• Title/Summary/Keyword: NS-2 Simulation

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Performance of VoIP Traffics over MANETs under DDoS Intrusions (DDoS 침해가 있는 MANET에서 VoIP 트래픽의 성능)

  • Kim, Young-Dong
    • The Journal of the Korea institute of electronic communication sciences
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    • v.6 no.4
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    • pp.493-498
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    • 2011
  • In this paper, Transmission performance over MANET(Mobile Ad-hoc Networks) under DDoS Intrusions is evaluated. Intrusion counterplan requirement, which have to be used for MANET under DDoS intrusions, is suggested through this evaluation. VoIP simulator based on NS-2 network simulator is used for performance measurement. MOS, network delay, packet loss rate and call connection rate is measured with this simulation. Finally, requirement of intrusion continuing time shorter then 10 seconds is suggested for VoIP service over MANETs under DDoS intrusions.

A Study on GCNMOS-based ESD Protection Circuit Using Floating-Body Technique With Low Trigger Voltage (Floating-Body기술을 이용한 낮은 트리거 전압을 갖는 GCNMOS 기반의 ESD 보호회로에 관한 연구)

  • Jeong, Jun-Mo
    • Journal of IKEEE
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    • v.21 no.2
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    • pp.150-153
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    • 2017
  • In this paper, a structure of GCNMOS based ESD protection circuit using floating-body technique is proposed. TCAD simulation of Synopsys was used to compare with the conventional GGNMOS and GCNMOS. Compared with the conventional GCNMOS, the proposed ESD protection circuit has lower trigger voltage and faster turn-on-time than conventional circuit because of the added NMOSFET. In the simulation result, the triggering voltage of the proposed ESD protection circuit is 4.86V and the turn-on-time is 1.47ns.

Handoff QoS Improvement Model in Mobile Network by SNMP Information Based Routing (이동 네트워크에서 SNMP 정보기반 라우팅을 이용한 핸드오프 QoS 향상 모델)

  • 장한이;박수현;백두권
    • Proceedings of the Korea Society for Simulation Conference
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    • 2002.11a
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    • pp.9-16
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    • 2002
  • Mobile IP는 단순히 이동성을 지원하는 것만을 목표로 제안되었기 때문에, 새로운 네트워크로의 연결만을 보장할 뿐, 핸드오프 후의 QoS는 보장하지 못한다. mobile IP에서 QoS는 이동 환경에서 멀티미디어 서비스나 실시간 서비스 제공 시 매우 중요시되는 문제로, 핸드오프에 의한 지연과 밀접히 연관되어있다. 본 논문에서는 이러한 핸드오프 지연 문제를 해결하기 위해, SNMP 정보 기반 라우팅을 이용하여 핸드오프 지연을 최소화하는 QoS 향상 기법을 제시한다. 이후 제시한 기법과 기존 핸드오프방법에서 필요한 요소를 모델링한 후 NS-2를 사용하여 시뮬레이션 한다. 시뮬레이션 결과는 제시한 기법이 핸드오프 지연을 감소시켜 결과적으로 QoS가 향상되는 것을 입증한다.

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End-to-End Performance of VoIP based on Mobility Pattern over MANETs

  • Kim, Young-Dong
    • Journal of information and communication convergence engineering
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    • v.7 no.3
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    • pp.309-313
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    • 2009
  • In this paper, end-to-end VoIP(Voice over Internet Protocol) performance is evaluated by simulation with NS-2 simulation tool. There are many results studied and published for VoIP performance over TCP/IP networks. But, almost all of them were focused on wired or wireless Internet environments. About MANET (Mobile Ad Hoc Network), VoIP is currently studying several points of research. In this paper, analysis of VoIP performance is done with focusing on the mobility of MANETs. MOS(Mean Opinion Score), network delay, packet loss rates are considered as end-to-end QoS performance parameters.

myEvalSVC: an Integrated Simulation Framework for Evaluation of H.264/SVC Transmission

  • Ke, Chih-Heng
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.6 no.1
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    • pp.379-394
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    • 2012
  • The ever-increasing demand for H.264 scalable video coding (H.264/SVC) distribution motivates researchers to devise ways to enhance the quality of video delivered on the Internet. Furthermore, researchers and practitioners in general depend on computer simulators to analyze or evaluate their designed network architecture or proposed protocols. Therefore, a complete toolset, which is called myEvalSVC, for evaluating the delivered quality of H.264/SVC transmissions in a simulated environment is proposed to help the network and video coding research communities. The toolset is based on the H.264 Scalable Video coding streaming Evaluation Framework (SVEF) and extended to connect to the NS2 simulator. With this combination, people who work on video coding can simulate the effects of a more realistic network on video sequences resulting from their coding schemes, while people who work on network technology can evaluate the impact of real video streams on the proposed network architecture or protocols. To demonstrate the usefulness of the proposed new toolset, examples of H.264/SVC transmissions over 802.11 and 802.11e are provided.

Determination of Electron Spin Relaxation Time of the Gadolinium-Chealted MRI Contrast Agents by Using an X-band EPR Technique (EPR을 통한 상자성 자기공명 조영제의 전자스핀 이완시간의 결정)

  • Sung-wook Hong;Yongmin Chang;Moon-jung Hwang;Il-su Rhee;Duk-Sik Kang
    • Investigative Magnetic Resonance Imaging
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    • v.4 no.1
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    • pp.27-33
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    • 2000
  • Purpose: To determine the electronic spin relaxation times, $T_{le}$, of three commercially available Gd-chelated MR contrast agents, Gd-DTPA, Gd-DTPA-BMA and Gd-DOTA, using Electron Paramagnetic Resonance(EPR) technique. Material and Methods: The paramagnetic MR contrast agents, Gd-DTFA(Magnevist) , Gd-DTFA-BMA(OMNISCAN) and Gd-DOTA(Dotarem), were used for this study, The EPR spectra of these contrast agents, which were prepared 2:1 methanol/water solution, were obtained at low temperatures, from $-160^{\circ}C~20^{\circ}C$. The glassy-state EPR spectra for these contrast agents were then fitted by the simulation spectra generated with different zero-field splitting (ZFS) parameters by a computer simulation program 'GEN', which generates the EPR powder spectrum using a given ZFS in $3{\times}3$ tensor. Finally, the spin relaxation times of the contrast agents were then determined from the $T_{2e}$, D, and E values of the best simulation spectra using the McLachlan's theory of average relaxation rate. Results: The electronic transverse spin relaxation times, $T_{2e}'s$, of Gd-DTPA, Gd-DTPA-BMA and Gd-DOTA were 0.113ns, 0.147ns and 1.81ns respectively. The g-values were 1.9737, 1.9735 and 1.9830 and the electronic spin relaxation times, $T_{1e}'s$, were 18.70ns, 33.40ns and $1.66{\mu}s$, respectively. Conclusion: The results of these studies reconfirm that the paramagnetic MR contrast agents with larger ZFS parameters should have shorter $T_{1e}'s$. Among three contrast agents used for this study, Gd-DOTA chelated with cyclic ligand structure shows better electronic property then the others with linear structure. Thus, it is concluded that the exact determination of ZFS parameters is the important factor in evaluating relaxation enhancement effect of the agents and in developing new contrast agents.

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Traffic Engineering Based on Local States in Internet Protocol-Based Radio Access Networks

  • Barlow David A.;Vassiliou Vasos;Krasser Sven;Owen Henry L.;Grimminger Jochen;Huth Hans-Peter;Sokol Joachim
    • Journal of Communications and Networks
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    • v.7 no.3
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    • pp.377-384
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    • 2005
  • The purpose of this research is to develop and evaluate a traffic engineering architecture that uses local state information. This architecture is applied to an Internet protocol radio access network (RAN) that uses multi-protocol label switching (MPLS) and differentiated services to support mobile hosts. We assume mobility support is provided by a protocol such as the hierarchical mobile Internet protocol. The traffic engineering architecture is router based-meaning that routers on the edges of the network make the decisions onto which paths to place admitted traffic. We propose an algorithm that supports the architecture and uses local network state in order to function. The goal of the architecture is to provide an inexpensive and fast method to reduce network congestion while increasing the quality of service (QoS) level when compared to traditional routing and traffic engineering techniques. We use a number of different mobility scenarios and a mix of different types of traffic to evaluate our architecture and algorithm. We use the network simulator ns-2 as the core of our simulation environment. Around this core we built a system of pre-simulation, during simulation, and post-processing software that enabled us to simulate our traffic engineering architecture with only very minimal changes to the core ns-2 software. Our simulation environment supports a number of different mobility scenarios and a mix of different types of traffic to evaluate our architecture and algorithm.

Transmission Performance of VoIP Traffic over MANETs (MANET에서 VoIP 트래픽의 전송성능)

  • Kim, Young-Dong
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.14 no.5
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    • pp.1109-1116
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    • 2010
  • In this paper, some performance characteristics of VoIP(Voice over Internet Protocol) for MANET(Mobile Ad-hoc Networks) with simulation is studied and appropriate condition for implementation of VoIP service is suggested. VoIP simulator is implemented with NS(Network Simulator)-2. VoIP traffic for simulation is generated with some codecs of G.711, G.723.1, G.726-32, G.729A, GSM.AMR and iLBC. As simulation results for traffic transmission under $670{\times}670m$ 50node MANET environment, performance data for MOS(Mean Opinion Score), network delay, packet loss rate and transmission bandwidth are measured. Normalized analysis about measured results shows that maximum VoIP connection satisfying VoIP service quality condition is 15.

A Study on Performance Improvement of Mobile Rake Finger for Multirate (Multirate를 위한 이동국 Rake Finger의 성능 개선에 관한 연구)

  • Kim, Jong-Youb;Lee, Seon-Keun;Park, Hyoung-Keun;Park, Hwan-Young
    • Journal of the Institute of Electronics Engineers of Korea SD
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    • v.38 no.12
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    • pp.66-74
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    • 2001
  • In this paper, we proposed the new structure of the Rake Finger using Walsh Switch, the shared accumulator, and the pipeline FWHT(Fast Walsh Hadamard Transform) algorithm for reducing the signal processing complexity resulting from the increase of the number of data correlators. The function simulation of the proposed architecture is performed by Synopsys tool and the timing simulation is performed by Compass tool. The number of computational operation in the proposed data correlators is 160 additions and the conventional ones is 512 additions when the number of walsh code channels is 4. As a result, it is reduced about 3.2 times other than the number of computational operation of the conventional ones. Also, the result shows that the data processing time of the proposed Rake Finger architecture is 90,496[ns] and the conventional ones is 110,696[ns]. It is 18.3% faster than the data processing time of the conventional Rake Finger architecture.

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A Verification of Intruder Trace-back Algorithm using Network Simulator (NS-2) (네트워크 시뮬레이터 도구를 이용한 침입자 역추적 알고리즘 검증)

  • Seo Dong-il;Kim Hwan-kuk;Lee Sang-ho
    • Journal of KIISE:Information Networking
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    • v.32 no.1
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    • pp.1-11
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    • 2005
  • Internet has become an essential part of our daily lives. Many of the day to day activities can already be carried out over Internet, and its convenience has greatly increased the number of Internet users. Hut as Internet gains its popularity, the illicit incidents over Internet has also proliferated. The intruder trace-back technology is the one that enables real time tracking the position of the hacker who attempts to invade the system through the various bypass routes. In this paper, the RTS algorithm which is the TCP connection trace-back system using the watermarking technology on Internet is proposed. Furthermore, the trace-bark elements are modeled by analyzing the Proposed trace-back algorithm, and the results of the simulation under the virtual topology network using ns-2, the network simulation tool are presented.