• Title/Summary/Keyword: Movie analysis

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Detecting Stress Based Social Network Interactions Using Machine Learning Techniques

  • S.Rajasekhar;K.Ishthaq Ahmed
    • International Journal of Computer Science & Network Security
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    • v.23 no.8
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    • pp.101-106
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    • 2023
  • In this busy world actually stress is continuously grow up in research and monitoring social websites. The social interaction is a process by which people act and react in relation with each other like play, fight, dance we can find social interactions. In this we find social structure means maintain the relationships among peoples and group of peoples. Its a limit and depends on its behavior. Because relationships established on expectations of every one involve depending on social network. There is lot of difference between emotional pain and physical pain. When you feel stress on physical body we all feel with tensions, stress on physical consequences, physical effects on our health. When we work on social network websites, developments or any research related information retrieving etc. our brain is going into stress. Actually by social network interactions like watching movies, online shopping, online marketing, online business here we observe sentiment analysis of movie reviews and feedback of customers either positive/negative. In movies there we can observe peoples reaction with each other it depends on actions in film like fights, dances, dialogues, content. Here we can analysis of stress on brain different actions of movie reviews. All these movie review analysis and stress on brain can calculated by machine learning techniques. Actually in target oriented business, the persons who are working in marketing always their brain in stress condition their emotional conditions are different at different times. In this paper how does brain deal with stress management. In software industries when developers are work at home, connected with clients in online work they gone under stress. And their emotional levels and stress levels always changes regarding work communication. In this paper we represent emotional intelligence with stress based analysis using machine learning techniques in social networks. It is ability of the person to be aware on your own emotions or feeling as well as feelings or emotions of the others use this awareness to manage self and your relationships. social interactions is not only about you its about every one can interacting and their expectations too. It about maintaining performance. Performance is sociological understanding how people can interact and a key to know analysis of social interactions. It is always to maintain successful interactions and inline expectations. That is to satisfy the audience. So people careful to control all of these and maintain impression management.

NASTRAN을 利용한 構造物의 動的解析

  • 박윤식
    • Journal of the KSME
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    • v.22 no.6
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    • pp.447-451
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    • 1982
  • NASTRAN은 모든 구조물 특히 대형 구조물의 정적 해석(static analysis)뿐 아니라 동적 해석, 구조물과 주변 유체 유동과의 관계, seismic analysis, acoustic analysis등 광범위하게 사용되어 질 수 있는 전산 프로그램이다. KAIST에서는 NASTRAN을 보다 효과적으로 활용하기 위하여 pre-processor, postprocess의 개발에 노력하고 있으며 특히 NASTRAN 해석의 결과를 가시화 하기 위하여 computer graphics를 위한 전산 프로그램인 MOVIE-BYU를 NASTRAN과 연결 시켜 사용하려 시도하고 있다.

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Analysis of the changes of space characteristics for the movie theater with the stream of times (시대적 흐름에 따른 극장의 공간특성 변화에 관한 연구)

  • Choi, Yun-Sil;Nam, Kyung-Sook
    • Proceedings of the Korean Institute of Interior Design Conference
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    • 2007.05a
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    • pp.101-104
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    • 2007
  • It happened many changes in our country on construction and culture with the economy and society, after the efflorescence. And it was provided the rapid growth in the theater space which is the center of culture with advance in economy and the society. The research which it analyzed these theaters of composition, form, function and size, and it shows that the theater space is developed with the influence of time. Also the research which it sees with start are to the plan and the plan of theater space and they provide they do with a fundamental data and to sleep. Advancement and change of theater space craving of the spectators it is sufficient and it gives, to make the opportunity the culture art will be able to develop. For the diversification of activation and a development of the theater space, it have to analysis details and go deep in to the study continuously.

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A Study on the Epic Functions of Baroque Music in the Movie - Based on the movie - (영화 속 바로크 음악의 서사적 기능 연구 -영화 <친절한 금자씨>를 중심으로-)

  • Ahn, Jun-Hee;Jeon, Yoon-Han
    • The Journal of the Korea Contents Association
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    • v.18 no.6
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    • pp.617-627
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    • 2018
  • Baroque music was the birth and growth era of modern music, but it was not composed for movies. Baroque music, however, is a feature that is inserted into the movies in many different forms, leading to the overall mood and narrative, and the ability to express the characters' feeling and inner word. Therefore, in this study, five Baroque music works, including the main theme song 'Vivaldi Cantata RV.684' in the movie , are produced, and analyzed through tonal, tempo, dynamics, musical notes, tones, rhythms, musical instrument, and genre. Through analysis, we will study what epic functions and roles Baroque music plays in movies.

A Study on the Narrative of the Interactive Movie based on the concept of Gamification - focused on (게이미피케이션 개념을 적용한 인터랙티브 영화 서사 연구 - <블랙미러: 밴더스내치>를 중심으로)

  • Kim, Hye Bin;Ahn, Sang Won
    • Journal of Korea Game Society
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    • v.19 no.3
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    • pp.101-112
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    • 2019
  • This study examines the potentials and limitations of interactive movies at present by reading the narrative of the interactive movie, through the concept of gamification. The 'quest' of the is to choose an option to play out the story in unpredictable world, and the 'reward' is the hierarchy of the ending. It is necessary to reduce uncertainty between option and ending, intensify playfulness, and provide a variety of discriminative endings in order to make viewers immerse deeper in interactive movies. Such an analysis implies that the intensification of gamification elements may influence the immersion in interactive movies positively.

Similar Movie Retrieval using Low Peak Feature and Image Color (Low Peak Feature와 영상 Color를 이용한 유사 동영상 검색)

  • Chung, Myoung-Beom;Ko, Il-Ju
    • Journal of the Korea Society of Computer and Information
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    • v.14 no.8
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    • pp.51-58
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    • 2009
  • In this paper. we propose search algorithm using Low Peak Feature of audio and image color value by which similar movies can be identified. Combing through entire video files for the purpose of recognizing and retrieving matching movies requires much time and memory space. Moreover, these methods still share a critical problem of erroneously recognizing as being different matching videos that have been altered only in resolution or converted merely with a different codec. Thus we present here a similar-video-retrieval method that relies on analysis of audio patterns, whose peak features are not greatly affected by changes in the resolution or codec used and image color values. which are used for similarity comparison. The method showed a 97.7% search success rate, given a set of 2,000 video files whose audio-bit-rate had been altered or were purposefully written in a different codec.

Last Ten Years of Korean Movie Industry through the Analysis on the Concentrations of Film Admission and Screening (영화 흥행 집중도와 상영 스크린 집중도로 살펴본 한국 영화산업 10년)

  • Kim, Jung-Ho
    • The Journal of the Korea Contents Association
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    • v.15 no.5
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    • pp.151-167
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    • 2015
  • Korean movie maintain their market share from the highest 59.7% to the lowest 42.1% during the last ten years in Korea. However, with the multiplex and wide release strategy, the monopolies of four major distribution companies and three multiplex chain, the polarization of Korean movie's Box Office performance is deepening. With Gini-Index, concentration of film admission has been deepened in intensity from 0.53 in 2004 to 0.85 in 2014. Using Thomas Piketty's method, Movie attendance proportion of Highest 10% of the box office ranking for 2014 sharply increased to 71.2% from 30.28% in 2004 and the lowest 50% of box office ranking dropped from 11.03% in 2004 to 0.08% in 2014. Concentrations of the number of Screen, Screening, the seating Capacity have the same analogy with the polarization of film admission. However, concentration of seating share has maintained a modest increase from 0.22 in 2004 to 0.38 in 2014. This analysis shows that polarization of Korean movie box office performance is not the sole result of Natural selection of market but the result of the monopolies of distribution companies and Multiplex chains.

Acting Pattern and Character Expression Methodology of Actor Park Jung Hoon -In-depth analysis of Park's Character, Dong-Chul, in the Movie - (배우 박중훈의 연기 패턴 분석 및 인물 표현 방식 연구 -영화<내 깡패 같은 애인>에서 동철(박중훈)역 중심으로-)

  • Eo, Il-Seon;Jeong, Min-Young
    • The Journal of the Korea Contents Association
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    • v.13 no.12
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    • pp.108-116
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    • 2013
  • Park Jung-hoon started his acting career in movie since undergraduate year at Chungang University, Drama and Cinema school, and till now he is a very active and nationally beloved actor in Korea. However, to this day there isn't any study about him, so this study might be the right time to take a look at his acting style again. This report will find and review his distinctive patterns in acting, and roughly assess the character expression from character, Dong-chul, in the movie, My Dear Desperado; which has been evaluated as the best movie to show the inner side of character. His acting pattern is segmented by 3 parts; Park Jung-hoon style comical acting, expression of macho side of masculinity, and subtle inner emotion expression acting. Then his acting technique is analyzed from character Dong-chul in the movie, My Dear Desperado, which he acted out change in character from low-class nonsense gangster to a good-hearted man flawlessly. In addition this report will try to find his acting technique that made impossible distance between the characters possible. This study hopes to start and continue other studies that discuss many movie actors' and actresses' different character expression method and their training technique, also wish many actors and actresses could find helpful in their acting training.