• Title/Summary/Keyword: Multiple Scattering

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Monte-Carlo Simulation for dust scattering in the Ophiuchus molecular complex

  • Lim, Tae-Ho;Min, Kyoung-Wook;Seon, Kwang-Il
    • The Bulletin of The Korean Astronomical Society
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    • v.35 no.2
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    • pp.71.2-71.2
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    • 2010
  • We present the results of FUV dust scattering simulation, which is based on the Monte-Carlo method. In this simulation, we focus on the multiple scattering in the Ophiuchus complex region because the single scattering case in the region already reported by Lee et al. 2008. We compare the simulation result to the FUV intensity with FIMS and the single scattering result. We also discuss the parameters related to the results of this simulation, such as asymmetry factor, albedo and other different setting-ups.

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2D Two-Way Parabolic Equation Algorithm Using Successive Single Scattering Approach (연속적인 단일 산란 근사를 이용한 2차원 양방향 포물선 방정식 알고리즘)

  • Lee, Keun-Hwa
    • The Journal of the Acoustical Society of Korea
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    • v.25 no.7
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    • pp.339-345
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    • 2006
  • We suggest new 2D two-way Parabolic equation algorithm for multiple scattering. Our method is based on the successive performance of the single scattering approach. First. as the single scattering algorithm, the reflected and transmitted fields are calculated at the vertical interface of a range independent sector. Then. the reflected field is saved and the transmitted field Propagated to the next vertical interface with the split-step Pade method. After one step ends, the same Process is repeatedly performed with the change of the Propagation direction until the reflected field at the vertical interface is close to zero. Final incoming and outgoing fields are obtained as the sum of the wave fields obtained for each step. Our algorithm is relatively simple for the numerical implementation and requires less computational resources than the existing algorithm for multiple scattering

Nonuniqueness in Inverse Scattering Problems (역산란 문제에서의 비유연성)

  • 김세윤;라정웅
    • Journal of the Korean Institute of Telematics and Electronics
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    • v.26 no.9
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    • pp.1317-1321
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    • 1989
  • The nonuniqueness of solutions to inverse scattering problems for the reconstruction of cross sectional permitivity distributions on dielectric cylinder is illustrated in view of numerical analysis based on the spectral inverse scattering scheme with the moment-method procedures. It is also shown that some additional treatmenents such as multiple measurements, various incidences, etc. are not effective to assure the uniqueness.

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Multiple Scattering of Elastic SH Waves by Randomly Distributed Ciecular Cylinders : Characterization of Dynamic Properties of FRC (랜덤하게 분포한 원형 실린더에 의한 SH 탄성파의 다중산란 : 섬유강화 복합재료의 동특성파악)

  • Kim, Jin-Yeon;Ih, Jeong-Guon
    • The Journal of the Acoustical Society of Korea
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    • v.11 no.4
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    • pp.22-30
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    • 1992
  • The propagation of coherent time-harmonic elastic SH waves in a medium with random distribution of cylindrical inclusions is studied for characterizing the dynamic elastic modulus and the attenuation property of fiber-reinforced composite materials. A multiple scattering theory using the single scattering coefficients in conjunction with the Lax's quasicrystalline approximation is derived and from which the dispersion relation for such medium is obtained. The pair-correlation functions between the cylinders which are needed to formulate the multiple scattering interaction between the cylinders are obtained by Monte Carlo simulation method.From the numerically calculated complex wavenumbers, the propagation speed of the average wave, the coherent attenuation coefficient and the effective shear modulus are presented as functions of frequency and area density.

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The Intensity Scale of Multiple Scattering of X-rays in Non-Crystalline Solids (비정질 고체에 대한 X선의 다중 산란 강도)

  • 박성수;장윤식;류봉기;박희찬
    • Journal of the Korean Ceramic Society
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    • v.34 no.1
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    • pp.109-113
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    • 1997
  • When the intensity of X-rays scattered from amorphous materials (very weakly absorbing materials) is measured using standard diffractometric technique, the intensity caused by multiple scattering is obtained in the measured X-ray intensity. Computer programs have been developed to estimate the intensity of the mul-tiple scattering obtained in vitreous SiO2 and B2O3 with various X-rays. Using the above computer program, the intensity ratios of multiple scattering to single scattering in vitreous SiO2 were 0.10~0.16% at CuK$\alpha$, 0.98~5.87% at MoK$\alpha$, and 1.88~17.86% at AgK$\alpha$ in the range of 2$\theta$=0~180$^{\circ}$. Therefore, pri-or to the structural analysis of vitreous SiO2 and B2O3 performed experimentally using X-ray diffractometric technique, the intensity data measured in MoK$\alpha$ and AgK$\alpha$ radiations must be corrected for multiple scattering effect.

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A Simple Microwave Backscattering Model for Vegetation Canopies

  • Oh Yisok;Hong Jin-Young;Lee Sung-Hwa
    • Journal of electromagnetic engineering and science
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    • v.5 no.4
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    • pp.183-188
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    • 2005
  • A simple microwave backscattering model for vegetation canopies on earth surfaces is developed in this study. A natural earth surface is modeled as a two-layer structure comprising a vegetation layer and a ground layer. This scattering model includes various scattering mechanisms up to the first-order multiple scattering( double-bounce scattering). Radar backscatter from ground surface has been modeled by the polarimetric semi-empirical model (PSEM), while the backscatter from the vegetation layer modeled by the vector radiative transfer model. The vegetation layer is modeled by random distribution of mixed scattering particles, such as leaves, branches and trunks. The number of input parameters has been minimized to simplify the scattering model. The computation results are compared with the experimental measurements, which were obtained by ground-based scatterometers and NASA/JPL air-borne synthetic aperture radar(SAR) system. It was found that the scattering model agrees well with the experimental data, even though the model used only ten input parameters.

High performance metal-only fan-beam reflectarray with a delta source applicable for an electromagnetic fence

  • Cho, Yong-Heui
    • International Journal of Contents
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    • v.7 no.4
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    • pp.44-49
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    • 2011
  • The scattering solutions for multiple rectangular metallic gratings in a perfectly conducting plane excited by the TE and TM delta sources are presented using an overlapping T-block method. A reflectarray composed of rectangular metallic gratings shows fanbeam radiation patterns that are useful for an electromagnetic fence. The scattering characteristics of multiple rectangular gratings were computed in terms of total radiated power and antenna directivity. The design method of a fan-beam reflectarray to obtain high directivity was also compared with superdirective radiation and parabolic reflector phase.

Theory of Scalar Wave Scattering by a Sphere and a Planar Substrate

  • Park, Byong Chon;Kim, Jin Seung
    • Journal of the Korean Physical Society
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    • v.73 no.10
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    • pp.1512-1518
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    • 2018
  • The problem of scalar wave scattering by a sphere on or near a planar substrate is analytically solved. The solution is a set of wave functions coming in the form of infinite series of spherical and plane waves. In air, the incident plane wave is either scattered by the sphere or reflected from the substrate. A part of these scattered or reflected waves propagate to the other object where it is reflected and scattered again. Such processes of scattering and reflection repeat in turn indefinitely to generate multiply scattered waves, which are represented in the corresponding terms in the infinite series. The term in the series can be arranged in a recognizable manner to explicitly reveal the involved process and the multiplicity of scattering.

STaRS Gen 2: Sejong Radiative Transfer through Raman and Rayleigh Scattering in Dusty Medium

  • Chang, Seok-Jun;Lee, Hee-Won;Seon, Kwang-Il
    • The Bulletin of The Korean Astronomical Society
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    • v.46 no.2
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    • pp.81.2-81.2
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    • 2021
  • Emission features formed through Raman scattering with atomic hydrogen provide unique and crucial information to probe the distribution and kinematics of a thick neutral region illuminated by a strong far-ultraviolet radiation source. We introduce a new 3-dimensional Monte-Carlo code to describe the radiative transfer of line photons subject to Raman and Rayleigh scattering with atomic hydrogen. In our Sejong Radiative Transfer through Raman and Rayleigh Scattering (STaRS) code, the position, direction, wavelength, and polarization of each photon is traced until escape. The thick neutral scattering region is divided into multiple cells. Each cell is characterized by its velocity and density, which ensures flexibility of the code in analyzing Raman-scattered features formed in a neutral region with complicated kinematics and density distribution. We are continuously developing STaRS to adopt the absorption and scattering effect by dust. This presentation introduces STaRS and its current state and study.

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Real-Time Simulation of Single and Multiple Scattering of Light (빛의 단일 산란과 다중 산란의 실시간 시뮬레이션 기법)

  • Ki, Hyun-Woo;Lyu, Ji-Hye;Oh, Kyoung-Su
    • Journal of Korea Game Society
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    • v.7 no.2
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    • pp.21-32
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    • 2007
  • It is significant to simulate scattering of light within media for realistic image synthesis; however, this requires costly computation. This paper introduces a practical image-space approximation technique for interactive subsurface scattering. We use a general two-pass approach, which creates transmitted irradiance samples onto shadow maps and computes illumination using the shadow maps. We estimate single scattering efficiently using a method similar to common shadow mapping with adaptive deterministic sampling. A hierarchical technique is applied to evaluate multiple scattering, based on a diffusion theory. We further accelerate rendering speed by tabulating complex functions and utilizing level of detail. We demonstrate that our technique produces high-quality images of animated scenes with blurred shadow at hundreds frames per second on graphics hardware. It can be integrated into existing interactive systems easily.

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