• Title/Summary/Keyword: Problem Solving Learning Model

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Development of A Computer Curriculum Model for Improving Problem Solving Ability (문제해결능력 신장을 위한 컴퓨터교육과정 모델 개발)

  • Sin, Su-Beom;Lee, Cheol-Hyeon;Yu, In-Hwan;Lee, Tae-Uk
    • Journal of KIISE:Software and Applications
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    • v.26 no.9
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    • pp.1125-1131
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    • 1999
  • 정보자원의 변화에 따라 학습의 유형도 점차 변화되고 있으며 그에 따라서 컴퓨터를 이용하는 학습 형태도 변화할 필요가 있다. 그것은 학생이 중심이 되는 학습형태이며 그 중의 하나가 문제해결학습형태이다. 컴퓨터와 정보통신기술을 이용하는 문제해결능력은 구체적인 수준에서의 컴퓨터 관련 지식과 기술에 대한 체계적인 조직이 필요하다. 본 연구에서는 정보소양의 단계를 문제인식, 전략수립, 정보수집, 정보가공, 정보출력, 반성단계로 제시하고 그에 따른 컴퓨터관련 지식과 기술을 조직하여 문제해결능력 신장을 위한 컴퓨터 교육과정의 한 모델을 제시하였다.Abstract Learning styles have got to vary gradually according to the change of information resources. Thus We need to change learning styles with a computer. It's a student-oriented learning types. One of them is called a problem solving learning type. The problem solving ability with a computer and information communication technology require the systematic organization of concrete knowledges and the technology about computer. In this study we found the steps of information literacy as problem cognition, strategies establish, information collection, information processing, information presentation, reflection and proposed a model of computer curriculum to improve the problem solving ability.

The Research on Developing Model of Creative Problem Solving for the Mathematically Gifted (창의적 생산력의 하위 요소 탐색 및 수학영재의 창의적 문제해결 모델 개발)

  • Lee, Chong-Hee;Kim, Ki-Yoen
    • School Mathematics
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    • v.10 no.4
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    • pp.583-601
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    • 2008
  • The creative productivity is regarded as an essential factor to perform the gifted education. While it is very important to cultivate and to expand a creative productivity through mathematically problem solving in gifted education, we have difficulties in actual education of the (mathematically) gifted, even are there few researches/studies which deal with teaching and guiding the creative problem solving in mathematically gifted education, it is hard to find a guideline that provides proper ways (or directions) of learning-instruction and evaluation of the mathematically gifted. Therefore in this study, the researcher would provide a learning-instruction model to expand a creative productivity. The learning-instruction model which makes the creative productivity expanded in mathematically gifted education is developed and named MG-CPS(Mathematically Gifted-Creative Problem Solving). Since it reflected characteristics of academic- mathematical creativity and higher thinking level of the mathematically gifted, this model is distinguished from general CPS. So this model is proper to provide a learning experience and instruction to the mathematically gifted.

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Effects of PSA programming learning on Problem solving ability and Logical thinking ability : In the case of High School Students (PSA 중심 프로그래밍 학습이 문제해결력과 논리적 사고력에 미치는 효과 : 고등학생을 대상으로)

  • Kim, Hyung-Chul;Ko, Young-Min;Kim, Hanil;Kim, Cheolmin
    • The Journal of Korean Association of Computer Education
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    • v.18 no.5
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    • pp.1-13
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    • 2015
  • In recent domestic and international curriculum it is emphasized that students should acquire 'problem solving' competence as a member of knowledge information society and various programming educational methods of improving problem solving competence have been studied. But there is no difference between programming problems in related research and traditional programming courses. Most methods of solving problems are focused on acquiring specific languages rather than enhancing problem solving ability. In this research, we developed a suitable programming problems and curriculum for fostering problem solving competence and designed and developed teaching and learning contents based on PSA(Problem Solving Activities). Furthermore, we obtained meaningful results of improving learners' problem solving ability and logical thinking ability by operating curriculum with developed contents as learning materials. The results of this research are expected to be used as a reference model or basic teaching materials for developing and operating the programming teaching and learning contents or curriculum to enhance problem solving competence.

Third grade students' fraction concept learning based on Lesh translation model (Lesh 표상 변환(translation) 모델을 적용한 3학년 학생들의 분수개념 학습)

  • Han, Hye-Sook
    • Communications of Mathematical Education
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    • v.23 no.1
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    • pp.129-144
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    • 2009
  • The purpose of the study was to investigate the effects of the use of RNP curriculum based on Lesh translation model on third grade students' understandings of fraction concepts and problem solving ability. Students' conceptual understandings of fractions and problem solving ability were improved by the use of the curriculum. Various manipulative experiences and translation processes between and among representations facilitated students' conceptual understandings of fractions and contributed to the development of problem solving strategies. Expecially, in problem situations including fraction ordering which was not covered during the study, mental images of fractions constructed by the experiences with manipulatives played a central role as a problem solving strategy.

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The effect of the Problem Posing Teaching Model on Problem Solving and Learning Attitude (문제설정 수업모형이 문제해결력과 수학 태도에 미치는 효과)

  • 이상원
    • The Mathematical Education
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    • v.43 no.3
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    • pp.233-255
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    • 2004
  • Problem solving in math education is of great importance. The interest on problem solving in math education is growing all over the world. Problem solving ability is important throughout the fourth-sixth national curriculum in Korea and this is also necessary in the seventh national curriculum. The writer has implemented a proper model for problem posing and this is also necessary in the seventh national curriculum that emphasizes self-leading for improvement in the classroom. This model has advantages to cultivate a good habit of students who tries to solve the problems with concrete strategies, to take part in the problem solving activity and to change their mathematical attitude.

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The Impact of Motivational and Cognitive Variables on Multiple-Choice Algorithmic Chemistry Problem Solving: Achievement Goal, Perceived Ability, Learning Strategy, and Self-Regulation (동기 및 인지 변인이 화학 선다형 수리 문제 해결에 미치는 영향: 성취 목적, 유능감, 학습 전략, 자기 조절 능력)

  • Jeon, Kyung-Moon;Park, Hyun-Ju;Noh, Tae-Hee
    • Journal of The Korean Association For Science Education
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    • v.26 no.1
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    • pp.1-8
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    • 2006
  • This study investigated the causal relationships between high school student multiple-choice algorithmic chemistry problem solving and 1) the motivational variables of achievement goal (task goal/performance goal/performance-avoidance) and perceived ability, and 2) the cognitive variables of learning strategy (deep learning/surface learning) and self-regulation. Path analysis supported a causal model in which perceived ability and task goal were found to positively influence algorithmic chemistry problem-solving ability via self-regulation. In particular it was found that perceived ability directly influenced algorithmic chemistry problem-solving ability. Moreover, deep learning was found to have been influenced by perceived ability and task goal, while surface learning was influenced by performance-avoidance goal. Lastly, there did not appear to be any causal relationship between learning strategy and algorithmic chemistry problem-solving ability.

Designing an Instructional Model for Smart Technology-Enhanced Team-Based Learning (스마트 테크놀로지를 활용한 팀 기반 학습 모형 설계 연구)

  • Lee, Soo-Young
    • Journal of The Korean Association of Information Education
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    • v.17 no.4
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    • pp.497-506
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    • 2013
  • The purpose of this study is to explore and develop a new instructional approach to a technology-enhanced, collaborative learning environment called Smart technology-enhanced Team-Based Learning (S-TBL). We designed a novel instructional model that combines mobile technology, collaborative teamwork, a problem-solving process, and a variety of evaluation techniques from the viewpoint of a conventional team-based model. Based on the traditional TBL model, we have integrated smart learning technologies: 1) to provide a holistic learning environment that integrates learning resources, assessment tools, and problem solving spaces; and 2) to enhance collaboration and communication between team members and between an instructor and his or her students. The S-TBL instructional approach combines: 1) individual learning and collaborative team learning; 2) conceptual learning and problem-solving & critical thinking; 3) both individual and group assessment; 4) self-directed learning and teacher-led instruction; and 5) personal reflection and publication.

Factors Influencing Clinical Competence in Nursing Students (간호학생의 임상수행능력 영향요인)

  • Park, Hyeon-Sook;Han, Ji-Young
    • Journal of Korean Academy of Fundamentals of Nursing
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    • v.20 no.4
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    • pp.438-448
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    • 2013
  • Purpose: The purpose of this study was to investigate factors influencing clinical competence in nursing students. Method: The participants were 125 nursing students and data were collected from October 8 to December 18, 2010 using questionnaires with. Collected data were analyzed using descriptive statistics, t-test, ANOVA, Pearson's correlation coefficient and stepwise multiple regression. Results: There were significant correlations for creativity, problem-solving ability, self-directed learning ability, and clinical competence. The factor influencing clinical competence the most was creativity, followed by problem-solving ability, self-directed learning ability, and grade point average score. The regression model explained 37% of variance in clinical competence. Conclusion: The results indicate that for improvement in the clinical competence of nursing students, it is necessary to develop strategies and education programs to enhance creativity, problem-solving ability, and self-directed learning ability.

The Effect of Robot Programming Learning Considered Gender Differences on Female Middle School Student's Flow Level and Problem Solving Ability (성별의 차이를 고려한 로봇 프로그래밍 학습이 여중학생의 몰입수준과 문제해결력에 미치는 효과)

  • Song, JeongBeom;Paik, SeoungHey;Lee, TaeWuk
    • The Journal of Korean Association of Computer Education
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    • v.12 no.1
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    • pp.45-55
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    • 2009
  • The purpose of this study was to examine the possibility of development of flow level and problem-solving ability by Using robots in the programming classes. For this purpose, a course has been developed which consists of (1) strategies to motivate students and to improve flow level (2) Creative Problem Solving (CPS) teaching model to improve their problem solving abilities. We experimented the course with 30 second-grade middle school students and we could observe that the robot programming learning considered gender differences helps improving their problem solving abilities and flow level. Specially, the group of the female student was greater improvement than the group of the male student on flow level.

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The Study on the Effects of Applying Cooperative Learning Model, Student Teams-Achievement Division to Engineering Education (공학교육에서의 팀성취분담 협동학습 모형(STAD)의 적용과 효과)

  • Baek, Hyun-Deok;Park, Jin-Won
    • Journal of Engineering Education Research
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    • v.15 no.6
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    • pp.34-42
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    • 2012
  • Problem solving by homework assignment is a process of practicing what were discussed in classrooms and thus is considered as an essential part of learning procedure in engineering education. We introduced the concept of cooperative learning, Student Teams-Achievement Division(STAD), to improve the students' learning efficiency by in-class problem solving. The instructor explained fundamental concepts, and lecture materials were handed out to compensate for the time of in-class team activity. Brief tests were given after every chapter, and team-based additional credits were given for the improvement comparing the average of previous tests of each student. This attempt of modified STAD was evaluated to have brought about a significant improvement in students' academic achievement, in addition to activating classroom atmosphere.