• Title/Summary/Keyword: Real-Time Streaming

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Fast MAS Reallocation Method for Efficient Video Streaming Service of WiMedia MAC DRP (WiMedia MAC DRP 프로토콜에서 효율적인 영상 스트리밍 서비스를 위한 Fast MAS 재조정 기법)

  • Chung, Taewook;Chung, Chulho;Kim, Jaeseok
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.40 no.6
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    • pp.1048-1057
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    • 2015
  • In this paper, we propose a fast MAS reallocation method that can avoid reservation conflicts in the DRP process of WiMedia system in real time. WiMedia MAC DRP has been developed aimed QoS support for audio and video transmission that generate traffic periodically. The size variation of the video streaming data causes DRP reservation conflicts frequently, so that DRP could not support QoS of the video streaming service which is delay-sensitive. Fast MAS reallocation method could avoid reservation conflicts in real-time analyzing reservation requests information of the other device. Our proposed method is evaluated with test sequences using the software simulation and implemented in hardware/software with the integrated WiMedia MAC/PHY system.

The Effect of Segment Size on Quality Selection in DQN-based Video Streaming Services (DQN 기반 비디오 스트리밍 서비스에서 세그먼트 크기가 품질 선택에 미치는 영향)

  • Kim, ISeul;Lim, Kyungshik
    • Journal of Korea Multimedia Society
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    • v.21 no.10
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    • pp.1182-1194
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    • 2018
  • The Dynamic Adaptive Streaming over HTTP(DASH) is envisioned to evolve to meet an increasing demand on providing seamless video streaming services in the near future. The DASH performance heavily depends on the client's adaptive quality selection algorithm that is not included in the standard. The existing conventional algorithms are basically based on a procedural algorithm that is not easy to capture and reflect all variations of dynamic network and traffic conditions in a variety of network environments. To solve this problem, this paper proposes a novel quality selection mechanism based on the Deep Q-Network(DQN) model, the DQN-based DASH Adaptive Bitrate(ABR) mechanism. The proposed mechanism adopts a new reward calculation method based on five major performance metrics to reflect the current conditions of networks and devices in real time. In addition, the size of the consecutive video segment to be downloaded is also considered as a major learning metric to reflect a variety of video encodings. Experimental results show that the proposed mechanism quickly selects a suitable video quality even in high error rate environments, significantly reducing frequency of quality changes compared to the existing algorithm and simultaneously improving average video quality during video playback.

Block Selection Strategy for P2P Streaming (P2P 스트리밍을 위한 블록 선택 전략)

  • Kim, Heung-Jun;Son, Sei-Il;Lee, Kwang-Seok
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.12 no.12
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    • pp.2179-2187
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    • 2008
  • The P2P technology has been widely used to distribute files efficiently, and its use in streaming is rapidly increasing. P2P streaming has issues about startup-delay, scalability, and real-time playback, however, what affects these factors has not been researched sufficiently. This paper suggests a buffering model for progressive download within mesh-based P2P system, which corresponds to downloading and playing the content at the same time. It is used to analyze PDF(Playback Deadline First), Rarest algorithms which are block-selection strategies of P2P streaming and proposes a mixed selection of them. The mixed block selection strategy dynamically performs different strategies based on whether the blocks to be played are received or not. In consequence, it enhances the QoS of streaming in a single peer point of view, as well as improving block distributions in an overlay network.

TIM: A Trapdoor Hash Function-based Authentication Mechanism for Streaming Applications

  • Seo, Seog Chung;Youn, Taek-Young
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.12 no.6
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    • pp.2922-2945
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    • 2018
  • Achieving efficient authentication is a crucial issue for stream data commonly seen in content delivery, peer-to-peer, and multicast/broadcast networks. Stream authentication mechanisms need to be operated efficiently at both sender-side and receiver-side at the same time because of the properties of stream data such as real-time and delay-sensitivity. Until now, many stream authentication mechanisms have been proposed, but they are not efficient enough to be used in stream applications where the efficiency for sender and receiver sides are required simultaneously since most of them could achieve one of either sender-side and receiver-side efficiency. In this paper, we propose an efficient stream authentication mechanism, so called TIM, by integrating Trapdoor Hash Function and Merkle Hash Tree. Our construction can support efficient streaming data processing at both sender-side and receiver-side at the same time differently from previously proposed other schemes. Through theoretical and experimental analysis, we show that TIM can provide enhanced performance at both sender and receiver sides compared with existing mechanisms. Furthermore, TIM provides an important feature for streaming authentication, the resilience against transmission loss, since each data block can be verified with authentication information contained in itself.

Comprehensive Investigations on QUEST: a Novel QoS-Enhanced Stochastic Packet Scheduler for Intelligent LTE Routers

  • Paul, Suman;Pandit, Malay Kumar
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.12 no.2
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    • pp.579-603
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    • 2018
  • In this paper we propose a QoS-enhanced intelligent stochastic optimal fair real-time packet scheduler, QUEST, for 4G LTE traffic in routers. The objective of this research is to maximize the system QoS subject to the constraint that the processor utilization is kept nearly at 100 percent. The QUEST has following unique advantages. First, it solves the challenging problem of starvation for low priority process - buffered streaming video and TCP based; second, it solves the major bottleneck of the scheduler Earliest Deadline First's failure at heavy loads. Finally, QUEST offers the benefit of arbitrarily pre-programming the process utilization ratio.Three classes of multimedia 4G LTE QCI traffic, conversational voice, live streaming video, buffered streaming video and TCP based applications have been considered. We analyse two most important QoS metrics, packet loss rate (PLR) and mean waiting time. All claims are supported by discrete event and Monte Carlo simulations. The simulation results show that the QUEST scheduler outperforms current state-of-the-art benchmark schedulers. The proposed scheduler offers 37 percent improvement in PLR and 23 percent improvement in mean waiting time over the best competing current scheduler Accuracy-aware EDF.

A Peer Load Balancing Method for P2P-assisted DASH Systems (P2P 통신 병용 DASH 시스템의 피어 부하 분산 방안 연구)

  • Seo, Ju Ho;Kim, Yong Han
    • Journal of Broadcast Engineering
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    • v.25 no.1
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    • pp.94-104
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    • 2020
  • Currently media consumption over fixed/mobile Internet is mostly conducted by adaptive media streaming technology such as DASH (Dynamic Adaptive Streaming over HTTP), which is an ISO/IEC MPEG (Moving Picture Experts Group) standard, or some other technologies similar to DASH. All these heavily depend on the HTTP caches that ISPs (Internet Service Providers) are obliged to provide sufficiently to make sure fast enough Web services. As a result, as the number of media streaming users increases, ISPs' burden for HTTP cache has been greatly increased rather than CDN (Content Delivery Network) providers' server burden. Hence ISPs charge traffic cost to CDN providers to compensate for the increased cost of HTTP caches. Recently in order to reduce the traffic cost of CDN providers, P2P (Peer-to-Peer)-assisted DASH system was proposed and a peer selection algorithm that maximally reduces CDN provides' traffic cost was investigated for this system. This algorithm, however, tends to concentrate the burden upon the selected peer. This paper proposes a new peer selection algorithm that distributes the burden among multiple peers while maintaining the proper reduction level of the CDN providers' cost. Through implementation of the new algorithm in a Web-based media streaming system using WebRTC (Web Real-Time Communication) standard APIs, it demonstrates its effectiveness with experimental results.

A Study on video streaming by using DCT-based scalability encoding (DCT 기반의 계층부호화를 이용한 비디오 스트리밍 연구)

  • 한승균;서덕영
    • Proceedings of the IEEK Conference
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    • 2001.06d
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    • pp.203-206
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    • 2001
  • This Paper suggests real-time video streaming method by using DCT-based scalability, and evaluates and analyzes the function. It is similar to using lowpass filter. That is, as following figure, this method is to split the encoded data in splitter and transmit it, and to decode the data according to the situation. This method can be applied to any video CODEC which is based on DCT. Therefore, this thesis suggests easy video streaming method by using DCT-based scalability, and shows the result of experiment. By using suggested scalability, calculations are reduced, and spacial scalability is realized. Moreover, the objective data which meet user's need according to the network condition and choose the appropriate scalability according to the capability of terming can be extracted. And it is possible to apply any resources according to the specificity of image.

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A New Multimedia Service Transmit Method using IPv6 (IPv6를 이용한 새로운 멀티미디어 서비스 전달 방식)

  • Chang, Jeong-Uk;Kim, Ki-Bog;Lin, Chi-Ho
    • Proceedings of the IEEK Conference
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    • 2005.11a
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    • pp.1193-1196
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    • 2005
  • In this paper, we presents a new multimedia service transmit method using IPv6. The IPv6 provides the address system of 128 bit and the address space which is infinite it provides. But it will not become the IPv4 and interchange not to be, it uses the DSTM Transition mechanism which will reach and the IPv4 center in the packet header the service type it will be able to support the service class of multi type (TOS) it secures the weak point of data transfer delay it puts a base in the IPv6. The efficiency of this proposed technique have been proven by MPEG-4 streaming video streaming of the IPv6 namely, 6Xtream embodied a order form/live streaming server and the client which it uses to be possible in base and real-time decoding method.

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Efficient Rendering Engine of Large Scale Terrain Data for Streaming Services (대용량 위성영상 지형 데이타의 스트리밍 서비스를 위한 효율적인 렌더링 모듈)

  • Park, Tae-Joo;Lee, Sang-Jun
    • Journal of KIISE:Computing Practices and Letters
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    • v.14 no.7
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    • pp.748-752
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    • 2008
  • Various services are developed from advancement of satellite imagery methodologies and internet infrastructure expansions. However, most of these services still rely upon low-resolution satellite images combined with DEM models. In this paper, we have implemented the raw data processing modules and other modules that transfer and render high-spatial resolution satellite images for efficient streaming services in web environments. By utilizing the Bukhan-mountain data as a pilot study, the paper has proposed the efficient approach to solve graphical problems in real time processing the large geographical area.

MultiFormat motion picture storage subsystem using DirectShow Filters for a Mutichannel Visual Monitoring System (다채널 영상 감시 시스템을 위한 다중 포맷 동영상 저장 DirectShow Filter설계 및 구현)

  • 정연권;하상석;정선태
    • Proceedings of the IEEK Conference
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    • 2002.06d
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    • pp.113-116
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    • 2002
  • Windows provides Directshow for efficient multimedia streaming processings such as multimedia capture, storage, display and etc. Presently, many motion picture codecs and audio codecs are made to be used in Directshow framework and Windows also supports many codecs (MPEG4, H,263, WMV, WMA, ASF, etc.) in addition to a lot of useful tools for multimedia streaming processing. Therefore, Directshow can be effectively utilized for developing windows-based multimedia streaming applications such as visual monitoring systems which needs to store real-time video data for later retrieval. In this paper, we present our efforts for developing a Directshow Filter System supporting storage of motion pictures in various motion picture codecs. Our Directshow Filter system also provides an additional functionality of motion detection.

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