• Title/Summary/Keyword: Objet

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A Study on Characteristics of Graphic Appeared in interior of Contemporary Commercial Spaces (현대 상업공간의 실내에 나타난 그래픽 특성에 관한 연구)

  • Lee, Mi-Hui;Kim, Moon-Duck
    • Proceedings of the Korean Institute of Interior Design Conference
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    • 2006.11a
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    • pp.151-155
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    • 2006
  • The objective of commercial space design is not only to sell goods but also provide customer experience so called 'Experience marketing'. Therefore, companies are in search for various methods to give special customer experience and interior design is being considered as an important tool. For example, providing catharsis through commercial interior design, or bringing In the concept of hands-on exhibition into sales area relate to affirmative images of specific products or brands. Graphics in various methods has now become important interior design medium of expression. Therefore the study investigates graphical methods that appear in interior space such as objet, frame, optical illusion, moire and information transmission. It also analyzes their applications and roles in commercial spaces as major element in establishing spatial identity.

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Quantitative Comparisons of the Characteristics of various Rapid Prototypes and RP machines (여러 가지 방식의 쾌속조형물 특성 및 장비 성능의 정량적 비교)

  • Kim, Gi-Dae
    • Proceedings of the KSME Conference
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    • 2007.05a
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    • pp.1237-1242
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    • 2007
  • For the various RP processes and machines, quantitative comparisons were carried out, which include the variations of roughness according to inclined angle of surface, tensile strength and heat-resistance, shape accuracy affected by curl distortion, manufacturability of submilli-scale structure, and manufacturing speed. It was observed that steeper surface results in smoother roughness except Eden500V of Objet. Specimen made by LOM process showed the best heat-resistance, but that of SL process had heat-resistance only up to $60^{\circ}C$. Generally, tensile strength in the building direction was shown to be smaller than in the scanning direction, but SL process showed the opposite results. RM6000II of CMET was superior in the manufacturing small-scale structure below 0.2mm, and Z510 of Zcorp. and ViperPRO of 3D systems were great in manufacturing speed.

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Recognition of dimension lines based on extraction of the objet in mechanical drawings (기계 도면에서 객체의 분리 추출에 기반한 치수선의 인식)

  • 정영수;박길흠
    • Journal of the Korean Institute of Telematics and Electronics S
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    • v.34S no.10
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    • pp.120-131
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    • 1997
  • This paper prsents a new method that automatically recognizes the dimension lines (consisting of shape lines, tail lines and extension lines) from the mechanical drawings. In the proposed method, the object and closed-loop symbols are separated from the character-free drawings. Then the object lines and interpretation lines are vectorized by using several techniques such as thinning, line-vectorization, and vector-clustering. Finally, after recognizing arrowheads by using pattern matching, we recognize dimension lines from interpretation lines by using arrohead's directional vector and centroid. By using the methods of geometric modeling and mathematical operation, the proposed method readility recognizes the dimension lines from complex drawings. Experimental resuls are presented, which are obtained by applying the proposed method to drawings drawn in compliance with the KS drafting standard.

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Development of Art Therapy Program according to the Personality Type of Student with Intellectual Disabilities (지적장애학생 성격유형에 따른 미술치료프로그램 개발)

  • KIM, Kyoung
    • Journal of Fisheries and Marine Sciences Education
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    • v.28 no.1
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    • pp.266-278
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    • 2016
  • The purpose of this research is to derived art therapy program according to the personality type of student with intellectual disabilities. In order to complete the purpose, Focus group interview method by eight experts in order to achieve the objet of the study were done. The interviews were first derived the information about the programs details process, secondary interviews, it obtained the information through primary and a second interview is as follows: First, the program detail interviews activity periods, action steps for activity goals, activity type and activity restrictions material set, the configuration and action programs, time, set a place, whereby the developed final art therapy program.

Multi-factors Bidding method for Job Dispatching in Hybrid Shop Floor Control System

  • Lee, Seok--Hee;Park, Kyung-Hyun;Bae, Chang-Hyun
    • International Journal of Precision Engineering and Manufacturing
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    • v.1 no.2
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    • pp.124-131
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    • 2000
  • A shop floor can be considered as and importand level to develop a Computer Integrated Manufacturing system (CIMs). The shop foor is a dynamic environment where unexpected events contrinuously occur, and impose changes to planned activities. The shop floor should adopt an appropriate control system that is responsible for scheduling coordination and moving the manufacturing material and information flow. In this paper, the architecture of the hybrid control model identifies three levels; i.e., the shop floor controller (SFC), the cell controller(CC) and the equipment controller (EC). The methodology for developing these controller is employ an object-oriented approach for static models and IDEF0 for function models for dispatching a job. SFC and CC are coordinated by employing a multi-factors bidding and an adapted Analytic Hierarchy Process(AHP) prove applicability of the suggested method. Test experiment has been conducted by with the shopfloor, consisting of six manufacturing cells.

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The Effects on Environment-Friendly Attitudes and Learning Motivation using Science-Technology-Society-Environment Program (STSE 프로그램을 활용한 수업이 환경친화적 태도 및 학습 동기에 미치는 효과)

  • Lee, Yong-Seob;Hong, Soon-Won
    • Journal of Korean Elementary Science Education
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    • v.30 no.2
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    • pp.141-151
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    • 2011
  • The purpose of this study is to examine the effect of forth grades in elementary the environmental-friendly attitude by STSE in elementary lesson. To verify research problem, the subject of this study were forth-grade students selected from two classes of an elementary school located in Ulsan. Post-test showed following results: the research group showed a significant improvement in the environment-friendly attitude of cognitive domain and behavior domain compared with the comparison group. In conclusion, STSE program was more effective than the teacher map based teaching model on environment-friendly attitude. However, since the study has a limit on an objet of the study and the applied curriculum, the additional studies need to be conducted with an extended comparative group and curriculum.

[ $Intersexualit{\acute{e}}$ ] Et La Mode En Occident

  • Bang Soo-Ran
    • International Journal of Costume and Fashion
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    • v.5 no.2
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    • pp.11-27
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    • 2005
  • La demarche et l'objet de cette recherche sont d'analyser, psychiquement, biologiquement, les marques de l'intersexualite presentent en Occident et les elements intersexuels, binaires dans le vetement, et egalement de comprendre l'ambiguite ou encore la fusion des identites sexuees. qui presente symboliquement a travers le vetement, dans la societe moderne. Malgre tous les points communs et differents, la base fondamentale dans les theories de I'Occident est que tout individu est psychiquement, biologiquement en quelque sorte un intersexuel qui s'ignore, avec des variations selon l'individu. En definitive, les compositions doubles des elements dans le vetement occidental montraient emblematiquement nos qualites doubles, masculins et feminins, et les trois elements semblent primordiaux pour l'elucidation de la predisposition du porteur : la couleur du tissu, sa texture et la forme du vetement. La mode d'aujourd'hui bascule entre masculin et feminin. Cette fusion de la mode semble le reflet d'une tendance intersexuelle et d'une fusion du genre.

Recherche sur I'esthetique du Costume d'apres les peintures francaises du X IVe ex X Ve siecles (프랑스 14.15세기 회화에 표현된 복식의 미적 고찰)

  • 김혜연
    • Journal of the Korean Society of Costume
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    • v.22
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    • pp.243-262
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    • 1994
  • L'niteret majeur de cette etude reside dans I'interpretation des images vestimentaired au Moyen-Age en France sur le plan esthetique et religieux. Comme d'interessantes hypotheses de tra-vail les images religieuses temoignent de la transformation de I'esprit religieux, artistique mais aussistyle de vie, de la mode et du gout a l'epoque segeuriale. D'apres les icons de la ste. Vierge, on peut y noter de multiples sources d'influence. le style autochtone fancais-I'art courtois le style gothique intenational les types de repre'sentation siennoise le Realisme neerlandais le Naturalisme italien Comme le role du vetement d'apres les icons de la ste. Marie le Moye n d'identification de la ste. Marie L'Objet de connexion entre les figures et I'architecture L'Element decoratif dans la peinture L'Intermediaire expressif et approfondi du theme On peut aussi dresser I'iconographie et le symbolisme vestimentairedans le monde chretien.

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The ODYSSEUS Object-Relational Multimedia DBMS Architecture (오디세우스 객체관계형 멀티미디어 DBMS의 아키텍처)

  • 한욱신;이민재;이재길;박상영;황규영
    • Proceedings of the Korean Information Science Society Conference
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    • 2000.10a
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    • pp.45-47
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    • 2000
  • 객체관계형 데이터베이스 시스템(objet-relational database management system: ORDBMS)은 멀티미디어 데이터베이스, 지리정보 시스템(geographical information system), CAD/CAM 공학 데이터베이스 등 새로운 응용 분야에 적합한 차세대 데이터베이스 시스템이다. 본 논문에서는 한국과학기술원 첨단정보기술연구센터에서 개발해 오고 있는 오디세우스 객체관계형 멀티미디어 DBMS의 아키텍쳐와 오디세우스의 확장 버전들에 대해서 설명한다. 오디세우스는 다양한 멀티미디어 응용들을 빠르게 지원하기 위해서 엔진 수준에서 필요한 프리미티브를 구현하는 밀결합 아키텍쳐를 채택하고 있다. 현재 밀결합 아키텍쳐로 이미 구현됐거나 개발중인 시스템으로는 텍스트 정보 검색 기능을 밀결합한 정보검색용 DBMS의 오디세우스/IR과 공간 정보 검색 기능을 밀결합한 GIS용 DBMS인 오디세우스/Geo가 있으며, 다양한 멀티미디어 엔진 프리미티브들을 추가적으로 개발중이다. 특히 오디세우스/IR은 성공적으로 실용화되어 현재 여러 사이트에서 사용되고 있으며 이는 오디세우스/IR 아키텍쳐의 우수성을 간접적으로 증명하는 실례들이다. 또한 최근에는 사용자가 쉽게 고성능의 웹 DBMS 응용 프로그램을 작성하도록 도와주는 웹과 DBMS 연동 도구를 개발하였다. 본 논문에서는 이들 시스템에 대한 특징들을 소개하고자 한다.

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Virtual Prototyping of Passenger Vehicle (승용차의 가상 프로토타이핑)

  • Ko, Jeong-Hun;Son, Kwon;Choi, kyung-Hyun
    • Transactions of the Korean Society of Automotive Engineers
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    • v.7 no.5
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    • pp.230-239
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    • 1999
  • A virtual prototyping seeks to virtual environment where the development of vehicle models can be flecible as well as rapid and the experiments can be executed effectively concerning kinematics, controls, and behavior aspects of the models. This paper explains a virtual environment used for virtual prototyping of a vehicle. Ut has been developed using the dVISE environment thar provides actions, events, sounds, and light features. A vehicle model including detailed informations about a real-size vehicle. A human model is introduced for odjective visual evaluations of the developed, and then results are illustrated in order to demonstrate the applicability of developed models.

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