• Title/Summary/Keyword: Pipeline Structure

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A Design of 3D Graphics Geometry Processor for Mobile Applications (휴대 단말기용 3D Graphics Geometry Processor 설계)

  • Lee, Ma-Eum;Kim, Ki-Chul
    • Proceedings of the IEEK Conference
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    • 2005.11a
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    • pp.917-920
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    • 2005
  • This paper presents 3D graphics geometry processor for mobile applications. Geometry stage needs to cope with the large amount of computation. Geometry stage consists of transformation process and lighting process. To deal with computation in geometry stage, the vector processor that is based on pipeline chaining is proposed. The performance of proposed 3D graphics geometry processor is up to 4.3M vertex/sec at 100 MHz. Also, the designed processor is compliant with OpenGL ES that is widely used for standard API of embedded system. The proposed structure can be efficiently used in 3D graphics accelerator for mobile applications.

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A Low Power Dual CDS for a Column-Parallel CMOS Image Sensor

  • Cho, Kyuik;Kim, Daeyun;Song, Minkyu
    • JSTS:Journal of Semiconductor Technology and Science
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    • v.12 no.4
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    • pp.388-396
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    • 2012
  • In this paper, a $320{\times}240$ pixel, 80 frame/s CMOS image sensor with a low power dual correlated double sampling (CDS) scheme is presented. A novel 8-bit hold-and-go counter in each column is proposed to obtain 10-bit resolution. Furthermore, dual CDS and a configurable counter scheme are also discussed to realize efficient power reduction. With these techniques, the digital counter consumes at least 43% and at most 61% less power compared with the column-counters type, and the frame rate is approximately 40% faster than the double memory type due to a partial pipeline structure without additional memories. The prototype sensor was fabricated in a Samsung $0.13{\mu}m$ 1P4M CMOS process and used a 4T APS with a pixel pitch of $2.25{\mu}m$. The measured column fixed pattern noise (FPN) is 0.10 LSB.

A shell-dynamics model for marine pipelines of large suspended length

  • Katifeoglou, Stefanos A.;Chatjigeorgiou, Ioannis K.
    • Ocean Systems Engineering
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    • v.5 no.4
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    • pp.301-318
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    • 2015
  • The present investigations introduce the shell-finite element discretization for the dynamics of slender marine pipelines. A long catenary pipeline, corresponding to a particular Steel Catenary Riser (SCR), is investigated under long-standing cyclic loading. The long structure is divided into smaller tubular parts which are discretized with 8-node planar shell elements. The transient analysis of each part is carried out by the implicit time integration scheme, within a Finite Elements (FE) solver. The time varying external loads and boundary conditions on each part are the results of a prior solution of an integrated line-dynamics model. The celebrated FE approximation can produce a more detailed stress distribution along the structural surface than the simplistic "line-dynamics" approach.

Experimental Study of Load Characteristics of Buried and Exposed Large-Diameter Pipelines Using Fiber-Optic Strain Sensor

  • Chung, Joseph Chul;Lee, Michael Myung-Sub;Kang, Sung Ho
    • Journal of Ocean Engineering and Technology
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    • v.34 no.3
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    • pp.194-201
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    • 2020
  • In this study, an optical-fiber sensor was used to measure loads that could act in an environment similar to the loading conditions that exist in an actual pipe. The structure and the installation method of the optical-fiber strain sensor were applied considering the actual large pipe and the buried pipe environment. Load tests were performed using a displacement sensor and sandbags to determine the deflection of the pipe according to the external load, and the linear measurement results were verified. Considering the conditions that could exist in the actual pipe, the test method was presented, and the strain of the buried pipe generated at this time was measured.

Design and Simulation of an RSFQ 1-bit ALU (RSFQ 1-bit ALU의 디자인과 시뮬레이션)

  • 김진영;백승헌;강준희
    • Progress in Superconductivity
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    • v.5 no.1
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    • pp.21-25
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    • 2003
  • We have designed and simulated an 1-bit ALU (Arithmetic Logic Unit) by using a half adder. An ALU is the part of a computer processor that carries out arithmetic and logic operations on the operands in computer instruction words. The designed ALU had limited operation functions of OR, AND, XOR, and ADD. It had a pipeline structure. We constructed an 1-bit ALU by using only one half adder and three control switches. We designed the control switches in two ways, dc switch and NDRO (Non Destructive Read Out) switch. We used dc switches because they were simple to use. NDRO pulse switches were used because they can be easily controlled by control signals of SET and RESET and show fast response time. The simulation results showed that designed circuits operate correctly and the circuit minimum margins were +/-27%. In this work, we used simulation tools of XIC and WRSPICE. The circuit layouts were also performed. The circuits are being fabricated.

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VLSI Algorithms & Architectures for Two Dimensional Constant Geometry FFT (이차원 Constant Geometry FFT VLSI 알고리즘 및 아키텍쳐)

  • 유재희;곽진석
    • Journal of the Korean Institute of Telematics and Electronics B
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    • v.31B no.5
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    • pp.12-25
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    • 1994
  • A two dimensional constant geometry FFT algorithms and architectures with shuffled inputs and normally ordered outputs are presented. It is suitable for VLSI implementation because all buterfly stages have identical, regular structure. Also a methodology using shuffled FFT inputs and outputs to halve the number of butterfly stages connected by a global interconnection which requires much area is presented. These algorithms can be obtained by shuffling the row and column of a decomposed FFT matrix which corresponds to one butterfly stage. Using non-recursive and recursive pipeline, the degree of serialism and parallelism in FFT computation can be adjusted. To implement high performance high radix FFT easily and reduce the amount of interconnections between stages, the method to build a high radix PE with lower radix PE 's is discussed. Finally the performances of the present architectures are evaluated and compared.

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Design and Implementation of Binary Image Normalization Hardware for High Speed Processing (고속 처리를 위한 이진 영상 정규화 하드웨어의 설계 및 구현)

  • 김형구;강선미;김덕진
    • Journal of the Korean Institute of Telematics and Electronics B
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    • v.31B no.5
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    • pp.162-167
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    • 1994
  • The binary image normalization method in image processing can be used in several fields, Especially, its high speed processing method and its hardware implmentation is more useful, A normalization process of each character in character recognition requires a lot of processing time. Therefore, the research was done as a part of high speed process of OCR (optical character reader) implementation as a pipeline structure with host computer in hardware to give temporal parallism. For normalization process, general purpose CPU,MC68000, was used to implement it. As a result of experiment, the normalization speed of the hardware is sufficient to implement high speed OCR which the recognition speed is over 140 characters per second.

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A study on the design of a 32-bit ALU (32비트 ALU 설계에 대한 연구)

  • 황복식;이영훈
    • Journal of the Korea Society of Computer and Information
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    • v.7 no.4
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    • pp.89-93
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    • 2002
  • This paper describes an ALU core which is suitable for 32-bit DSP This ALU operates in 32-bit data and occupies the third stage, execution, among 5 stage pipeline structure. The supplied functions of the ALU are arithmetic operations, logical operations, shifting, and so on. For the implementation of this ALU core, each functional block is described by HDL. And the functional verification of the ALU core is performed through HDL simulation. This ALU is designed to use the 32-bit DSP.

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Construction of an Automatic Generation System of Embedded Processor Cores (임베디드 프로세서 코어 자동생성 시스템의 구축)

  • Cho Jae-Bum;You Yong-Ho;Hwang Sun-Young
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.30 no.6A
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    • pp.526-534
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    • 2005
  • This paper presents the structure and function of the system which automatically generates embedded processor cores using the SMDL. Accepting processor description in the SDML, the proposed system generates the processor core, consisting of the pipelined datapath and memory modules together with their control unit. The generated cores support muti-cycle instructions for proper handling of memory accesses, and resolve pipeline hazards encountered in the pipelined processors. Experimental results show the functional accuracy of the generated cores.

The position servo-loop in the robot control system must be processed every sampling period by real-time

  • Ha, Young-Youl;Lee, In-Ho;Kim, Min-Soo;Kim, Jae-Hoon
    • 제어로봇시스템학회:학술대회논문집
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    • 2002.10a
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    • pp.121.1-121
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    • 2002
  • Calculation unit and peripheral units that are used to make the position controller are embedded to one chip FPGA. $\textbullet$ Feed-forward PID controller and interpolator in the calculation unit mitigate frequent context switching. $\textbullet$ The peripheral units reduce the size of the joints position control board. $\textbullet$ Because the calculation unit is designed with pipeline structure, it has the advantages to apply to the multi joints.

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