• Title/Summary/Keyword: Platform Technology Development

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Development of Smart Platform based on MQTT (MQTT 기반 스마트 플랫폼 개발)

  • Kim, Gwan-hyung
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2021.05a
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    • pp.283-284
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    • 2021
  • The domestic and overseas IoT (Internet of Things)-based automation industry is developing remarkably, and the development of this automation technology is further accelerated by the development of sensor technology. In recent years, the smart farm industry for the purpose of growing crops based on various sensor technologies is rapidly developing. In the case of smart farms, real-time monitoring and mobile services are provided by measuring representative environmental data such as temperature, humidity, and CO2 required for crop cultivation. Most of these environmental monitoring and control operations use the RS-485-based Modbus (RTU) communication method. In this paper, we intend to test the performance of sensor data and actuator information required for smart farm construction by building a platform for controlling sensor data and actuators based on LabView using MQTT (Message Queuing Telemetry Transport), an IoT standard protocol.

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Development of a Personal Robot Considering Standardization

  • Choi, Moo-Sung;Yang, Kwang-Woong;Won, Dae-Heui;Park, Joon-Woo;Park, Sang-Duk;Lee, Ho-Gil
    • 제어로봇시스템학회:학술대회논문집
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    • 2005.06a
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    • pp.2243-2247
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    • 2005
  • If a personal robot is popularized like a personal computer in the future, many kinds of robots will appear and the number of manufacturers will increase as a matter of course. In such circumstances, it can be inefficient, in case each manufacturer makes a whole platform individually. The solutions for this problem are to modularize a robot component (hardware and software) functionally and to standardize each module. Each module is developed and sold by each special maker and an end-product company purchases desired modules and integrates them. The standardization of a module includes the unification of the electrical, mechanical and software interface. In this paper, a few prototypes developed based on the concept of this study are introduced and possibility which can be standard platform is verified. Each prototype has merits and demerits, and a new structure of the hardware platform considered them is proposed Also the software architecture to develop the standardized and modularized platform is introduced and its detailed structure is described. The name of a method and the way to use that are defined dependently on the standard interfaces in order to use a module in other modules. Each module consists of a distributed object and that can be implemented in the random programming language and platform. It is necessary to study on the standardization of a personal robot after this steadily.

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Big Data Platform Construction and Application for Smart City Development (스마트 시티의 발전을 위한 빅데이터 플랫폼 구축과 적용)

  • Moon, Seung Hyeog
    • The Journal of the Convergence on Culture Technology
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    • v.6 no.2
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    • pp.529-534
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    • 2020
  • The development of civilization is in line with evolution of cities and transportation technology caused by industrialization. Up to now, a city has been developed owing to transportation cost reduction and needs for land utilization as a limited core business district. Continuous increase of urban population density has accompanied by lots of problems socioeconomically such as rise of land value, traffic congestion, gap between the rich and poor, air pollution, etc. Those issues are difficult to be solved in existing city ecosystem. However, a clue for solving the problems could be found in there. The design of Seoul mid-night bus route was from analysis of movement of people in the rural area by using ICT so that a city ecosystem should be firstly analyzed for solving rural issues. If the cause of those is found, big data platform construction is required to raise the life quality of citizen and the problems could be solved. Big data should be located in the middle of the platform connected with every element of city based on ICT for real-time collection, analysis and application. This paper addresses construction of big data platform and its application for sustainable smart city.

Platform design and source coding of AI responsive AR business cards (AI 반응 AR명함의 Platform 설계 및 Source Coding)

  • Choi, Su-Youn;Han, Su-Yeon;Park, Dea-Woo
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.24 no.4
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    • pp.489-493
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    • 2020
  • The technological development of the Fourth Industrial Revolution is accelerating the development of the world and society. Fourth industrial technology is connected to Cyber World to develop national and social infrastructure. The application of the fourth industrial technology can create Cyber-city and Cyber-life systems. In the ICT business industry that connects Cyber with the real world, we need to connect Cyber with real-life work. It is to use AR business cards as one of the ways to connect Cyber business with real business. When an AR business card is recognized as a smartphone, a 3D character appears to introduce the main character of the business card. In addition, AR business cards are reflected in AR for product and service of business operators, enabling promotion of products, services, etc. Using connected wired and wireless 5G communication, real-time e-commerce is also possible. In this paper, AR business card will be produced with Source Coding and AR business card platform will be designed.

Exploring Possibilities of Intermediary Living Lab as a Platform (중간지원조직의 리빙랩 현황과 플랫폼으로서의 발전 가능성 탐색)

  • Seong, Jieun;Han, Kyu-young
    • Journal of Korea Technology Innovation Society
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    • v.20 no.4
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    • pp.915-938
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    • 2017
  • This study examines the case of living lab led by intermediary and explores the development possibility as living lab platform. The analyzed cases are 'The Seoul Innovation Park Living lab', 'Korea Senior Living lab' of Seongnam Senior Experience complex, and 'Disaster Safety Living lab'. As a result of the analysis, all three cases have formed a user panel to form a living lab platform, and provide living lab service to internal and external organizations. A common feature that combines a technology platform with a 4Ps-based governance platform is identified. However, the characteristics, the meaning, and the process are different from case to case. In the future, the living lab platform needs to share learning experiences that are going on individually, since domestic living lab platform is in the early stage. Through this, it is necessary to seek collaboration and cooperation with related similar projects, and to jointly promote institutional and physical infrastructures related to living labs.

Establishing the Innovation Platform for the Sustainable Regional Development: Tech-Valley Project in Sejong city, Korea

  • Lee, Seo-Jeong;Lee, Eung-Hyun;Oh, Deog-Seong
    • World Technopolis Review
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    • v.6 no.1
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    • pp.5.1-5.12
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    • 2017
  • The Republic of Korea developed a national project to construct a new administrative capital, Sejong city and to relocate administrative organizations of the central government for improvement of overpopulated capital, Seoul and regional balanced development. By the way, to relocate the central administrative organizations was not a sufficient condition for the sustainable development of the city. An industrial infrastructure development has been tried to attract universities, enterprises and research institutions in the region as a demand for internal growth power of the city was increased. In addtion, a basis for regional endogenous growth through projects to establish innovation system based on industry-academia cooperation was prepared as well. This paper reviews the major contents of the development plans for Tech-Valley project and looks into major introductory functions, characterization plans, strategies for fostering strategic industry, cooperation system of the inside and outside the region, and a strategy for building innovation platform. This case can be regarded as a significance of constructing technology infrastructure for the sustainable growth by preparing foundation for establishing innovation system and a cluster based on this system in the process of building and developing new city which did not have any industrial platform in the region.

CityDataHub-based Smart-Platform Design for Dissemination of Smart City Data Hub (스마트시티 데이터허브 보급을 위한 시티데이터허브 기반 스마트 플랫폼 설계)

  • Lee, Geum Bi;Kim, Ki Su;Kang, Seung Hag
    • The Journal of Information Systems
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    • v.31 no.4
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    • pp.101-121
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    • 2022
  • Purpose This study aims to introduce a Smart-Platform for solving numerous problems in urban cities and improving citizens' convenience. This Smart-Platform is achieved by studying the City Data Hub technology to build and spread a Smart City Data Hub . Design/methodology/approach In this study, we analyzed the functions in detail and interlocking flows specific to the published City Data Hub module and designed a Smart-Platform with additional UI-based functions to improve users' convenience based on our previous experience. Findings The City Data Hub will provide a modular data hub platform functionality for application by different stakeholders. However, further research on detailed functionality and experience in interworking legacy systems will be required to apply the platform realistically. Therefore, we judged that this Smart-Platform, which supplements the City Data Hub with additional functions, would be useful for utilizing the City Data Hub in the future. Through the demonstration of the platform designed, it is also necessary to explore the direction of continuous development for the future.

A Study of Production Technology of Digital Contents upon the Platform Integration : Focusing on Cross - Platform Game (플랫폼 통합에 따른 디지털콘텐츠 제작기술 경향연구 : 크로스 플랫폼게임(Cross-Platform Game) 사례를 중심으로)

  • Han, Chang-Wan
    • Cartoon and Animation Studies
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    • s.14
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    • pp.151-164
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    • 2008
  • Cross platform game has brought about the expansion of game market, which results in technology innovation overcoming the limit of game consumption. The new model integrates both off and online game services. Gamers can now enjoy game service regardless of age, time, and space. If the technology evolution model of digital contents like cross-platform game engine can provide contents for several platform at the same time, the interactive service can be utilized into maximum level. It is also necessary to allocate, switch data as well as to innovate the transmission technology of data according to each platform. Providing the same contents for several platform as many as possible can be the most suitable strategy to enhance the efficiency and profits. However if the interactive service can be accomplished completely, the development of data switching technology and distribution should be made. To be a leader in the next digital contents market, one should develop the network engine technology which can embody the optimization of consumption in the interactive network service.

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A Development of Integrated Control System for Platform Equipments of Unmanned Surface Vehicle (USV) (무인수상정 플랫폼 장비의 통합 제어 시스템 개발)

  • Hwang, Hun-Gyu;Kim, Hyun-Woo;Kim, Bae-Sung;Woo, Yun-Tae;Shin, Il-Sik;Shin, Ji-Hwan;Lee, Young-Jin;Choi, Byung-Woong
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.21 no.8
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    • pp.1611-1618
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    • 2017
  • Recently, the development for USV-related technologies are actively growing up in military domain. The USV (unmanned surface vehicle) conducts various missions for national defense at maritime environment. For succeed the missions, the USV essentially needs an automatic and remote control platform which includes propulsion system, steering system, control system, power system and so on. In this paper, we developed an integrated control system for the platform equipments and verified effectiveness of the developed system. To do this, we designed a system architecture and implemented a main control system that processes and controls platform equipments by received command. Also we developed components of designed architecture such as engine control device, water-jet control device and power control device. For test and verify the developed system, we designed and made a test-bed of engine and water-jet with related parts, and proceeded a basin test for verifying the developed system based on the test-bed.

Development of Hardware-linked Simulation Platform for Automation Mechanism Training (자동화 메커니즘 교육을 위한 하드웨어 연동형 시뮬레이션 플랫폼 개발)

  • Kim, Hyun-Hee;Park, Sung-Su;Lee, Kyung-Chang;Hwang, Yeong-Yeun
    • Journal of the Korean Society of Manufacturing Process Engineers
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    • v.14 no.4
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    • pp.34-42
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    • 2015
  • As the industry environment is changing to automated systems, engineering education at university has changed with industrial development. Industry technology will be developed, and the industry environment will become more complicated. Therefore, the knowledge that undergraduates have to acquire in university will be extensive. Industries need a person with expertise to react quickly to rapidly changing technology. Therefore, universities need to endeavor to cultivate manpower in technical fields. This is difficult because the contents of engineering education must react quickly to rapidly changing industry technology. This paper proposes a hardware-linked simulation platform for engineering education on the well-used systems in industrial sites.