• 제목/요약/키워드: Natural object

검색결과 687건 처리시간 0.022초

U2Net-based Single-pixel Imaging Salient Object Detection

  • Zhang, Leihong;Shen, Zimin;Lin, Weihong;Zhang, Dawei
    • Current Optics and Photonics
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    • 제6권5호
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    • pp.463-472
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    • 2022
  • At certain wavelengths, single-pixel imaging is considered to be a solution that can achieve high quality imaging and also reduce costs. However, achieving imaging of complex scenes is an overhead-intensive process for single-pixel imaging systems, so low efficiency and high consumption are the biggest obstacles to their practical application. Improving efficiency to reduce overhead is the solution to this problem. Salient object detection is usually used as a pre-processing step in computer vision tasks, mimicking human functions in complex natural scenes, to reduce overhead and improve efficiency by focusing on regions with a large amount of information. Therefore, in this paper, we explore the implementation of salient object detection based on single-pixel imaging after a single pixel, and propose a scheme to reconstruct images based on Fourier bases and use U2Net models for salient object detection.

NOTE ON THREE OF RAMANUJAN'S THEOREMS

  • Park, In-Hyok;Seo, Tae-Young
    • 대한수학회논문집
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    • 제15권1호
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    • pp.71-75
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    • 2000
  • The object of this note is to introduce three Ramanuian's formulae of similar nature among his many curious ones and to prove them by making use of the theory of generalized hypergeometric series.

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실시간 비정형객체 인식 기법 기반 지능형 이상 탐지 시스템에 관한 연구 (Research on Intelligent Anomaly Detection System Based on Real-Time Unstructured Object Recognition Technique)

  • 이석창;김영현;강수경;박명혜
    • 한국멀티미디어학회논문지
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    • 제25권3호
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    • pp.546-557
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    • 2022
  • Recently, the demand to interpret image data with artificial intelligence in various fields is rapidly increasing. Object recognition and detection techniques using deep learning are mainly used, and video integration analysis to determine unstructured object recognition is a particularly important problem. In the case of natural disasters or social disasters, there is a limit to the object recognition structure alone because it has an unstructured shape. In this paper, we propose intelligent video integration analysis system that can recognize unstructured objects based on video turning point and object detection. We also introduce a method to apply and evaluate object recognition using virtual augmented images from 2D to 3D through GAN.

알렉산더 맥퀸 컬렉션에 나타난 유기적 디자인 특성 (Characteristics of organic design in Alexander McQueen's collections)

  • 김다나;이연희
    • 복식문화연구
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    • 제30권2호
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    • pp.262-280
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    • 2022
  • The purpose of this study is to analyze the organic forms, expressions, and characteristics of Alexander McQueen's fashion design and to present various materials for understanding and utilizing this organic design style. The criteria for organic design expressions and characteristics were classified through a literature review, and the organic design characteristics of Alexander McQueen's fashion were then analyzed. The results are as follows: First, the morphological characteristics of nature's forms are used as objects in Alexander McQueen's fashions to represent organic characteristics. Second, abstraction through the application of organic forms means creating an abstract representation of the object being represented. Abstracting organic forms occurs by partially modifying the structural features of the human body to show characteristics or by visualizing these characteristics within the surface of the natural object. Third, continuity through the expression of the formation process of organisms is characteristic of the expression of the gradual growth of organisms; this reinterpretation is based on the concept that the internal elements of natural objects affect their external forms. Fourth, the structure of using natural materials, as well as regional and cultural characteristics, is shown in the designs through use of the physical characteristics of expressions and materials that use natural elements. Fifth, symbolism through subjective thinking implies that the element of nature that an object expresses is the element that appears in nature; this includes created organisms along with environmental factors. These characteristics are best demonstrated in fashion designs that express themselves through creativity.

음성 및 음향분석 프로그램 Praat의 임상적 활용법 (Guidance to the Praat, a Software for Speech and Acoustic Analysis)

  • 성철재
    • 대한후두음성언어의학회지
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    • 제33권2호
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    • pp.64-76
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    • 2022
  • Praat is a useful analysis tool for linguists, engineers, doctors, speech-language pathologits, music majors, and natural scientists. Basic parameters including duration, pitch, energy and perturbation parameters such as jitter and shimmer can be easily measured and manipulated in the sound editor. When a more in-depth analysis is needed, it is recommended to understand the advanced menus of the object window and learn how to use them. Among the object window menus, vowel formant analysis, spectrum analysis, and cepstrum analysis can be cited as useful ones in the clinical field. The spectrum object can be usefully used for voice quality measurement and diagnosis of patients with voice disorders by showing the energy distribution according to frequency axis (domain). A cepstrum object is useful for speech analysis when periodicity of the sound object is not measurable. The low to high ratio obtained from the spectral object and the CPPs measured from the cepstrum object have attracted many researchers, and it has been proven that the CPPs measured in Praat are relatively excellent.

SOME PRODUCT FORMULAS OF THE GENERALIZED HYPERGEOMETRIC SERIES

  • Cho, Young-Joon;Seo, Tae-Young;Choi, June-Sang
    • 대한수학회논문집
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    • 제14권4호
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    • pp.843-850
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    • 1999
  • The object of this paper is to give certain classes of pre-sumably new product formulas involving the generalized hypergeo-metric series by modifying the elementary method suggested by Bai-ley.

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손의 기하학적인 특성을 적용한 실시간 비전 기반 증강현실 시스템 (A Real-time Augmented Reality System using Hand Geometric Characteristics based on Computer Vision)

  • 최희선;정다운;최종수
    • 한국멀티미디어학회논문지
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    • 제15권3호
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    • pp.323-335
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    • 2012
  • 본 논문에서는 손을 이용한 컴퓨터 비전 기술 기반의 증강 현실 시스템을 제안한다. 입력 영상에 가상의 물체를 정합하기 위해서는 정확한 특징점 추출과 추적 기술이 중요하다. 기존의 마커를 이용한 증강현실 시스템은 매우 안정성이 있지만 마커가 없이는 증강이 불가능하고 증강된 물체를 조작하는데 제한적인 상황을 제공하는 경향이 있다. 제안한 시스템은 손의 기하학적인 특성을 고려하여 적응적 최적 타원 검출 방법을 통해 손끝점을 특징점으로 추출한다. 그리고 손바닥 중심점을 기준으로 한 최단 거리 검출 방법을 이용하여 손끝점의 움직임을 추출해 가상의 객체를 안정적으로 정합한다. 실험을 통하여 특징점 추출이 약 82.0%의 정확도를 보였고 특징점 판별과 추적 성능 평가에서는 단지 약 1.8%와 2.0%의 오류를 보였다. 또한 제안한 시스템이 가상 객체의 안정적인 증강 측면에서, 효과적으로 카메라 사영 행렬을 획득하여 마커를 이용한 시스템을 대체할 수 있음을 확인하였다.

A Sketch-based 3D Object Retrieval Approach for Augmented Reality Models Using Deep Learning

  • 지명근;전준철
    • 인터넷정보학회논문지
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    • 제21권1호
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    • pp.33-43
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    • 2020
  • Retrieving a 3D model from a 3D database and augmenting the retrieved model in the Augmented Reality system simultaneously became an issue in developing the plausible AR environments in a convenient fashion. It is considered that the sketch-based 3D object retrieval is an intuitive way for searching 3D objects based on human-drawn sketches as query. In this paper, we propose a novel deep learning based approach of retrieving a sketch-based 3D object as for an Augmented Reality Model. For this work, we introduce a new method which uses Sketch CNN, Wasserstein CNN and Wasserstein center loss for retrieving a sketch-based 3D object. Especially, Wasserstein center loss is used for learning the center of each object category and reducing the Wasserstein distance between center and features of the same category. The proposed 3D object retrieval and augmentation consist of three major steps as follows. Firstly, Wasserstein CNN extracts 2D images taken from various directions of 3D object using CNN, and extracts features of 3D data by computing the Wasserstein barycenters of features of each image. Secondly, the features of the sketch are extracted using a separate Sketch CNN. Finally, we adopt sketch-based object matching method to localize the natural marker of the images to register a 3D virtual object in AR system. Using the detected marker, the retrieved 3D virtual object is augmented in AR system automatically. By the experiments, we prove that the proposed method is efficiency for retrieving and augmenting objects.

감각형 증강현실 환경에서의 손 가림 현상 해결 방안 (Resolving Hand Region Occlusion in Tangible Augmented Reality Envrionments)

  • 문희철;박형준
    • 한국CDE학회논문집
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    • 제16권4호
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    • pp.277-284
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    • 2011
  • In tangible augmented reality (AR) environments for virtual prototyping, the user interacts with virtual products by manipulating tangible objects with his or her hands, but the user often encounter awkward situations in which his or her hands are occluded by augmented virtual objects, which reduces both immersion and ease of interaction. In this paper, we present how to resolve such hand region occlusion in order to enhance natural interaction and immersive visualization. In the AR environment considered, we use two types (product-type and pointer-type) of tangible objects for tangible user interaction with a virtual product of interest. Holding the tangible objects with his or her hands, the user can create input events by touching specified regions of the product-type tangible object with the pointer-type tangible object. We developed a method for resolving hand region occlusion frequently arising during such user interaction, It first detect hand region in a real image and refines the rendered image of the virtual object by subtracting the hand region from the rendered image, Then, it superimposes the refined image onto the real image to obtain an image in which the occlusion is resolved. Incorporated into tangible AR interaction for virtual prototyping of handheld products such as cellular phones and MP3 players, the method has been found by a preliminary user study that it is not only useful to improve natural interaction and immersive visualization of virtual products, but also helpful for making the users experience the products' shapes and functions better.

Fretting-Wear Characteristics of Steam Generator Tubes by Foreign Object

  • Jo Jong Chull;Jhung Myung Jo;Kim Woong Sik;Choi Young Hwan;Kim Hho Jung;Kim Tae Hyung
    • Nuclear Engineering and Technology
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    • 제35권5호
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    • pp.442-453
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    • 2003
  • This study investigates the safety assessment of the potential for fretting-wear damages on steam generator (SG) U-tubes caused by foreign object in operating nuclear power plants. The operating SG shell-side flow field conditions are obtained from three-dimensional SG flow calculation using the ATHOS3 code. Modal analyses are performed for the finite element modelings of U-tubes to get the natural frequency, corresponding mode shape and participation factor. The wear rate of U-tube caused by foreign object is calculated using the Archard formula and the remaining life of the tube is predicted. Also, discussed in this study is the effect of the flow velocity and vibration of the tube on the remaining life of the tube.