬 검지)

  • KIM, Daehyon
    • Journal of Korean Society of Transportation
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    • v.21 no.2
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    • pp.63-70
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    • 2003
  • Real-time information on vehicle queue at intersections is essential for optimal traffic signal control, which is substantial part of Intelligent Transport Systems (ITS). Computer vision is also potentially an important element in the foundation of integrated traffic surveillance and control systems. The objective of this research is to propose a method for detecting an exact queue lengths at signalized intersections using image processing techniques and a neural network model Fuzzy ARTMAP, which is a supervised and self-organizing system and claimed to be more powerful than many expert systems, genetic algorithms. and other neural network models like Backpropagation, is used for recognizing different patterns that come from complicated real scenes of a car park. The experiments have been done with the traffic scene images at intersections and the results show that the method proposed in the paper could be efficient for the noise, shadow, partial occlusion and perspective problems which are inevitable in the real world images.

Optimization of modular Truss-Z by minimum-mass design under equivalent stress constraint

  • Zawidzki, Machi;Jankowski, Lukasz
    • Smart Structures and Systems
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    • v.21 no.6
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    • pp.715-725
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    • 2018
  • Truss-Z (TZ) is an Extremely Modular System (EMS). Such systems allow for creation of structurally sound free-form structures, are comprised of as few types of modules as possible, and are not constrained by a regular tessellation of space. Their objective is to create spatial structures in given environments connecting given terminals without self-intersections and obstacle-intersections. TZ is a skeletal modular system for creating free-form pedestrian ramps and ramp networks. The previous research on TZ focused on global discrete geometric optimization of the spatial configuration of modules. This paper reports on the first attempts at structural optimization of the module for a single-branch TZ. The internal topology and the sizing of module beams are subject to optimization. An important challenge is that the module is to be universal: it must be designed for the worst case scenario, as defined by the module position within a TZ branch and the geometric configuration of the branch itself. There are four variations of each module, and the number of unique TZ configurations grows exponentially with the branch length. The aim is to obtain minimum-mass modules with the von Mises equivalent stress constrained under certain design load. The resulting modules are further evaluated also in terms of the typical structural criterion of compliance.

A graph-based method for fitting planar B-spline curves with intersections

  • Bon, Pengbo;Luo, Gongning;Wang, Kuanquan
    • Journal of Computational Design and Engineering
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    • v.3 no.1
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    • pp.14-23
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    • 2016
  • The problem of fitting B-spline curves to planar point clouds is studied in this paper. A novel method is proposed to deal with the most challenging case where multiple intersecting curves or curves with self-intersection are necessary for shape representation. A method based on Delauney Triangulation of data points is developed to identify connected components which is also capable of removing outliers. A skeleton representation is utilized to represent the topological structure which is further used to create a weighted graph for deciding the merging of curve segments. Different to existing approaches which utilize local shape information near intersections, our method considers shape characteristics of curve segments in a larger scope and is thus capable of giving more satisfactory results. By fitting each group of data points with a B-spline curve, we solve the problems of curve structure reconstruction from point clouds, as well as the vectorization of simple line drawing images by drawing lines reconstruction.