• Title/Summary/Keyword: Reality Convergence

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A Study on The Core Values of Korea National Police (경찰의 핵심가치에 관한 연구)

  • Park, Hyung Sik
    • Convergence Security Journal
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    • v.14 no.3_2
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    • pp.45-50
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    • 2014
  • The police have a responsibility to ensure the safety such as the Public peace and order, life and property of the people. Therefore the police system is to be provided in the organization and functioning. And the policemen should live correctly in public or private living. The police shall perform the duties matching the expectations of the people. But in reality the poloce disappointed, so the people were often to be angry. In this paper, I want to derive the core values of the police as a way to get the confidence of the people by analyzing the code of ethics, the moral of the police institution and the great acts of policemen. Core values are the most important values as the basis for action a nd the most important foundation that make up the organizational culture. Core values of korean police are justice and the spirit of sacrifice, honor.

A Study on the Heterogeneity in Multi-player VR Games : focused on (멀티플레이어 가상현실 게임에 나타난 비균질성 연구 : <더 플레이룸 VR>을 중심으로)

  • Park, Eun-Kyung;Nam, Yang-Hee
    • Journal of Korea Game Society
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    • v.16 no.6
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    • pp.151-162
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    • 2016
  • The purpose of this paper is to identify the significance of heterogeneity in multi-player VR games. Heterogeneity is a concept of multi-player mode that a game uses the immersive VR and non-immersive system at the same time. As immersive VR device has become more commercial, multi-player VR games try to use heterogeneity strategically. is the best example to explain a new phenomenon, so this paper analyses by using a revised and reinforced MDA framework. As a result, we can find heterogeneity concept not only in the separation of player's interface, but also in the division of play patterns and experiences within a game itself.

A development of the virtual auditory display system that allows listeners to move in a 3D space (청취자가 이동이 가능한 청각 디스플레이 시스템 개발)

  • Kang, Dae-Gee;Lee, Chai-Bong
    • Journal of the Institute of Convergence Signal Processing
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    • v.13 no.1
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    • pp.1-5
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    • 2012
  • In this study, we constructed a virtual auditory display(VAD) that enables listener to move in a room freely. The VAD system was installed in a soundproof room($4.7m(W){\times}2.8m(D){\times}3.0m(H)$). The system consisted of a personal computer, a sound presentation device, and a three-dimensional ultrasound sensor system. This system acquires listener's location and position from a three-dimension ultrasonic sensor system covering the entire room. Localization was realized by convolving the sound source with head related transfer functions(HRTFs) on personal computer(PC). The calculated result is generated through a LADOMi(Localization Auditory Display with Opened ear-canal for Mixed Reality). The HRTFs used in the experiment were measured for each listener with loudspeakers constantly 1.5m away from the center of the listener' s head in an anechoic room. To evaluate the system performance, we experimented a search task of a sound source position in the condition that the listener is able to move all around the room freely. As a result, the positioning error of presented sound source was within 30cm in average for all listeners.

A Virtual 3D Interface System for the Remote Control of Robot Agent (로봇 에이전트의 원격 제어를 위한 가상 3D 인터페이스 시스템)

  • 안현식
    • Journal of the Institute of Convergence Signal Processing
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    • v.2 no.4
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    • pp.85-90
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    • 2001
  • Recently there are lots of concerning on robot agent system working for itself with the trends of the research of bio-mimetic system and intelligent Therefore it is necessary to develop more humanized interface system from communicating with the robot agent. In this paper a virtual 3D interface system is proposed based on Internet for remote controlling and monitoring of robot agent. The proposed system is constructed as manager-agent model and a man can order a job at the 3D virtual interface environment of the manager located remotely Then the robot agent detects a 3D profile data from a range finder automatically and the robot moves the object to the new position in real space. The proposed system supports a advanced interface displaying virtual 3D graphics and real moving images and which makes it possible one to manage the robot agent more conveniently.

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Efficient Resource Allocation Technique for LTE-Advanced based Interference Avoidance of Heterogeneous Network (LTE-Advanced 기반 이기종 네트워크 시스템의 간섭회피를 위한 효율적인 자원할당 기법)

  • Jang, Sung-Won;Seong, Hyeon-Kyeong
    • Journal of the Institute of Convergence Signal Processing
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    • v.17 no.1
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    • pp.46-52
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    • 2016
  • LTE-Advanced system consisting of the number of cells in the cellular environment because it is built to allow efficient use of limited frequency resources of adjacent cell interference avoidance should be considered. Transition services in accordance with the development of the mobile communication technology, wireless multimedia content from voice-centric mobile communications services and causing a lot of mobile data traffic, such as smart phones and tablet terminals spread of a data-driven surge in mobile data traffic base stations in urban areas by increasing became a reality that can not be prevented. In this paper, we propose a new Hybrid resource allocation technique for improving the performance of the cell boundary and analyzed the performance of the proposed new techniques to perform the simulation using LTE-Advanced system level simulator based on 19cell of cellular system model.

Research on ultra-precision fine-pattern machining through single crystal diamond tool fabrication technology (단결정 다이아몬드공구 제작 기술을 통한 초정밀 미세패턴 가공 연구)

  • Jung, Sung-Taek;Song, Ki-Hyeong;Choi, Young-Jae;Baek, Seung-Yub
    • Design & Manufacturing
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    • v.14 no.3
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    • pp.63-70
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    • 2020
  • As the consumer market in the VR(virtual reality) and the head-up display industry grows, the demand for 5-axis machines and grooving machines using on a ultra-precision machining increasing. In this paper, ultra-precision diamond tools satisfying the cutting edge width of 500 nm were developed through the process research of a focused ion beam. The material used in the experiment was a single-crystal diamond tool (SCD), and the equipment for machining the SCD used a focused ion beam. In order to reduce the influence of the Gaussian beam emitted from the focused ion beam, the lift-off process technology used in the semiconductor process was used. 2.9 ㎛ of Pt was coated on the surface of the diamond tool. The sub-micron tool with a cutting edge of 492.19 nm was manufactured through focused ion beam machining technology. Toshiba ULG-100C(H3) equipment was used to process fine-pattern using the manufactured ultra-precision diamond tool. The ultra-precision machining experiment was conducted according to the machining direction, and fine burrs were generated in the pattern in the forward direction. However, no burr occurred during reverse machining. The width of the processed pattern was 480 nm and the price of the pitch was confirmed to be 1 ㎛ As a result of machining.

A Study on the Current State and the Necessity of Institutionalization of Tattooing for Beauty Purposes (미용 목적의 문신시술행위에 대한 현황 및 제도화 필요성에 관한 연구)

  • Kim, Shin-Hee;Shin, Dong-Hwa
    • Journal of Convergence for Information Technology
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    • v.10 no.2
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    • pp.201-210
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    • 2020
  • This study aims to identify existing legal limitations on tattooing for beauty purposes and to suggest legalization of tattooing for beautician and necessity of institutionalization for the professional qualification system. The results of depth interviews from 10 experts in the field of beauty and law and survey from 101 respondents who experienced with tattooing are as follows. First, 10 experts pointed out that the law does not reflect reality considering the fact that a number of procedures are made illegal, and suggested opinions of the introduction of the professional qualification system. Second, only 15.7 percent of procedures had been conducted by a doctor, and non-medical practitioners showed higher quality of procedure, satisfaction, and recommendation. Side effects do not differ between groups, and 73.7% of the respondents answered that the qualification system is necessary. This study empirically supports the need for improvement in government policies that reflect social awareness of tattooing for beauty purposes.

A study on measure of North Korea's nuclear terror threat; Focusing on the guarantee of 'anticipatory self-defense' (북한 핵테러 위협 대비방안 연구; '선제적 자위권' 보장을 중심으로)

  • Kim, Yeon Jun
    • Convergence Security Journal
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    • v.16 no.3_2
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    • pp.13-23
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    • 2016
  • North Korea had recently conducted the fourth nuclear test and ICBM tests, dared nuclear provocation targeting the Korea and the international community. It is determined based on experiments of nuclear and missile in progress in North Korea that the technical level of nuclear force reached the completion stage of standardization, lightweight, and variation. It is expected to become reality that North Korea executes the nuclear provocation targeting the Korea and the international community in the near future. Nuclear bomb is an absolute weapon that the logic of counterattack after allowing the first strike of the other party cannot be applied due to its tremendous destructive power. Therefore, as the opponent to North Korea that it decided to hold the nuclear, the exercise of anticipatory self-defense in order to guarantee a minimum of right to life is not a choice, but the only essential correspondence concept. At the moment that the North Korean nuclear provocation is expected in the near future, it shall be provided with competence to strike the origin region of provocation by forming a national consensus of preemptive strike enforcement. Also, in preparation for the fifth nuclear test of North Korea, which is anticipated, the national competence must be mobilize to be able to ensure the 'Nuclear Option' from the international community.

Differences of Fun and Immersion according to Game User Interfaces in the Virtual Space (게임의 가상공간 환경에서 사용자 인터페이스 속성에 따른 재미와 몰입감 차이)

  • Kim, Ki-Yoon;Lee, Ju-Hwan
    • Journal of Digital Contents Society
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    • v.18 no.8
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    • pp.1489-1494
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    • 2017
  • The purpose of this study is to investigate the limitations of virtual space game contents staying in the first-person viewpoint in the field of digital games with various genres through precedent researches and case studies, and to investigate the differences of immersion, presence, and fun based on the user interfaces, such as the viewpoints (first-person, third-person) and haptic feedback. The experimental results show that when the game is the first-person with the haptic feedback, the immersion, presence, and fun increase. However, the interaction effect between the virtual space environment and the game viewpoint was not found. As a result, it is appropriate to use the haptic feedback and the first-person viewpoint in the virtual reality games, but the fact that the game viewpoints and the virtual space environment are not huge relevant, and the third-person viewpoint is more popular than first-person viewpoint game, therefore the possibility of a third-person viewpoint game would be suggested.

A conversation training program that combines reason and sensitivity -Using the P-A-C technique of Transactional analysis- (이성과 감성을 융합시켜 만든 대화훈련프로그램 -교류분석의 P-A-C기법을 활용하여-)

  • Kim, Kwang-Jo
    • Journal of Convergence for Information Technology
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    • v.8 no.2
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    • pp.149-155
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    • 2018
  • The purpose of this study is to create a program that will revitalize as an autonomous person through dialogue training that integrates reason and emotion when the personality formed as a child does not help life and growth of reality. The research method is to analyze the current personality as five ego states and find a way to correct or complement the result. Study results found a way to complement the external ego states shown in the state to self-activation techniques, The inner part is to achieve autonomy through the change of Trinity, the ultimate goal of change of Transactional Analysis(TA) namely, the change of three abilities: self-awareness, spontaneity, and intimacy. This is the ability to use all the resources of an individual to solve problems, or to make recovery look real.