• 제목/요약/키워드: Real-time applications

검색결과 2,363건 처리시간 0.033초

A Hybrid Texture Coding Method for Fast Texture Mapping

  • Cui, Li;Kim, Hyungyu;Jang, Euee S.
    • Journal of Computing Science and Engineering
    • /
    • 제10권2호
    • /
    • pp.68-73
    • /
    • 2016
  • An efficient texture compression method is proposed based on a block matching process between the current block and the previously encoded blocks. Texture mapping is widely used to improve the quality of rendering results in real-time applications. For fast texture mapping, it is important to find an optimal trade-off between compression efficiency and computational complexity. Low-complexity methods (e.g., ETC1 and DXT1) have often been adopted in real-time rendering applications because conventional compression methods (e.g., JPEG) achieve a high compression ratio at the cost of high complexity. We propose a block matching-based compression method that can achieve a higher compression ratio than ETC1 and DXT1 while maintaining computational complexity lower than that of JPEG. Through a comparison between the proposed method and existing compression methods, we confirm our expectations on the performance of the proposed method.

Multibody2003와 2003 ASME DETC의 논문들을 통해본 다물체동역학 연구의 세계적 연구추세 (Recent Trends in Multibody Dynamics Researches reviewed from the papers presented in the Multibody2003 and in the 2003 ASME DETC)

  • 유완석
    • 대한기계학회:학술대회논문집
    • /
    • 대한기계학회 2003년도 추계학술대회
    • /
    • pp.1714-1717
    • /
    • 2003
  • ECCOMAS Thematic Conference Multibody 2003 was held at IST (Instituto Superior Technico), Lisbon, Portugal from July 1 to July 4. 2003. And MBDV(Multibody Dynamics and Vibration) in the 2003 ASME DETC was held at Chicago, U.S.A. from September 2 to September 6. In this paper, the presented papers in these conferences were reviewed and the trends in the multibody dynamics are summarized. The session titles in these conferences include Flexible Multibody Dynamics, Vehicle Dynamics, Contact, Biomechanics, Real-time Challenges, Spatial manipulator and Control, Multidisciplinary Applications, and Advanced Education. The poster session was also organized for more discussions in the Multibody2003 conference.

  • PDF

Semiconductor-Type MEMS Gas Sensor for Real-Time Environmental Monitoring Applications

  • Moon, Seung Eon;Choi, Nak-Jin;Lee, Hyung-Kun;Lee, Jaewoo;Yang, Woo Seok
    • ETRI Journal
    • /
    • 제35권4호
    • /
    • pp.617-624
    • /
    • 2013
  • Low power consuming and highly responsive semiconductor-type microelectromechanical systems (MEMS) gas sensors are fabricated for real-time environmental monitoring applications. This subsystem is developed using a gas sensor module, a Bluetooth module, and a personal digital assistant (PDA) phone. The gas sensor module consists of a $NO_2$ or CO gas sensor and signal processing chips. The MEMS gas sensor is composed of a microheater, a sensing electrode, and sensing material. Metal oxide nanopowder is drop-coated onto a substrate using a microheater and integrated into the gas sensor module. The change in resistance of the metal oxide nanopowder from exposure to oxidizing or deoxidizing gases is utilized as the principle mechanism of this gas sensor operation. The variation detected in the gas sensor module is transferred to the PDA phone by way of the Bluetooth module.

Splash의 스트림 프로세싱 기능 구현 (Implementing stream processing functionalities of Splash)

  • 안재호;노순현;홍성수
    • 한국컴퓨터정보학회:학술대회논문집
    • /
    • 한국컴퓨터정보학회 2019년도 제59차 동계학술대회논문집 27권1호
    • /
    • pp.377-380
    • /
    • 2019
  • To accommodate for the difficult task of satisfying application's system timing constraints, we are developing Splash, a real time stream processing language for embedded AI applications. Splash is a graphical programming language that designs applications through data flow graph which, later automatically generates into codes. The codes are compiled and executed on top of the Splash runtime system. The Splash runtime system supports two aspects of the application. First, it supports the basic stream processing functions required for an application to operate on multiple streams of data. Second, it supports the checking and handling of the user configurated timing constraints. In this paper we explain the implementation of the first aspect of the Splash runtime system which is being developed using a real time communication middleware called DDS.

  • PDF

IR-UWB 레이더를 이용한 비접촉 실시간 심박탐지 (A Non-contact Realtime Heart Rate Estimation Using IR-UWB Radar)

  • 변상선
    • 대한임베디드공학회논문지
    • /
    • 제14권3호
    • /
    • pp.123-131
    • /
    • 2019
  • In recent years, a non-contact respiration and heart rates monitoring via IR-UWB radar has been paid much attention to in various applications - patient monitoring, occupancy detection, survivor exploring in disaster area, etc. In this paper, we address a novel approach of real time heart rate estimation using IR-UWB radar. We apply sine fitting and peak detection method for estimating respiration rate and heart rate, respectively. We also deploy two techniques to mitigate the error caused by wrong estimation of respiration rate: a moving average filter and finding the frequency of the highest occurrence. Experimental results show that the algorithm can estimate heart rate in real time when respiration rate is presumed to be estimated accurately.

JINI 기반 원격 응용 모니터링 시스템 (A Remote Applications Monitoring System using JINI)

  • 임성훈;송무찬;김정선
    • 한국정보과학회논문지:컴퓨팅의 실제 및 레터
    • /
    • 제10권3호
    • /
    • pp.221-230
    • /
    • 2004
  • 원격 모니터링 시스템이란 네트웍에 분산된 호스트 혹은 원격 어플리케이션의 상태를 실시간으로 모니터링 하는 시스템이다. 네트웍에 분산된 호스트들은 다양한 플랫폼을 갖추고 있는 것이 현실이다. 하지만, 기존의 모니터링 시스템들은 플랫폼에 의존적인 성격을 띠고 있다. 네트웍을 통해서 모니터링을 하기 때문에 잠재적인 네트웍의 문제발생에 대한 적절한 대응이 필요하지만, 기존의 모니터링 시스템들은 네트웍의 문제에 대해서 적절하게 대응을 못하고 있다. 그리고 호스트의 상태를 변화시키는 요인은 호스트의 시스템 자원보다는 어플리케이션의 상태변화가 주 요인이 되고 있지만, 기존의 시스템들은 주로 호스트의 상태정보만 모니터링을 하고 있다. 따라서, 분산된 호스트들의 플랫폼에 독립적이고, 네트웍의 잠재적인 문제발생을 적절하게 대응을 할 수 있고, 호스트의 상태정보 보다는 호스트의 어플리케이션의 상태정보를 모니터링 하는 시스템이 필요한 실정이다. 본 논문에서는 네트웍에 분산된 어플리케이션의 실시간 모니터링을 통해서 어플리케이션 상태를 효과적으로 관리할 수 있는 모니터링 시스템인 RAMS (Remote Applications Monitoring System)의 설계 및 구현을 제시한다. 이 시스템은 네트웍에 분산된 호스트들의 효과적인 관리를 위해 호스트 어플리케이션의 상태를 모니터링 한다. RAMS는 모니터링 대상인 호스트 어플리케이션의 모니터링을 담당하는 Agent, 호스트의 등록, 관리를 담당하는 Manager로 구성된다. Manager와 Agent는 네트웍 단절 혹은 호스트 failure의 상황에도 자동으로 복구가 가능할 수 있도록 JINI를 최대한 활용함으로써 다른 시스템에 비해 시스템의 구성 및 관리가 용이한 특성을 갖는다.

Packet Scheduling Algorithm Considering Maximum Delay Tolerance for HSDPA System

  • Hur, Soojung;Jakhongil, Narzullaev;Park, Yong-Wan
    • 대한임베디드공학회논문지
    • /
    • 제8권6호
    • /
    • pp.311-318
    • /
    • 2013
  • In this paper, we consider a new packet scheduling algorithm for real-time traffic in the HSDPA system that has been introduced for the WCDMA system, in order to provide high transmission rates. The objective of the design is to meet the maximum tolerable delay and consider channel assignment based on the received SIR for real-time traffic users. The proposed scheduling algorithm shows that the users are ranked by the ratios of the bits in the buffer to the residual time for transmission as priority order; then the ranked users are assigned certain number of channels based on the SIR value table. The simulation results show that the proposed algorithm can provide a lower packet drop rate, and satisfy real time quality of service (QoS) requirements.

Hardware-Aware Rate Monotonic Scheduling Algorithm for Embedded Multimedia Systems

  • Park, Jae-Beom;Yoo, Joon-Hyuk
    • ETRI Journal
    • /
    • 제32권5호
    • /
    • pp.657-664
    • /
    • 2010
  • Many embedded multimedia systems employ special hardware blocks to co-process with the main processor. Even though an efficient handling of such hardware blocks is critical on the overall performance of real-time multimedia systems, traditional real-time scheduling techniques cannot afford to guarantee a high quality of multimedia playbacks with neither delay nor jerking. This paper presents a hardware-aware rate monotonic scheduling (HA-RMS) algorithm to manage hardware tasks efficiently and handle special hardware blocks in the embedded multimedia system. The HA-RMS prioritizes the hardware tasks over software tasks not only to increase the hardware utilization of the system but also to reduce the output jitter of multimedia applications, which results in reducing the overall response time.

모바일 환경에서의 XML을 이용한 실시간 주차정보시스템 (A Realtime Parking lot Information System Using XML in Mobile Environments)

  • 김영돈;전현식;박현주
    • 한국전자거래학회지
    • /
    • 제9권2호
    • /
    • pp.123-143
    • /
    • 2004
  • 현재 주차문제가 사회의 큰 문제로 자리잡고 있다. 자동차는 기하급수적으로 늘어가지만 그 자동차를 수용하는 공간은 상대적으로 좁다. 심지어 목적지에 주차를 할 공간이 없어 상당한 시간을 주차할 장소를 찾는데 소비하게 된다. 이동 차량에서 실시간 주차정보를 제공받아 이러한 문제점을 해소하고자 한다. 본 논문에서는 실시간 주차 정보를 제공 받기 위해 무선 네트워크 환경을 구축하고, 다양한 어플리케이션간에 데이터를 교환하고 공유하기 편리한 XML 데이터를 생성하여, 실시간으로 주차정보를 전달하는 방법을 제시 및 구현한다.

  • PDF

미소구간 유리하알변환에 의한 선형계의 해석을 위한 새로운 접근방법 (New Approach to the Analysis of Linear Systems Via Local Rationalized Haar Transform)

  • 김진태;안두수
    • 대한전기학회논문지:시스템및제어부문D
    • /
    • 제51권6호
    • /
    • pp.228-234
    • /
    • 2002
  • This paper proposes a real-time application of rationalized Haar transform which is based on the local rationalized Haar transform, local operational matrix and local delay operational matrix. This approach let a general sampling time be used by introducing a scaling factor. In the existing method of orthogonal functions, a major disadvantage is that process signals need to be recorded prior to obtaining their expansions. This paper proposes a novel method of rationalized Haar transform to overcome this shortcoming. And the proposed method is suitable for the analysis of linear systems. The proposed method is expected to the applicable to the adaptive control which demanded to the real-time applications.