• Title/Summary/Keyword: Seismic data processing

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Two-Dimensional Filtering Through the Radon Transform (라돈변환을 이용한 2차원 필터링)

  • 원중선
    • Korean Journal of Remote Sensing
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    • v.14 no.1
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    • pp.17-36
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    • 1998
  • The Radon transform has been widely used in various techniques of digital image processing such as the computerized topography, lineament analysis in a remotely sensed image, slant-stack processing of seismic data, and so on. Compared to the Fourier transform, the utility of two-dimensional convolutional or correlational properties of the Radon transform, however, has been underestimated. We show that the two-dimensional convolution and correlation is respectively reduced to be one-dimensional convolution and correlation with respect to ρ in the Radon space. Therefore, one can achieve a two dimensional filtering by applying a simple one-dimensional convolution in the Radon space followed by an inverse Radon transform. Tests of the approach using FIR filters are carried out specifically for enhancing the ship wake in a RADARSAT SAR image. The test results demonstrate that the two-dimensional filtering through the Radon transform effectively enhance the ship wake features as well as reducing sea speckle in the image. Although two-dimensional convolution and correlation through the Radon transform are not so much useful as those through the courier transform in views of efficiency and effectiveness, it can be utilized to improve the quality of a digitally processed output when the process should be accompanied by the Radon transform such as topography and lineament analysis of SAR image.

Surface Wave Method II: Focused on Passive Method (표면파 탐사 II: 수동 탐사법을 중심으로)

  • Cho, Sung Oh;Joung, Inseok;Kim, Bitnarae;Jang, Hanna;Jang, Seonghyung;Hayashi, Koich;Nam, Myung Jin
    • Geophysics and Geophysical Exploration
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    • v.25 no.1
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    • pp.14-25
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    • 2022
  • The passive surface wave method measures seismic signals from ambient noises or vibrations of natural phenomena without using an artificial source. Since passive sources are usually in lower frequencies than artificial ones being able to ensure the information on deeper geological structures, the passive surface wave method can investigate deeper geological structures. In the passive method, frequency dispersion curves are obtained after data acquisition, and the dispersion curves are analyzed by assuming 1D-layered earth, which is like the method of active surface wave survey. However, when computing dispersion curves, the passive method first obtains and analyzes coherence curves of received signals from a set of receivers based on spatial autocorrelation. In this review, we explain how passive surface wave methods measure signals, and make data processing and interpretation, before analyzing field application cases.

Multi-DOF Real-time Hybrid Dynamic Test of a Steel Frame Structure (강 뼈대 구조물의 다자유도 실시간 하이브리드 동적 실험)

  • Kim, Sehoon;Na, Okpin;Kim, Sungil
    • KSCE Journal of Civil and Environmental Engineering Research
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    • v.33 no.2
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    • pp.443-453
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    • 2013
  • The hybrid test is one of the most advanced test methods to predict the structural dynamic behavior with the interaction between a physical substructure and a numerical modeling in the hybrid control system. The purpose of this study is to perform the multi-directional dynamic test of a steel frame structure with the real-time hybrid system and to evaluate the validation of the results. In this study, FEAPH, nonlinear finite element analysis program for hybrid only, was developed and the hybrid control system was optimized. The inefficient computational time was improved with a fixed number iteration method and parallel computational techniques used in FEAPH. Furthermore, the previously used data communication method and the interface between a substructure and an analysis program were simplified in the control system. As the results, the total processing time in real-time hybrid test was shortened up to 10 times of actual measured seismic period. In order to verify the accuracy and validation of the hybrid system, the linear and nonlinear dynamic tests with a steel framed structure were carried out so that the trend of displacement responses was almost in accord with the numerical results. However, the maximum displacement responses had somewhat differences due to the analysis errors in material nonlinearities and the occurrence of permanent displacements. Therefore, if the proper material model and numerical algorithms are developed, the real-time hybrid system could be used to evaluate the structural dynamic behavior and would be an effective testing method as a substitute for a shaking table test.

The Effect of Ground Heterogeneity on the GPR Signal: Numerical Analysis (지반의 불균질성이 GPR탐사 신호에 미치는 영향에 대한 수치해석적 분석)

  • Lee, Sangyun;Song, Ki-il;Ryu, Heehwan;Kang, Kyungnam
    • Journal of the Korean GEO-environmental Society
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    • v.23 no.8
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    • pp.29-36
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    • 2022
  • The importance of subsurface information is becoming crucial in urban area due to increase of underground construction. The position of underground facilities should be identified precisely before excavation work. Geophyiscal exporation method such as ground penetration radar (GPR) can be useful to investigate the subsurface facilities. GPR transmits electromagnetic waves to the ground and analyzes the reflected signals to determine the location and depth of subsurface facilities. Unfortunately, the readability of GPR signal is not favorable. To overcome this deficiency and automate the GPR signal processing, deep learning technique has been introduced recently. The accuracy of deep learning model can be improved with abundant training data. The ground is inherently heteorogeneous and the spacially variable ground properties can affact on the GPR signal. However, the effect of ground heterogeneity on the GPR signal has yet to be fully investigated. In this study, ground heterogeneity is simulated based on the fractal theory and GPR simulation is carried out by using gprMax. It is found that as the fractal dimension increases exceed 2.0, the error of fitting parameter reduces significantly. And the range of water content should be less than 0.14 to secure the validity of analysis.

Acceleration of computation speed for elastic wave simulation using a Graphic Processing Unit (그래픽 프로세서를 이용한 탄성파 수치모사의 계산속도 향상)

  • Nakata, Norimitsu;Tsuji, Takeshi;Matsuoka, Toshifumi
    • Geophysics and Geophysical Exploration
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    • v.14 no.1
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    • pp.98-104
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    • 2011
  • Numerical simulation in exploration geophysics provides important insights into subsurface wave propagation phenomena. Although elastic wave simulations take longer to compute than acoustic simulations, an elastic simulator can construct more realistic wavefields including shear components. Therefore, it is suitable for exploration of the responses of elastic bodies. To overcome the long duration of the calculations, we use a Graphic Processing Unit (GPU) to accelerate the elastic wave simulation. Because a GPU has many processors and a wide memory bandwidth, we can use it in a parallelised computing architecture. The GPU board used in this study is an NVIDIA Tesla C1060, which has 240 processors and a 102 GB/s memory bandwidth. Despite the availability of a parallel computing architecture (CUDA), developed by NVIDIA, we must optimise the usage of the different types of memory on the GPU device, and the sequence of calculations, to obtain a significant speedup of the computation. In this study, we simulate two- (2D) and threedimensional (3D) elastic wave propagation using the Finite-Difference Time-Domain (FDTD) method on GPUs. In the wave propagation simulation, we adopt the staggered-grid method, which is one of the conventional FD schemes, since this method can achieve sufficient accuracy for use in numerical modelling in geophysics. Our simulator optimises the usage of memory on the GPU device to reduce data access times, and uses faster memory as much as possible. This is a key factor in GPU computing. By using one GPU device and optimising its memory usage, we improved the computation time by more than 14 times in the 2D simulation, and over six times in the 3D simulation, compared with one CPU. Furthermore, by using three GPUs, we succeeded in accelerating the 3D simulation 10 times.