• Title/Summary/Keyword: SDRAM

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Score Arbitration Scheme For Decrease of Bus Latency And System Performance Improvement (버스 레이턴시 감소와 시스템 성능 향상을 위한 스코어 중재 방식)

  • Lee, Kook-Pyo;Yoon, Yung-Sup
    • Journal of the Institute of Electronics Engineers of Korea SD
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    • v.46 no.2
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    • pp.38-44
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    • 2009
  • Bus system consists of several masters, slaves, arbiter and decoder in a bus. Master means the processor that performs data command like CPU, DMA, DSP and slave means the memory that responds the data command like SRAM, SDRAM and register. Furthermore, as multiple masters can't use a bus concurrently, arbiter plays an role in bus arbitration. In compliance with the selection of arbitration method bus system performance can be charged definitely. Fixed priority and round-robin are used in general arbitration method and TDMA and Lottery bus methods are proposed currently as the improved arbitration schemes. In this stuff, we proposed the score arbitration method and composed TLM algorithm. Also we analyze the performance compared with general arbitration methods through simulation. In the future, bus arbitration policy will be developed with the basis of the score arbitration method and improve the performance of bus system.

Real-time Matrix type CRC in High-Speed SDRAM (고속 SDRAM에서 실시간 Matrix형 CRC)

  • Lee, Joong-Ho
    • Journal of IKEEE
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    • v.18 no.4
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    • pp.509-516
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    • 2014
  • CRC feature in a high-speed semiconductor memory devices such as DDR4/GDDR5 increases the data reliability. Conventional CRC method have a massive area overhead and long delay time. It leads to insufficient internal timing margins for CRC calculation. This paper, presents a CRC code method that provides error detection and a real-time matrix type CRC. If there are errors in the data, proposed method can alert to the system in a real-time manner. Compare to the conventional method(XOR 6 stage ATM-8 HEC code), the proposing method can improve the error detection circuits up to 60% and XOR stage delay by 33%. Also the real-time error detection scheme can improve the error detection speed to agerage 50% for the entire data bits(UI0~UI9).

An Implementation of Embedded SIP User Agent under Wireless LAN Area (Wireless LAN 환경에서 임베디드 SIP User Agent 구현)

  • Park Seung-Hwan;Lee Jae-Heung
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.9 no.3
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    • pp.493-497
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    • 2005
  • This paper is about the research of the User Agent implementation under wireless embedded environment, using SIP which is one of protocol components construct the VoIP system. The User Agent is made of the User Agent configuration block, the device thread block to control devices and the SIP stack block to process SIP messages. The device thread consists of the RTP thread and the sound lard device processing block. Futhermore, the SIP stack consist of the worker thread to process proxy events, the SIP transceiver and SIP thread to transfer and receive SIP messages. The H/W platform is a board included the Intel's XScale PXA255 processor, flash memory, SDRAM, Audio CODEC module and wireless LAN threough PCMCIA socket, furthermore a microphone and headphone is used by the audio 1/0. The system has embedded linux kernel 2.4.19. For embedded environment, the function of User Agent and SIP method is diminished. Finally, the resource of system could be reduced about $12.9\%$, compared to overall system resource, by minimizing peripherals control and excepting TCP.

Real-time 3D Converting System using Stereoscopic Video (스테레오 비디오를 이용한 실시간 3차원 입체 변환 시스템)

  • Seo, Young-Ho;Choi, Hyun-Jun;Kim, Dong-Wook
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.33 no.10C
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    • pp.813-819
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    • 2008
  • In this paper, we implemented a real-time system which displays 3-dimensional (3D) stereoscopic image with stereo camera. The system consists of a set of stereo camera, FPGA board, and 3D stereoscopic LCD. Two CMOS image sensor were used for the stereo camera. FPGA which processes video data was designed with Verilog-HDL, and it can accommodate various resolutional videos. The stereoscopic image is configured by two methods which are side-by-side and up-down image configuration. After the left and right images are converted to the type for the stereoscopic display, they are stored into SDRAM. When the next frame is inputted into FPGA from two CMOS image sensors, the previous video data is output to the DA converter for displaying it. From this pipeline operation, the real-time operation is possible. After the proposed system was implemented into hardware, we verified that it operated exactly.

Design Methodology of the Frequency-Adaptive Negative-Delay Circuit (주파수 적응성을 갖는 부지연 회로의 설계기법)

  • Kim, Dae-Jeong
    • Journal of the Institute of Electronics Engineers of Korea SC
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    • v.37 no.3
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    • pp.44-54
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    • 2000
  • In this paper, a design methodology for the frequency-adaptive negative-delay circuit which can be implemented in standard CMOS memory process is proposed. The proposed negative-delay circuit which is a basic type of the analog SMD (synchronous mirror delay) measures the time difference between the input clock period and the target negative delay by utilizing analog behavior and repeats it in the next coming cycle. A new technology that compensates the auxiliary delay related with the output clock in the measure stage differentiates the Proposed method from the conventional method that compensates it in the delay-model stage which comes before the measure stage. A wider negative-delay range especially prominent in the high frequency performance than that in the conventional method can be realized through the proposed technology. In order to implement the wide locking range, a new frequency detector and the method for optimizing the bias condition of the analog circuit are suggested. An application example to the clocking circuits of a DDR SDRAM is simulated and demonstrated in a 0.6 ${\mu}{\textrm}{m}$ n-well double-poly double-metal CMOS technology.

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Design of Embedded Electrical Power Control Unit for Personal Electrical Vehicle (1인승 전기차량의 임베디드 전동제어장치 설계)

  • Shin, Kyoo-Jae;Cha, Hyun-Rok
    • Journal of IKEEE
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    • v.18 no.2
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    • pp.282-290
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    • 2014
  • This paper presents the design of embedded electrical power control unit for Personal Electrical Vehicle(PEV). The embedded unit is designed using PIC18F8720 processor, 16Mb flash ROM, 32Mb SDRAM and signal condition circuits. The proposed PEV consists of 4KW in-wheel Brushless DC Motor(BLDCM), 3 phase voltage source inverter with the $180^{\circ}$ conduction space vector PWM method, PID speed controller and the embedded control unit. The PEV has mechanical manufacture of inverse 3 wheel system, which is applied by the in-wheel BLDCM and steering mechanism with tilting function. Also, the performances of the proposed embedded electrical power control unit are verified through the lab experiment and road driving test of PEV.

FImplementation of RF Controller based on Digital System for TRS Repeater (실시간 디지털 홀로그래피를 위한 고성능 CGH프로세서)

  • Seo, Young-Ho;Choi, Hyun-Jun;Kim, Dong-Wook
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.11 no.8
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    • pp.1424-1433
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    • 2007
  • In this paper, we propose a hardware architecture to generate digital hologram using the modified CGH (Computer Generated Hologram) algorithm for hardware implementation and design to FPGA (Field Programmable Gate Array) platform. After analyzing the CGH algorithm, we propose an architecture of CGH cell which efficiently products digital hologram, and design CGH Kernel from configuring CGH Cell. Finally we implement CGH Processor using CGH Kernel, SDRAM Controller, DMA, etc. Performance of the proposed hardware can be proportionally increased through simply addition of CGH Cell in CGH Kernel, since a CGH Cell has operational independency. The proposed hardware was implemented using XC2VP70 FPGA of Xilinx and was stably operated in 200MHz clock frequency. It take 0.205 second for generating $1,280{\times}1,024$ digital hologram from 3 dimensional object which has 40,000 light sources.

Performance Analysis of Slave-Side Arbitration Schemes for the Multi-Layer AHB BusMatrix (ML-AHB 버스 매트릭스를 위한 슬레이브 중심 중재 방식의 성능 분석)

  • Hwang, Soo-Yun;Park, Hyeong-Jun;Jhang, Kyoung-Son
    • Journal of KIISE:Computer Systems and Theory
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    • v.34 no.5_6
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    • pp.257-266
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    • 2007
  • In On-Chip bus, the arbitration scheme is one of the critical factors that decide the overall system performance. The arbitration scheme used in traditional shared bus is the master-side arbitration based on the request and grant signals between multiple masters and single arbiter. In the case of the master-side arbitration, only one master and one slave can transfer the data at a time. Therefore the throughput of total bus system and the utilization of resources are decreased in the master-side arbitration. However in the slave-side arbitration, there is an arbiter at each slave port and the master just starts a transaction and waits for the slave response to proceed to the next transfer. Thus, the unit of arbitration can be a transaction or a transfer. Besides the throughput of total bus system and the utilization of resources are increased since the multiple masters can simultaneously perform transfers with independent slaves. In this paper, we implement and analyze the arbitration schemes for the Multi-Layer AHB BusMatrix based on the slave-side arbitration. We implement the slave-side arbitration schemes based on fixed priority, round robin and dynamic priority and accomplish the performance simulation to compare and analyze the performance of each arbitration scheme according to the characteristics of the master and slave. With the performance simulation, we observed that when there are few masters on critical path in a bus system, the arbitration scheme based on dynamic priority shows the maximum performance and in other cases, the arbitration scheme based on round robin shows the highest performance. In addition, the arbitration scheme with transaction based multiplexing shows higher performance than the same arbitration scheme with single transfer based switching in an application with frequent accesses to the long latency devices or memories such as SDRAM. The improvements of the arbitration scheme with transaction based multiplexing are 26%, 42% and 51%, respectively when the latency times of SDRAM are 1, 2 and 3 clock cycles.

Trends in Device DNA Technology Trend for Sensor Devices (센서 기반의 디바이스 DNA 기술 동향)

  • Kim, Juhan;Lee, Sangjae;Oh, Mi Kyung;Kang, Yousung
    • Electronics and Telecommunications Trends
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    • v.35 no.1
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    • pp.25-33
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    • 2020
  • Just as it is possible to distinguish people by using physical features, such as fingerprints, irises, veins, and faces, and behavioral features, such as voice, gait, keyboard input pattern, and signatures, the an IoT device includes various features that cannot be replicated. For example, there are differences in the physical structure of the chip, differences in computation time of the devices or circuits, differences in residual data when the SDRAM is turned on and off, and minute differences in sensor sensing results. Because of these differences, Sensor data can be collected and analyzed, based on these differences, to identify features that can classify the sensors and define them as sensor-based device DNA technology. As Similar to the biometrics, such as human fingerprints and irises, can be authenticatedused for authentication, sensor-based device DNA can be used to authenticate sensors and generate cryptographic keys that can be used for security.

POPeye : A System Analysis Simulator for DRAM Performance Evaluation

  • Lee, Kangmin;Yoon, Chi-Weon;Ramchan Woo;Kook, Jeong-Hun;Im, Yon-Kyun;Yoo, Hoi-Jun
    • JSTS:Journal of Semiconductor Technology and Science
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    • v.1 no.2
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    • pp.116-124
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    • 2001
  • We implemented POPeye (Probe of Performance + eye), a system analysis simulator to evaluate DRAM performance in a personal computer environment. When running any real-life application programs such as Microsoft Office and Paint Shop Pro on Windows OS, POPeye simulates detailed transactions between a CPU and a memory system. Using this tool, we comparatively analyzed the performance of a DDR-SDRAM, a D-RDRAM, and a DDR-FCRAM.

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