• Title/Summary/Keyword: Search area estimation

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A Fast Block Motion Estimation Algorithm Based On Motion Classification And Directional Search Patterns (움직임 분류와 직접 탐색 패턴을 통한 고속 블록 움직임 추정 알고리즘)

  • Park, Soon-Chul;Nisar, Humaira;Choi, Tae-Sun
    • Proceedings of the IEEK Conference
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    • 2008.06a
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    • pp.903-904
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    • 2008
  • This paper suggests a simple scheme of block motion estimation in which the search pattern selection is based on the classification of motion content available in the spatio temporal neighboring blocks. The search area is divided into eight sectors and the search pattern selection is also based on the direction of predicted motion vector. Experimental results show that the proposed algorithm has achieved good predicted image quality measured in terms of PSNR and has very less computational complexity.

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A Design and Implementation of Real-time Video frame data Processing control for Block Matching Algorithm (고속블럭정합 알고리즘을 위한 실시간 영상프레임 데이터 처리 제어 방법의 설계 및 구현)

  • 이강환;황호정
    • Proceedings of the IEEK Conference
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    • 2001.06b
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    • pp.373-376
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    • 2001
  • This paper has been studied a real-time video frame data processing control that used the linear systolic array for motion estimation. The proposed data control processing provides to the input data into the multiple processor array unit(MPAU) from search area and reference block data. The proposed data control architecture has based on two slice band for input data processing. And it has no required external control logic blocks for input data as like reference block or search area data.

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A Fast Search Algorithm for Sub-Pixel Motion Estimation (부화소 움직임 추정을 위한 고속 탐색 기법)

  • Park, Dong-Kyun;Jo, Seong-Hyeon;Cho, Hyo-Moon;Lee, Jong-Hwa
    • Proceedings of the KIEE Conference
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    • 2007.04a
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    • pp.26-28
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    • 2007
  • The motion estimation is the most important technique in the image compression of the video standards. In the case of next generation standards in the video codec as H.264, a high compression-efficiency can be also obtained by using a motion compensation. To obtain the accurate motion search, a motion estimation should be achieved up to 1/2 pixel and 1/4 pixel uiuts. To do this, the computational complexity is increased although the image compression rate is increased. Therefore, in this paper, we propose the advanced sub-pixel block matching algorithm to reduce the computational complexity by using a statistical characteristics of SAD(Sum of Absolute Difference). Generally, the probability of the minimum SAD values is high when searching point is in the distance 1 from the reference point. Thus, we reduced the searching area and then we can overcome the computational complexity problem. The main concept of proposed algorithm, which based on TSS(Three Step Search) method, first we find three minimum SAD points which is in integer distance unit, and then, in second step, the optimal point is in 1/2 pixel unit either between the most minimum SAD value point and the second minimum SAD point or between the most minimum SAD value point and the third minimum SAD point In third step, after finding the smallest SAD value between two SAD values on 1/2 pixel unit, the final optimized point is between the most minimum SAD value and the result value of the third step, in 1/2 pixel unit i.e., 1/4 pixel unit in totally. The conventional TSS method needs an eight.. search points in the sub-pixel steps in 1/2 pixel unit and also an eight search points in 1/4 pixel, to detect the optimal point. However, in proposed algorithm, only total five search points are needed. In the result. 23 % improvement of processing speed is obtained.

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Fast Hierarchical Search Method for Multi-view Video Coding (다시점 비디오 부호화를 위한 고속 계층적 탐색 기법)

  • Yoon, Hyo-Sun;Kim, Mi-Young
    • KIPS Transactions on Software and Data Engineering
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    • v.2 no.7
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    • pp.495-502
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    • 2013
  • Motion estimation (ME) that limits the performance of image quality and encoding speed has been developed to reduce temporal redundancy in video sequences and plays an important role in digital video compression. But it is computational demanding part of the encoder. Multi-view video is obtained by capturing one three-dimensional scene with many cameras at different positions. ME for Multi-view video requires high computational complexity. To reduce computational complexity and maintain the image quality, a fast motion estimation method is proposed in this paper. The proposed method uses a hierarchical search strategy. This strategy method consists of modified diamond search patten, multi gird diamond search pattern, and raster search pattern. These search patterns place search points symmetrically and evenly that can cover the overall search area not to fall into the local minimum or exploits the characteristics of the distribution of motion vectors to place the search points. Experiment results show that the speedup improvement of the proposed method over TZ search method (JMVC) can be up to 1.2 ~3 times faster while maintaining similar video quality and bit rates.

Fast Multi-Reference Frame Motion Estimation Algorithm Using a Relation of Motion Vector with Distance of Each Reference Frame (움직임 벡터와 참조 프레임간의 거리를 이용한 고속 다중 참조 프레임 움직임 추정)

  • Byun, Ju-Won;Choi, Jin-Ha;Kim, Jae-Seok
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.47 no.2
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    • pp.69-76
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    • 2010
  • This paper proposed a new fast multi-reference frame motion estimation algorithm. The proposed algorithm reduces search areas of motion estimation using a linear relation of motion vector with distance of each reference frame. New algorithm executes full search area motion estimation in reference frame 0 and reference frame 1. After that, search areas in reference frame 2, reference frame 3 and reference frame 4 are minimized by distance of each reference frame and results of motion estimation in reference frame 0 and reference frame 1. The proposed algorithm does not use a threshold value which is obstacle of hardware implementation and processing time schedule. Also, it reduced computation quantity of multi-reference motion estimation. Hardware implementation of multi-reference frame motion estimation is possible by these features. Simulation results show that PSNR drop and bitrate increase of proposed algorithm are lower than those of previous fast multi-reference frame motion estimation algorithm The number of computation of new algorithm is reduced 52.5% and quality of result is negligible when compared with full search area motion estimation which has 5 reference frames.

Efficient Computing Algorithm for Inter Prediction SAD of HEVC Encoder (HEVC 부호기의 Inter Prediction SAD 연산을 위한 효율적인 알고리즘)

  • Jeon, Sung-Hun;Ryoo, Kwangki
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2016.10a
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    • pp.397-400
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    • 2016
  • In this paper, we propose an efficient algorithm for computing architecture for high-performance Inter Prediction SAD HEVC encoder. HEVC Motion Estimation (ME) of the Inter Prediction is a process for searching for the currently high prediction block PU and the correlation in the interpolated reference picture in order to remove temporal redundancy. ME algorithm uses full search(FS) or fast search algorithm. Full search technique has the guaranteed optimal results but has many disadvantages which include high calculation and operational time due to the motion prediction with respect to all candidate blocks in a given search area. Therefore, this paper proposes a new algorithm which reduces the computational complexity by reusing the SAD operation in full search to reduce the amount of calculation and computational time of the Inter Prediction. The proposed algorithm is applied to an HEVC standard software HM16.12. There was an improved operational time of 61% compared to the traditional full search algorithm, BDBitrate was decreased by 11.81% and BDPSNR increased by about 0.5%.

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A Past Elimination Algorithm of Impossible Candidate Vectors Using Matching Scan Method in Motion Estimation of Full Search (전영역 탐색 방식의 움직임 예측에서 매칭 스캔 방법을 이용한 불가능한 후보 벡터의 고속 제거 알고리즘)

  • Kim Jone-Nam
    • Journal of Korea Multimedia Society
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    • v.8 no.8
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    • pp.1080-1087
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    • 2005
  • Significant computations for full search (FS) motion estimation have been a big obstacle in real-time video coding and recent MPEG-4 AVC (advanced video coding) standard requires much more computations than conventional MPEG-2 for motion estimation. To reduce an amount of computation of full search (FS) algorithm for fast motion estimation, we propose a new and fast matching algorithm without any degradation of predicted images like the conventional FS. The computational reduction without any degradation in predicted image comes from fast elimination of impossible candidate motion vectors. We obtain faster elimination of inappropriate motion vectors using efficient matching units from localization of complex area in image data and dithering order based matching scan. Our algorithm reduces about $30\%$ of computations for block matching error compared with the conventional partial distortion elimination (PDE) algorithm, and our algorithm will be useful in real-time video coding applications using MPEG-4 AVC or MPEG-2.

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Developmental disability Diagnosis Assessment Systems Implementation using Multimedia Authorizing Tool (멀티미디어 저작도구를 이용한 발달장애 진단.평가 시스템 구현연구)

  • Byun, Sang-Hea;Lee, Jae-Hyun
    • Asia-Pacific Journal of Business Venturing and Entrepreneurship
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    • v.3 no.1
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    • pp.57-72
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    • 2008
  • Serve and do so that graft together specialists' view application field of computer and developmental disability diagnosis estimation data to construct developmental disability diagnosis estimation system in this Paper and constructed developmental disability diagnosis estimation system. Developmental disability diagnosis estimation must supply information of specification area that specialists are having continuously. Developmental disability diagnosis estimation specialist system need multimedia data processing that is specialized little more for developmental disability classification diagnosis and decision-making and is atomized for this. Characteristic of developmental disability diagnosis estimation system that study in this paper can supply quick feedback about result, and can reduce mistake on recording and calculation as well as can shorten examination's enforcement time, and background of training is efficient system fairly in terms of nonprofessional who is not many can use easily. But, as well as when multimedia information that is essential data of system construction for developmental disability diagnosis estimation is having various kinds attribute and a person must achieve description about all developmental disability diagnosis estimation informations, great amount of work done is accompanied, technology about equal data can become different according to management. Because of these problems, applied search technology of contents base (Content-based) that search connection information by contents of edit target data for developmental disability diagnosis estimation data processing multimedia data processing technical development. In the meantime, typical access way for conversation style data processing to support fast image search, after draw special quality of data by N-dimension vector, store to database regarding this as value of N dimension and used data structure of Tree techniques to use index structure that search relevant data based on this costs. But, these are not coincided correctly in purpose of developmental disability diagnosis estimation because is developed focusing in application field that use data of low dimension such as original space DataBase or geography information system. Therefore, studied save structure and index mechanism of new way that support fast search to search bulky good physician data.

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A Study of Efficient Search Location Model for East Search Algorithm

  • Kim, Jean-Youn;Hyeok Han;Park, Nho-Kyung;Yun, Eui-Jung;Jin, Hyun-Joon
    • Proceedings of the IEEK Conference
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    • 2000.07a
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    • pp.43-45
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    • 2000
  • For motion estimation, the block matching algorithm is widely used to improve the compression ratio of low bit-rate motion video. As a newly developed fast search algorithm, the nearest-neighbors search technique has a drawback of degrading video quality while providing fisher speed in search process. In this paper, a modified nearest-neighbors search algorithm is proposed in which a double rectangular shaped search-candidate area is used to improve video quality in encoding process with a small increasing of search time. To evaluate the proposed algorithm. other methods based on the nearest-neighbors search algorithm are investigated.

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Surf points based Moving Target Detection and Long-term Tracking in Aerial Videos

  • Zhu, Juan-juan;Sun, Wei;Guo, Bao-long;Li, Cheng
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.10 no.11
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    • pp.5624-5638
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    • 2016
  • A novel method based on Surf points is proposed to detect and lock-track single ground target in aerial videos. Videos captured by moving cameras contain complex motions, which bring difficulty in moving object detection. Our approach contains three parts: moving target template detection, search area estimation and target tracking. Global motion estimation and compensation are first made by grids-sampling Surf points selecting and matching. And then, the single ground target is detected by joint spatial-temporal information processing. The temporal process is made by calculating difference between compensated reference and current image and the spatial process is implementing morphological operations and adaptive binarization. The second part improves KALMAN filter with surf points scale information to predict target position and search area adaptively. Lastly, the local Surf points of target template are matched in this search region to realize target tracking. The long-term tracking is updated following target scaling, occlusion and large deformation. Experimental results show that the algorithm can correctly detect small moving target in dynamic scenes with complex motions. It is robust to vehicle dithering and target scale changing, rotation, especially partial occlusion or temporal complete occlusion. Comparing with traditional algorithms, our method enables real time operation, processing $520{\times}390$ frames at around 15fps.