• Title/Summary/Keyword: Remote Collaboration

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Creating a Standardized Environment for Efficient Learning Management using GitHub Codespaces and GitHub Classroom

  • Aaron Daniel Snowberger;Kangsoo You
    • Journal of Practical Engineering Education
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    • v.16 no.3_spc
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    • pp.267-274
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    • 2024
  • One challenge with teaching practical programming classes is the standardization of development tools on student computers. This is particularly true when a complicated setup process is required before beginning to code, or in remote classes, such as those necessitated by the COVID-19 pandemic, where the instructor cannot provide individual troubleshooting assistance. In such cases, students who encounter problems during the setup process may give up on the class altogether before even beginning to code. Therefore, this paper recommends using GitHub Codespaces as a tool for implementing standardized student development environments from day one. Codespaces provides Docker containers that an instructor can configure in such a way as to enable students to practice installing various coding tools within a controlled space, while also providing a language-specific, fully optimized development environment. In addition, Codespaces may be used more effectively in collaboration with GitHub Classroom, which helps instructors manage both the starter code and coding environment in which students work. In this paper, we compare two semesters of university Node.JS programming classes that utilized different development environments: one localized on student computers, the other containerized in Codespaces online. Then, we discuss how GitHub Codespaces and GitHub Classroom can be used to increase the effectiveness of practical programming classes while also increasing student engagement and programming confidence in class.

Implementation of UDP-Tunneling Based Multicast Connectivity Solution for Multi-Party Collaborative Environments (다자간 협업 환경을 위한 UDP 터널링 기반의 멀티캐스트 연결성 솔루션의 구현)

  • Kim, Nam-Gon;Kim, Jong-Won
    • Journal of KIISE:Computing Practices and Letters
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    • v.13 no.3
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    • pp.153-164
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    • 2007
  • The Access Grid (AG) provides collaboration environments over the IP multicast networks by enabling efficient exchange of multimedia contents among remote users; however, since lots of current networks are still multicast-disabled, it is not easy to deploy this multicast-based multi-party AG. For this problem, the AG provides multicast bridges as a solution by putting a relay server into the multicast networks. Multicast-disabled clients make UDP connections with this relay server and receive forwarded multicast traffics in unicast UDP packets. This solution is facing several limitations since it requires duplicate forwarding of the same packet for each unicast peer. Thus, in this paper, we propose an alternate solution for the multicast connectivity problem of the AG based on the UMTP (UDP multicast tunneling protocol). By taking advantage of flexibilities of UMTP, the proposed solution is designed to improve the efficiency of network and system utilization, to allow reuse of multicast-based AG applications without modification, and to partially address the NAT/firewall traversal issues. To verify the feasibility of proposed solution, we have implemented a prototype AG connectivity tool based on the UMTP, named as the AG Connector.

Collaborative 3D Design Workspace for Geographically Distributed Designers - With the Emphasis on Augmented Reality Based Interaction Techniques Supporting Shared Manipulation and Telepresence - (지리적으로 분산된 디자이너들을 위한 3D 디자인 협업 환경 - 공유 조작과 원격 실재감을 지원하는 증강현실 기반 인터랙션 기법을 중심으로 -)

  • SaKong Kyung;Nam Tek-Jin
    • Archives of design research
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    • v.19 no.4 s.66
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    • pp.71-80
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    • 2006
  • Collaboration has become essential in the product design process due to internationalized and specialized business environments. This study presents a real-time collaborative 3D design workspace for distributed designers, focusing on the development and the evaluation of new interaction techniques supporting nonverbal communication such as awareness of participants, shared manipulation and tele-presence. Requirements were identified in terms of shared objects, shared workspaces and awareness through literature reviews and an observational study. An Augmented Reality based collaborative design workspace was developed, in which two main interaction techniques, Turn-table and Virtual Shadow, were incorporated to support shared manipulation and tele-presence. Turn-table provides intuitive shared manipulation of 3D models and physical cues for awareness of remote participants. Virtual shadow supports natural and continuous awareness of location, gestures and pointing of partners. A lab-based evaluation was conducted and the results showed that interaction techniques effectively supported awareness of general pointing and facilitated discussion in 3D model reviews. The workspace and the interaction techniques can facilitate more natural communication and increase the efficiency of collaboration on virtual 3D models between distributed participants (designer-designer, engineer, or modeler) in collaborative design environments.

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A Molecular Modeling Education System based on Collaborative Virtual Reality (협업 가상현실 기반의 분자모델링 교육 시스템)

  • Kim, Jung-Ho;Lee, Jun;Kim, Hyung-Seok;Kim, Jee-In
    • Journal of the Korea Computer Graphics Society
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    • v.14 no.4
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    • pp.35-39
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    • 2008
  • A computer supported collaborative system provides with a shared virtual workspace over the Internet where its remote users cooperate in order to achieve their goals by overcoming problems caused by distance and time. VRMMS (Virtual Reality Molecular Modeling System) [1] is a VR based collaborative system where biologists can remotely participate in and exercise molecular modeling tasks such as viewing three dimensional structures of molecular models, confirming results of molecular simulations and providing with feedbacks for the next simulations. Biologists can utilize VRMMS in executing molecular simulations. However, first-time users and beginners need to spend some time for studying and practicing in order to skillfully manipulate molecular models and the system. The best way to resolve the problem is to have a face-to-face session of teaching and learning VRMMS. However, it is not practically recommended in the sense that the users are remotely located. It follows that the learning time could last longer than desired. In this paper, we propose to use Second Life [2] combining with VRMMS for removing the problem. It can be used in building a shared workplace over the Internet where molecular simulations using VRMMS can be exercised, taught, learned and practiced. Through the web, users can collaborate with each other using VRMMS. Their avatars and tools of molecular simulations can be remotely utilized in order to provide with senses of 'being there' to the remote users. The users can discuss, teach and learn over the Internet. The shared workspaces for discussion and education are designed and implemented in Second Life. Since the activities in Second Life and VRMMS are designed to realistic, the system is expected to help users in improving their learning and experimental performances.

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Correlation Analysis Between Soil Moisture Retrieved from Satellite Images and Ground Network Measurements (위성관측 토양수분과 지상관측망 자료의 상관성 분석)

  • Kim, Gwang-Seob;Kim, Jong-Pil
    • Journal of the Korean Association of Geographic Information Studies
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    • v.14 no.2
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    • pp.69-81
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    • 2011
  • The soil moisture data of the National Aeronautics and Space Administration(NASA) and the Vrije Universiteit Amsterdam(VUA) in collaboration with NASA, retrieved from Advanced Microwave Scanning Radiometer-Earth observing system(AMSR-E) brightness temperature, were collected to evaluate the applicability of the remote sensed soil moisture in South Korea. The averages of the soil moisture by in-situ sensors, by NASA and by VUA-NASA are approximately 0.218, 0.119, and $0.402m^3/m^3$, respectively. This indicates that the soil moisture of NASA was underestimated and that of VUA-NASA was overestimated. The soil moisture products of VUA-NASA showed a better relationship with the in-situ data than that of NASA data. However, there are still limitations of C-band soil moisture measurements. To improve the applicability of satellite soil moisture measurements, bias correction and other post processings are essential using in-situ soil moisture measurements at various surface conditions.

e-AIRS: Construction of an Aerodynamic Integrated Research System on the e-Science Infrastructure (e-AITS: e-Science 인프라 기반의 항공우주 공력통합연구 환경구축)

  • Kim, Jin-Ho;Yi, Jun-Sok;Ko, Soon-Heum;Ahn, Jae-Wan;Kim, Chong-Am;Kim, Yoon-Hee;Cho, Kum-Won
    • Journal of the Korean Society for Aeronautical & Space Sciences
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    • v.36 no.5
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    • pp.428-437
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    • 2008
  • e-AIRS, an abbreviation of ‘e-Aerospace Integrated Research System’, is a virtual organization designed to support the aerospace engineering processes in the e-Science environment. As the first step toward a virtual aerospace engineering organization, the e-AIRS intends to give a full support to aerodynamic research processes. Currently, the e-AIRS can handle both the computational and experimental aerodynamic researches on the e-Science infrastructure. In detail, users can conduct the full CFD(Computational Fluid Dynamics) research processes, request wind tunnel experiments, perform the comparative analysis between computational and experimental resultants and finally collaborate with other researchers using the web portal. The current paper will describe those functions and the internal architecture of the e-AIRS system.

Toward Research Collaboration Between Korea and Russia: KSGPC's Research Activities and Corporational Issues in Geomatics

  • KIM, Kam-Lea;LEE, Ho-Nam;KIM, Uk-Nam
    • Korean Journal of Geomatics
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    • v.3 no.2
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    • pp.81-86
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    • 2004
  • In recent years, the importance of geospatial data have been emphasized not only for the national GIS programs and but also in the value added commercial and industry markets. There is no doubt that GIS, GPS, aerial and satellite imagery data were provided powerful tools to support national information infrastructure for geospatial database. While great emphasis has been laid on the geospatial data, there has been little analysis or evaluation of how to maximize the benefits of using these information sources. Also, with the proliferation of geographic data and information sources such as satellite imagery, digital aerial photograph, digital topographic and vector data, there is a great need to inform professionals from all disciplines as to the benefits of these information sources and how to best put them to use within any given application. From the first publication of KSGPC(Korean Society of Geodesy, Photogrammetry and Cartography) papers in 1981, our objective was, and is, to help develop the wider spectrum of GIS in the academy and industry by exposing new users to the benefits of GIS, remote sensing, mapping, GPS and photogrammetry. In this presentation, we will introduce KSGPC works and will evaluate GIS-related governmental policies and programs in Korea for the past and the future to present different status between Korea and Russia. It is now important to investigate lessons learnt from two countries' experiences and developed an empirical framework to combine outcome from GIS-related researches in Korea and Russia. This may enable GIS professionals to gain a wider range of experiences in the international context, and consequently, help them to develop new markets for GIS. Therefore, we arranged the possible action items and interesting points to corporate and to promote the academic growth in the practice of GIS.

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A Study on the Information Protection Plan for the Smartwork Service Environments (스마트워크 서비스 환경 구축을 위한 정보보호 방안에 대한 연구)

  • Kim, Dong Soo;Kim, Hee Wan
    • Journal of Service Research and Studies
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    • v.3 no.2
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    • pp.19-32
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    • 2013
  • An explosive growth of mobile devices and smart phones, such as Tablet PC using wireless Internet, is changing the Information environment rapidly. Smart technology telecommuting work or smart work centers, mobile devices, and configure your environment to take advantage of remote collaboration. Also, you do not have the limitations of time and space provides a flexible working environment. Smartwork environment is an IT environment to be provided to carry out the business by accessing remotely via smart device outside of the internal IT infrastructure of an existing. Smartwork system to increase the work efficiency is present to what information protection threats according to their convenience. Safeguards information that can be utilized to build a secure smartwork environment is required. Therefore, in this paper, we examined the worksmart information protection measures that can protect the information be reconciled smoothly to fit the smartwork environment.

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A Study on an AOI Management in Virtual Environments Based on the Priority (대규모 가상공간에서 우선순위에 기반한 AOI 관리모델에 관한 연구)

  • Yu Seok-Jong
    • Journal of Korea Multimedia Society
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    • v.9 no.2
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    • pp.189-196
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    • 2006
  • This paper proposes a priority based AOI management model as a method to effectively process message traffic for collaboration in virtual environments. Where message traffic reaches the maximum capacity of the message replay server in DVE, some of the events might be delayed to be updated at the remote clients. Because existing AOI models depend only on the occurrence time of events, they have a problem that more important events in the context might be processed later than less serious ones. Close Interactions with other participants are relatively more important than simple events which happen at a distance from the participant. This study classifies the priorities of events according to the degree of interest, and proposes a method to reduce processing delay time of events highly interested by a user. The proposed model offers a way to effectively utilize limited capacity of a server using a priority queue mechanism, which is able to handle different kinds of events. To prevent from starvation of simple events and to give fairness to the proposed algorithm, event occurrence time is also considered as well as degree of interest when processing events.

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Heavy Snowfall Disaster Response using Multiple Satellite Imagery Information (다중 위성정보를 활용한 폭설재난 대응)

  • Kim, Seong Sam;Choi, Jae Won;Goo, Sin Hoi;Park, Young Jin
    • Journal of Korean Society for Geospatial Information Science
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    • v.20 no.4
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    • pp.135-143
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    • 2012
  • Remote sensing which observes repeatedly the whole Earth and GIS-based decision-making technology have been utilized widely in disaster management such as early warning monitoring, damage investigation, emergent rescue and response, rapid recovery etc. In addition, various countermeasures of national level to collect timely satellite imagery in emergency have been considered through the operation of a satellite with onboard multiple sensors as well as the practical joint use of satellite imagery by collaboration with space agencies of the world. In order to respond heavy snowfall disaster occurred on the east coast of the Korean Peninsula in February 2011, snow-covered regions were analyzed and detected in this study through NDSI(Normalized Difference Snow Index) considering reflectance of wavelength for MODIS sensor and change detection algorithm using satellite imagery collected from International Charter. We present the application case of National Disaster Management Institute(NDMI) which supported timely decision-making through GIS spatial analysis with various spatial data and snow cover map.