• 제목/요약/키워드: Real-time compression

검색결과 366건 처리시간 0.028초

Recursive 구조를 이용한 MPEG-2 AAC 복호화기의 필터뱅크 구현 (Architecture Design for MPEG-2 AAC Filter bank Decoder using Recursive Structure)

  • 박세기;강명수;오신범;이채욱
    • 한국통신학회논문지
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    • 제29권6C호
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    • pp.865-873
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    • 2004
  • MPEG-2 Advanced Audio Coding(AAC) is widely used in the multi-channel audio compression standards. And it combines hi인-resolution filter bank prediction techniques, and Huffman coding algorithm to achieve the broadcast-quality audio level at very low data rates. The forward and inverse modified discrete transforms which are operated in the encoder and the decoder of the filter bank need many computations. In this paper, we propose suitable recursive structure at IMDCT processing for MPEG-2 AAC real-time decoder. We confirm the memory, the computation speed and complexity of the proposed structure.

리눅스 기반 4채널 임베디드 DVR 구현 (Implementation of 4-channel Embedded DVR Based on Linux)

  • 이흥규;정갑천;최종현;박성모
    • 대한전자공학회:학술대회논문집
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    • 대한전자공학회 2003년도 하계종합학술대회 논문집 V
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    • pp.2677-2680
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    • 2003
  • This paper describes the implementation of a 4 channel embedded DVR system. It receives analog video from CCD cameras and converts to 640${\times}$480 CCIR-656 digital video by 30 frames/sec. These digital images are compressed to the wevelet transformed image using hardware codec which is capable of 350:1 real-time compression and decompression. The DVR is working on linux and it implemented on an embedded system which is based on StrongARM processor. For the interface between processor system module and image processing module, GPIO and memory control module are used, device drivers are developed. Linux kernel source is customized. This paper provides techniques of embedded system development and embedded linux porting.

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Mobile IPv6환경에서 MPEG-4를 이용한 화상채팅시스템 (Video Chatting using MPEG-4 in Mobile IPv6 Networks)

  • 최윤주;윤원동;김평수;김영근
    • 대한전기학회:학술대회논문집
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    • 대한전기학회 2004년도 학술대회 논문집 정보 및 제어부문
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    • pp.203-205
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    • 2004
  • We propose a video chatting algorithm using MPEG-4 over Mobile IPv6. This real-time system transmits video and character data based on UDP. To send data efficiently within limited bandwidth, we use a standard multimedia compression algorithm, MPEG-4, that encodes video data and mobile IPv6 guarantees effective mobility. This system presents the example of the mobile multimedia applications that will be the solution for the next internet services.

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다중플랫폼 기반 영상감시 및 원격지 모터제어시스템 구현 (Remote Monitoring and Motor Control Based on Multi-Platform)

  • 최승달;장건호;김석민;남부희
    • 대한전기학회:학술대회논문집
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    • 대한전기학회 2004년도 학술대회 논문집 정보 및 제어부문
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    • pp.200-202
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    • 2004
  • This paper deals with the real-time monitoring and control system using PC, PDA(Win CE embedded device) and PCS(based BREW platform). The camera attached to the server captures the moving target, and the captured frame of color image is encoded in JPEG for image compression at the server. The client(PC, PDA, PCS) receives the image data from the remote server and the received image is decoded from decompression. We use the TCP/IP protocol to send the image frames. The client can control the position of the camera by sending the control command to the server. Two DC servo motors for the camera are controlled in any directions, up-down and left-right, by the controller which is communicating with the server via the serial communication to get the control command. In this way, on the client we can monitor the moving images at the server and also control the position of the camera.

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영상신호 처리를 위한 이산 웨이브렛 변환용 부호화기 설계 (A design of Discrete Wavelet Transform Encoder for Image Signal Processing)

  • 김윤홍;김정화양원일이강현
    • 대한전자공학회:학술대회논문집
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    • 대한전자공학회 1998년도 추계종합학술대회 논문집
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    • pp.1101-1104
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    • 1998
  • The modern multimedia applications which are video processor, video conference or video phone and so forth require real time processing. Because of a large amount of image data, those require high compression performance. In this paper, the prosposed image processing encoder was designed by using wavelet transform encoding. The proposed filter block can process imae data on the high speed because of composing individual function blocks by parallel and compute both highpass and lowpass coefficient in the same clock cycle. When image data is decomposed into multiresolution, the proposed scheme needs external memory and controller to save intermediate results and it can operate within 33MHz.

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실시간 H.264/AVC 인코딩용 워터마크 구현 (Watermark Implementation for Real-Time H.264/AVC Encoding)

  • 홍유표;원치선
    • 한국통신학회논문지
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    • 제34권7C호
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    • pp.649-653
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    • 2009
  • 디지털 영상은 영상압축이나 기타 다양한 디지털 처리에 용이한 장점이 있는 반면 위/변조가 상대적으로 용이하기 때문에 그에 대한 대응을 위한 다양한 디지털 워터마킹 기법이 개발되었다. 워터마킹 기법은 공간 또는 주파수 영역에서의 다양한 적용에 가능한데, 본 연구에서는 디지털 콘텐츠 대부분이 압축되어 전송, 저장되는 추세와, 최근 대부분의 멀티미디어 동영상 코덱 표준으로 채택이 되고 있는 H.264/AVC 언코더를 기반으로 한 워터마크 삽입을 실시간으로 수행하기 위한 기법을 제시한다.

3D 게임지도에서 에이젼트 이동을 위한 경로표 활용 (Utilization of the Route Table for the Agent's Move in the 3D Game Map)

  • 심동희
    • 한국멀티미디어학회논문지
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    • 제6권1호
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    • pp.176-182
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    • 2003
  • 게임지도상에서 에이젼트 이동을 위한 경로탐색에 A*를 이용하는 경우는 실시간 게임진행 에 지장을 주고있다. 이러한 문제를 해결하기 위하여 2차원 게임에서 사용될 수 있는 경로표가 제안된 바 있다. 이 경로표를 게임 개발시에 미리 작성하여 게임 진행시에 이를 이용한다. 본 논문에서는 2차원게임을 위하여 설계된 경로표를 3차원 게임에서 사용할 수 있도록 이를 확장하였다. 이러한 경로표를 이용하는 경우 메모리를 많이 필요로 하는데 같은 경로표를 생략하는 방법을 이용해 데이터압축효과를 얻을 수 있음도 보여주었다.

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신소재 금형펀치의 이종재 마찰용접 개발과 AE품질평가를 위한 연구 (Friction Welding of Dissimilar Press Punch Materials and Its Evaluation by AE)

  • 오세규;박일동;이원석
    • Journal of Welding and Joining
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    • 제15권2호
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    • pp.43-53
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    • 1997
  • The complete joining method for dissimilar press punch materials and its real-time evaluation method is not available at present. Brazing method has been used for joining them, but it is known that the welded joint by the brazing has the lower bonding efficiency and reliability than the diffusion welding. The friction welding with a diffusion mechanism in bonding was applied in this study. This work was carried out to determine the proper friction welding conditions and to analyze mechanical properties of friction welded joints of sintered carbide tool materials (SKNM50 for the blade part of press punch) to alloy steel (SCM440 for the shank part of press punch) using aluminum (A6061 for the interlayer material) as an insert material between the sintered carbide tool materials and the alloy steel. In addition, acoustic emission test was carried out during friction welding to evaluate the weld quality.

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웹기반 내장형 응용

  • 김인홍;이정배
    • 정보처리학회지
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    • 제5권4호
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    • pp.75-81
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    • 1998
  • 최근 모든 내장형 응용들이 급속히 웹기반으로 바뀌어 가고 있다 사무자동화 과학의료 멀티미디어 보안시스템 등 망에 접속된 모든 최종사용자들은 같은 공간안에 접속된 모든 최종사용자들은 같은 공간안에 있는 같은 건물내에 있든 혹은 다른 도시에 위치하든 인터넷 이나 인트라넷에의 접속장치를 사용하게 된다 예를 들어 대형 출판물사업에서도 원고의 접수나 작업일정을 원격으로 처리하기 시작했고 새로운 의료장치들은 의사들이 원격지나 오지에 있는 환자의 상태를 웹을 통해 진단 할 수 있게 되었다 자동화된 건물이나 원격보안 시스템은 LAN이나 WAN 상에서 건물내의 모든 출입문을 상태를 감시할 수가 있게 되는 등 그 활용성은 무한하다. Agrant, Spyglass 그리고 프리웨어인 Apache 등 많은 내장형 서버 솔루션이 이미 HTTP 서버를 도입하고 있다 내장형 어플리케이션에서의 HTTP 서비스 CGI와 API, memory footprint HTML 및 applet compression OS threading model security 그리고 licensing등에 대해 알아본다.

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Lightweight CNN-based Expression Recognition on Humanoid Robot

  • Zhao, Guangzhe;Yang, Hanting;Tao, Yong;Zhang, Lei;Zhao, Chunxiao
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제14권3호
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    • pp.1188-1203
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    • 2020
  • The human expression contains a lot of information that can be used to detect complex conditions such as pain and fatigue. After deep learning became the mainstream method, the traditional feature extraction method no longer has advantages. However, in order to achieve higher accuracy, researchers continue to stack the number of layers of the neural network, which makes the real-time performance of the model weak. Therefore, this paper proposed an expression recognition framework based on densely concatenated convolutional neural networks to balance accuracy and latency and apply it to humanoid robots. The techniques of feature reuse and parameter compression in the framework improved the learning ability of the model and greatly reduced the parameters. Experiments showed that the proposed model can reduce tens of times the parameters at the expense of little accuracy.