• Title/Summary/Keyword: Practical paradigm

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A study on Artistic Regeneration of Idle Spaces focused on the Relational Aesthetics (관계미학을 중심으로 본 유휴공간의 예술적 재생에 관한 연구)

  • Heo, Ju-Yeon;Lee, Jeong-Wook
    • Korean Institute of Interior Design Journal
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    • v.25 no.6
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    • pp.127-138
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    • 2016
  • As the dark side of society, Idle spaces, which occurred with the paradigm change due to rapid modernization and industralization, has been existing as a severed part in cities. But with the periodic change, interest in the existing place and regional regeneration, and the necessity of reconsidering about the idle spaces values of space, city environment, socio-culture, and economy was proposed. I estimated that the change of relational aesthetics aspect of modern arts resulted in the consideration of recognizing 'place' of art, through the study, it was revealed that the form of modern arts and change of enjoyment were related to space, and the fact that this had a relation with the rise of artistic regeneration of idle spaces. mutually communicative relationship formation and practical form of arts was deducted through the interpretation of relational aesthetics, Idle spaces and artistic regeneration space can be categorized into forms of experiential space, creative space, and cultural space, depending on the formation of relationship between author-art-audience. Through the comprehensive analysis, Artistic regeneration space by relationship formation is Vitalization of various forms of art and participation program eliminates the boundary between creation and enjoyment, and the space itself can be said to contain extensive, integral, and nonterritorialization meaning as a place of experiencing art. In other words, Artistic regeneration space of idle spaces forms a close relationship with the local society, and is placed within the context of daily domain as an open space, straying off from the existing separative and closed artistic space configuration. and artistic changeover of idle spaces is not only the appearance of space that simply fulfills function according to transfiguration of modern art, but signifies that art is coexisting with space as an indivisible relationship, and can be said to be the foothold of new relationship creation as the practical 'place' of art.

The Artistic Practical Use of Social Network Visualization through the Information Aesthetic Interpretation (정보미학적 해석을 통한 소셜네트워크 시각화의 예술적 활용)

  • Bang, Seungae;Yoon, Joonsung
    • The Journal of the Korea Contents Association
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    • v.13 no.7
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    • pp.16-23
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    • 2013
  • This paper analyzes the artistic practical use of social network visualization through the aesthetic information interpretation. The first social network visualization has emerged as 'Sociogram' in the form of social network analysis(SNA). Since social network has complex, the analyzing technology of social network has emerged. Early social network visualization has a practical purpose to measure the social structure, but current social network visualization divided into various forms from artistic expressions through information. This paper divide into two categories based on the artistic application of social network visualization. First, this research focuses on the static graph based on analog. Second, this research analyze the category of interacted visualization to generate a real-time digital image. This paper presents the fusion of paradigm between engineering and art through this way.

A Study on Effective Discharge Based on Practice Based on The Environment and Effect of Practical Education Based on Video Production (영상제작을 바탕으로 한 실무 중심의 교육의 환경과 그 효과에 따른 실무 중심의 효율적 발전 방안 연구)

  • Jin, Seung-Hyeon
    • Journal of Korea Entertainment Industry Association
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    • v.13 no.7
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    • pp.135-143
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    • 2019
  • This study analyzes the present condition and the environment of the university education centered on the practice in the film field and suggests the effective development plan for the new or improved practice. Recently, as a new breakthrough in infant education in the rapidly declining educational environment, the introduction of arts education, on-site self-study, and practice-centered laboratory exercises are increasing students' satisfaction. However, compared to trend, our practical education and creative education programs are lacking in reality. In this study, we analyze and study the effective development method of education through researching the satisfaction pattern and the education program of the students who are the center of the production practice shown in the movie image production, and building the paradigm, I would like to suggest a direction for the production education.

An Efficient Mutual Exclusion Protocol in a Mobile Computing Environment

  • Park, Sung-Hoon
    • International Journal of Contents
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    • v.2 no.4
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    • pp.25-30
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    • 2006
  • The mutual exclusion (MX) paradigm can be used as a building block in many practical problems such as group communication, atomic commitment and replicated data management where the exclusive use of an object might be useful. The problem has been widely studied in the research community since one reason for this wide interest is that many distributed protocols need a mutual exclusion protocol. However, despite its usefulness, to our knowledge there is no work that has been devoted to this problem in a mobile computing environment. In this paper, we describe a solution to the mutual exclusion problem from mobile computing systems. This solution is based on the token-based mutual exclusion algorithm.

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Biological Infectious Watermarking Model for Video Copyright Protection

  • Jang, Bong-Joo;Lee, Suk-Hwan;Lim, SangHun;Kwon, Ki-Ryong
    • Journal of Information Processing Systems
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    • v.11 no.2
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    • pp.280-294
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    • 2015
  • This paper presents the infectious watermarking model (IWM) for the protection of video contents that are based on biological virus modeling by the infectious route and procedure. Our infectious watermarking is designed as a new paradigm protection for video contents, regarding the hidden watermark for video protection as an infectious virus, video content as host, and codec as contagion medium. We used pathogen, mutant, and contagion as the infectious watermark and defined the techniques of infectious watermark generation and authentication, kernel-based infectious watermarking, and content-based infectious watermarking. We experimented with our watermarking model by using existing watermarking methods as kernel-based infectious watermarking and content-based infectious watermarking medium, and verified the practical applications of our model based on these experiments.

Design of a System Model for the Role-Based Access Control for Web-Based Applications (웹 기반 응용을 위한 직물 기반 접근 제어 시스템 모델 설계)

  • Lee Ho
    • Journal of the Korea Society of Computer and Information
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    • v.9 no.3
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    • pp.63-69
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    • 2004
  • The purpose of this paper is to design a system model which is needed for integrating the secure role-based access control model into web-based application systems. For this purpose, firstly, the specific system architecture model using a user-pull method is presented. This model can be used as a design paradigm. Secondly, the practical system working model is proposed. which specifies the mechanism that performs role-based access control in the environment of web-based application systems. Finally, the comparison and analysis is shown in which the merits with the proposed system model is presented.

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A Study on the Trend of the International Furniture Expo $K\ddot{o}ln$ - Focused on the Living Funiture in 2004-2006 imm- (퀼른 국제가구 박람회를 통해서 본 가구디자인의 경향에 대한 연구 - 2004 - 2006 imm의 리빙가구를 중심으로 -)

  • Yoo, Yeon-Sook
    • Korean Institute of Interior Design Journal
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    • v.16 no.2 s.61
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    • pp.287-294
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    • 2007
  • [ $K\ddot{o}ln$ ] IMM (International Mobel Messe Koln) is traditionally one of the advanced Exhibitions with International Expo of Furniture in Milan. IMM is not only the furniture exhibition but also well known international event that shows novel idea and the newest trend of interior design field. This event displays from the traditional style reaches to the newest trend, and also presents the world various Interior design spectrum with the forecast of interior design industry. This study analyze out the trend of the nm in year 2004, 2005 and 2006. It analyzed each year's design with form, material, color and general feature. Thus, it suggests demanding and persistent design of modern society, This chart shows the characteristics of the furniture design from 2004 to 2006 Result of the study shows that the trend of the furniture design would be process with the relationship of simple design, multi-cultural character, and practical paradigm.

Effect of Chaos and Instability of Brillouin-Active Fiber Based on Optical Communication Networks

  • Kim, Yong-Kab
    • The Journal of Korea Institute of Information, Electronics, and Communication Technology
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    • v.6 no.4
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    • pp.272-277
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    • 2013
  • In this paper the effect of instability and chaos in optical fiber networks based on the Internet is described. Nonlinear optical fiber effect especially Brillouin scattering in networks has emerged as the essential means for the construction of active optical devices used for all-optic in-line switching, channel selection, amplification, oscillation in optical communications and a host of other applications. The inherent optical feedback by the back-scattered Stokes wave in optical networks also leads to instabilities in the form of optical chaos. This paradigm of optical chaos in fiber Internet serves as a test for fundamental study of chaos and its suppression and exploitation in practical application in optical fiber communication. This paper attempts to present a survey and some of our research findings on the nature of Brillouin chaotic effect on Internet based optical communication.

Effect of Chaos and Instability of Brillouin-Active Fiber Based on Optical Communication

  • Yeom, Keong-Tae;Kim, Kwan-Kyu;Kim, Ji-Hyoung;Kim, Yong-Kab
    • The Journal of Korea Institute of Information, Electronics, and Communication Technology
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    • v.1 no.1
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    • pp.61-66
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    • 2008
  • In this paper the effect of instability and chaos in optical fiber networks based on the Internet is described. Nonlinear optical fiber effect especially Brillouin scattering in networks has emerged as the essential means for the construction of active optical devices used for all-optic in-line switching, channel selection, amplification, oscillation in optical communications and a host of other applications. The inherent optical feedback by the back-scattered Stokes wave in optical networks also leads to instabilities in the form of optical chaos. This paradigm of optical chaos in fiber Internet serves as a test for fundamental study of chaos and its suppression and exploitation in practical application in optical fiber communication. This paper attempts to present a survey and some of our research findings on the nature of Brillouin chaotic effect on Internet based optical communication.

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Development of an Object-Oriented Finite Element Analysis Program Using J$Java^TM$ ($Java^TM$ 언어를 이용한 객체 지향 유한 요소 해석 프로그램의 개발)

  • 이정재;이호재
    • Magazine of the Korean Society of Agricultural Engineers
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    • v.40 no.2
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    • pp.130-139
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    • 1998
  • The finite element analysis program should be prepared to deal with many of newly arising engineering problems. The sequential structured programming technique does not make a finite element method so flexible. So far, the object oriented programming technique was studied as an alternative programming paradigm. However, most of the research were in the state of the evaluation of the possibility and the applicability of the object oriented method for a finite element program. In this study, a practical object oriented finite element analysis program, OOFE_ JAVA was developed and the result of the analysis on a rectangular clamped plate was shown. The objects which compose the OOFE_JAVA were applied to several engineering problem without any modification and it was concluded that the object oriented technique was appropriate for the development of a complex and large engineering system. And a virtual machine which Java language is using can be loaded on any kinds of computer which has java interpreter regardless of the platform on which the OOFE_JAVA was developed.

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