• Title/Summary/Keyword: Paper prototyping

Search Result 360, Processing Time 0.025 seconds

A Haptic Dial System for Virtual Prototyping (실감 가상시작을 위한 햅틱 다이얼 시스템)

  • Han, Man-Chul;Kim, Lae-Hyun;Shin, Sang-Kyun;Park, Se-Hyung;Cho, Hyun-Chul
    • 한국HCI학회:학술대회논문집
    • /
    • 2008.02c
    • /
    • pp.25-29
    • /
    • 2008
  • A virtual prototyping (VP) system provides realistic 3D images of product. A virtual prototype, however, can only be operated using traditional input device like keyboards or mice and cannot present physical interface of the product. This paper describes a haptic dial system for virtual prototyping, which integrates haptic effects with virtual user interface to facilitate product development. A user can interface the virtual prototype with the motor-driven haptic dial with feeling like operating mechanical dial. This system will help product designers sketch user interfaces during the whole stage of product design.

  • PDF

VIP/Sim : Design and Implementation of Virtual Prototyping Simulator based on Statecharts (VIP/Sim : Statecharts에 기반을 둔 가상 프로토타이핑 시뮬레이터 설계 및 구현)

  • Kim, Cheol-Ung;Han, Sang-Yong;Choe, Jin-Yeong;Lee, Jeong-A
    • The Transactions of the Korea Information Processing Society
    • /
    • v.7 no.3
    • /
    • pp.891-900
    • /
    • 2000
  • A Visual development framework for embedded system is presented based on virtual prototyping. Embedded systems often are used in life critical situation, where reliability is very important. Time_to_market, correctness, user_friendly_design are another features required for embedded system design. However, embedded systems are today designed with an ad hoc approach that is heavily based on earlier experience with similar products. We believe that new design paradigm is needed and it should be based on the use of formal model and visual system to describe the behavior of the system at a high level abstraction. Virtual prototyping has all the required features. It has the following advantages; correct design, clear interface definition, idea experimentation, increased communication. In this paper, we describe the design and implementation of VIP/Sim(Virtual Prototyping Simulator), a visionary development framework for embedded system design. New feature such as state polymorphism is augmented to the de_facto standard formal language, statechart, for enhanced dynamic modeling. Actual design experience with VIP/Sim is also discussed.

  • PDF

A Design and Implementation of Software Defined Radio for Rapid Prototyping of GNSS Receiver

  • Park, Kwi Woo;Yang, Jin-Mo;Park, Chansik
    • Journal of Positioning, Navigation, and Timing
    • /
    • v.7 no.4
    • /
    • pp.189-203
    • /
    • 2018
  • In this paper, a Software Defined Radio (SDR) architecture was designed and implemented for rapid prototyping of GNSS receiver. The proposed SDR can receive various GNSS and direct sequence spread spectrum (DSSS) signals without software modification by expanded input parameters containing information of the desired signal. Input parameters include code information, center frequency, message format, etc. To receive various signal by parameter controlling, a correlator, a data bit extractor and a receiver channel were designed considering the expanded input parameters. In navigation signal processing, pseudorange was measured based on Coordinated Universal Time (UTC) and appropriate navigation message decoder was selected by message format of input parameter so that receiver position can be calculated even if SDR is set up various GNSS combination. To validate the proposed SDR, the software was implemented using C++, CUDA C based on GPU and USRP. Experimentation has confirmed that changing the input parameters allows GPS, GLONASS, and BDS satellite signals to be received. The precision of the position from implemented SDR were measured below 5 m (Circular Error Probability; CEP) for all scenarios. This means that the implemented SDR operated normally. The implemented SDR will be used in a variety of fields by allowing prototyping of various GNSS signal only by changing input parameters.

Rapid Prototyping and Reverse Engineering Application for Orthopedic Surgery Planning

  • Ahn Dong-Gyu;Lee Jun-Young;Yang Dong-Yol
    • Journal of Mechanical Science and Technology
    • /
    • v.20 no.1
    • /
    • pp.19-28
    • /
    • 2006
  • This paper describes rapid prototyping (RP) and reverse engineering (RE) application for orthopedic surgery planning to improve the efficiency and accuracy of the orthopedic surgery. Using the symmetrical characteristics of the human body, CAD data of undamaged bone of the injured area are generated from a mirror transformation of undamaged bone data for the uninjured area. The physical model before the injury is manufactured from Poly jet RP process. The surgical plan, including the selection of the proper implant, pre-forming of the implant and decision of fixation positions, etc., is determined by a physical simulation using the physical model. In order to examine the applicability and efficiency of the surgical planning technology, two case studies, such as a distal tibia comminuted fracture and an iliac wing fracture of pelvis, are carried out. From the results of the examination, it has been shown that the RP and RE can be applied to orthopedic surgical planning and can be an efficient surgical tool.

Development of Slicing Algorithm for Rapid Prototyping Building about Big Sized Objects (대형물의 RP 작업을 위한 절단 알고리즘의 개발)

  • 채희창;강희용;유상훈;이승현;문홍렬
    • Transactions of the Korean Society of Machine Tool Engineers
    • /
    • v.11 no.2
    • /
    • pp.30-35
    • /
    • 2002
  • Nowadays, as the development period of new products becomes shorter and consumer's requirement is more various, the importance of Rapid Prototyping Technology has been rapidly increased. Rapid Prototyping makes prototypes or frictional parts directly using the 3D CAD data. But RP machines can make prototypes in limit size. For making large size prototype, we slice solid which is made of STL file, and then glue sliced solid. And if contact area of part is small, union solid will be easily destroyed for going down of adhesion. So we need to expand contact area, 1 suggest making a section into stair shape. This paper is concerned with slicing solid on STL file and improving on adhesion.

급속조형기술을 이용한 인체모형의 제작에 관한 연구

  • 이태영;김항묵;채수원;장준근
    • Proceedings of the Korean Society of Precision Engineering Conference
    • /
    • 1995.10a
    • /
    • pp.903-906
    • /
    • 1995
  • In this paper,human body models have been manufactured by the use of rapid prototyping techniques, which are to be used for surgery planning in clinical practice. In this manufactacturing process, CT or MRI data of human bodies are prepared and the images are processed to obtain sectional contours. With these contours, three-dimensional surface triangulated models are constructed, which finally transformed to STL file for rapid prototyping. For this purpose, total service system for manufacturing of human body models is constructed by employing commercial softwares, and the related problems and process parameters are investigated

  • PDF

A Study on Error Verification of STL Format for Rapid Prototyping System (급속조형 시스템을 위한 STL 포맷의 오류 검증에 관한 연구)

  • Park, H.T.;Lee, S.H.
    • Journal of the Korean Society for Precision Engineering
    • /
    • v.13 no.10
    • /
    • pp.46-55
    • /
    • 1996
  • As industrial standard data, the STL format which approximates three dimensional CAD model to triangular facets, is used for RP(Rapid Prototyping) system in recent days. Because most RP system take the only form of two dimensional line segments as an input stream inspite of its imperfectness while converting into STL format, a CAD model is converted into a standard industrial format which is composed of many triangular facets. The error verifying process is composed of four main steps, and these are 1) Remove facets with two or more vertices equal to each other. 2) Fix overlapping error such as more than three facets adjacent to anedge. 3) Fill holes in the mesh by using Delaunay triangulation method. 4) Correct the wrong direction and normal vectors. This paper is concerned with serching the mentioned errors in advance and modifying them.

  • PDF

Cure Monitoring for Prototyping of Reaction Injection Molding (RIM 시작공정을 위한 경화 모니터링)

  • 권재욱;이대길
    • Proceedings of the Korean Society of Precision Engineering Conference
    • /
    • 2001.04a
    • /
    • pp.32-36
    • /
    • 2001
  • Recently, reaction injection molding has been used broadly for rapid prototyping, because of its convenience and versatility. Since the properties of molded products are dependent on the process variables and the production is very short(less than 2minutes), the control of process variables is important. Generally, the two significant process variables are degree of cure and temperature of the reactants. In this paper, the relation between the degree of cure and the temperature of reactants was investigated to find the optimal curing condition of reaction injection molding for rapid prototyping. The degree of cure during reaction injection molding was measured by the Lacomtech sensor and dielectrometry equipment employing Wheatstone bridge type circuit.

  • PDF

A Study on Error Verification of STL format for Rapid Prototyping System (급속조형시스템을 위한 STL 포멧의 오류 검증에 관한 연구)

  • 최홍태;이석희
    • Proceedings of the Korean Society of Precision Engineering Conference
    • /
    • 1996.04a
    • /
    • pp.597-601
    • /
    • 1996
  • Nowadays, the STL format, industrial standard data, which approximates three dimensional CAD model to triangular facets, is used for RP(Rapid Prototyping) system. Because most RP machine is accpted to only two dimensional line segments, but some STL translators are sometimes poorly implemented. The error verifying process is as follows. 1) Remove facets with two or more vertices equal to each other. 2) Fix overlapping error such as more than three facets adjacent to an edge. 3) Fill holes in the mesh by using Delaunay triangulation method. 4) Repair wrong direction and value of normal vectors. This paper is concerned with searching the mentioned errors in advance and modifying them.

  • PDF

A research on Postprocess Finishing Method of The Rapid Prototyping Parts (쾌적조형 부품의 후처리 방안에 관한 연구)

  • 양화준;김성준;장태식;이일엽;이석희
    • Proceedings of the Korean Society of Precision Engineering Conference
    • /
    • 1997.10a
    • /
    • pp.83-86
    • /
    • 1997
  • Even as many methods and technologies have been introduced on data generation, parts orientation and layer slicing to acquire the rapid prototyping(RP) parts that have useful surface to satisfy customers' needs such as stylingldesign verification directionlindirect tooling directly from the RP machine, these trials continue to suffer from the surface roughness due to the build characteristics of RP technology. A new postprocess finishing method is suggested in this paper to overcome the surface roughness problem on the surface of the RP parts. To prevent deterioration of dimensional accuracy from the conventional grinding-only, and coating-grinding methods, 4-step surface finishing process is applied. To satisfy the various requirements from the RP oriented industrial f elds, effective procedure, coating material, grmd~ng tools and methods are employed.

  • PDF