• Title/Summary/Keyword: Multi screen

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Efficient Multicast Transmission Scheme in WiMedia D-MAC for Seamless N-Screen Services (Seamless N-스크린 서비스를 위한 WiMedia D-MAC에서의 효율적인 멀티캐스트 전송 기술)

  • Hur, Kyeong
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.19 no.4
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    • pp.813-818
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    • 2015
  • In this paper, WiMedia Distributed-MAC protocol is adopted for development of a seamless N-screen wireless service. Furthermore, to provide the OSMU (One Source Multi Use) N-screen service through P2P streaming in the seamless D-MAC protocol, a new Multicast-free DRP Availability IE is proposed and analyzed. In this Multicast-free DRP Availability IE, indicating Multicast DRP Owner and Receiver is required. The ACK frame transmissions are not required for Multicast transmissions in P2P N-screen services. Using this property, the Multicast-free DRP Availability IE scheme is proposed to expand the number of time slots available for unicast and multicast DRP reservations. Simulation results show that our Multicast scheme enhances performances in vewpoints of DRP reservation conflict and throughput.

A Study Production of Multi-Screen Contents using Flash Live Video (플래시 비디오를 이용한 다중화면 콘텐츠 제작 연구)

  • Joo, Heon-Sik
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2015.01a
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    • pp.185-186
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    • 2015
  • 본 논문에서는 플래시 비디오 파일을 이용하여 효율적인 다중화면 콘텐츠 제작을 제안한다. 플래시 라이브 비디오를 만들기 위하여 동영상 파일을 플래시 프로그램에 내장된 변환 프로그램을 사용하여 플래시 비디오 파일로 변환한다. 플래시 비디오 파일의 특성은 어떤 비디오 파일 포맷보다 보안성과 압축률이 높으면서 고화질을 제공하는 특성을 가지고 있다. 따라서 다중을 화면을 제작함으로써 어떤 다른 동영상 파일 포맷을 비교해 보면 보다 효율적인 우수함을 나타낸다.

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The Study of the Analysis of a User's Perception of Screen Component for Inducing Emotion in the 3D Virtual Reality Environment (3차원 가상현실 환경에서의 감성 유발 화면 구성 요소에 대한 사용자 인식 분석 연구)

  • Han, Hyeong-Jong
    • The Journal of the Korea Contents Association
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    • v.18 no.7
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    • pp.165-176
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    • 2018
  • With the development of information and communication technology, the possibility of utilizing 3D virtual reality in education has been sought. Especially, the screen composition in the virtual reality has the possibility of inducing the emotion of the user which may affect the learning. However, there is little research on what aspects of the screen can cause emotions. The purpose of this study is to analyze the user's perception of screen components inducing emotion in virtual reality learning environment. Using Multi Dimensional Scaling (MDS), the user's perception of the main screen in a representative virtual reality learning environment platform was investigated. As a result, the dimension of depth on the screen and the dynamics of the avatar related to the movement were confirmed. This study is meaningful to explore technical variables that can induce emotions among screen elements in virtual reality contents.

Multi-touch Recognition and Tracking for Self Capacitive TSP (자기정전용량 방식의 TSP에서 멀티터치 인식 및 추적)

  • Jung, Sung Hoon
    • Journal of the Korean Institute of Intelligent Systems
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    • v.24 no.2
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    • pp.136-140
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    • 2014
  • This paper introduces a multi-touch recognition and tracking method for self capacitive TSP(Touch Screen Pannel). Self capacitive TSP recognizes finger touches by sensing capacitive change of ITO transparent conducting film arranged by rows and columns on the TSP pannel. They have some advantages such as high SNR, fast sensing, and simple touch processing, but have very difficulties for multi-touch processing. This disadvantage makes that the mutual capacitive TSPs, which have no such disadvantage, have been more widely used especially for multi-touch applications. However, since the other applications for remote control pad or recently developed wearable devises have only restrictive requirements for multi-touch, the disadvantage of self capacitive TSP is not a critical problem. In this paper, we first describe multi-touch recognition problems in self capacitive TSP and then propose how to overcome those problems and a tracking method of two touches when they are moving. Experimental results of our method showed that our algorithm works well in two touches.

Comparison of Heat Insulation Characteristics of Multi-layer Thermal Screen and Development of Curtain System (다겹보온자재의 보온성 비교 및 커튼개폐장치 개발)

  • Lee, Si-Young;Kim, Hark-Joo;Chun, Hee;Yum, Sung-Hyun;Lee, Hyun-Joo
    • Journal of Bio-Environment Control
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    • v.16 no.2
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    • pp.89-95
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    • 2007
  • This study was accomplished to compare energy saving effects of several heat insulation materials in greenhouse and to develop new automatic opening and closing equipment which is suitable to the most effective heat insulation material. To find out more effective heat insulation material, the magnitude of heat transfer occurred through aluminum screen (ALS), non-woven fabric (NWF), double-layer aluminum screen with chemical cotton sheet (DAL), and multi-layer fabric screen material quilted with non-woven fabric, chemical cotton, poly foam, and polypropylene (MLF) were compared relatively. The results showed that the relative magnitude of heat transfer occurred through MLF was lower than DAL and ALS by 23.3% and 43.0% respectively. MLF screen material was the most effective compared with other heat insulation materials. But because of thickness, there was a need of new mechanism for automatic operation in greenhouse. Accordingly, new screen system using MLF-thick but profitable for keeping warm in greenhouse-was developed. Opening & closing equipment was designed to roll MLF with pipe axis during opening process and pull MLF with string during closing process with electric motors, clutches, drums, and so on. In hot pepper cultivation and energy saving test during winter time, the early stage yield of pepper under MLF screen system was higher than NWF by 27%, and gasoline consumption of MLF screen system was lower than NWF by 46%.

Balanced bitrate control of multiple videos in transcoding for multi-view service

  • Gankhuyag, Ganzorig;Choe, Yoonsik
    • International Journal of Internet, Broadcasting and Communication
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    • v.7 no.2
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    • pp.168-172
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    • 2015
  • In this paper, a balanced bitrate control in transcoding process based on video complexity measure for multi-view system which simultaneously shows multiple channels or video contents in single screen, is proposed. In order to consider the total quality of multiple video streams, the proposed algorithm reduces the complexity of multiple video stream and video quality differences at the same time by controlling bitrates of each stream by weighting when they are stitched for single screen. For the measure of complexity and quality differences between video streams, two different data: histogram of macroblock type and bitrate for each stream are used. The experimental result indicates that proposed algorithm decreases fluctuation of quality difference between videos in the multi-view system.

Development of Virtual Reality Multi Screen Simulation System based on BIM (BIM 기반의 가상현실 다면투사 시뮬레이션 시스템 구축)

  • Seo, Myoung-Bae;Park, Hyung-Jin
    • Journal of the Computational Structural Engineering Institute of Korea
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    • v.30 no.3
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    • pp.231-238
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    • 2017
  • Using 3D based BIM(Building Information Modeling) enables a variety of construction simulations. The is no case to simulate BIM demonstration experiment on deeply immersed virtual reality environment in korea. This paper develops a multi screen based simulation system to enable 3D based immersed environment to diverse decision making and virtual construction simulation. In a developed simulation laboratory, we can carry out BIM drawing review, disaster evacuation simulation, constructability review on wild land and design urban planning using haptic device on 3-side space with 4K resolution . Also, It can review large amount of drawings without data conversion because of compatibility with BIM software.

3D Projection Screen using Advanced Volume Holography

  • Okamoto, Masaaki;Shimizu, Eiji
    • 한국정보디스플레이학회:학술대회논문집
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    • 2002.08a
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    • pp.1005-1008
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    • 2002
  • The authors introduce 3D display systems developed in our laboratories for recent ten years. Those are mainly realized by several technologies in holography: electro-holography. holographic stereogram, holographic optical elements (HOE) and hologram screen. We are currently focusing the development of 3D projection screen without glasses. Powerful directionality of the light beam is required for 3D projection screen unlike 2D type. We succeeded in achieving the superior diffractive efficiency of hologram screen that is based on the advanced volume holography. This technology is extensively useful to retrieve the Bragg condition of volume hologram in the three-dimensional space. Owing to this technology we could establish the principle of multi-view projection screen and have confirmed the case of 4 viewing points.

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S/W Based Frame-Level Synchronization for Irregular Screen Processing System

  • Shin, IlHong;Lee, Seonghee;Lee, Eunjun;Lee, Nam Kyung;Lee, Hyunwoo
    • ETRI Journal
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    • v.38 no.5
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    • pp.868-878
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    • 2016
  • A multi-screen environment provides a new opportunity for digital signage applications, where various irregularly shaped screens are employed as an effective means for advertisements and information. A formation method applicable to numerous irregularly shaped screens is proposed to provide a new perspective on digital signage applications. The crucial part of the proposed method comes from the geometric sensing of each screen and the formation of a virtual screen where geometrically aligned content extraction and encoding are employed for content transmission to each screen. In addition, a software-based synchronization method for the proposed system is proposed to address the frame-level synchronization between screens. The experimental results of the proposed method show an improved performance of the frame-level synchronization, where the inconsistency between frames is not identified.

X-ray Diffraction from X-ray Waveguide Arrays for Generation of Coherent X-ray

  • Park, Yong-Sung;Choi, Jae-Ho
    • Journal of the Optical Society of Korea
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    • v.14 no.4
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    • pp.333-336
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    • 2010
  • The generation of coherent x-ray beams by using a multi-slit diffraction phenomenon is presented. The mode-confinement conditions in the x-ray waveguide (XWG) needed to obtain single-mode beams are determined. The XWGs are stacked to form an XWG array. The core of the XWG array is used as a slit in an opaque screen, similar to those used for visible light. Diffraction patterns that interfered constructively in the XWG array are investigated based on multi-slit diffraction theory. The irradiance distributions are studied at on observation screen. The FWHM of diffracted x-ray spectra were between $1.67{\times}10^{-4}$ to $3.30{\times}10^{-5}$ radians which lead to a spot-size of a few tens of micrometers on the screen at distance of 1 m. The intensities decrease with increase in the period of the XWG array, i.e. a thicker cladding, due to growth of the higher-order diffraction peaks.