• Title/Summary/Keyword: Next generation Internet

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A Qualitative Study on Facilitating Factors of User-Created Contents: Based on Theories of Folklore (사용자 제작 콘텐츠의 활성화 요인에 대한 정성적 연구: 구비문학 이론을 중심으로)

  • Jung, Seung-Ki;Lee, Ki-Ho;Lee, In-Seong;Kim, Jin-Woo
    • Asia pacific journal of information systems
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    • v.19 no.2
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    • pp.43-72
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    • 2009
  • Recently, user-created content (UCC) have emerged as popular medium of on-line participation among users. The Internet environment has been constantly evolving, attracting active participation and information sharing among common users. This tendency is a significant deviation from the earlier Internet use as an one-way information channel through which users passively received information or contents from contents providers. Thanks to UCCs online users can now more freely generate and exchange contents; therefore, identifying the critical factors that affect content-generating activities has increasingly become an important issue. This paper proposes a set of critical factors for stimulating contents generation and sharing activities by Internet users. These factors were derived from the theories of folklores such as tales and songs. Based on some shared traits of folklores and UCC content, we found four critical elements which should be heeded in constructing UCC contents, which are: context of culture, context of situation, skill of generator, and response of audience. In addition, we selected three major UCC websites: a specialized contents portal, a general internet portal, and an official contents service site, They have different use environments, user interfaces, and service policies, To identify critical factors for generating, sharing and transferring UCC, we traced user activities, interactions and flows of content in the three UCC websites. Moreover, we conducted extensive interviews with users and operators as well as policy makers in each site. Based on qualitative and quantitative analyses of the data, this research identifies nine critical factors that facilitate contents generation and sharing activities among users. In the context of culture, we suggest voluntary community norms, proactive use of copyrights, strong user relationships, and a fair monetary reward system as critical elements in facilitating the process of contents generation and sharing activities. Norms which were established by users themselves regulate user behavior and influence content format. Strong relationships of users stimulate content generation activities by enhancing collaborative content generation. Particularly, users generate contents through collaboration with others, based on their enhanced relationship and specialized skills. They send and receive contents by leaving messages on website or blogs, using instant messenger or SMS. It is an interesting and important phenomenon, because the quality of contents can be constantly improved and revised, depending on the specialized abilities of those engaged in a particular content. In this process, the reward system is an essential driving factor. Yet, monetary reward should be considered only after some fair criterion is established. In terms of the context of the situation, the quality of contents uploading system was proposed to have strong influence on the content generating activities. Among other influential factors on contents generation activities are generators' specialized skills and involvement of the users were proposed. In addition, the audience response, especially effective development of shared interests as well as feedback, was suggested to have significant influence on contents generation activities. Content generators usually reflect the shared interest of others. Shared interest is a distinct characteristic of UCC and observed in all the three websites, in which common interest is formed by the "threads" embedded with content. Through such threads of information and contents users discuss and share ideas while continuously extending and updating shared contents in the process. Evidently, UCC is a new paradigm representing the next generation of the Internet. In order to fully utilize this innovative paradigm, we need to understand how users take advantage of this medium in generating contents, and what affects their content generation activities. Based on these findings, UCC service providers should design their websites as common playground where users freely interact and share their common interests. As such this paper makes an important first step to gaining better understand about this new communication paradigm created by UCC.

Implementation of Internet Terminal using G.729.1 Wideband Speech Codec for Next Generation Network (차세대 통신망을 위한 G.729.1 광대역 음성 코덱을 활용한 인터넷 단말 구현)

  • So, Woon-Seob;Kim, Dae-Young
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.33 no.10B
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    • pp.939-945
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    • 2008
  • Tn this paper we described the process and the results of an implementation of Internet terminal using G.729.1 wideband speech codec for next generation network. For this purpose firstly we chose a high performance RISC application processor having DSP features for speech codec processing and enhanced Multimedia Accelerator(eMMA) function for video codec. In the implementation of this terminal, we used G.729.1 codec recently standardized in ITU-T which is a new scalable speech and audio codec that extends 0.729 speech coding standard. To adopt G.729.1 codec to this terminal we transformed most of the fixed point C codes which require more complexity into assembly codes so as to minimize processing time in the processor. As a result of this work we reduced the execution time of the original C codes about 80% and operated in real time on the terminal. For video we used H.263/MPEG-4 codec which is supported by the eMMA with hardware in the processor. In the SIP call processing test connected to real network we obtained under looms end-to-end delay and 3.8 MOS value measured with PESQ instrument. Besides this terminal operated well with commercial terminals.

The Study of Usability Evaluation in the GUI of Mobile Computing - Based on Benchmark Testing in the interface design of WIPI (Mobile Computing의 GUI 개발에 있어 사용성 평가 연구 - WIPI 인터페이스 디자인을 위한 Benchmark Testing을 중심으로 -)

  • 정봉금;송연승
    • Archives of design research
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    • v.17 no.1
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    • pp.49-62
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    • 2004
  • Due to the recent surge of wireless Internet and concurrent development of the end user terminal devices having standardized graphical user interface(GUI) and unified operation mechanism for better interactivity in information representation and ease of use, various efforts on the improvement of GUI is widely recognized as one of the key factors that will usher in the next stages of the wireless Internet for the users. Especially, improved usability along with unique visual effect are considered to be the key elements for GUI considering the rapid improvement of the resolution and color on the end user handset devices; thus, the study and research on the subject of GUI is expected to increase along with the wireless Internet using smart phones. User interface of the wires Internet end user handsets will have a definite and significant effect on the user interaction as well as productivity. Domestically, wireless Internet service providers and GUI design companies are making various efforts in producing a common GUI models for standardized operation scheme and improved graphical display capabilities of the hand phones, PDAs and smart phones. In the study, Nokia 3650 model and Microsoft Orange SPV model were chosen as test devices for usability comparison and data collection to collect directional benchmark data in developing next generation smart phone user interface integrating PDAs and phones. The mail purpose of this study is to achieve the most efficient user accessibility to WAP menu through intensive focus on developing WIPI WAP menu having most effective usability for the users in their twenties and thirties. The result of this study can also be used as the base research materials for WAP service development, VM browser development and PDA browser development. The result of this study along with the evaluation model is expected to provide effective analysis materials on the subject of user interface to the developers of the wireless Internet user devices, GUI designers and service planners while short listing key factors to consider in developing smart phones therefore serving as the GUI guideline of WIPI phones.

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Next Gengeration VDSL Networks Architecture Design (차세대 VDSL 망 구조 설계)

  • Yoe, Hyun;Kim, Mi-Young;Lee, Jae-Jin
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2001.10a
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    • pp.138-141
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    • 2001
  • Recently, xDSL(x Digital Subscriber Line) service has got more and more interest not only in Korea but also all around the world. Many of telecom service companies around the world began to supply ADSL service, a kind of xDSL. And VDSL has been emerging as the next-generation technology of this ADSL. VDSL is very hish bit rate digital subscriber line and the fastest service of xDSL. VDSL is enough to service IP Multicasting, VoD, Broadcast video and etc. which become more important. In this paper we'd like to help making most suitable situation of Internet service by designing this VDSL networks architecture.

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An experimental study about integrated service environment based on e-mail by using rich internet application concept (리치 인터넷 어플리케이션 개념을 적용한 전자메일 기반의 통합 서비스 환경 구현 사례 연구)

  • Kim, Bum-Jae;Shin, Yong-Tae
    • Journal of Digital Contents Society
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    • v.7 no.4
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    • pp.263-269
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    • 2006
  • The trend of the web is moving from portal-centered to user-centered, and RIA(rich internet application) is considered best solution for usability and functionality of the next generation web. But the lack of reference document or technical guide for RIA implementation is a big obstacle for extension of RIA environment to practical business engineer or user. In this paper, I will suggest the implementation conceptand reference site for user-centered environment based on RIA concept. The suggested concept support wire/wireless environment, and use the e-mail that is already used by many company or portal. The contents of this paper will be very helpful to the practical engineer or portal/company that want to use or implement about RIA environment.

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Measuring Quality of Experience of Internet Protocol Television (IPTV 체감 품질의 측정)

  • Byun, Dae-Ho;Jeon, Hong-Dae
    • The Journal of Society for e-Business Studies
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    • v.15 no.3
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    • pp.63-83
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    • 2010
  • IPTV(Internet Protocol Television) is an innovation technology to lead the new media age. Internet protocol television (IPTV) is a next generation television converged with the Internet which are delivered portal services such as information search, games, movies, home shopping and banking. Generally, service quality affects to adopt or use these technologies. Quality of experience (QoE) is more issue to be considered than service quality because of the technological restriction and limitation that IPTV is accessed by the Internet. The QoE is defined as the cognitive and experienced quality measured with users through an experiment and is conceptually related to service quality. The objective of this paper is to suggest a methodology to measure the QoE of IPTV using a user testing. We find significant factors affecting QoE of IPTV through an exploratory study and measure QoE scores. We found the nine factors of graphics, picture, accuracy, access method, quality of contents, usability, security, and performance important for QoE. The QoE scores of picture, graphics, and quality of contents gained over the average score, but the overall score for IPTV service providers was not high and the QoE needs to be improved.

Adaptive Differentiated Integrated Routing Scheme for GMPLS-based Optical Internet

  • Wei, Wei;Zeng, Qingji;Ye, Tong;Lomone, David
    • Journal of Communications and Networks
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    • v.6 no.3
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    • pp.269-279
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    • 2004
  • A new online multi-layer integrated routing (MLIR) scheme that combines IP (electrical) layer routing with WDM (optical) layer routing is investigated. It is a highly efficient and cost-effective routing scheme viable for the next generation integrated optical Internet. A new simplified weighted graph model for the integrated optical Internet consisted of optical routers with multi-granularity optical-electrical hybrid switching capability is firstly proposed. Then, based on the proposed graph model, we develop an online integrated routing scheme called differentiated weighted fair algorithm (DWFA) employing adaptive admission control (routing) strategies with the motivation of service/bandwidth differentiation, which can jointly solve multi-layer routing problem by simply applying the minimal weighted path computation algorithm. The major objective of DWFA is fourfold: 1) Quality of service (QoS) routing for traffic requests with various priorities; 2) blocking fairness for traffic requests with various bandwidth granularities; 3) adaptive routing according to the policy parameters from service provider; 4) lower computational complexity. Simulation results show that DWFA performs better than traditional overlay routing schemes such as optical-first-routing (OFR) and electrical-first-routing (EFR), in terms of traffic blocking ratio, traffic blocking fairness, average traffic logical hop counts, and global network resource utilization. It has been proved that the DWFA is a simple, comprehensive, and practical scheme of integrated routing in optical Internet for service providers.

Dynamic Right Sizing of Maximum-windows for Efficient Bandwidth Allocation on EPON (EPON에서 효율적 대역폭 할당을 위한 최대전송윈도우 크기의 동적변화기법)

  • Lee, Sang-Ho;Lee, Tae-Jin;Chung, Min-Young;Lee, You-Ho;Choo, Hyun-Seung
    • Journal of Internet Computing and Services
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    • v.8 no.4
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    • pp.41-49
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    • 2007
  • Ethernet passive optical network(EPON) is the next-generation technology for supporting services of high-quality at low-cost. In the EPON, all optical network units(ONUs) have to share a limited uplink channel for upstream data. In order to satisfy bandwidth demands of users on high-capacity local access networks(LANs), the optical line terminal(OLT) efficiently divides and allocates time slots of uplink channel to all ONUs. We discuss previous schemes for dynamic bandwidth allocation(DBA), such as interleaved polling with adaptive cycle time(IPACT) and sliding cycle time(SLICT). In this paper, dynamic right sizing of maximum-windows(DRSM), as a novel bandwidth allocation service, is proposed for more effective and efficient time slot allocation of the uplink channel. DRSM which is based on past information of bandwidth allocated by OLT calculates maximum available bandwidth and dynamically alters the maximum window size for the next ONU. This scheme does not only exert every effort to meet bandwidth demands of ONUs with the possible scope, it also seeks fairness of bandwidth allocation among ONUs.

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The Interoperability Issue in Broadband Convergence network Implementation (광대역통합망 구축에서 상호운용성 이슈)

  • Lee, Jae-Jeong;Ryu, Han-Yang;Nam, Ki-Dong;Kim, Chang-Bong
    • Journal of the Institute of Electronics Engineers of Korea TC
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    • v.48 no.2
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    • pp.57-64
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    • 2011
  • The NGN (Next Generation Network) means the kernel infrastructure technology to provide information and communication services which are able to be used at present and future when a ubiquitous computing era has been realized. In other words, NGN can be the frame providing the same information and communication services anytime and anywhere regardless of wire and wireless. The broadband convergence network that has been built in the public institution has established a broadband multimedia communication network supporting voice telephone, task net, internet network, video conference network, voice over IP (VoIP) network and etc. It is possible for a requested bandwidth and services to be served, only if a broadband convergence network provide the interoperability between the various classes which include a transport network layer, network control layer, service control layer and other layers. In this paper, we analyzed the interoperability issues of the present broadband convergence network and propose a guideline for the future one.

Home Screen Adaptive Next Generation Broadcasting Service using MSA-ABR (MSA-ABR을 이용한 홈 스크린 적응형 차세대 방송 서비스 연구)

  • Mariappan, Vinayagam;Lee, Minwoo;Lee, Seungyoun;Lee, Junghoon;Lee, Juyoung;Lim, Yunsik;Cha, Jaesang
    • Journal of Satellite, Information and Communications
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    • v.11 no.3
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    • pp.37-42
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    • 2016
  • In this paper, in today's highly complex video and broadcast operations, broadcasters are constantly challenged to reliably deliver low-latency, high-quality video to multiscreen audiences on-air and online. The Adaptive Bit Rate (ABR) protocols enable internet video to a wide range of multiscreen devices. However, video quality is often marginal and would prove unacceptable for valued linear broadcast content delivered to the Big Screen today. The Media information processing technology advances in ABR enables service providers to take control and offer quality managed linear video services to ALL screens in the home, including the Big Screen, with a single unified IP Video infrastructure. The New Multiscreen-Assisted ABR (MSA-ABR) delivery management system proposed using Cloud based multicast-assisted ABR for a broadcast facility that performs routing of contribution content and online publishing services within a virtual, centralized cloud infrastructure.