• Title/Summary/Keyword: Problem Solving Activity

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Development of Meta Problem Types to Improve Problem-solving Power (문제 해결력 신장을 위한 베타 문제 유형 개발)

  • 현종익
    • Education of Primary School Mathematics
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    • v.2 no.1
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    • pp.3-13
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    • 1998
  • In mathematics education we have focused on how to improve the problem-solving ability, which makes its way to the new direction with the introduction of meta-cognition. As meta-cognition is based on cognitive activity of learners and concerned about internal properties, we may find a more effective way to generate learners problem-solving power. Its means that learners can regulate cognitive process according to their gorls of learning by themselves. Moreover, they are expected to make active participation through this process. If specific meta problems designed to develop meta-cognition are offered, learners are able to work alone by means of their own cognition and regulation while solving problems. They can transfer meta-cognition to the other subjects as well as mathematics. The studies on meta-cognition conducted so far may be divided into these three types. First in Flavell([3]) meta-cognition is defined as the matter of being conscious of one's own cognition, that is, recognizing cognition. He conducted an experiment with presschoolers and children who just entered primary school and concluded that their cognition may be described as general stage that can not link to specific situation in line with Piaget. Second, Brown([1], [2]) and others argued that meta-cognition means control and regulation of one's own cognition and tried to apply such concept to classrooms. He tried to fined out the strategies used by intelligent students and teach such types of activity to other students. Third, Merleary-Ponty (1962) claimed that meta-cognition is children's way of understanding phenomena or objects. They worked on what would come out in children's cognition responding to their surrounding world. In this paper following the model of meta-cognition produced by Lester ([7]) based on such ideas, we develop types of meta-cognition. In the process of meta-cognition, the meta-cognition working for it is to be intentionally developed and to help unskilled students conduct meta-cognition. When meta-cognition is disciplined through meta problems, their problem-solving power will provide more refined methods for the given problems through autonomous meta-cognitive activity without any further meta problems.

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A Case Study on Activating of High School Student's Metacognitive Abilities in Mathematical Problem Solving Process using Visual Basic (비주얼 베이식을 이용한 수학 문제해결 과정에서 고등학생의 메타인지적 능력 활성화)

  • 이봉주;김원경
    • The Mathematical Education
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    • v.42 no.5
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    • pp.623-636
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    • 2003
  • Metacognition is defined to be 'thinking about thinking' and 'knowing what we know and what we don't know'. It was verified that the metacognitive abilities of high school students can be improved via instruction. The purpose of this article is to investigate a new method for activating the metacognitive abilities that play a key role in the Mathematical Problem Solving Process(MPSP). Hyunsung participated in the MPSP using Visual Basic Programming. He actively participated in the MPSP. There are sufficient evidences about activating the metacognitive abilities via the activity processes and interviews. In solving mathematical problems, he had basic metacognitive abilities in the stage of understanding mathematical problems; through the experiments, he further developed his metacognitive abilities and successfully transferred them to general mathematical problem solving.

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An Analysis on the Mathematical Communication and Attitudes in the Process of Solving Mathematical Project Problems (프로젝트형 문제 해결 과정에서 보이는 수학적 의사소통 활동과 수학적 태도 분석)

  • Choi Hye-Ryung;Paik Seok-Yoon
    • Journal of Elementary Mathematics Education in Korea
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    • v.10 no.1
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    • pp.43-66
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    • 2006
  • This study was proposed to analyze mathematical communication activity and mathematical attitudes while students were solving project problem and to consider how the conclusions effects mathematics education. This study analyzed through qualitative research method. The questions for this study are following. First, how does the process of the mathematical communication activity proceed during solving project problem in a small group? Second, what reactions can be shown on mathematical attitudes during solving project problem in a small group? Four project problems sampled from pilot study in order to examine these questions were applied on two small groups consisting of four 5th grade students It was recorded while each group was finding out the solution of the given problems. Afterward, consequences were analyzed according to each question after all contents were noted. Consequently, conclusions can be derived as follows. First, it was shown that each student used different elements of contents in mathematical communication activity. Second, during mathematical communication activity, most students preferred common languages to mathematical ones. Third, it was found that each student has their own mathematical attitude. Fourth, Students were more interested in the game project problem and the practical using project problem than others.

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Analysis of MBTI Heterogeneity Team Interaction in Creative Robotics Making and Programming Activity (창작 로봇 제작 및 프로그래밍 활동에서 MBTI 이질 성향 팀 상호작용 분석)

  • Kim, Taehoon;Kim, Min-Woong;Jo, Han-Jin
    • Journal of Engineering Education Research
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    • v.18 no.4
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    • pp.26-33
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    • 2015
  • The purpose of this study is to microscopically analyze the problem solving activities in creative robotics making and programming activity in order to investigate the characteristics of team interaction in accordance with MBTI disposition of team members in the creative robotics making activity in which the engineering education has a lot interest in the recent years. For the prosecution of this study, teams composed of 2 students targeting 30 students who were at the related department of engineering education in the college of eduction, A university located in Daejeon were organized. In addition, individual propensities of team members, in other words, team dynamic structure and team interaction were analyzed through microscopical analysis of the problem solving activities in creative robotics making and programming activity. The results of this study showed that there was a static correlation between the organization of MBTI Heterogeneity team and the interaction of team members, and also there was a positive interaction of team members in organizing MBTI Homogeneity team in area of Thought (T) - Feeling (F). In addition, mutual complement to solve the problems was carried out and the problem-solving capability was shown in the course of the communication along with the organization of MBTI team of extreme heterogeneity.

Study on Social Studies Critical Thinking and Problem-Solving Ability Improvement through Utilizing Digital Textbooks (디지털교과서 활용을 통한 사회과 비판적사고력 및 문제해결력 신장에 관한 연구)

  • Yu, Jeil;Kim, Jeongrang
    • Journal of The Korean Association of Information Education
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    • v.19 no.2
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    • pp.197-206
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    • 2015
  • The dissemination of smart appliances, along with the development of the latest information and communication technology has an effect on society. Their application can be seen in the smart learning environment, by use of digital textbooks with smart devices in the classroom. Hence in this study, the 4L-ACC activity using digital textbooks was applied in the third grade social studies class to improve critical thinking and problem solving skills of elementary school students. This study compared and analyzed the impact in critical thinking and problem-solving skills using digital textbooks versus standard social studies classes. As a result, in social studies classes that used the 4L-ACC activity compared to common social studies classes, elementary student's problem understanding, critical thinking, problem resolution, reflective thinking, and all lower areas of critical thinking and problem-solving were improved. In conclusion, using digital textbooks enhance student's ability to think critically and problem solve. This should provide learners a more comprehensive learning experience and therefore be integrated into more education environment.

Effects of Teaching with Problem Posing on Mathematical Problem Solving Ability and Attitude in Elementary School Mathematics (초등 수학에서 문제 만들기를 적용한 수업이 수학적 문제 해결력 및 태도에 미치는 효과)

  • Choi Yun Seok;Bae Jong-Soo
    • Journal of Elementary Mathematics Education in Korea
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    • v.8 no.1
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    • pp.23-43
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    • 2004
  • The purposes of this study are, by referring to various previous studies on problem posing, to re-construct problem posing steps and a variety of problem posing learning materials with a problem posing teaching-learning model, which are practically useful in math class; then, by applying them to 4-Ga step math teaming, to examine whether this problem posing teaching-learning model has positive effects on the students' problem solving ability and mathematical attitude. The experimental process consisted of the newly designed problem posing teaching-learning curriculum taught to the experimental group, and a general teaching-learning curriculum taught to the comparative group. The study results of this experiment are as follows: First, compared to the comparative group, the experimental group in which the teaching-teaming activity with problem posing was taught showed a significant improvement in problem solving ability. Second, the experimental group in which the teaching-learning activity with problem posing was taught showed a positive change in mathematical attitude.

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The Relation Between Development of Children's Temperament and Alternative Problem Solving Strategies (아동의 기질과 대안적 문제 해결사고 전략의 발달과 그 관계에 관한 연구)

  • Kim, Hyun Ok;Woo, Nam Hee
    • Korean Journal of Child Studies
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    • v.25 no.2
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    • pp.1-18
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    • 2004
  • This study examined the relation between children's interpersonal problem solving strategies and their temperament. Two hundred and fifty nine children of the 3rd and the 5th grades were chosen from 3 elementary schools as the subjects. Data from two hundreds and six children were analysed. Alternative problem solving strategies as one of children's interpersonal problem solving strategies and their temperament were analysed according to their grade, sex, and the target persons. Children showed age and sex differences in using strategies; the 3rd graders used more solutions than the 5th graders in affirmative strategies and the girls used more solutions than the boys in affirmative strategies, but showed no differences in using negative strategies. In temperament, the 3rd graders were higher in Persistence than the 5th graders, the boys were higher in activity and the girls were higher in mood. Temperament of the children had relations with their using alternative problem solving strategies when the target persons were peers or teachers but not mothers. Persistence and mood, which are the subcategories of temperament had relations with affirmative strategies for the 3rd graders.

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A Method of Using Discourse Analysis Activity in Task-based Korean Speaking Class (과제 수행 중심의 한국어 말하기 수업에서 담화 분석 활동의 활용 방안)

  • Kim, Jiyoung
    • Journal of Korean language education
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    • v.25 no.1
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    • pp.29-52
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    • 2014
  • The purpose of this paper is to suggest a discourse analysis activity that can be used in the stage after performing tasks in task-based Korean speaking class and show its pedagogical advantages. A discourse analysis activity is an metadiscourse activity in which learners speak what they have spoken. By analyzing discourse and performing tasks again, learners can enhance their fluency and accuracy, make their knowledges in target language more stable and extend them, and develop problem solving skills. Consequently, this facilitates learners' acquisition of Korean language. This paper reviewed theoretical background of proposing discourse analysis activity, suggested the pedagogical advantages of the analysis, and examined discourse analysis activity in Korean speaking class. And it included the discourse sample of learners in actual class.

The changes of Students through Technological problem solving Hands-on Activity in Technology Education of Middle School (중학교 기술교육에서 기술적 문제해결 체험활동을 통해 나타나는 학생들의 변화)

  • Kim, Ji-Sook;Yi, Sang-Bong
    • 대한공업교육학회지
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    • v.40 no.2
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    • pp.175-195
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    • 2015
  • This study is aimed at exploring the educational meaning of cooperative hands-on activity in the technology subject from the perspective of a student who is an education consumer. For this purpose, this study selected 12 first year student of a middle school located at G City of Gyeonggi-do Province as research participants through purposeful sampling, and conducted an in-depth interview and group discussion based on stimulated recall questionary techniques. This study utilized area analysis, classification analysis and component analysis as a data analysis method, and secured the verity of the research through the examination between research participants and triangulation. As a result of this research work, it was found that the cooperative hands-on class in the technology subject had the meaning of 'Space between a burden and excitement about the technical making', 'Clue and ignition point of technological problem solving', and 'Self-discovery through Technical capability'. To be more concrete, 'Space between a burden and excitement about the technical making' means that students, whose usual school record is excellent, felt great psychological burdens of performance assessment, but their pre-experience and interest in 'Making' induced them to feel exhilaration of hands-on activity. 'Clue and ignition point of technological problem solving' means that students get to make much of the understanding & formation of the relationship with teammates in the process of resolving an unfamiliar hands-on activity task and to have the continuous problem-solving ability. 'Self-discovery through Technical capability' means that students get to realize the importance of learning experience of one's own making through hands-on activity learning, which could be the opportunity to meet the operant demands of the inner side. This study hopes that such results could be utilized as the basic data needed for designing the hands-on activity education in the technology subject more meaningfully and systematically for the time to come.

Effects of a Programming Class Using Dolittle on Enhancing Creativity, Problem Solving Ability, and Interest in Programming (두리틀을 이용한 프로그래밍 수업이 창의성, 문제해결력, 프로그래밍 흥미도 향상에 미치는 영향)

  • Yu, Jeong-Su;Lee, Min-Hui
    • Journal of The Korean Association of Information Education
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    • v.13 no.4
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    • pp.443-450
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    • 2009
  • A programming class was conducted in a current discretionary activity time-slot for computer education by using Dolittle which enhances problem solving ability and creativity for the fifth graders in elementary school. Based on this experiment, a correlation between the programming class and problem solving ability, creativity, and interests in programming of children was examined to suggest an outlook for improving the current computer education.

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